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Zelda Characters Brought to Life: AI’s Astonishing Real-Life Makeovers

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The Legend of Zelda: Tears of the Kingdom is already being hailed as the best Nintendo Switch game ever. The sequel to the popular Breath of the Wild game has been highly anticipated by longtime and brand-new fans around the world since its announcement at E3 2019.

The game was released on May 12th, and the reviews describe it as “a new kind of magic” and “a masterful adventure.”

To celebrate this momentous release, UK tech retailer Currys has harnessed the power of AI to re-imagine the much-loved (and hated) characters of the franchise in real life, with some stunning, and disturbing, results.

 

1.    Link: Champion and Knight of Hyrule

Link, with his trademark pointy ears and blonde hair, translates well into real life. In ‘Breath of the Wild’ he sports many different outfits, but his most notable colours are definitely his Breath of the Wild champion tunic blue and his ‘Ocarina of Time’ green.

2.    Princess Zelda

Princess Zelda is seen mainly in memories during ‘Breath of the Wild’, due to being trapped in the castle holding back Calamity Ganon for 100 years. Although Zelda can be seen wearing a variety of outfits in the game her official art, her amiibo, and many of the memories/cut scenes in which she is present show her in a blue adventuring outfit.

3.    Ganondorf

For the duration of ‘Breath of the Wild’ the boss is Calamity Ganon (or simply Ganon), a primal evil that has appeared throughout Hyrule’s history. Ten thousand years before the events of ‘Breath of the Wild’, he appeared to ravage the world. However, the main and consistent antagonist of the franchise in human form is Ganondorf and he has been presented as everything from a simple monster to a powerful warlock across the games.

4.    Beedle

From his enthusiastic “Wow!” when you sell him items to the ability to knock him off his feet by bumping into him and his huge backpack, Beedle is a staple of ‘Breath of the Wild’ and is rumoured to be returning for ‘Tears of the Kingdom’ too. He is a merchant who has featured across many of the Zelda games.

5.    Lady Riju, Chief of the Gerudo

Lady Riju is the young chief of the Gerudo, based in Gerudo Town. This place is full of Amazonian-esque women, who do not allow Voes (also known as men) into their town, forcing Link to disguise himself as a Vai (woman). This is likely due to the fact the last male Gerudo leader was Ganon himself. Lady Riju is a young leader, taking her mother’s place after her untimely death.

6.    Sidon, Prince of the Zora

Sidon, the Prince of the Zora, makes his first Zelda franchise appearance in ‘Breath of the Wild’. He helps Link take back the Divine Beast Vah Ruta, and he is also rumoured to appear in ‘Tears of the Kingdom’. The Zora are aquatic folk who possess fish and amphibian-like traits, including fins, webbed feet, and gills, which allow them to swim and thrive underwater.

7.    A Bokoblin

Bokoblins are a standard enemy in the Zelda franchise and can be seen in various colours across the ‘Breath of the Wild’ map. They have instantly recognisable big ears and a pig snout.

8.    ChuChu

ChuChu is a gelatinous enemy which has many forms. The normal guise is blue but there are also ice, fire, and electric ChuChu which emerge from the ground in the relevant regions of ‘Breath of the Wild’.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Relum Appoints New Head of International Relations to Strengthen Global Presence

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Relum has welcomed a new Head of International Relations to guide its global strategy and strengthen the company’s international presence.

Relum, an advanced casino engine provider, is proud to announce the appointment of Anna Kiselova as its new Head of International Relations. With over five years of experience in the iGaming industry, including key leadership positions, Anna brings extensive expertise in building strategic partnerships and advancing global collaborations.

In her new role, Anna will focus on expanding Relum’s international presence, strengthening relationships with partners, and supporting the company’s growth strategy across multiple markets.

Anna Kiselova, the newly appointed Head of International Relations at Relum, commented: “I’m genuinely excited to join Relum and contribute to something that feels dynamic and full of possibility. In my new role, I want to focus on partnerships that go beyond transactions – relationships built on trust, openness, and shared goals. I believe that’s the foundation of meaningful, sustainable growth, and I look forward to seeing what we can achieve together.”

