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Blockchain Gaming Goes Mainstream: Nefta and GAMI’s Partnership Simplifies the Jump to Web3 Gaming

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Nefta, the Web3 technology platform, has partnered with blockchain gaming studio, GAMI, to make the future of Web3 gaming a reality for millions of players.

With a focus on creating accessible and enjoyable games for all, GAMI is on a mission to facilitate the mainstream adoption of Web3 games. With a focus on games created for fun and enjoyment rather than earning, bite-sized and unobtrusive tutorials will help new players understand and engage with Web3 features including earning assets from the game into their own wallet, and being able to buy & sell those assets.

For players already within the Web3 ecosystem, it won’t matter which blockchain their wallet is on, as they can easily log-in and start playing straight away. By partnering with Nefta, GAMI’s games will have access to powerful backend architecture that helps eliminate the segregation of Web3 gaming, creating a unique ‘multi-chain’ game experience.

With Nefta’s blockchain technology, players of GAMI’s titles can earn and own in-game items through gameplay to keep, trade, or sell, without having to connect a wallet. These assets are stored in wallets that are built into the game, and accessible by signing in with an email address. This gives easy access to blockchain gaming for players that are new to Web3.

GAMI’s upcoming battle game, Knockout Wars, allows players from different blockchains to play together for the first time, without the need for new wallet sign-ups. Nefta manages seamless integration of multiple blockchains, creating a frictionless, chain-agnostic gaming experience.

By integrating signup and wallet creation, Web2 and Web3 players can enjoy uninterrupted gameplay and trade assets with integrated and unobtrusive wallets. Nefta’s technology is removing common roadblocks for Web2 players, making the future of Web3 gaming more accessible than ever.

GAMI is proud to operate on the Immutable X (IMX) Blockchain, the premier blockchain platform dedicated to gaming. Nefta has recently made IMX available as a blockchain option in its platform, providing the security of Ethereum with the speed of Solana. With no gas fees for transactions, IMX offers a truly free and accessible Web3 experience for all.

Geeshan Willink, CEO and Co-Founder of Nefta, said: “We’re passionate about making the benefits of item ownership in games accessible, and we are excited to partner with GAMI to make that happen. GAMI will make use of our one-stop-shop toolbox to power the backend blockchain elements. The Nefta programme will be used to create the integrated and unobtrusive wallets and build the architecture to connect, communicate and transact across different blockchains. Our end-to-end platform provides everything GAMI needs to build, launch, and operate high-quality Web3 games, leaving them free to do what they do best; making it easier than ever to enjoy blockchain gaming.”

Junayd Miah, Co-Founder of GAMI, stated, “Our goal is to be the leading gaming studio for a seamless transition from Web2 to Web3 gaming by creating accessible and enjoyable games, without the barrier of blockchain knowledge. We aim to disrupt the mobile gaming industry by leveraging blockchain, NFT and AR technologies to create immersive Play & Earn mobile games. GAMI is on a mission to onboard the next 100 Million mainstream gamers to Web3 by making it as easy as logging into your email.

“By integrating Nefta’s comprehensive Web3 toolbox, we are creating the blockchain architecture to enable multi-chain, multiplayer gameplay. This means it doesn’t matter if you have your wallet on Solana, BSC, Polygon or another blockchain; you can still connect and play with your friends, even if they’re not on any blockchain at all.”

Knockout Wars will be available to download on the Google Play Store by the end of January 2023.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Interim UFC Heavyweight Champion to promote world’s number one crash game to his fans

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SPRIBE, the developer behind the number one crash game in the world, Aviator, has added yet another UFC superstar to its roster of brand ambassadors with Tom Aspinall promoting the game to his fans around the world.

Aspinall is the interim UFC heavyweight champion, actively defending his title and solidifying his place as one of the most dominant forces in MMA today. His championship mindset aligns perfectly with Aviator’s commitment to working with the best, ensuring fans experience the thrill of elite competition.Aspinall will take part in a number of campaigns promoting Aviator to UFC audiences worldwide. He joins other Aviator brand ambassadors like Alex Pereira, Johnny Walker and Merab Dvalishvili.

These brand ambassador partnerships form part of a wider marketing deal between SPRIBE and  UFC, which sees Aviator branding appear in and around the Octagon for UFC Fight Nights and Pay Per View events. It also established an athlete ambassador fund for agreements such as this.

