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SuperScale Raises $5.4 Million Series A to Grow Revenue for Game Developers and Publishers

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Specialist gaming tech company helps developers and publishers maximize the earning power of their IP

SuperScale, the revenue growth engine for the games industry with pioneering game management and publishing services, today announces it has raised USD$5.4 million (€5 million) in a Series A funding round. The funding will enable SuperScale, which has worked with major game publishers including EA, Fingersoft and Big Fish Games, to expand its market-leading services aimed at transforming commercial effectiveness across a game’s entire infrastructure.

Founded in 2015, SuperScale offers a comprehensive SaaS analytics platform that helps game developers and publishers identify revenue-boosting strategies as well as expert publishing and game management services to grow game earnings. The company’s Series A round was led by Venture to Future Fund with participation from Across Private Investments and Zero One Hundred and is the company’s first major capital raise following a small seed round in 2020. Since then, SuperScale has successfully grown into a 70-strong team with offices in London, Bratislava and Gdansk.

The new funding will enable SuperScale to expand its revenue-growth services and offer them to more developers and publishers globally. This includes its pioneering Venture Publishing approach where SuperScale invests into customers’ games, taking on direct responsibility for their marketing, monetization and liveops. This investment is recouped from a revenue share on the additional profit subsequently generated by the games.

“For nearly ten years SuperScale has been quietly gaining traction with its unique blend of data and professional services; combined with a ‘grow games or go home’ approach,” the founder and Chief Executive Officer for SuperScale, Ivan Trancik, said. “In 2023, it’s arguably more difficult than ever for companies to scale their games, so it felt like time to expand the scope and depth of our services to support more developers and publishers to succeed. This funding endorses the incredible hard work of our team and will help us hit major milestones in our ambitious roadmap as we drive rapid growth for SuperScale and our customers alike.”

“SuperScale offers an ingenious blend of scalable technology and an expert team that combine to create something unique and remarkable in the market today.” the Board of Directors Vice-Chairman for Across Private Investments, Tomáš Baláž, said. “It has an innovative yet robust business model that is ideal for the current economic climate both globally and within the games industry specifically. We couldn’t be more excited to make this investment into Ivan and the SuperScale team. It has been a privilege for Across Private Investments to be a part of this unique and once in a generation opportunity emerging in our region.”

“SuperScale’s approach is a win for us,” the co-owner of United States mobile games developer and publisher, NimbleBit, which works with SuperScale on its popular titles including Tiny Tower and Pocket Frogs, Ian Marsh, said. “We retain ownership of all our IP while they continually manage, improve and grow our titles for a share of the profit. We’re now seeing record-breaking revenue from ten-year old games, which in this landscape is monumental.”

SuperScale is experiencing huge growth in demand driven by unprecedented changes to the business model of mobile games following Apple’s privacy-first policy changes in 2021. The company has doubled its headcount since 2019 and opened a dedicated London office in 2022 and Gdansk office in 2023 in addition to its Bratislava headquarters.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Stretch Network Unveils Major Updates to Spin & Go Tournaments – Launching February 17!

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Stretch Network is excited to announce upcoming changes to its Spin & Go tournaments, which are designed to elevate the player experience, boost engagement, and improve retention for operators.

The new updates are crafted in response to valuable player feedback and are aimed at optimizing the tournament structure and gameplay dynamics.

Here’s what’s changing:

  • Better Multiplier & Prize Structure – These adjustments will create a more dynamic and exciting game experience, keeping players engaged with every spin.
  • Lower Rake (Now 7%) – This reduction increases player value, ensuring more rewards and greater appeal to players.
  • Optimized Game Speed – With a 20BB starting stack, the tournament action will be quicker and more engaging.
  • Faster Blind Levels – The new 2-minute intervals for blind levels will enhance the pace of play, keeping tournaments thrilling and engaging.
  • Hold’em-Exclusive Format – The focus will now be solely on Hold’em, offering a more consistent and streamlined experience for players.
  • Simplified Navigation – The updated interface ensures a smoother user experience, making navigation seamless for players.
  • New Buy-In Tiers – Players can now choose from a broader range of buy-ins from €0.5 to €100, making the tournaments more accessible to players at every level.

These updates will drive better player retention, more frequent tournaments, and increased liquidity for operators. To complement the changes, Stretch Network will soon launch a special Spin & Go Challenge promotion, helping operators acquire and engage more players. Keep an eye out for more details!

For more information and partnership opportunities, contact Stretch Network today.

 

The post Stretch Network Unveils Major Updates to Spin & Go Tournaments – Launching February 17! appeared first on European Gaming Industry News.

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CHESS GRANDMASTER MAXIME VACHIER-LAGRAVE SIGNS FOR TEAM VITALITY

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Today, Team Vitality is delighted to announce Chess Grandmaster, Maxime ‘MVL’ Vachier-Lagrave as the club’s new professional chess player. The signing will see the French native represent Team Vitality on international competitive stages, strengthening the club’s competitive portfolio as well as participating in wider community activations, bridging together the global esports and chess community.

