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TIGA reveals shortlist for UK Games Education Awards 2023

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TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2023.

These awards recognise outstanding students, education providers and best practice.

The winners of the 12 categories will be announced in a virtual ceremony on Friday September 29th 2023, together with the winner of a special award that will be revealed during the programme.

Creative Assembly, the studio behind the Total War series and new FPS title Hyenas, is the headline sponsor of the TIGA UK Games Education Awards 2023. As a multi-award winner for their education work, Creative Assembly utilises the skills and passions of 850 employees to provide industry outreach to students across the globe.

The Awards are further supported by: Gold sponsor Sumo Group, the award winning international family of game development studios; and Bronze sponsor, Lockwood Publishing.

Dr Richard Wilson OBE, TIGA CEO, said: “The TIGA Education Awards shortlist highlights leaders in games education: outstanding students, excellent providers and good practice in education. Thank you to Creative Assembly, our headline sponsor, Sumo Group, our Gold Sponsor and Lockwood Publishing, our Bronze Sponsor, for supporting excellence in skills and learning, and for making the TIGA UK Games Education Awards 2023 possible. We look forward to revealing the crème de la crème when we announce the winners of the Awards on September 29th.”

Sophie Bryan, Head of HR, Creative Assembly, said: “We are pleased to sponsor yet another year of the TIGA UK Games Education Awards and to present the Creative Assembly Best Student Game Award. It is an opportunity to support and promote excellence in games education which is a priority for our Legacy Project education outreach work. Each year, through the awards, we see an incredible calibre of students and educational practice and this year is no different; congratulations to all shortlisted.”

Christina Haralambous, Group Director of Communications & Marketing, Sumo Group, said: “Sumo Group is delighted to be sponsoring the TIGA UK Games Education Awards for 2023. Nurturing, supporting and celebrating future talent, and those that help educate that talent, is important to continue to move our industry forward. Congratulations to all those on the shortlist for these prestigious awards.”

Halli Bjornsson, CEO of Lockwood Publishing, said: “The TIGA Games Education Awards recognise achievements and spur further progress in education and skills. Congratulations to all of our finalists and I look forward to seeing the winners.”

TIGA’s charity partner for the Games Education Awards 2023 is The Passage. The Passage’s vision is of a society where street homelessness no longer exists and where everyone has a place to call home.  Founded in 1980, The Passage provides practical support and a wide range of services to help transform the lives of people experiencing, or at risk of experiencing homelessness.  Guided by their Vincentian values, The Passage offers their clients resources and solutions to prevent or end their homelessness for good. The charity runs a modern Resource Centre in London, helping people to find routes to employment, benefits and stable accommodation; four residential projects, outreach and health services and homelessness prevention schemes.

TIGA GAMES EDUCATION AWARDS 2023 SHORTLIST

OUTSTANDING TIGA GRADUATE OF THE YEAR: ARTIST

  1. Abertay University: Daniel Tolland
  2. Birmingham City University: Joseph Gordon
  3. Norwich University of the Arts: George Kee
  4. Norwich University of the Arts: Salene Tarling
  5. Staffordshire University: Megan-Louise Morris
  6. Staffordshire University: Aaron Burnhope
  7. University of Gloucestershire: Sam Carrier
  8. University of Hertfordshire: Maxine Lugg
  9. University of Hertfordshire: Diana Karakushyan
  10. University of Portsmouth: Victoria Primmer

OUTSTANDING TIGA GRADUATE OF THE YEAR: AUDIO

  1. Birmingham City University: Zih-Syuan Yang
  2. Norwich University of the Arts: Rhys Anthony
  3. Staffordshire University: Felype Goncalves Fernandes
  4. University of Portsmouth: Antti Liakka 

