Connect with us

Latest News

Online Gambling Market to Touch Revenue of $153.89 Billion by 2028 | UK Generates Over 16.41 Billion Revenue From Online Betting

Published

on

Reading Time: 4 minutes

With the globalization of the internet, the gambling industry has seen a rapid growth in online gambling market. This growth is being driven by the increasing availability of internet access, the proliferation of mobile devices, and the rise of social media. Moreover, online gambling is convenient, accessible, and offers a wide variety of games and betting options. It is also relatively easy to start and there are no upper age restrictions.

Apart from this, there are many other reasons why online gambling market is expanding at such high rate. For one, it is very convenient. Players can gamble from the comfort of their own home, without having to travel to a land-based casino. Additionally, online gambling sites offer a much wider range of games and betting options than most brick-and-mortar casinos. All of these factors are contributing to the favorable growth of the global online gambling market.

With the growing popularity of online gambling, there is an increasing need for regulation. This is because online gambling can pose some risks, such as addiction and cybercrime. However, with the right regulations in place, these risks can be minimized.

So far, the UK has been at the forefront of regulating online gambling. The UK Gambling Commission has put in place a number of measures to protect consumers and ensure that they are treated fairly by operators. A recent report by the SkyQuest found that the number of people gambling online in the UK online gambling market has increased by 32% in the past 2 years. This trend is being driven by the growth of online casinos and sport betting which are becoming more and more sophisticated and offering a wider range of games and betting options.

Another reason why online gambling is growing in popularity is that it is becoming more accessible. In the past, only people who lived near casinos or had the means to travel to them could gamble. But now, with the internet, anyone can gamble online.

Key Findings of the Global Online Gambling Market

  • Global online gambling market to worth an estimated $153.89 billion by 2028.
  • Online gambling is legal in many countries, including the United Kingdom, US, Australia, India, Japan, and Canada.
  • UK and China are top countries in the global online gambling market
  • In the United States, however, online gambling is illegal in most states.
  • Most popular online gambling games include poker, casino games, and sports betting.
  • Online gambling is particularly popular among young adults, with 36–44-year-old the most likely to gamble online.
  • Men are more likely to gamble online than women, although the gender gap is narrowing.
  • Risks associated with online gambling include addiction, financial ruin, and crime.
  • There are approximately 2,000 online gambling sites in operation today

China, US, UK, Canada and Australia Generates Over 73% Market Revenue

With the popularity of online gambling, many countries have seen an increase in revenue from this industry. China, US, Japan, Canada and Australia are some of the top contributors to the online gambling market. According to SkyQuest’s recent studies, these five countries generate over 73% of the total revenue for the online gambling market. This is a significant amount when you consider that there are over 60 countries where online gambling is legal.

The reason why these five countries generate so much revenue is because they have a large number of people who gamble regularly. China has the largest population in the world, and its citizens are known to be big gamblers. The same is true for the citizens of US, Japan, Canada and Australia. Every year, US citizen spent over $35 billion on gambling and a significant portion of that amount goes to online betting. To be precise, the country spent around $2.6 billion on online gambling and the country is witnessing a growth in the revenue at a CAGR of over 16%.

On other hand, Canada is a well-established player in the global online gambling market. As per SkyQuest Study, Canadian spent over $4.4 billion on online gambling, especially online casino. This is significantly higher than the US. Our study suggests that over 70% of Canadians are engaged in some kind of online gambling activities.

The UK is the biggest online betting market in the world. In 2021, the country spent over $16.41 billion on online betting. This is because there are many different bookmakers and betting sites that cater to UK customers. There are many different types of online bets that UK customers can make. For example, they can bet on sports, horse racing, and even political events. The sky is the limit when it comes to online betting in the UK.

There are many reasons why the UK is such a big player in the online gambling market. For one, gambling is legal and regulated in the UK, so there are plenty of legal and safe options for players to choose from. Secondly, the UK has a large population of internet users, so there is a large pool of potential customers for online gambling operators. Finally, the UK has a long history of gambling, dating back to the early days of horse racing and cockfighting. This tradition of gambling has continued into the modern era, with the British public spending billions of pounds on lottery tickets, casino games, and sports betting each year.

