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ESFI Conducts Special Meet with IOA

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In a bid to discuss the growth of Esports in the country and hand over exclusive training kits produced by Hama to the Indian Esports contingent that will be participating at the Hangzhou Asian Games, the Esports Federation of India (ESFI) organised a special meet with the Indian Olympic Association (IOA) at the IOA Office in Delhi on Wednesday.

The event was graced by Mr. Kalyan Chaubey, Joint secretary & acting CEO of the IOA who presented the training kits to Street Fighter V athlete Mayank Prajapati, League of Legends player Mihir Ranjan and FIFA ace Harman Tikka in the presence of Mr. Lokesh Suji, Director of ESFI & Vice President of the Asian Esports Federation (AESF), Mr. Yugal Sharma, Vice President of ESFI and Mr. Prabhat Kumar, Vice-President of ESFI.

Mr. Chaubey also engaged in a discussion with the ESFI representatives and Indian athletes to motivate them for the Asian Games and talk about fostering an ecosystem that enables Esports to thrive in the country.

Addressing the queries of the Esports athletes present, Kalyan Chaubey, the Joint secretary & acting CEO of the IOA said, “We are confident about Esports having a strong future in India where it will generate a significant amount of interest driven by the young demographic of players in the country. Esports is a new-age sport that every country is playing and the upcoming Asian Games will mark the beginning of a marathon where we hope that our talented athletes help India take a giant lead against the other competitors. Just like the USA is synonymous with baseball, Finland is with ice hockey, and Brazil, Spain, and Germany are with football today, the world should be talking about India whenever we talk about Esports. The IOA remains fully committed to supporting our athletes & ESFI in every possible way, standing by them as they strive to achieve remarkable success and bring home medals.”

Esports recently gained official recognition as a multi-sport event by the government of India and is set to make its debut as a full-fledged medal sport at the upcoming Hangzhou Asian Games. The country will be sending a proficient 15-member contingent to compete in four different titles including DOTA 2, FIFA 22, Street Fighter V and League of Legends at the prestigious tournament set to take place from September 23 to October 8.

Speaking on the occasion, Street Fighter athlete Mayank Prajapati commented, “We felt really good after meeting with Kalyan sir and having a positive discussion about Esports with him. His being as passionate about Esports as us gamers made the conversation enlightening for all of us and overall, it was a super productive experience. Also, a huge shout-out to ESFI & Hama for providing us with the gaming peripherals.”

The athletes secured their berth for the tournament by prevailing in the National Esports Championship (NESC 22) organised by the ESFI last year. The rest of the members of the Indian contingent will receive their training kits via courier.

“Hearing Mr. Kalyan answer our queries was quite reassuring for all of us. It was a motivating session that helped us realize how the IOA is supporting our endeavors and taking an active effort to further broaden the scope of Esports in India,” said League of Legends athlete Mihir Ranjan.

Comprising state-of-the-art gaming accessories including a mouse, mousepad, headset, keyboard and a bag, the training kits will enhance the performance of the country’s athletes when they represent India on the international stage.

“I was really happy to see Indian Olympic Association support us with top-quality facilities. It gives us motivation to perform better and make our country proud. The facilities provided to us will help us step up our game at the Asian Games,” said FIFA athlete Karman Tikka.

While the ESFI has been instrumental in preparing the Indian Esports contingent for the Asian Games, their recent multi-year partnership with FITGMR will be key to enabling a comprehensive training programme that will provide the athletes with the skills and knowledge they need to succeed on the global stage.

“We are extremely thankful to the IOA and Mr. Kalyan Chaubey for sharing their invaluable vision regarding the development of Esports in the country and extending their support in fostering its growth. India’s talented athletes competing at the Asian Games in Hangzhou will serve as a pivotal moment in the country’s Esports journey so far. The training kits presented to them today will equip them in their optimal preparation for the tournament, boosting their performance to let them play at the highest level. Everyone at ESFI is looking forward to working with the IOA to help our athletes make the country proud,” said Mr. Lokesh Suji, Director of ESFI & Vice President of the Asian Esports Federation (AESF).

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Key Market Entry at a floor price of $4.5 Million, Casino.jp is on the Market Amid Japan’s iGaming Expansion.

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In an unprecedented move within the iGaming and domain sectors, the sought-after domain name Casino.jp is now open for acquisition for the first time. With a starting price of $4.5 million USD, this domain represents a rare entry point into Japan’s burgeoning gambling market, facilitated by an enterprise-oriented domain brokerage, Domainer.com.

Japan, with its complex gambling laws, is on the brink of a gaming revolution, highlighted by the 2023 approval of the $8.1 Billion casino-centred integrated resort in Osaka. Set to open in 2029, it is a collaboration between MGM Resorts and Orix, as reported by Reuters. This venture is rekindling interest among major operators and investors, eager to explore the untapped Japanese market.

The Catalyst Behind the Buzz

Why should the iGaming and domain communities take notice? For starters, the anticipated opening of the Osaka Resort in 2029 is set to shake up the Asian gambling landscape, currently dominated by Macau. With Macau generating over $22.7 billion USD in 2023 alone, the new resort poses a formidable challenge, promising to divert significant revenue streams with its projected annual earnings of $3.5 billion USD, almost half of that reported by Las Vegas entirely in 2023.

Domain Names: The Gateway to Industry Dominance

The value of premium gambling domain names cannot be overstated, having commanded staggering sums in the past. Icons like Slots.com and Casino.com were sold, in 2010 and 2003 respectively, for as much as $5.5 million USD each, underscoring the critical role of a powerful domain in establishing market presence. “Choosing the right domain is the first step in making a bold market entry,” states Ian Garner Chief Domain Officer of Domainer.com, emphasizing the importance of domains in branding and market visibility. Domainer.com’s recent $15 million USD brokerage of a deal for NFTS.com further illustrates the high stakes involved in domain trading.