The signing follows Team Vitality identifying the competitive chess landscape as an incredible opportunity, experiencing an unprecedented global boom with millions of players and fans engaging with the game like never before. In 2023 alone, the Chess.com app was downloaded 80 million times, contributing to an astonishing one billion games played each month. The game’s influence extends beyond the board, with chess content amassing six billion views on YouTube, proving its growing impact in both competitive play and digital culture.

MVL, TEAM VITALITY’S NEW CHESS STAR

Considered one of the best chess players in the world, Maxime Vachier-Lagrave joins Team Vitality as a five-time winner of the Biel Grandmaster Tournament, a two-times winner of the prestigious Sinquefield Cup, and champion at the World Blitz Championship in 2021. He also notably achieved the title of Grandmaster at the age of 14 – making him one of the youngest Grandmasters in history at the time, before winning the Junior world championship title in 2009.

For most of his career, MVL has been ranked among the top 10 players in the world by the World Chess Federation (FIDE) and is widely recognised for his expertise in the Najdorf Sicilian and the Grünfeld Defense – two of the most complex and dynamic chess openings. Utilising his exceptional skills, analytical thinking and passion for chess, the signing will look to strengthen Team Vitality’s competitive portfolio while inspiring the next generation of chess players and fans alike.

Currently ranked World #7 in Rapid chess, MVL will be representing Team Vitality in the first leg of the 2025 Champions Chess Tour, the Chessable Masters and following the news that chess has officially joined the roster of games for the second iteration of the EWC, is hoping to compete on behalf of the club on stage in Saudi Arabia later this year.

“I’m absolutely thrilled to join Team Vitality for this new adventure in the world of esports! Competing for Team Vitality this year is an exciting challenge, and the two qualifying tournaments will be key milestones in my 2025 season for qualifying in the EWC. Seeing chess take its place alongside some of the biggest games in esports is incredible—it’s a fantastic opportunity to grow the game and inspire the next generation of players.” – Maxime ‘MVL’ Vachier-Lagrave” commented Maxime ‘MVL’ Vachier-Lagrave

CHESS TO BE REPRESENTED ON THE BIGGEST STAGE

Chess is one of the world’s most popular strategy games, with an estimated 600 million people playing the game regularly, and is now set to be a part of the biggest esports tournament- the Esports World Cup. Online chess has evolved significantly and gained a huge following, with online chess platforms boasting hundreds of millions of members. Fueled by the rising popularity of chess streamers on Twitch and YouTube, the tabletop game has been transformed from a classic game to an undeniable global phenomenon loved by people of all ages and backgrounds.

Bringing chess to the 2025 EWC allows the game to be showcased on the biggest stage and drives innovation and growth within its already vibrant ecosystem. The chess format at the tournament will be played in a rapid 10+0 format, which perfectly suits MVL’s gameplay strategy. Rapid time control is one of the most balanced formats of chess, offering players enough time to showcase their strategic brilliance while maintaining a fast pace that keeps the games exciting to watch.

With MVL looking to represent Team Vitality during the chess tournament at the EWC, the club is also set to compete in several other titles throughout the event, including CS2, Rocket League, and Mobile Legends: Bang Bang.

“We are thrilled to announce that Maxime Vachier-Lagrave has signed with Team Vitality and will be representing us at the Esports World Cup and beyond. As online chess continues to soar in popularity, we are proud to be part of this beloved game and honoured to team up with a French Grandmaster. Maxime is one of the best players in the world, and with his talent and determination, we do not doubt that together, we will bring home trophies. commented Danny Engels, Corporate Director of Global Operations at Team Vitality.

 

The post CHESS GRANDMASTER MAXIME VACHIER-LAGRAVE SIGNS FOR TEAM VITALITY appeared first on European Gaming Industry News.

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March Mania parties at the Plaza Hotel & Casino

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Games viewed on expansive LED video wall, tickets include unlimited draft beer

Thursday, March 20 through Saturday, March 22, the Plaza Hotel & Casino in downtown Las Vegas will host its annual March Mania viewing parties in its showroom, where the multi-game action can be viewed on an expansive 24-foot LED video wall. Doors open at 8 a.m. each day.

Single day tickets are $100 per person and include entry to a raffle, unlimited draft beer, two free well drinks, and unlimited soft drinks. Groups can reserve tables for up to four people. Attendees can bring in food from any dining outlet at the Plaza and place to go orders for food from Pop Up Pizza and Fresh Mexican Grill conveniently from their seat in the showroom.

All ticket prices are plus taxes and fees. Gratuity not included. Tickets can be purchased online: plazahotelcasino.com/entertainment/march-mania/.

Guests attending the March Mania parties can also save up to 20 percent on a two-night hotel stay at the Plaza. Reservations must be made online by March 16.

 

The post March Mania parties at the Plaza Hotel & Casino appeared first on European Gaming Industry News.

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