Edmond Ghulyan, Chief Executive Officer at Relum, added: “We are proud to welcome Anna Kiselova to our leadership team. Her appointment marks a significant step in Relum’s international growth journey. Anna’s strategic perspective and extensive industry experience will help us deepen partnerships, explore new opportunities, and strengthen Relum’s standing as a trusted global technology provider.”

This appointment underscores Relum’s commitment to expanding its international footprint and building a stronger, more connected network of partners through innovation and collaboration.

The post Relum Appoints New Head of International Relations to Strengthen Global Presence appeared first on European Gaming Industry News.

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EEGS Webinar on Engaging Gen Z – Insights from Ana D’Arrigo

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On October 15th, EEGS hosted a dynamic webinar titled “Winning over Gen Z: How to Engage the Next Generation of Players”, featuring renowned speaker Ana D’Arrigo. This session marked the first webinar since the summer break and was highly anticipated.

The webinar was a practical, experience-based discussion, enriched with real-world examples from leading companies. Ana shared valuable insights drawn from her personal experience, offering attendees actionable strategies to connect with the elusive Gen Z audience.

The session commenced with a thorough exploration of “Who are Gen Z?” – the first digital natives, highly tech-savvy, and increasingly challenging to target through traditional marketing. Ana highlighted that Gen Z-ers are distinct: they prioritize authenticity, lead with purpose, express themselves creatively, value transparency, are entrepreneurial, and driven by their values. Despite having short attention spans, they engage deeply when content resonates with them.

A key takeaway from the webinar was the shift needed in marketing approaches: “To win Gen Z, stop marketing to them – start creating with them,” a powerful insight echoed by ChatGPT and emphasized by Ana. Instead of mass marketing, personalized, authentic content that involves Gen Z in the creation process is essential.

Further, Ana discussed the future of marketing to Gen Z, emphasizing ongoing engagement and authenticity. She actively engaged with the audience, responding to intriguing questions and fostering a lively discussion.

If you’ve missed the session don’t worry! You can watch it on demand now HERE

The post EEGS Webinar on Engaging Gen Z – Insights from Ana D’Arrigo appeared first on European Gaming Industry News.

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ELA Games in Rome: Studio to Showcase New Titles & Plans at the SiGMA Europe Summit

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ELA Games is set to attend the SiGMA Europe Summit in Rome from 3 – 6 November. The event gathers global iGaming leaders to discuss innovations, future technologies, and rising companies.

Representing ELA Games will be:

  • Yaroslav Soloshenko, Head of Business Development
  • Peter Vonarshenko, Senior Business Development Manager

They will reveal the studio’s latest titles, such as the festive Witches’ Book, high-energy Piñatas Festival, and highly successful Buffalo Force, which experienced record growth statistics. Additionally, attendees will get a sneak peek into ELA Games’ upcoming title, Riches Express (30 October release), and other forthcoming plans.

Yaroslav and Peter will also unveil exciting new expansion plans in Greece and what that means for the studio’s future content developments.

Special Panel Appearance

On 4 November (11:30 – 12:10, Stage 3 | Affiliate Leaders), Yaroslav Soloshenko will take part in a special panel discussion titled “Battle for the Bottom Line: Does Product or Marketing Drive Growth?”

The session will bring together leading industry experts, from star streamers to product innovators, to explore the strategies that fuel player acquisition, retention, and revenue. Yaroslav will share his insights on ELA Games’ multifaceted approach to growth, including strategic game development and relevant marketing.

Yaroslav commented, “The conversation around strong product development versus marketing is always evolving. For ELA Games, true growth happens when the two work together. A great product generates stories and memories worth sharing, which is what we try to revolve our marketing strategies around. I look forward to sharing more in-depth insights at my panel discussion at the SiGMA Europe Summit.”

Meet ELA Games in Rome

Attendees can book a 1-on-1 meeting with Yaroslav and Peter to learn more about how diverse content can boost operator growth and keep players engaged for longer.

ELA Games’ standout titles, such as Buffalo Force, have been a driving growth factor, experiencing record engagement metrics in just 3 weeks. Operators can explore the studio’s diverse and ever-growing portfolio to discover more highly engaging content that players love.

Join the team at the SiGMA Europe Summit in Rome from 3 – 6 November.

Secure a meeting now — limited slots available!

The post ELA Games in Rome: Studio to Showcase New Titles & Plans at the SiGMA Europe Summit appeared first on European Gaming Industry News.

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