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The Swedish iGaming Industry in 2030: The Experts Predict the Future

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It has now been five years since Sweden re-regulated its online casino market. In this qualitative study, Jonas Virtanen at Slotsoo interviewed people with different roles in the industry. From a researcher, an operator and an affiliate, to a writer and a veteran player. Here is how the experts think the Swedish iGaming Market will look like in 2030.

The participants in the study:
*         Romix Limited – Casino Operator
*         Anders Nilsson – Gambling Researcher
*         Pelle Rylander – Veteran Player
*         Johan Hansson – Expert Writer
*         Maria Johnsson – Affiliate Marketer

The participants were selected to get as wide perspective from Sweden’s iGaming industry as possible. The study, Den Svenska Spelbranschen 2030, was conducted in Swedish and the interview questions were sent out via e-mail in May. The selected were given one month to answer and the participation rate for the study was 35%. Here is a translated version of the study for the international audience.

The Channelization Rate Highly Dependent on Government Actions

The industry agrees that the government’s actions is what will affect the channelization rate the most. Although opinions differ regarding what direction the development will go.

The casino operator Romix Limited says that everything depends on whether licensed operators will be given the opportunity to compete under the same conditions as operators without the Swedish license. By easing the requirements for casinos with a license and giving the Spelinspektionen more muscle to fight unlicensed alternatives, the state can get more and more players to stick to the local license.

Some respondents such as the writer Johan Hansson are optimistic that this will happen. He highlights that it will always be easier to play on Swedish casinos, thanks to familiar payment methods and Swedish-language support, and therefore believes that the channelization rate will be at least 80% in 2030.

Game researcher Anders Nilsson points out that there are two different ways of calculating the degree of channelization (turnover or people) and that it is important to distinguish between them in discussions. According to him, there will always be people who want to play at foreign casinos but with the right strategy there can be a marginal improvement.

Other respondents believe that it is more likely that gambling at casinos without a Swedish license will increase in the next seven years. This is how Pelle Rylander, who has been an active casino player for many years, answers:

“The fact that about 75% play at Swedish licensed casinos is said to be because they choose safety over bonuses and loyalty programs, which I think is pure propaganda from the state. Were Mr Green, Betsson and the others less reliable when their license was from Malta? When people realize that ‘unlicensed’ casinos are as safe as the Swedish ones, more and more people will turn to them.”

The Majority Believe that Sweden Will Have More Relaxed Bonus Rules in 2030

Only gambling researcher Anders Nilsson believes that Sweden will not let go of its bonus restriction (one bonus per player per license holder). Maria Johnsson, Johan Hansson and Pelle Rylander instead predict that the state will have to relax the rules in order to keep the players.

Romix Limited, which operates Betinia, Campobet and YoYo Casino, is critical of the current limitation of ‘one bonus per license’. The rule is not good for the gaming experience and causes Swedes to search for new sites. Since this bonus restriction does not exist in other countries, it also gives foreign sites a big advantage.

Many players are also unaware that the limit applies per license holder and the operator often receives complaints from disappointed customers who thought they could get a welcome bonus per site despite the company being clear about the limitation in its bonus terms.

Romix Limited is asking politicians and decision-makers to review the bonus restrictions and develop a continued responsible, but less restrictive, model. More bonuses, with reasonable restrictions on, for example, wagering requirements would improve the players’ experience.

Johan Hansson goes along the same lines and reminds that not all casino bonus types are equal from a responsible gambling perspective:

“It’s not the bonuses that create gambling addiction, it’s the VIP and loyalty programs. It would be good to review the system so that Swedish casinos have the opportunity to offer more deposit bonuses but not based on how much you played for. I think we will see more bonuses in 2030 to keep Swedish players on the Swedish market.”

The Swedish Casino Drought Is Predicted to Continue

It has been a long time since Sweden saw new casinos being launched and the respondents agree that this drought will continue. Johan Hansson does not believe that there will be any significant difference in the number of licensed gambling companies before there are relaxations in the bonus rules.

Pelle Rylander predicts that the number of casinos will decrease slightly around New Year’s when many of the operators’ licenses expire. He guesses that in 2030 there will only be 45 to 50 operators left (in June of 2023 the number was 57). Maria Johnsson follows a similar train of thought and mentions that so far only one new casino has been launched in 2023 and that was from Svenska Spel.

