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KINETIX LAUNCHES TEXT-TO-ANIMATION AI SIGNALING A NEW ERA IN USER-GENERATED GAMING CONTENT

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Kinetix, the AI startup bringing emotes to video games and virtual worlds, today announces ‘Text2Emotes’: generative AI technology that heralds a new era of user-generated gaming content (UGC) by enabling anyone to create 3D animations and emotes for games – from nothing more than a simple text prompt.

Text2Emotes offers one of the first ever examples of AI which can create high-quality, playable 3D animations and emotes – animations which express emotion – from a basic text input. For example, users could enter a well-known dance such as ‘griddy’ or a literal prompt such as ‘I’m angry’, and see their avatars come to life through AI-generated emotes. The AI has been trained on the large proprietary dataset created by Kinetix over the last three years. With millions of 3D animations and emotes, it produces far more advanced and industry specific content than typical models, which leverage limited academic and standard datasets.

Uniquely, Kinetix has created a format that enables animations to be saved and published across multiple games and virtual worlds, meaning emotes generated with Kinetix can be used on any avatar, within any video game or metaverse world that integrates the Kinetix SDK. Game developers and publishers can now open their games up to a whole new era of user-generated content, allowing players to import viral trends into their favorite games – or even fuel the next one by coming up with their own in-game emotes.

Emotes have been used by MMOs like World of Warcraft for over two decades but, after rocketing into the mainstream with games like Fortnite and PUBG, are fast becoming a must-have feature for self-expression in gaming content. UGC is core to the success of many gaming platforms such as Roblox, and is set to become the new standard for helping games generate sustainable, long-lasting revenue, as shown by Fortnite’s Creative 2.0 announcement. The crossover potential of emotes is endless, with videos tagged #emote having received more than 2.4 billion views on TikTok alone.

Yassine Tahi, CEO and Co-founder of Kinetix, commented:

“As we know, UGC is becoming the bedrock of modern gaming and enabling gamers to generate their own content on the fly using AI will be a critical part of this. So for two years we’ve focused on perfecting our AI models and the animations generated by them; first using video inputs and now, incredibly excitingly, using just a simple text prompt. The clear early use case for this tech is in gaming. Emotes have become an essential part of users’ self-expression and a revenue driver for game-makers, and our AI-powered emotes tech is already being integrated by some of the best-known developers and virtual world builders.”

Jay Lee, Global Head of Ecosystem of leading virtual world platform ZEPETO, which has more than 400 million global users and is operated by NAVER Z, a Kinetix partner company, added:

“Kinetix’s Text2Emotes feature represents an exciting use case for generative AI in virtual worlds, with the potential to enable a new dimension of expression for ZEPETO users. When integrated, it will provide the ZEPETO community with an even more immersive social experience.”

Over the last two years, Kinetix has opened up the creation of 3D animation to anyone with video-to-animation AI and no-code editing tools. Traditionally, 3D animation has been an expensive and time-consuming process involving trained 3D experts, and specialist software and hardware. Text2Emotes will be added to the Kinetix Studio and existing Kinetix SDK, which already offers a ready-made, fully customizable emote wheel and a constantly growing library of more than 1,000 emotes across PC, console, and mobile. The Kinetix SDK is currently being integrated by more than 10 video games and virtual worlds including The Sandbox and PolyLand. Later this year, Text2Emotes will also be offered as an API.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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GGPoker to Broadcast WSOP Online 2025 Final Tables Live, Featuring GGPoker.tv Broadcast Debut of Poker Legend Phil Hellmuth

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Join Jeff Gross and his legendary co-hosts on September 23 and September 30

GGPoker, the World’s Biggest Poker Room, today announced it will live stream the final table action of two of the most prestigious events from the ongoing WSOP Online 2025 tournament series. The broadcasts will be available on GGPoker.tv, the brand’s official YouTube channel, and will feature the debut of poker legend Phil Hellmuth as a live GGPoker.tv broadcast host.

The first broadcast, on September 23, will showcase the high-stakes drama from the final table of the $5,000 WSOP Online Main Event, arguably online poker’s most important annual tournament. This landmark event will be co-hosted by frequent GGPoker anchor Jeff Gross and the 17-time WSOP bracelet winner, Phil Hellmuth. Known for his “poker brat” persona and unparalleled tournament record, Hellmuth’s inclusion will provide viewers with an unprecedented look into the mind of one of poker’s greatest champions.

The action continues on September 30, with the final table of the $10,300 GGMillion$ High Rollers event. Joining Jeff Gross for this broadcast will be GGPoker Global Ambassador and fellow poker icon, Daniel Negreanu. Negreanu, with his engaging style and deep understanding of the game, will provide expert commentary and analysis, making this broadcast another must-watch for poker fans everywhere.

“We are incredibly excited to bring the WSOP Online 2025 action directly to our fans with these two live broadcasts,” said Paul Burke, Head of Public Relations at GGPoker. “Having Phil Hellmuth and Daniel Negreanu on air alongside Jeff Gross to break down the action will be a true treat. This will be more than just watching a final table; it’ll be a masterclass in poker strategy from two of the best to ever play the game.”

The post GGPoker to Broadcast WSOP Online 2025 Final Tables Live, Featuring GGPoker.tv Broadcast Debut of Poker Legend Phil Hellmuth appeared first on European Gaming Industry News.

