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gamescom 2023: Gamecity Hamburg presents five games at the Indie Arena Booth
Hamburg, August 10: From August 23 to 27, gamescom, the world’s largest trade fair for video games, throws open its doors in Cologne. Through its Road to gamescom program, the location initiative Gamecity Hamburg enables five indie studios from Hamburg to participate in the Indie Arena Booth, the largest collaborative developer booth worldwide. The teams will present their games to gamescom visitors, potential business partners and the press. Numerous other companies from Hamburg will also be present at gamescom to showcase their projects, make contacts and benefit from the trade fair’s unique network of professionals for the further marketing of their game.
“With our “Road to gamescom” program we take five studios to gamescom in order to present their games to publishers, partners and consumers. All games were or are part of our funding programs: the Gamecity Hamburg Prototype Funding and our Games Lift Incubator,” states Dennis Schoubye, Head of Gamecity Hamburg”, says Dennis Schoubye, Head of Gamecity Hamburg. Gamecity Hamburg will feature some of the most promising game projects from Hamburg at its dedicated booth at the Indie Arena Booth in Hall 10.2 in the area F010g – E011g.
Gamecity Hamburg presents these six studios and games at the Indie Arena Booth:
- About Cannons + Sparrows with “About Cannons & Sparrows”: In this physics-based sidescroller with puzzle elements, players take on the role of a small cannon hatched from an egg that rolls through a forest with different platforms and branches, glides on wind streams or catapults itself forward with targeted shots.
- Crumbling Games with “Crumbling”: In this virtual reality game, the controller itself becomes an action figure in the player’s own hands, fighting against a wide variety of toy monsters in lovingly crafted dioramas.
- DrownTown with “Light of Atlantis”: This 2D puzzle metroidvania received the young talent award “Best Prototype” at the Deutscher Computerspielpreis 2023 (German Computer Game Award 2023) and impressed the jury with its clever interpretation of a jump ‘n’ run that embraces the element water. The water influences the movement of your robot as well as the behavior of the enemies, changes the environment and is the dynamic core mechanic of the game. Only by controlling the water to solve puzzles can players discover the secrets of Atlantis.
- Radioactive Dreams with “Turbo Shell”: This fast-paced 2D platformer doesn’t require jumping! Instead, players use a unique movement tool to navigate a brave egg through various levels full of obstacles and traps. By pushing and pulling the egg within a certain radius, a dynamic gameplay experience is achieved in which you should never touch the ground.
- Symmetry Break Studio with Misgiven: In this narrative 2D adventure with science fiction elements, players explore a city shrouded in toxic fog. We all know this situation: Speaking out about some things can be really hard. In this game’s unique dialog system, certain emotional states open up different ways of reacting. Since all the inhabitants wear masks, communication is even more difficult, but it is the key to unraveling this hostile environment.
All projects received funding from Gamecity Hamburg. About Cannons & Sparrows received fundings from the Games Lift Incubator, while Light of Atlantis and Turbo Shell were part of the Prototype Funding. The games Crumbling and Misgiven were able to secure funding from both the Games Lift Incubator and Prototype Funding at various stages of development.
More information and visuals on the games:
Companies from Hamburg showcase at gamescom 2023
Other companies from Hamburg’s games industry will also be at gamescom 2023 to present new releases or take the opportunity to initiate new business partnerships. For example, Daedalic Entertainment will be available for press and business contacts in the B2B area at the “game” booth, and they will present the couch co-op game “Wild Woods” by Octofox Games in the B2C area at the Indie Arena Booth (Wild Woods already received prototype funding from Gamecity Hamburg in 2020).
Even more Hamburg studios will be part of the Indie Arena Booth: Osmotic Studios will be showing the latest version of their game “Closer the Distance”, while Mooneye Studios will be exhibiting “Smushi Come Home”, “Farewell North” and “Lost Ember”. In addition, the Hamburg gaming internet station Rocket Beans TV will accompany gamescom with numerous live broadcasts from its booth in Hall 6.