Romix Limited sees two trends that even out the numbers. On one hand, more and more operators choose to obtain separate licenses for their various casino sites. But on the other hand, there is a continued consolidation of the gambling market happening through mergers and acquisitions while the fierce competition is forcing some players to leave the market.

Anders Nilsson also does not believe that many completely new players will appear, either on the operator or supplier front, precisely because of today’s competitive situation with some very strong players.

The industry is sceptical of the new license requirement for game providers, which the government introduced with the aim of making unlicensed casinos less attractive. Johan Hansson believes that it could have the opposite effect in case many game providers choose to skip Sweden in the future. Maria Johnsson also predicts possible loopholes to escape the requirement:

“It all depends on how well Spelinspektionen will ensure that the rules are followed and how far the Swedish law’s tentacles extend to foreign casinos that do not target the Swedish market. Perhaps game providers will create separate subsidiaries so that they can continue to offer everyone’s favorite games abroad without having to fear sanctions.”

The Sale of Svenska Spel Is Unlikely but Not Impossible

The industry has long pressured the state to sell Svenska Spel’s online casino and sports betting division. The mood ahead of 2030 is cautiously hopeful among the study participants. Romix Limited mentions that everything is for sale at the right price but that there will not be a deal in the near future given that Svenska Spel delivers a steady income to its owners.

Pelle Rylander also believes that the state will stick to its cash cow. He replies that a sale seems remote given that in the Spring they launched the new brand Momang casino. Maria Johnsson agrees and believes that Svenska Spel will maintain its position as number one for many years to come.

Johan Hansson believes that it is problematic for the state to run its own online casino operation at the same time that they are legislators and rule makers. He therefore believes that Svenska Spel will sell its competitive operations before the end of the decade. Anders Nilsson believes that much depends on the winners in the next general election:

“Whether parts of Svenska Spel are sold or not depends largely on political priorities. It is, after all, a profitable state-owned company whose income must then be taken from somewhere else. If the current constellation continues even after the next election, it is probably not at all impossible that it will be sold.”

The Industry’s Final Warning: Don’t Regulate the Market Too Hard

In the study’s final open question, the interviewed were allowed to come up with free speculations about how the gaming industry will change by the year 2030.

Anders Nilsson guesses that Spelinspektionen will be more eager to hand out fines in its fight to improve the channelization. He also believes that lawmakers will look more closely at affiliate advertising and other areas not currently covered by gambling laws. In addition, he mentions that in the future we will see more research based on actual data from the casino operators.

Maria Johnsson also believes that the gambling affiliate business will be put under the microscope in the coming years. Her prediction is also that LiveSpins will be launched in Sweden. (This new way of playing involves joining a live streamer’s game session and then you can spin slots and chat together).

Pelle Rylander speculates that the licensed gaming companies will find new ways to sneak around the bonus restrictions, similar to casino exclusive jackpots and free tournaments that some companies already offer today. He also believes that we will see artificial intelligence (AI) used to a greater extent to interpret and analyze player habits.

Johan Hansson, in turn, predicts that more rules will be introduced against AI. He also says that there is a risk that the state will regulate so hard that the companies choose to leave Sweden. Romix Limited has similar predictions and urges policy makers to think carefully before imposing even more restrictions:

“We would imagine that given the current, somewhat negative, political climate surrounding online gambling that can also be observed in other countries could lead to further restrictions being introduced. For example, when it comes to restrictions on the marketing of gambling. We do hope that policy makers will see the benefits of encouraging having an attractive, competitive and vibrant market that seeks to retain players within the safe and stable license system.”

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Hyperlocal vs. Global: Is the Future of iGaming in Deep-Market Strategy?

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Itai Zak, Executive Director of iGaming at Digicode and former CEO of SBTech, the tier-one sportsbook and technology provider acquired by DraftKings in 2019, also serves as CEO of Gemstone Interactive, a boutique solutions partner for iGaming operators. A veteran executive and long-time advocate of player-first innovation, he offers a sharp look into the future of iGaming. With a history of guiding major brands through expansion and transformation, Zak is not someone who follows trends for the sake of activity. In his view, the real battleground for long-term growth is not how many markets an operator enters but how deeply they engage in the ones they already serve. His question to operators is direct and strategic: Where are you truly winning, and why?

