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BEACON Split 1 2023 will see a brand new Tournament Structure, with Teams competing for promotion to the VALORANT Challengers Northern Europe: Polaris 2024

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VALORANT Regional Circuit: BEACON Split 1 2023, the Northern European VALORANT circuit focused entirely on the grassroots-level of play, is kicking off on February 25 with a LAN event at EPIC38. Following on from last year, budding VALORANT pros will be able to compete in a series of events and accrue circuit points, giving them a chance to qualify for the prestigious Polaris Regional League through the end-of-split Division 1 Circuit Finals taking place on May 22-26.

The BEACON Circuit has always prioritised getting as many eyes on up-and-coming VALORANT talent as possible, to help them on their journey towards professional play. In 2022, the BEACON Circuit saw just under 40,000 unique viewers consume nearly 24,000 hours of livestream content, giving aspiring VALORANT pros the opportunity to showcase their skills to a wider audience. The 2022 BEACON Split 1 Finals Weekend also made waves on social media in 2022 with 1.3 million impressions, 250 thousand engagements, and 361 thousand video views.

This year the BEACON circuit, operated by license holders Promod Esports, will be separated into three new tiers of competition; Minors, LAN Events, and Majors with each awarding up to 100, 500, and 1000 circuit points respectively. These points will contribute towards a team’s qualification and seeding for the Division 1 Circuit Finals. A full list of the confirmed BEACON Tournament partners, including the tier of the tournament they are hosting within the circuit, can be found down below.

Circuit events will start on February 25, and run until the BEACON Split 1 2023 Circuit Finals that take place from May 22. Teams will be able to compete in as many tournaments as they like within this time period, however, points earned from LAN-tier tournaments will not stack, and only the highest point finish across all BEACON Split 1 2023 LAN events will count towards the team’s total points. The 2023 Split 1 Division 1 Circuit Finals will once again feature eight teams that accumulated the most points throughout the split, as well as the two lowest-placed teams from the previous Challengers Northern Europe: Polaris Split. The top two teams from the Division 1 Circuit Finals will then lock in their place for Polaris in 2024.

Rob Black, Founder and CEO of Promod Esports, said, “We’re thrilled to be supporting grassroots VALORANT players through the BEACON Circuit in 2023. Offering future star players a clear and defined pathway to professional play has always been a key goal for us, and we are proud that we can continue to provide that with BEACON throughout the coming year.”

Broadcasted events throughout the split can be found on the local tournament organisers’ Twitch channels, so make sure you’re keeping an eye out for announcements on our social media so you can follow and tune in to all the action! For more information on the VALORANT Regional Circuit: BEACON Split 1 2023, check out the BEACON website and Discord.

Confirmed BEACON Tournament Partners:

  • Majors:

    • Leagues.gg

    • The Goose House

    • FEL

  • LANs:

    • EPIC38

    • The Gathering

  • Minors:

  • Gamer.no Norway

  • RÍSÍ Iceland

  • Leagues.gg Sweden

  • Leagues.gg Denmark

  • England, Wales, Northern Ireland & Ireland Minor (TBC)

  • Esports Scotland

  • FEL Finland

 

More events may be added to the circuit, so keep an eye out for new partners and tournament editions as we move closer to the start of the Split. If you are interested in hosting an official BEACON event this Split, please apply via the official website.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Casino Guru breaks down Gamalyze Campaign data and success

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Casino Guru, the leading online casino database and advocate for responsible gambling, has taken a further look into the success of the Gamalyze campaign it ran on the occasion of Safer Gambling Week 2024.

Hosted as a joint effort and collaboration with Mindway AI, a respected data science company with a particular focus on analyzing gambling behavior and integrating seamless technology-driven consumer protection measures.
The Gamalyze game, which sought to analyze and inform consumers about their gambling habits, was launched by 10,479 visitors, Casino Guru News previously reported, and 7,116 of the launched games were completed through the end.

Now, Casino Guru has dug into the newly surfaced data the collaboration has revealed and has carefully studied feedback from the campaign to help improve future iterations of the ambitious player protection initiative, discovering that the actual results were better than what was previously thought to be the case.

A total of 279,000 people saw the Gamalyze campaign on the Casino Guru’s website, with 65% of the people who visited the game detail deciding to play it – or some 13,000. Casino Guru was not only able to calibrate its initial numbers for how many people visited the game, or played it, but also derived other vitally important metrics.
First, the number of high-risk players has dropped to 15.6%, down from 17% in the previous campaign’s iteration. In contrast, the number of high-risk players, according to overall data, is 17.3%.

Upon completing the game, the players received advice and feedback on how to improve their gambling behavior.
Another interesting trend that Casino Guru noted was that for the most part, players were able to accurately predict the level of risk they were taking.