Major Players in Global Online Gambling Market

  • Entain plc (GVC Holdings Plc.)
  • Kindred Group Plc. (Malta)
  • William Hill Plc. (UK)
  • StarsGroup.com (Canada)
  • Flutter Entertainment Plc. (Ireland)
  • Betsson AB (Sweden)
  • Bet365 Group (UK)
  • LeoVegas AB (Sweden)
  • 888 Holdings PLC (Gibraltar)
  • BetAmerica (US)

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement
Prague Gaming & TECH Summit 2025 (25-26 March)
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Latest News

G2’s 10yr Anniversary Celebrations Continue with their First-Ever Anime Capsule Collaboration with Solo Leveling

Published

on

Reading Time: 3 minutes

  • The limited-edition G2 x Solo Leveling capsule collection launches November 14, featuring streetwear pieces that capture the spirit of a generation raised on anime, gaming, and fashion, with quiet confidence stitched into every piece
  • The capsule marks G2’s first-ever anime collaboration and Solo Leveling’s debut entry into the world of esports
  • The collection will be available for purchase exclusively via G2’s shop front
  • Solo Leveling took the anime world by storm becoming the most-rated series ever on Crunchyroll

G2, one of the world’s leading entertainment and esports brands, is proud to unveil its first-ever anime collaboration with Solo Leveling, the globally acclaimed anime phenomenon, for the launch of a limited-edition capsule collection. With gaming and anime blurring the lines more than ever, this new collaboration unites the worlds of competitive gaming, anime and street fashion, and continues to disrupt the esports fashion space.

Inspired by Solo Leveling’s signature dark visuals and its powerful, underdog narrative, the collection channels the spirit of transformation that defines both the anime and G2’s competitive ethos. The design direction is deliberately dark and understated, with flashes of lightning and sparks that echo Solo Leveling hero Jin-Woo’s bursts of power as he levels up in the shadows of underground dungeons and daily grinds. Each item in the drop balances minimalist silhouettes and tonal palettes with refined visual cues – subtle details that speak volumes to those who IYKYK.

This collaboration is more than merchandise; it is a wearable narrative, tapping into the mindset of a generation raised on glow-ups, grind culture, and story-driven self-expression. Crafted for people who exist online and offline simultaneously, the G2 x Solo Leveling capsule fits seamlessly into the language of modern high-low streetwear, designed for everyday wear while remaining rooted in story and symbolism.

Solo Leveling has quickly become one of the most successful anime series of recent years. Since its premiere in early 2024, it has built a devoted global fanbase and earned nine awards at the 2025 Crunchyroll Anime Awards, including Anime of the Year. The series tells the story of Sung Jin-Woo, a once-weak hunter who rises in secret to become the most powerful player in a gamified world, a character arc that strongly aligns with G2’s own “zero to hero” journey. The first two seasons are available to stream exclusively on Crunchyroll.

The capsule collection is the latest in a line of exclusive drops from G2, following high-profile collaborations with Ralph Lauren, Warner Bro’s Batman, and iconic lifestyle brand Smiley. It’s another step forward in G2’s journey as a cultural leader, redefining what it means to be an esports organisation.

“We’ve wanted to release an anime collaboration for the longest time so we’re more than excited to kick off our first ever anime drop with Solo Leveling. It feels like the perfect fit for G2’s story – relentless, transformative, and built from the grind up.” says Sabrina Ratih, COO of G2 Esports. “This is more than a fashion drop, it’s a statement of where gaming, anime, and street culture are headed. We’re not just celebrating a shared story of power and perseverance, we’re inviting fans to wear that story, live it and own it. This collection continues our quest to reshape esports fashion and create subtle statement pieces that bridge the gap between fandom and lifestyle.”

Celebrating its 10th anniversary this year, the organisation continues to evolve from an elite competitive force into a global lifestyle brand. With over 40 million fans worldwide and entering into new ventures such as its own media house, 62, and a recent expansion into traditional sports via Gerard Piqué’s Kings League.

The G2 x Solo Leveling Capsule Collection will be available for purchase exclusively through G2’s online store g2esports.com from November 14.

 

The post G2’s 10yr Anniversary Celebrations Continue with their First-Ever Anime Capsule Collaboration with Solo Leveling appeared first on European Gaming Industry News.

Continue Reading

Latest News

Clever Advertising opens new Malta office, launches fully paid work experience programme for young local talent

Published

on

Reading Time: 3 minutes

Clever Advertising, a performance marketing agency for tier one iGaming operators and Fintechs, has today officially launched its new strategic office in Malta, reinforcing the island’s growing reputation as a European hub for digital and technology-driven industries.

The new office, located over two floors at the Wembley Business Centre in Msida, will serve as the company’s main base outside Portugal. Its opening marks an important step in Clever Advertising’s global expansion and will bring new career opportunities to Malta’s digital sector.