Let’s explore the deep-market strategy powering sustainable growth, blending financial realism, adaptive tech, and real-time personalization into a focused vision that favors precision over presence.

Why Global-First Is Losing Ground

Just a few years ago, a successful operator was often defined by their geographic footprint. Launching in multiple regions created the illusion of momentum. But today, market saturation, regulatory fragmentation, and rising player expectations are exposing the limitations of this model.

Itai Zak explains that, “Europe was once a centralized opportunity. Today, it’s ten different countries with ten different frameworks.” From a compliance and cost perspective, this has created operational bottlenecks. Each jurisdiction now requires bespoke workflows, regulatory reporting, responsible gaming oversight, and even tailored user experiences.

Worse, players have evolved. A “universal” interface or product no longer works across markets. In emerging territories such as Brazil and India, success depends heavily on how well an operator adapts to cultural preferences, local payment systems, and region-specific content.

The Rise of Deep-Market Strategy

What we’re witnessing is a strategic shift from volume-based growth to depth-based dominance. There are 4 main drivers behind this pivot:

1. Fragmented Regulation Requires Granular Commitment

The days of a single gaming license acting as a passport are over. Today, compliance is not just about legality; it’s about infrastructure. Operators must build and maintain localized compliance engines to keep up with rapidly evolving standards. “What works in Sweden will likely fail in the Netherlands. Operators need dedicated regulatory teams per region.”

2. Player Experience Is Hyperlocal by Default

Consumer expectations are shaped by local context. Nordic players prefer richer desktop UIs and immersive casino features. In contrast, Indian players expect mobile-first simplicity and local payment flows like UPI. LATAM regions are seeing explosive growth, but only for operators who integrate payment rails like PIX and deliver Spanish/Portuguese-tailored content.

Uniformity no longer means scalability; it means irrelevance.

3. Efficiency Beats Vanity Expansion

There’s a growing recognition that it’s better to be exceptional in one market than average in many. Deep-market strategy prioritizes:

  • Higher Lifetime Value (LTV)

  • Increased retention

  • Lower Customer Acquisition Cost (CAC)

  • Improved regulatory predictability

4. Retention Is the New Growth Lever

Global growth might bring short-term user acquisition, but retention requires local trust, familiarity, and relevance. The deeper your market understanding, the more likely you are to convert players into loyal customers.

Is Global Expansion Dead?

Not quite. What’s emerging is a hybrid model – global infrastructure combined with hyperlocal execution.

Basically, this dual-layered approach is “a shared chassis with localized controls.” Operators need scalable back-end platforms – compliance engines, CRM systems, bonus engines, but allow for front-end freedom. Local marketing, payment, and content teams execute based on what actually works on the ground.

In practice, this means:

  • Platform consistency at the core (RGS, risk, KYC, CRM)

  • Market-specific UX/UI, payment flows, and offers

  • Country-level dashboards to monitor local KPIs

  • Flexible brand architecture to launch sub-brands per market

Knowing When to Deepen vs. Expand

There is a straightforward framework to determine whether it’s time to grow outward or dig deeper:

Expand if:

  • You’ve fully optimized LTV in your current markets

  • Your infrastructure can absorb additional regulatory complexity

  • You have access to local partners or brands in the new region

Deepen if:

  • Your retention or conversion metrics are below industry benchmarks

  • There’s untapped potential in localized features or payment integrations

  • Local competitors are outperforming despite a smaller reach

This lens helps operators avoid reactive expansion and instead invest where sustainable growth is most likely.

The Digicode Approach: Local Autonomy, Central Control

At Digicode, we’ve seen this shift firsthand. The operator clients are no longer asking for “just another multilingual skin.” They’re asking for:

  • Modular platforms that can launch and manage multiple brands with independent rulesets

  • Configurable compliance per market

  • Local bonus engines that adapt to regulatory constraints

  • Player lifecycle tools tuned for cultural buying behavior

What powers this? Our ability to separate back-end scalability from front-end customization, giving operators speed, control, and precision as they go deeper into high-performing markets.

Final Thought: Strategy Is Local

The market is maturing. The future of iGaming isn’t about being everywhere, but being someone to someone in specific markets. The brands that win long-term will be those that go deeper than their competitors are willing to, speak to players with cultural fluency, and build infrastructure that adapts intelligently.

Itai Zak put it simply: “Don’t ask how many countries you’re in. Ask where you’re winning and why.”