Navigating Japan’s Gambling Regulations

While Japan’s gambling laws are currently restrictive, the government is progressively legalizing new forms of betting, including sports-related activities like horse races, boat races, and indoor cycling. However, the online gambling scene remains tightly controlled, with the anticipated legalization in some sectors sparking a significant potential for growth. As regulations evolve, early investment in a domain like Casino.jp could position an entity advantageously, ready to capitalize as the market opens further.

In Conclusion:

Casino.jp is more than a domain—it’s a key to unlocking Japan’s lucrative, yet tightly regulated gambling industry. This is a strategic call to entities poised to establish a foothold in a market on the cusp of substantial regulatory changes. Interested parties are encouraged to contact Ian Garner through Casino.jp’s contact page or directly via Domainer.com to explore this unparalleled investment opportunity.

 

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BGaming donates to Brazilian art institute in support of creative children’s projects

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Popular iGaming content provider BGaming has bolstered its ongoing commitment to grassroots arts by making donations to the A7MA Galeria Institute in Sao Paulo, Brazil, which supports children’s creative development.

As part of its ‘When Art Meets Gaming’ project, BGaming has collaborated with several local artists to create murals for industry events over the last year. For SiGMA Americas in April, the studio also chose to give back to the host city by funding art projects for children.

BGaming made a donation to support three charity initiatives. A portion was donated to coordinate a visit to the A7MA Gallery, where children from the Felicidarte Project took a tour of popular tourist attraction ‘Batman’s Alley’ and learnt about the art. Later, A7MA funded an activity where children were invited to transform the facades of their homes into colourful murals.

Another part of the donation was allocated to renovations for Felicidarte Project’s warehouse space, to revamp the area so it can invite school groups each week and distribute food to the underprivileged areas.

The significant charitable push follows a successful SiGMA Americas in Sao Paulo from 23rd to 26th April, where BGaming collaborated with artistic duo, Clandestinos Art, to reinterpret BGaming’s iconic game heroes, and create a limited edition merchandise collection, branded gifts and their stand design.

Marina Ostrovtsova, CEO at BGaming, said: “At BGaming, it brings us so much joy to see our donations promoting art among the young people of Sao Paulo.

“As we have proven over the past year with our ‘Art Meets Gaming’ project, creativity unites us all and we were delighted to hear how much the children enjoyed the activities provided. We can’t wait to hear about these budding artist’s creations in the future.”

Marcos Ramos Enivo, Artist and Counsellor at A7MA Galeria Institute, said: “We are grateful to BGaming for their support of our work at A7MA. The activities exceeded our expectations, with 47 artists present and 46 facades revitalised by the children.

“It was an absolute success. People in the favelas who are sometimes invisible to the government can now feel seen, recognised and valued.”

 

BGaming is a fast-growing iGaming content provider converting gambling into gaming. Thanks to an expert team and a player-driven approach, the studio creates innovative and engaging products featured on reputable platforms and 1,100+ online casinos worldwide. BGaming is the world’s first to support cryptocurrencies and offer Provably Fair games. Today the brand’s portfolio includes 150+ products with HD graphics and a clear user interface for every device. The studio is also known for its brand exclusives created in partnerships with leading operators in the industry.

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Global Esports onboards sports psychologist Dr. Michelle Pain to its BGMI Team

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Global Esports, a leader in South Asia’s gaming scene, proudly welcomes Dr. Michelle Pain as the official Sports Psychologist for their newly formed BGMI team (Battlegrounds Mobile India). Dr. Michelle is geared up to facilitate the mental training sessions for the GE players as they embark on the highly-anticipated new BGMI season, the ‘BGIS 2024’ (Battlegrounds Mobile India Series 2024). Her role is centred on cultivating a positive mindset among Esports players, helping them navigate the challenges of competitive gaming while leveraging sports psychology principles. The BGMI lineup includes experienced IGL – Harmandeep “Mavi” along with young talents like Tanjot “Ninjaboi” Singh, Raghuraj “Slug” Singh, Harshit “Beast” Yadav and Akshit “Arclyn” Kumar.

A seasoned private practitioner in sports psychology working in traditional sports, her tenure as a tertiary lecturer at Monash University, Victoria University, and Deakin University adds invaluable experience to her illustrious career. Dr. Pain is also known for her pioneering work in developing innovative and accessible resources tailored for athletes and coaches, such as the acclaimed Pocket Psychology series. She has also authored an eBook ‘Sport Psychology Tools for Every Coach and Athlete’ that encapsulates her wealth of practical insights and knowledge. She also conducts educational workshops in sports psychology, catering to coaches at all levels and empowering them with effective strategies to optimize athlete performance.

Dr. Rushindra Sinha, CEO and Founder, Global Esports, said, “Dr. Michelle Pain’s innovative approach to addressing players’ psychological needs aligns perfectly with our vision to continuously innovate and empower our athletes and grow as professional players. Her invaluable guidance and rich experience will equip our players with the focus, resilience, and emotional balance needed to become the best version of themselves as they embark on this BGIS journey.”

With an extensive career spanning over three decades, Dr. Michelle brings unmatched expertise in empowering elite athletes and coaches across diverse sports organisations to optimize mental resilience and achieve peak performance levels. She aims to assist players in coping with stress, mind fitness training, making sound decisions under pressure, improving communication, and regulating emotions to elevate their overall performance on the global stage. Her appointment underscores Global Esports’ commitment to nurturing excellence and maximizing potential within the Esports community.

The post Global Esports onboards sports psychologist Dr. Michelle Pain to its BGMI Team appeared first on European Gaming Industry News.

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