From Portugal to the world

Founded in Porto, Portugal, in 2007, Clever Advertising has grown into a global leader in affiliate and performance marketing, specialising in the iGaming and Financial Services industries. The company helps international brands attract new customers through a mix of digital advertising, SEO, mobile campaigns, influencer partnerships, and other online marketing channels. Clever Advertising operates on a partnership model – investing its own resources upfront to acquire customers for its clients and earning revenue only when those campaigns succeed.

Silvio Schembri, Minister for Economy, Enterprise and Strategic Projects commented “Clever Advertising’s decision to expand in Malta is another proof of the confidence investors continue to place in our country. Their growth reflects the direction we are taking through Malta Vision 2050, strengthening high-value sectors and creating quality careers for our youths. I particularly welcome their commitment to developing local talent through the Clever Launchpad, which aligns perfectly with our efforts to equip our youths with valuable skills in this fast-evolving sector. As a government, we will keep fostering the right environment for innovative companies to grow.”

Ivan Filletti, CEO of Gaming Malta commented: “Today, we are not only celebrating the inauguration of new offices, but also the continued strengthening of Malta’s gaming ecosystem. We are delighted to welcome Clever Advertising — a company whose energy, values, and investment in both people and interactive entertainment align with the Malta Vision 2050 framework, our roadmap for sustainable growth and resilience.”

“This is an exciting milestone for Clever Advertising,” said Alberto Simões, Managing Director for Malta. “Malta was a natural strategic choice for us. The island offers a thriving talent pool, close proximity to key clients, and a solid regulatory environment in both the Gaming and Financial Services sectors – all of which make it one of the best places in Europe to grow a tech business.

“Our company operates on a true partnership model. We invest upfront to acquire new customers for our clients and share in the resulting revenue. This success-based structure means that when our clients grow, we grow. It’s a win–win model that will directly contribute to the Maltese economy, help generate sustainable jobs, and build long-term partnerships rather than short-term campaigns.

“We’re here to be part of Malta’s business community for the long term, not only as employers, but as partners helping to advance innovation and professional skills on the island.”

Creating jobs and developing skills

The company today also announced its intention to invest in local talent development through the Clever Launchpad,  a paid work experience initiative designed for Maltese youth who have recently finished school and are not yet in work or further education.

The programme offers hands-on experience, mentorship, and international exposure within the fast-growing digital sector. Participants will also have the opportunity to spend time at Clever Advertising’s headquarters in Porto. The scheme will be fully funded by Clever Advertising.

“We believe opportunity should be accessible to everyone,” added Simões. “The Clever Launchpad scheme tackles the misconception that digital jobs at international companies in Malta aren’t for the local residents. It’s designed to open doors for young people,  even those without a university degree, and give them the chance to build a global career from right here in Malta.”

 

The post Clever Advertising opens new Malta office, launches fully paid work experience programme for young local talent appeared first on European Gaming Industry News.

Continue Reading

Latest News

Blacklyte Joins StarLadder Budapest Major 2025 as its Official Furniture Partner

Published

on

Reading Time: < 1 minute

StarLadder is proud to welcome Blacklyte as the Official Furniture Partner of the StarLadder Budapest Major 2025, bringing premium-grade desks and chairs to support the world’s best Counter-Strike players during one of the biggest esports events of the year.

All player setups at the Major – including on-stage booths and backstage practice areas – will be equipped with Blacklyte’s high-performance gaming furniture, including the Blacklyte Athena Pro Gaming Chair and the Blacklyte Atlas Lite Standing Desk, designed specifically for professional esports environments.

“Comfort and stability are crucial in high-pressure matches,” said Alex Liu, Founder and CEO of Blacklyte. “We’re excited to support the players at StarLadder Budapest Major 2025 with gear that’s built for champions.

The partnership ensures that every pro player competing from December 11 to 14 will have the ergonomic support and functionality required to perform at their highest level — whether in practice or under the spotlight on stage.

“Blacklyte’s dedication to quality, design, and player comfort makes them the ideal partner for the Major,” said Viacheslav Shcherbakov, Head of Sales & Partnerships at StarLadder. “We’re proud to showcase their products on the biggest stage of the CS2 season.”

Fans attending the event will also be able to visit the Blacklyte PlayZone, where they can experience the same chairs and desks used by the pros, participate in giveaways, and take home exclusive merch.

For more information about Blacklyte and their activation at the event, follow us on social media or visit major.starladder.com 

 

The post Blacklyte Joins StarLadder Budapest Major 2025 as its Official Furniture Partner appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.