If local precision is your next competitive edge, Digicode’s experts can help you deliver it without losing control of the big picture.

The post Hyperlocal vs. Global: Is the Future of iGaming in Deep-Market Strategy? appeared first on European Gaming Industry News.

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Inside Black Cow’s Decision To Go All In On Multiplayer

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Black Cow Technology Founder and CEO, Max Francis, on why the company has shifted focus from software development to game development, and why he believes multiplayer is the future of online gambling entertainment

 

Black Cow has just announced its transition into a multiplayer content provider. What made you refocus the business in such a way?

We truly believe that multiplayer is the future of online gambling entertainment, and with our own technology capable of building next-gen multiplayer experiences, we wanted to transition into a content-led business and release some innovative games of our own. Our Multiplayer RGS is especially powerful, allowing operators and suppliers to bring multiplayer gameplay to any game format, even including non-gambling events. Black Cow’s robust, reliable and highly flexible technology is already used by some of the biggest organisations in the industry, including the likes of DraftKings and Light & Wonder. The shift into creating our own multiplayer content enables us to build on our successful Remote Game Server (RGS) and Jackpot Server technology to create first-of-its kind games offering unique player experiences via our Multiplayer RGS platform.

Tell us more about your Multiplayer RGS and its capabilities. What sets it apart from similar solutions in the market?

Our Multiplayer RGS has been several years in the making and is already live with Light & Wonder. Our Multiplayer RGS can be used to create multiplayer experiences across anything from slots and table games to crash, plinko, lottery, live dealer and bingo. Games can be player-cooperative or player versus player. The system’s capabilities are really only limited by the imagination of the people using it, and that’s why we’re so excited to be moving into the realm of game development so that we can push its limits to disrupt online casino lobbies with Black Cow content.

Taking a business in a new direction is a significant undertaking, not without its risks. How have you approached this transition?

It was clear to me that we had the technology to create multiplayer content, but not necessarily the experience to date, and that’s why we’ve been making strategic hires. This year we have promoted Paul Jefferson to the role of Chief Technical Officer and we have welcomed two more big-hitters to the business – Ernie Lafky as Chief Product Officer and Shelley Hannah as Chief Operations Officer. Ernie is taking the lead when it comes to what our games will look like and how we combine key elements like multiplayer, gamification and social interaction. Shelley is managing the operational aspects of our transition to a hosted product-first model. In terms of mitigating the risk, it comes down to the deep rooted confidence we have in our technology and our fantastic team, plus our belief that players are seeking social multiplayer entertainment.

Why do you have such a firm belief that multiplayer content is the future? And to what extent will it dominate online casino game lobbies?

It’s not the future, it’s the now. You just have to look at the experiences offered by other online entertainment options to see that they are becoming increasingly multiplayer and social. From dating to streaming, social media to mobile gaming, consumers want to engage with products and experiences that can be enjoyed with others. But online casino and sports betting sit at odds with this as they have been, and remain, mostly solitary experiences. We have started to see a bit of a shift away from this, first with live casino and then the rise of the crash game format. But this is just the start of what multiplayer online gambling entertainment can look like, and at Black Cow we have the vision, people and technology to really spearhead the multiplayer movement and be a true leader in the space.

As for the degree to which multiplayer content will dominate online casino and sportsbook lobbies, I think it has the potential to be significant but there will always be players that want to engage with more traditional games, products and experiences, so it will be down to each operator as to how they promote multiplayer games. Naturally, this approach will differ from brand to brand based on their specific player-base.

What can we expect from Black Cow now that your transition into a multiplayer game developer is well underway?

Paul, Ernie, Shelley and the team are working hard on our initial product roadmap, including the first run of games that will leave our production line. This is a really exciting moment for me and the whole team, as it will bring our vision to life and set the blueprint for what our multiplayer games will look like moving forward. It goes without saying that our multiplayer games will embody the core values we have built Black Cow on – reliability, flexibility and robustness. This is a big change for Black Cow, and change does bring challenges. But we are all aligned and excited by the new direction. Success is never guaranteed, but we are walking into the next chapter of the Black Cow story confident that it will be our best yet.

The post Inside Black Cow’s Decision To Go All In On Multiplayer appeared first on European Gaming Industry News.

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Female Protea Esports Team arrives safely in Malaysia.