The deal will help to build even more momentum behind Aviator, the original crash game now available at more than 4,500 online casinos and with more than 42 million active players a month placing upwards of 350,000 bets per minute.

Its popularity comes down to the simple and easy-to-understand increasing curve format and the high-risk/high-reward gameplay. Aviator is also multiplayer with tons of social interaction built into the experience including a chat function and real-time leaderboards.

David Natroshvili, Founder & CEO at SPRIBE, said: “Tom is one of the toughest and most celebrated fighters in the UFC right now and we are excited for him to join our ranks as an Aviator ambassador. 

“He has a large and loyal fanbase that we are certain will love the thrills that Aviator provides and look forward to working with Tom on a number of campaigns over the coming 12 months.

“These brand ambassador deals, and our partnership with the UFC and other sports franchises, show our commitment to ensuring Aviator remains the number one crash game on the planet and that as many people as possible get to play it.”

Tom AspinallUFC interim heavyweight champion and Aviator Brand Ambassador, added: “Taking flight in Aviator is just as thrilling as stepping into the Octagon on fight night so I’m excited for my fans to experience what the game has to offer. 

“The team at SPRIBE have some great campaigns planned for the coming months which I’m excited to be a part of as we work together to ensure that Aviator really takes flight.” 

The post Interim UFC Heavyweight Champion to promote world’s number one crash game to his fans appeared first on European Gaming Industry News.

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VGCCC Continues Crackdown on Underage Gambling

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Following the successful prosecution of the Peninsula Club in Dromana, Victorian Gambling and Casino Control Commission (VGCCC) CEO Annette Kimmitt AM reiterated the regulator would continue to crack down on venues that allow children to enter poker machine areas.

The Magistrates’ Court of Victoria fined Victorian Amateur Turf Club, the venue owner, $7000 for 2 breaches of the Gambling Regulation Act 2003 (Vic) and ordered it to pay VGCCC costs of $3500. No conviction was recorded.

Ms Kimmitt said: “This is a warning to every venue. The onus is on you to ensure that children cannot and do not enter the gambling area or participate in any gambling activity, even if they’re with an adult.

“Equally, staff must be adequately trained and present in the gambling area to supervise while machines are in use.

“Research tells us that people who begin gambling at a young age are at greater risk of developing gambling problems as an adult.

“The rules exist to protect children from exposure to, and harm from, gambling.”

On 10 June 2023, a child entered the gambling area of the Peninsula Club twice and was able to use the poker machines on both occasions. During the second visit to the area, while with adults, the child used a poker machine for about 5 minutes, until staff intervened.

Magistrate Ayres considered the venue’s self-reporting, its lack of prior convictions, early plea and remediations implemented to reduce the chance of future offending.

The post VGCCC Continues Crackdown on Underage Gambling appeared first on European Gaming Industry News.

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ThrillTech lands ISO 27001 to boost 2025 growth ambitions 

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ThrillTech, the innovative jackpot and drops technology provider for iGaming operators and game studios, has secured the leading international information security certification, ISO 27001. 

The certificate marks the first major strategic milestone for ThrillTech in 2025 as the company gears up for an ambitious year of growth, having originally been founded in 2023.

ThrillTech, which prides itself on amplifying player experiences while boosting GGR for partners, will use the accreditation to accelerate its entry into new markets and geographies, with Italy pinpointed as a key region for the company going forwards.

The ISO 27001 has strengthened ThrillTech’s technology portfolio. This IT security certification proves that ThrillTech operates at the highest level of IT security.

ThrillTech’s software is already certified by BMM Testlabs and licensed by the ONJN, MGA, Spelinspektionen, Alderney Gambling Control Commission, among others.

ThrillTech is primed to enhance its leading product suite in 2025, with new jackpot variations and features already in the pipeline, which are set to complement its core ThrillPots product. 

Benjamin Bradtke, Co-Founder at ThrillTech, said: “We aim to enter at least 10 jurisdictions by the end of this year, such as the UK, Peru, Brazil, Italy, Ontario and Greece.

“We will also keep working hard on the performance of our technology, which can already handle an enormous amount of transactions. 

“We promise to keep pushing the limits of our product performance, which was designed and built for the next stage of the iGaming industry,” he added.

ThrillTech operates from Cyprus, Malta and remotely. The company was founded with the ambition to build the strongest and most versatile jackpot technology in iGaming.

The post ThrillTech lands ISO 27001 to boost 2025 growth ambitions  appeared first on European Gaming Industry News.

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