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WILDZ INTRODUCES CUTTING-EDGE ENTERTAINMENT WITH WILDZ TV

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Ta ‘Xbiex, Malta, September 2025: The Wildz Group is pleased to announce an impressive new addition to its flagship Wildz platform: Video-On-Demand product Wildz TV.

Wildz TV is a rich content offering that takes into account the popularity of Video On Demand (VOD). The service delivers rich media entertainment created by guest presenters that enhances the iGaming user experience within the sportsbook and online casino verticals.

As the first Wildz Group brand to provide a full sportsbook offering that accompanies its popular online casino within the same platform, Wildz  is the ideal space to boost the enjoyment even more by introducing VOD content. Aligning with the brand’s ‘GET MORE’ payoff line, this complete entertainment suite provides streaming, live chat and 24/7 customer support, setting the bar high for one-stop leisure gaming.

Embracing the trend

VOD content is sweeping the globe as the preferred option chosen by customers seeking to make the most of their leisure activities, allowing them exclusive access to content suited to their tastes (Netflix, Amazon Prime Video and Disney+ being notable examples). According to Markets dot com, in 2023 the VOD market size was valued at USD 146.6 billion, and it’s forecast to balloon to USD 270.3 billion by 2028, with a CAGR of 13%. It made sense to the Wildz team that this trend will inevitably dominate gambling entertainment, too, leading to the creation of a VOD tier of video action in Wildz TV.

Wildz hosts the phenomenal team at Gämblerscast to showcase how this works. They’re renowned for their razor-sharp commentary and insights. Viewers can enjoy Gämblerscast episodes, explore dedicated Gämblers Picks for selected sports and even dip into the Gämblers Favourite Slots.

About Gämblerscast

The collective at Gämblerscast has been amassing a growing following of enthusiasts on Twitch, YouTube and TikTok. As gambling enthusiasts, they know exactly how to create content that appeals to players, including insights, observations, humour and plenty of fun. This winning combination makes them a great fit as the first-ever team to be hosted on Wildz.

The added value of VOD

Players get the opportunity to access exclusive content for a modest premium, content that’s designed to match their interests. While Hulu and Paramount+ (for example) cater to mass markets, sites such as Wildz TV can provide niche content.

Contained behind a paywall, VOD entertainment is perfect for gambling as it underscores the importance of providing access to content according to Responsible Gaming principles and guidelines. Better yet, this source of revenue for entertainers offers a more sustainable form of entertainment that allows others to explore their creativity, too.

Jani Koskinen, Chief Marketing Officer at Wildz Group, says, “VOD is the way forward for gambling platforms seeking to acquire, entertain, engage, and retain players. We’ve seen a great impact from hosting the Gämblerscast team and premium sports events, and we anticipate quality engagement as we explore the benefits of offering rich and exclusive media to our customers. Welcome to the future of iGaming entertainment!”

Wildz TV is yet another reason players are moving to Wildz and sticking around for more quality gambling entertainment.

The post WILDZ INTRODUCES CUTTING-EDGE ENTERTAINMENT WITH WILDZ TV appeared first on European Gaming Industry News.

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Adidas Arena Set to Welcome the 2026 Six Invitational

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Ubisoft and BLAST are thrilled to announce that the 2026 Six Invitational, the biggest event in the BLAST R6 calendar, will take place at the Adidas Arena in northern Paris for the very first time.

Reopened in 2023 following major renovations, this state-of-the-art venue has quickly become one of Paris’s premier destinations for sport and entertainment. Designed with fan experience in mind, the Adidas Arena regularly hosts top-tier basketball games, concerts, and cultural events, and was a key stage during the Paris 2024 Olympic and Paralympic Games.

With cutting-edge broadcast capabilities, spacious backstage areas for players, and infrastructure built for live streaming and large-scale digital productions, the Adidas Arena is also positioning itself as one of the most esports-friendly venues in Europe.

“The Six Invitational is not just a tournament, it’s a celebration of the Rainbow Six community,” said Robbie Douek, CEO of BLAST. “Bringing the event to Adidas Arena allows us to create an unforgettable experience for players and fans in one of Europe’s most exciting venues.”

“Hosting the Six Invitational 2026 in Paris, at the Adidas Arena, is a milestone for Ubisoft and for French esports,” said François-Xavier Deniele, VP, Esports & Competitive Gaming, Ubisoft. “France has become a leading hub for competitive gaming, and bringing Rainbow Six’s biggest event here highlights our commitment to the community.”

About the Tournament

The Six Invitational will span three distinct phases, each crafted to deliver intense competition and compelling narratives.

  • Phase 1: Group Stage20 qualified teams will be divided into four groups of five. Each team will face the others in Best-of-3 matches. The top four teams from each group will advance.

  • Phase 2: Playoffs16 teams will enter a double-elimination bracket, with all matches played in Best-of-3 format. Teams knocked to the lower bracket will have one final lifeline to stay in the competition. By the end of this phase, only six teams will remain.

  • Phase 3: FinalsThe final six teams will battle in front of a live Parisian crowd at the Adidas Arena. Across two days of Best-of-3 matches, the field will narrow to the last two contenders, who will face off in a Best-of-5 Grand Final to crown the world champion.

Ticket Information

Tickets for the Six Invitational 2026 will go on sale this week. Ticket categories include the ELITE Merchandise Bundle (€300), Carré Or, and multiple standard categories ranging from €75 to €175 (3-day passes), with 1-day passes starting from €30.

The post Adidas Arena Set to Welcome the 2026 Six Invitational appeared first on European Gaming Industry News.

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