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The MSSA Protea Esports Team for the MLBB Esports Title has safely arrived in Malaysia. The team is proudly sporting purple, instead of green, in support of ending Gender Based Violence in South Africa.

Moments before the team landed in Malaysia, IESF had already done the draw. There are four groups of national teams and South Africa is in Group A with Malaysia and Iran.

This is, without doubt, the group of death with Team Malaysia having won the Mobile Legends: Bang Bang (MLBB) event at the World Esports Championship (WEC) 2024, the Protea Esports Team has an uphill battle against them. However, it is more than likely that the team that wins this group will have a good chance of winning the World Championships (WEC25).

The prize money is as follows:

MLBB Women prizes:

  1. 1st place – US$17,500.00
  2. 2nd place – US$10,500.00
  3. 3rd place – US$7,000.00

The full team is as follows:

Name Club Nick Province
Rowell Pillay (Capt.) Mavericks Ketsuka KZN
Neisha Ann Khan Mavericks Rose Western Cape
Ranya Sujee Mavericks Aewynne Gauteng
Rashmika Nanakan Mavericks DimpledDruid Gauteng
Shanel Arunachellam Mavericks Isla Gauteng

Additional reading:

  • 2025 Calendar of Events
  • AEC24 – Champions of all of Africa – Protea Female Counter Strike 2 Esports Team wins AEC24
  • AEC24 – Forged in battle – a Counter Strike story…
  • Affiliation: Private Clubs
  • Affiliation – Procedure to be followed by school clubs affiliating for the 2026 season.
  • Awards – 2024 Management Board Awards
  • Backgammon –  South African Player Reaches World Championship Final in Monte Carlo
  • Backgammon – Welcome home, Doron. You’ve inspired a nation!
  • Blog – MSSA’s blog page is ranked 9th in South Africa!
  • Board – Calling all volunteers.
  • BRICS – Breaking the glass ceiling at 2025 BRICS Esports Championships – 31 May 2025
  • BRICS – Final day of BRICS Esports Championships – 1 June 2025
  • BRICS – Luay finishes in fifth place in his group.
  • BRICS – MSSA National Team Trials for 2025 BRICS Esports Championships for TEKKEN 8 – 13 April 2025
  • BRICS – Protea Luay Khan faces toughest matches in his life.
  • BRICS – ReSF to host BRICS Esports Championship 2025 in Tekken – 28 May 2025 to 3 June 2025.
  • BRICS – Sydney ‘KYōi’ Wood wins both hearts and minds.
  • BRICS – UNIFIR3 to stream 2025 BRICS Esports Championships on 31 May – 1 June 2025.
  • BRICS – With cat-like tread…MSSA’s Protea Esports Team for Tekken 8 advances on the 2025 BRICS Esports Championships in Moscow.
  • Colours 2024 – Almost  half the awards are awarded to female gamers.
  • Colours 2024 – Athletes who have earned Senior Provincial Colours in 2024
  • Events – 6th WESTERN CAPE Online Championships – 22 February 2025
  • Events – 24th WESTERN CAPE Championships – 31 May 2025
  • Events – Last chance to qualify for BRICS Esports Championships – 14th Provincial Online Championships to be held on 5 April 2025.
  • Events – Northern Cape Online Esports Provincial Championships – 25 January 2025.
  • Events – Reminder: 5th S A Schools Online National Championships – 28 June 2025
  • Events – Types of esports events run by MSSA.
  • Fees: MSSA advises of its affiliation and registration fees for the 2024/2025 season.
  • Hosting – Hosting official Regional Championships.
  • IESF – AEC – African Regional Championships – Day 2 – Tuesday, 29 July 2025 at 17H00.
  • IESF – AEC – AFRICAN REGIONAL PLAYOFFS START TODAY FOR MSSA
  • IWSF – AEC – After an initial loss, SA beats Madagascar.
  • IESF – AEC – Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia – AEC25
  • IESF – AEC – IESF’s African Regional Championships – FINAL RESULTS – Tuesday, 29 July 2025.
  • IESF – AEC – Namibia crumbles!
  • IESF – AEC – Rowell Pillay replaces Neisha Khan as captain of the female Protea MLBB esports team.
  • IESF – AEC – South Africa conquers all in MLBB…
  • IESF – AEC – South Africa granted victory with Namibia being disqualified!