Gamecity Hamburg: Diverse support programs for Hamburg’s games industry
In addition to programs such as “Road to gamescom 2023”, Gamecity Hamburg, financed by the Free and Hanseatic City of Hamburg, boosts the local games industry with other tailor-made support programs: In the Games Lift Incubator, game developers and founders receive intensive coaching and mentoring from international industry experts in addition to financial support. With the Prototype Funding, Gamecity Hamburg supports the development of game prototypes in Hamburg with up to 120,000 euros per project.
Detailed background information on Hamburg as a games location and on the Gamecity Hamburg location initiative:
All information about Gamecity Hamburg and our activities can also be found on our website https://www.gamecity-hamburg.de/.
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From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025
Editor’s Take
Why this matters: Belatra has been a steady hand in the slots world for a long time, but 2025 marked a distinct shift in strategy. By entering the Crash vertical with Goose Boom Bang and winning big at SiGMA Africa, the studio is clearly pivoting to capture the high-growth, high-frequency players in emerging markets. They are no longer just a “classic slots” developer; they are diversifying the portfolio to ensure relevance in regions like LatAm and Africa.
The Full Story
Belatra Games, the specialist online slots developer, has issued a strategic review of its 2025 operations, celebrating a 12-month period defined by entry into new game verticals, significant franchise expansion, and high-profile industry recognition.
The year was characterized by a dual strategy: deepening engagement in established markets while aggressively expanding its content portfolio to suit local preferences in emerging territories.
Portfolio Evolution: Crash and Battles 2025 saw Belatra move beyond its traditional slot roots. The company made its debut in the high-demand Crash game vertical with the launch of Goose Boom Bang, a title designed to tap into the fast-paced gameplay preference of younger demographics.
Additionally, the studio introduced a fresh game concept with the launch of Battles, a new format unveiled for the first time in 2025, with further development planned for 2026.
The ‘Mummyverse’ Expands For fans of classic slots, the highlight of the year was the aggressive expansion of the Mummyverse. Belatra nearly doubled the size of this franchise over the year, making it the most extensive game universe in their entire catalog.
The developer also focused on B2B localization, releasing a number of exclusive bespoke games created specifically for selected operator partners to meet specific local market tastes.
Awards and Recognition The company’s strategic shifts were validated by industry accolades. Belatra secured over 30 nominations throughout the year, with standout wins including:
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Best Slot Provider (awarded by BitStarz).
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Most Played Game of 2025 for Make It Gold at the SiGMA Africa Awards.
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Player’s Pick Award.
Management Commentary Misha Voinich, Head of Business Development at Belatra, commented on the studio’s momentum:
“This year has truly defined who we are as a studio – ambitious, creative and focused on building long-term partnerships. We’ve expanded our universes, launched new ones and entered exciting new markets that will all help us carry this momentum into the New Year.”
The post From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025 appeared first on Gaming and Gambling Industry Newsroom.
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‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch
Editor’s Take
Why this matters: The “Instant Game” vertical (Crash, Plinko, Mines) is becoming crowded, but Ebaka Games is cutting through the noise with a distinct brand personality. By securing BMM Testlabs certification so quickly after launch, they are signaling to Tier 1 operators that despite their “chaotic” marketing vibe, the math underneath is solid and compliant. The backing of industry veteran Dmitry Belianin also adds immediate commercial credibility to the startup.
The Full Story
Ebaka Games, the fledgling studio that promises to bring “chaos and soul” to the iGaming sector, has outlined an aggressive growth strategy for 2026 following a landmark launch period in late 2025.
The studio, which officially debuted in November, reports that its initial rollout reached more than five million people worldwide. The launch saw its portfolio go live with the operator Menace, serving as the initial testbed for its mechanics and “Ebaka modes.”