OUTSTANDING TIGA GRADUATE OF THE YEAR: COMPUTER GAMES TECHNOLOGY

  1. Abertay University: Rhys Duff
  2. Abertay University: Justin Syfrig
  3. Birmingham City University: Nadia Nadeem
  4. Bournemouth University: Annie Holliday
  5. Staffordshire University: Davide Pelino
  6. Staffordshire University: Conner Pittaway
  7. University of Portsmouth: Siddhesh Swamy
  8. University of Portsmouth: Victoria Primmer
  9. University of the West of England: William Whitehouse
  10. University of the West of England: Zac Collins

OUTSTANDING TIGA GRADUATE OF THE YEAR: DESIGNER

  1. Abertay University: Dominik Gawron
  2. Brunel University: Rui Silva
  3. Bournemouth University: Archie McGrath
  4. Bournemouth University: Ethan Shellard
  5. City, University of London: Ayotunde Norman-Williams
  6. Norwich University of the Arts: Szymon Garczynski
  7. Staffordshire University:  Jade Staines
  8. Staffordshire University: Olivia Cross
  9. Staffordshire University: Tyler Timlin
  10. University of Portsmouth: Liam Peachey

OUTSTANDING TIGA GRADUATE OF THE YEAR: PROGRAMMER

  1. Abertay University: Bridget Casey
  2. Birmingham City University: Ryan Westwood
  3. Bournemouth University: Ethan Shellard
  4. Sheffield Hallam University: Chae Taylor
  5. Sheffield Hallam University: Benjamin Kimberley
  6. Staffordshire University: Arnav Mehta
  7. University of Gloucestershire: Pheobe Pudge
  8. University of the West of England: William Whitehouse
  9. University of Portsmouth: Kian Bennett
  10. University of Portsmouth: Ethan Crooks

OUTSTANDING TIGA GRADUATE OF THE YEAR: PRODUCTION/ENTERPRISE

  1. Abertay University: Lyes Oussaiden
  2. Bournemouth University: Anita Oyebola
  3. Bournemouth University: Dario Splendido
  4. Bournemouth University: Giorgos Karambasis-Rodriguez
  5. University of Hertfordshire: Zuzana Remenarova
  6. University of Hertfordshire: Darina Koycheva
  7. University of Portsmouth: Joshua Hammond
  8. University of Portsmouth: Zane Oliver
  9. University of Portsmouth: Patrick Rotzetter

OUTSTANDING TIGA POST-GRADUATE OF THE YEAR

  1. Sheffield Hallam University: Benjamin Kimberley
  2. Sheffield Hallam University: Chae Taylor
  3. Staffordshire University: Jamie Linnell
  4. University of Hertfordshire: Muthuramalingam Ponnilavan
  5. University of Hertfordshire: Reshu Shrestha
  6. University of Hertfordshire: Safwan Sadik
  7. University of Portsmouth: Adam Jerrett

DIVERSITY AWARD

  1. London College of Communication, University of the Arts, London
  2. University of Greenwich
  3. University of Hertfordshire
  4. University of Portsmouth

EXCELLENCE IN UNIVERSITY/COLLEGE – INDUSTRY COLLABORATION

  1. Abertay University
  2. Birmingham City University
  3. Staffordshire University
  4. University of Hertfordshire
  5. University of Portsmouth 

INNOVATIVE TEACHING

  1. Abertay University
  2. Birmingham City University
  3. University of Hertfordshire
  4. University of Portsmouth

EXCELLENCE IN GAMES RESEARCH

  1. Abertay University
  2. Birmingham City University
  3. Bournemouth University
  4. EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI)
  5. Sheffield Hallam
  6. Staffordshire University
  7. University of Greenwich

CREATIVE ASSEMBLY BEST STUDENT GAME

  1. Abertay University: Slipways
  2. Birmingham City University: Checkmate Evolution
  3. Bournemouth University: Rum Runner’s Revenge
  4. City, University of London: WAFFLE
  5. London College of Communication, University of the Arts London: Letter Wars
  6. Norwich University of the Arts: Dog Walking Simulator
  7. Sheffield Hallam University: Death Rebuke
  8. Staffordshire University: Prepare to Dine
  9. University of Gloucestershire: Burger Zombies
  10. University of Greenwich: Void Edge
  11. University of Hertfordshire: My Shadow
  12. University of Portsmouth: Malltopia
  13. University of the West of Scotland: Project Retro Museum

TIGA has also today unveiled its Graduates of the Year, listing 89 outstanding graduates and post-graduates in games. 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Paf’s results for 2023

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The Nordic gaming company Paf’s annual report for 2023 shows that it has been a good year which means a good sum of Paf funds for society. Paf’s published customer segments show more sustainable revenue in the past year. The Paf board gets a new member.