  • IESF – AEC – South Africa takes to the field  in PUBGM on 28 July 2025 at 17H00.
  • IESF – AEC – South Africa to battle both Namibia and Congo on 22 July 2025.
  • IESF – AEC – South Africa vs Madagascar – 26 July 2025 at 14H00.
  • IESF – AEC – South Africa vs Namibia – 25 July 2025 at 21H00.
  • IESF – AEC – The goddess Nike smiles on – again!
  • IESF – AEC – The Titans meet – South Africa vs Madagascar – 23 July 2023
  • IESF – AEC – Victoria cum audacia! – South Africa wins!
  • IESF – AEC – Victory over Madagascar – now on to Namibia!
  • IESF – AEC – Victory without losses!
  • IESF – AEC –  WAYLANDER stream of IESF’s Southern African Regional Championships
  • IESF –  136 Nations Registered for IESF 2025 World Esports Championships.
  • IESF – IESF announces proposed game titles for 17th World Esports Championships to be held in 2025.
  • IESF – IESF Official Statement on WEC24 Prize Pool Allocation
  • IESF – MSSA CONFIRMS ITS ENTRY TO WEC25
  • IESF – Official Game Titles for 2025 IESF WEC25
  • IESF – SA Proteas to take on four African countries in MLBB – 12 April 2025
  • IESF – SA Team Trials
  • IESF – WEC25 – Female Protea Esports Team arrives safely in Malaysia.
  • IESF – WEC25 – Joy unrefined!
  • IESF – WEC25 – We all stand together!
  • International events – After defeating Madagascar, SA’s Female Proteas to take on Mauritius and Ghana..
  • International events – FHE eFootball World Tournament 2025 – Sign Up Now!
  • International events – ReSF to host BRICS Esports Championship 2025 in Tekken
  • International events – SOUTH AFRICA vs IVORY COAST in PUBGM title
  • International events – TEST MATCH – SOUTH AFRICA vs MAURITIUS in MLBB title
  • International events – Rose is no wilting bloom – the result of SA vs Mauritius.
  • International events – SA Female Protea to take on Mauritius and Madagascar in MLBB – 1 May 2025
  • International events – SA Female Team emerges triumphant!
  • International events – SA Proteas march on to fight Mauritius in MLBB on 13 April 2025 at 15H00
  • International events – SA Proteas to take on Congo in MLBB on 13 April 2025 at 13H30
  • International events – SA trounces Botswana in MLBB
  • Legal – Privacy. Who is looking after the children?
  • National Team Trials: Ensuring every athlete achieves their dreams.
  • National Team Trials – MSSA events that count for National Team Trials for 17th IESF World Championships (WEC25)
  • Nominations: Nominations are needed for 2025 AGM.
  • Nominations: Nominations required by midnight,19 November 2025 for MSSA’s Management Board Awards.
  • Phygital: 2025 MSSA PHYGITAL EBASS NATIONAL CHAMPIONSHIPS – 19 – 22 NOVEMBER 2025
  • Readership: Member clubs are invited to post articles on MSSA’s blog.
  • Results – Northern Cape Online Esports Provincial Championships held on 25 January 2025.
  • Team Trials: To qualify for National Team Trials to represent South Africa.
  • Titles – Esports titles selected for all MSSA’s Premier Provincial and National Championships – 2025.
  • Titles –  Esports titles selected for all MSSA’s 2025 High School and Primary School Championships and leagues.
  • Titles – Esports titles selected for all MSSA’s 2025 Student Championships.
  • Transfers: Transfer season – 1 November 2024 to 28 February 2025
  • WADA – WADA’s 2025 Prohibited List and revised TDSSA

Jobs:

  • Legal Counsel – Mercedes-AMG Petronas Formula One Team (Brackley)

Other news: 

  • Chess – From Georgia with Love – 2018 FIDE Chess Olympiad
  • Chess – World Chess Olympiad in Batumi 2018 -n a book by Dr. Lyndon Boauh
  • Western Cape – Table tennis rulebook now available in isiXhosa

Other African News:

  • Benin – Assemblée Générale Constitutive : la Fédération Béninoise des Sports Électroniques (FBSE) mis sous les fonts baptismaux
  • Botswana – Botswana has an esports Federation

The post Female Protea Esports Team arrives safely in Malaysia. appeared first on European Gaming Industry News.

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