The Product: Instant Games with Personality Ebaka is bypassing traditional slots to focus on the high-growth vertical of fast-paced, instant-win games. Their initial lineup includes:
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Plinko
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Mines
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Tower
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Limbo
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Crash
Differentiation is achieved through unique mascots and signature gameplay tweaks designed to offer high win potential and distinct visual identities, moving away from the generic interfaces often found in this genre.
Regulatory Milestone Crucially for its 2026 roadmap, Ebaka Games has confirmed it has secured certification from BMM Testlabs. This accreditation validates the fairness and integrity of its RNG (Random Number Generator) and game engines, removing a major barrier to entry for regulated markets. With this certification in hand, the studio plans to launch with a number of “major brands” in the coming year.
Management Commentary Vitalii Zalievskyi, CEO of Ebaka Games, commented on the studio’s unorthodox approach:
“It’s only been a few weeks since we first introduced Ebaka Games to the world. The feedback has been breathtaking, and it vindicates the decision for us to take a different path to the rest of the industry. You don’t need huge marketing budgets to grab people’s attention if you are building something truly innovative.”
Industry Backing The studio describes itself as being “created by players for players” but boasts significant industry firepower in its corner. The team includes Dmitry Belianin, a well-known figure in the sector who is the co-founder of Blask and Menace, as well as Managing Partner at Already Media.
The post ‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch appeared first on Gaming and Gambling Industry Newsroom.
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Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series
Editor’s Take
Why this matters: British racing has a well-documented demographic problem; its core audience is aging. “Friday Night Live” is a direct attempt to fix this by blending high-stakes racing with the “experience economy” (DJs, nightlife vibes) that appeals to Gen Z and Millennials. Bringing SBK on board—a mobile-first, app-only sportsbook—is a perfect demographic fit, while the Racing Post adds the necessary credibility to ensure the actual racing product remains the focus.
The Full Story
Arena Racing Company (ARC) has unveiled the strategic commercial lineup for its upcoming Friday Night Live series, confirming SBK as the Exclusive Betting Partner and The Racing Post as the Official Media Partner.
Set to launch in January 2026, Friday Night Live is a new initiative created in collaboration with youth-focused events company INVADES. The series is designed to overhaul the traditional race day experience, featuring fast-paced fixtures under floodlights, DJ sets, and significant entertainment elements sandwiched between races.
The Commercial Deal
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SBK: As the exclusive betting partner, the Smarkets-owned sportsbook will take naming rights and on-course branding for all 35 races. Crucially, these races will be broadcast live on mainstream television via ITV Racing as well as Sky Sports Research.
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The Racing Post: As the Official Media Partner, the publication will provide content, coverage, and promotion across its digital platforms, aiming to bridge the gap between established racing purists and the new audience ARC hopes to attract.
A High-Stakes Experiment The series is not just a marketing exercise; it carries serious sporting weight. Each of the five scheduled nights will feature over £200,000 in prize money. The fixtures will rotate across three of ARC’s all-weather tracks: Wolverhampton, Newcastle, and Southwell.
Management Commentary David Leyden Dunbar, Group Director of Commercial Strategy at ARC, was clear about the target audience:
“We have been very clear that one of the aims of Friday Night Live is to engage the next generation of racing fans… Both [partners] have shown real enthusiasm to work with us… as well as using the platform that these fixtures will offer them to also engage with more established racing and sports fans.”
Adam Baylis, Marketing Director at SBK, added:
“Friday Night Live [is] a fresh and engaging concept that brings a new energy to British racing. SBK has always been built around sport… our focus is on enhancing the live race day experience in a fun, social and responsible way.”
The 2026 Schedule The series kicks off immediately in the new year:
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9th Jan: Wolverhampton
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6th Feb: Newcastle
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20th Feb: Southwell
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20th March: Wolverhampton
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27th March: Newcastle
The post Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series appeared first on Gaming and Gambling Industry Newsroom.
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