The Paf Group’s revenue for 2023 increased from €165.7 million to €177.1 million, an increase of 7%. The growth in revenue results in an increase in profit from €44.8 million to €55.1 million, which is a record for Paf.

“We can be happy and proud with the past year. We have gained a larger customer base and the number of active customers has increased by 27%, which explains some of it, but we are also well aware that the temporarily low gaming taxes in Finland have helped the result,” says Christer Fahlstedt, CEO.

Paf’s result is the best result in Paf’s 57-year history and an increase of 23% compared to the previous year. However, gaming taxes in a number of countries will be increased in 2024, which will create different conditions going forward. In Finland, the temporary reduction of the lottery tax has increased from 5% to 12%, in Sweden the gambling tax will increase from 18% to 22%, in Estonia from 5% to 6% and in Latvia from 10% to 12%.

“The trend of increasing gaming taxes will continue, and we expect to see more much-needed demands for increased responsible gaming measures. The changes will result in reduced profitability and many operators will find it more difficult. But Paf is well prepared for the times ahead,” says Christer Fahlstedt.

31.4 million euros in Paf funds
The annual distribution of Paf funds will be €31.4 million. Paf funds are used for the benefit of society, including a number of third sector organisations that work to promote society in social activities, culture, youth work, sports, environmental activities and more.

“It’s undeniably great that Paf is achieving a great result, allowing us to distribute a total of €31.4 million in the form of Paf funds. The employees have done a phenomenal job over the past year, and the Board would like to thank all Paf employees who have made this possible,” says Jan-Mikael von Schantz, Chairman of the Paf Board.

Sustainable entertainment
In 2023, Paf chose to invest heavily in responsible gaming, and the loss limit for all customers was lowered to EUR 17,500 per year. In addition, in spring 2023, Paf introduced a specific loss limit for young players aged 18–19, €1,800 per year. In spring 2024, Paf chose to lower the loss limit for young people aged 20–24. Young people of that age already had a lower loss limit at Paf but it was further reduced from €10,000 to €8,000 per year.

“This is an important continuation of the direction we are striving to take at Paf for our responsible gaming. Now young customers can only gamble with us for sums that are at more sustainable levels and within the framework of the customer segment we have defined ourselves as the green segment,” says Christer Fahlstedt.

Paf’s customer segments 2017–2023
The published table shows the development of gaming in different customer segments from 2017 until 2023. The red segment for customers who have lost more than €30,000 in one year is at zero in recent years, as Paf’s loss limits stop large losses. The white segment shows the number of players who ended the year in profit.

“It is encouraging to see that we have once again increased the green revenues with more sustainable revenues by a full 7.6%. It is possible to change an outdated business model in the industry and we will continue our strive to be a gaming company that provides sustainable entertainment in everyday life,” says Christer Fahlstedt.

The figures for Paf’s customer segments have been reviewed by auditors as part of the audit of the financial statements.

“Our published and open customer segments show what our investments in responsible gaming measures have achieved over the years. The publication gives credibility to our efforts at a level that no other gaming company has been able to show,” says Christer Fahlstedt.

Daniela Forsgård new on the board
Paf gets a new board member when Daniela Forsgård takes a seat on the board. At the same time, Birgitta Eriksson is stepping down after many years on Paf’s board.

“I really want to thank Birgitta for the solid contribution she has made to Paf’s Board over the years.”

“Daniela Forsgård’s merit-based knowledge of finance, combined with the international experience she possesses, will fit in well with the Board. In addition, Daniela has personal experience of Paf as she previously worked at Paf,” says Jan-Mikael von Schantz.