For example, only 15.6% of all players had underestimated their risk level – the same as the prior iteration of the Gamalyze campaign. In contrast, the overall average number is 15.2%. These players had too received advice on how to improve their gambling behavior and avoid unnecessary risk-taking.
51.7% of all players showed signs of normal loss sensitivity, which was down from 61% in the previous iteration of the campaign, indicating that players during this campaign showed less concerns over increased losses.

These findings highlight the meaningful impact of the Gamalyze campaign and reinforce the value of data-driven responsible gambling initiatives.

Encouraged by these results, Casino Guru and Mindway AI remain committed to refining their approach, expanding their reach, and continuously improving player protection efforts.
Each iteration presents new opportunities for Casino Guru and Mindway to empower consumers to make responsible gambling decisions.

The post Casino Guru breaks down Gamalyze Campaign data and success appeared first on European Gaming Industry News.

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Gentoo Media appoints Paul Gatt as General Counsel to strengthen legal and compliance strategy

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Paul Gatt, who has played a crucial role in the company’s strategic expansion and corporate transition, will lead Gentoo Media’s legal and compliance function, reporting directly to CEO Jonas Warrer.

His promotion marks an important step in the company’s evolution, reinforcing its ability to navigate complex regulatory landscapes while supporting M&A activity and revenue-generating opportunities.

Paul has been instrumental in shaping our legal framework during a period of rapid growth and strategic acquisitions,” said Jonas Warrer, CEO of Gentoo Media. “His leadership, legal expertise, and deep understanding of complex regulatory landscapes have been invaluable. We are confident that, as General Counsel, he will continue to steer our legal and compliance strategy with precision and foresight.

Since joining Gentoo Media in 2022, Gatt has played a key role in supporting the company’s expansion, working closely with the corporate development team on M&A transactions and ensuring the seamless integration of acquired businesses. He was also instrumental in guiding Gentoo Media through its corporate separation from Gaming Innovation Group (GiG), securing a smooth legal and regulatory transition.

I am thrilled to take on this role at such an exciting time for Gentoo,” said Paul Gatt. “Having been part of the company’s journey over the past few years, I look forward to continuing to support its growth and working alongside our talented team to navigate the evolving media and regulatory landscape.

Gatt brings a wealth of legal expertise, having previously served as Legal Counsel at Lombard Bank and as a legal associate at Fenech & Fenech Advocates, specialising in corporate law. He is an Executive Committee member of the Malta IT Law Association and an Affiliate member of the International Masters of Gaming Law (IMGL).

He holds a Doctor of Laws degree from the University of Malta and is a qualified advocate admitted to the Maltese Bar. Additionally, he is an alumnus of the London School of Economics and the University of Glasgow, where he pursued further studies in sports, business, and corporate law.

The post Gentoo Media appoints Paul Gatt as General Counsel to strengthen legal and compliance strategy appeared first on European Gaming Industry News.

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Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces

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Scientific Games has been named one of Jombay’s WOW Workplaces of 2025 in the Information Technology, Information Technology Enabled Services and Global Capability Center category at its Bangalore, India, location. This prestigious accolade reaffirms the company’s commitment to fostering a culture of innovation, collaboration and inclusivity. The award highlights the global lottery leader’s dedication to providing an exceptional environment where employees thrive personally and professionally.

The WOW Workplace Awards are an annual listing of organizations with the most WOW reviews. The award substantiates how “great,” “best” or “exceptional” a company is through testimonials and feedback across the web (including employee review websites) using Jombay’s AI engine.

 

Pat McHugh, CEO of Scientific Games, said, “Being recognized as one of Jombay’s WOW Workplaces is an incredible honor and a true reflection of the remarkable culture our team in India has built. Our India team’s relentless dedication to innovation and excellence is inspiring and helps fuel our success with employees and customers worldwide.”

Scientific Games’ Bangalore operations, established in 2015, recently expanded to a new, state-of-the-art facility, underscoring the company’s growth and investment in its workforce. The center is a hub for research and development, software innovation, quality assurance and technology operations, contributing significantly to the company’s global mission.

Mahesh Nanjundappa, Managing Director of Scientific Games India, added, “This recognition is a testament to our employees’ hard work, creativity and commitment to making Scientific Games a fantastic workplace. At the heart of our success is the inspiring environment we’ve cultivated where every team member feels valued and empowered to achieve their best.”

Scientific Games operates across five continents, delivering a comprehensive range of retail and digital lottery solutions and lottery sports betting products and services to 150 lotteries in 50 countries.

The post Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces appeared first on European Gaming Industry News.

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