The Paf Board now consists of Chairman Jan-Mikael von Schantz, Board members Gunnar Westerlund, Denise Johansson, Roger Nordlund and Daniela Forsgård.

The post Paf’s results for 2023 appeared first on European Gaming Industry News.

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Play’n GO Music announces release of “Hulkenberg’s Hits” playlist ahead of Monaco Race Weekend

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Play’n GO, the world’s leading casino entertainment provider, has today announced the release of the third MoneyGram Haas F1 Team playlist, Hulkenberg’s Hits, a playlist of its driver namesake’s go-to songs on race weekends.

Hulkenberg’s Hits follows the successful releases of both Ayao’s Anthems and the Haas’ Tracklist, and was personally compiled by Hulkenberg himself. Modern pop artists such as The Weeknd and Miley Cyrus feature heavily on the playlist, as the MoneyGram Haas F1 Team driver diverts slightly from the musical preferences of his Team Principal and background team.

Hulkenberg’s playlist consists of over 40 songs and affords MoneyGram Haas F1 Team fans the opportunity to share in the soundtrack that inspires one of their heroes as he prepares to line up in the VF-24 on race weekends.

Ebba Arnred, Chief Marketing Officer and Co-Founder of Play’n GO said: “We’ve been so pleased with the reaction to the MoneyGram Haas F1 Team playlists so far, so we’re ecstatic that Nico Hulkenberg has taken the time to put together his own personal playlist to share with us all. After having the pleasure of meeting Nico in Valletta last week, it’s clear that this playlist really is a reflection of his warm, energetic personality. We wish Nico, and the rest of the MoneyGram Haas F1 Team, every success in Monaco this weekend, in what’s arguably the most iconic race on the calendar.”

Nico Hulkenberg, Driver, MoneyGram Haas F1 Team said: “I’m glad to share this playlist of some of the songs that inspire and entertain me every week, and I hope you enjoy them as much as I do. It’s been a fun experience to put this playlist together, and I hope to have your support this weekend around the streets of Monaco!”

The post Play’n GO Music announces release of “Hulkenberg’s Hits” playlist ahead of Monaco Race Weekend appeared first on European Gaming Industry News.

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ESL FACEIT Group releases documentary detailing the fight for women’s equality in esports and the efforts of the ESL Impact circuit

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The ESL FACEIT Group, the world’s largest esports and gaming company, has released “Making an Impact 2023” [available here], a documentary highlighting the work done via ESL Impact toward promoting women’s esports and levelling the playing field—revealing a powerful narrative that shatters barriers, defies stereotypes and fosters an environment that’s representative and inclusive for all.

The documentary follows teams of women competing at ESL Impact live events and Global Finals at DreamHack Dallas and DreamHack Valencia. The esports athletes featured discuss the ups and downs of competition, team dynamics and the pressure to win before a backdrop of toxicity and sexism endemic to esports, including Russel “Twistzz” Van Dulken, Jonathan “EliGE” Jablonowski, Ksenia “vilga” Klyuenkova and Mounira “GooseBreeder” Dobie.

ESL Impact was launched at the beginning of 2022 as part of ESL FACEIT Group’s (EFG) #GGFORALL program. For over two years, it has set a standard for supporting DE&I in Counter-Strike esports by providing women teams, broadcast talent, and support staff additional opportunities to follow their dreams of being a part of the professional esports scene.

Over the past four seasons, the ecosystem has cemented itself as the hold for premier women’s Counter-Strike competition, and created critical pipelines for players and teams to grow – the league has increased participation in women’s esports by 25 percent and empowered women to break into the traditionally male-dominated industry.

Happy to connect you with a member of the ESL Impact team to learn more about what’s revealed in the documentary, the broader issues of toxicity within gaming and the powerful effect the circuit is having on women’s esports.

The post ESL FACEIT Group releases documentary detailing the fight for women’s equality in esports and the efforts of the ESL Impact circuit appeared first on European Gaming Industry News.

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