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Slovak Gambling Authority raided again! Secured were especially the so-called crypto-mining machines
The Gambling Regulatory Authority seized 54 illegal gaming machines in a recent nationwide raid. This is the second successful move carried out by the Authority in the last four months to combat this type of illegal gambling.
Seized were especially the so-called mining machines and quiz machines. The majority were taken based on searches carried out by inspectors of the Office for the Regulation of Gambling (URHH). “As these gaming machines have not been issued or granted a valid licence, we consider them illegal. Our staff actively monitor these machines’ occurrence; most of them have been seized due to their diligent work. Some have also been seized because of complaints from the players,” said general director URHH, Dávid Lenčéš.
The recent seizures were carried out in all regions in accordance with § 81 article 11 of the Gambling Act in cooperation with the police force. According to the director general of the URHH, the role of the police officers was to maintain public order and security of the employees as public officials, as not every seizure went smoothly. “It has happened in the past that the office staff has faced physical attacks or had to remove some equipment by professional locksmiths. Illegal operators sometimes try to make the seizure impossible by fixing machines firmly against the floor or the wall.”
According to the Gambling Act, small operators, such as pubs, cannot operate gaming machines. The URHH must license each gaming machine since it is the only official body authorised to issue a licence.
However, some speculators try to bypass the law by operating machines that have been “authorised” by other entities or posing as knowledge competitions or cryptocurrency mining machines. In each case, URHH carefully investigates whether a gambling game is taking place on the device, regardless of its name, visual elements, or type of device.
The most significant number of machines was seized in the Bratislava Self-Governing Region, representing half of all. Nine machines were held in the Košice Region, 8 in the Banská Bystrica Region, 7 in the Nitra Region, 2 in the Žilina Region and 1 in the Prešov Region. Among the 54 machines seized nationwide, the majority were cryptocurrency mining.
A “mining machine” is a device that pretends to be used to mine cryptocurrencies, and a “quiz machine” seems to be a knowledge game. In both cases, the game played on these machines fulfils the characteristics of a gambling game. However, on these gambling games, the Authority is not granted an individual licence; if someone is operating them without a licence, it is undoubtedly an illegal activity.
Operating gambling without an issued licence is prohibited in Slovakia.
In many cases, these were premises where illegal technical equipment had been seized. “Their operators are unteachable, as they operate illegal machines again despite previous experience. On the other hand, there are more and more machines whose owners are persuaded by the vision of profit and place unlicensed machines on their premises. According to § 95 article 2 point h) of the Gambling Act, such operators are liable to a fine between 20 000 EUR and 250 000 EUR,” said Dávid Lenčéš. The penalty of up to 500 000 EUR faces the owners of the gambling machines if it is proven that they are operating gambling without an individual licence or a general licence. The sealed gambling machines have been taken to the URHH warehouse, from where they will go to further proceedings.

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Expanse Studios (GMGI) Obtains Croatian iGaming Certification
Expanse Studios, the B2B game development division of Golden Matrix Group Inc. (NASDAQ: GMGI), has received official certification from Croatia’s Ministry of Finance for its flagship game Super Heli, with additional titles in the company’s 56-game portfolio expected to receive approval in the coming weeks for the EU member state.
The certification marks a strategic entry into a market that generated US$484.70m in 2024, with projected growth at a CAGR of 8.4% during 2024-2030. Super Heli, Expanse’s most popular crash-style game, becomes the first of the studio’s titles approved for the Croatian market, paving the way for broader portfolio distribution.
Tapping Into High-Growth European Market
Croatia represents a compelling opportunity for B2B gaming suppliers, with the Online Casinos segment alone projected at US$218.10m in 2024. According to iGamingToday’s latest market research, Croatia’s gambling market will reach €720.42 million by 2025, making it one of Europe’s fastest-growing regulated markets.
Among the key market benefits are:
- Accelerating digital adoption – Internet penetration jumped from 76% in 2020 to 83% in 2023
- Over 20.6 million tourist arrivals in 2023 following Schengen Zone entry
- Over 500,000 Croatians expected to engage in regular online gambling by 2027
Strategic Value for the Company
The certification strengthens Expanse Studios’ European footprint at a critical juncture. With 56 proprietary titles and 500+ B2B partners globally, Expanse is expected to capture a meaningful share in the growing EU market.
“Croatia certification is more than market access—it’s validation of our content quality and compliance capabilities in demanding EU jurisdictions,” said Damjan Stamenkovic, CEO of Expanse Studios. “With our flagship title Super Heli already approved and more games in the pipeline, we’re very excited for the opportunities this markets brings us”
Competitive Advantage in Regulated Markets
Croatia’s regulatory framework favors established, compliant B2B providers. Operators must obtain licenses requiring significant capital investment, and only licensed casino games operators who have at least one brick-and-mortar casino can offer online gambling. This creates high barriers to entry and positions certified B2B suppliers like Expanse as essential partners for operators.
The post Expanse Studios (GMGI) Obtains Croatian iGaming Certification appeared first on European Gaming Industry News.
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Kristina Jakovleva Represents Slotsjudge at iGB London 2025
The iGB London 2025 event is set to push the boundaries of the online gambling market, and Kristina Jakovleva, Business Development Manager at SEOBROTHERS, will represent Slotsjudge. The event is expected to gather over 15,000 attendees and more than 300 sponsors, and Kristina plans to cover technological trends, discuss affiliate marketing strategies, and foster industry-specific networking.
Event Overview: About iGB London 2025
As one of the iGaming industry’s key global events, iGB London brings together thousands of professionals to drive innovation and growth. Following the success of previous editions, with over 6,500+ affiliates and 150+ programs on offer, the upcoming event promises even greater opportunities for business and collaboration.
Over 15,000+ industry specialists are to join the event this time. This year, participants will discuss technological trends, regulatory updates, affiliate marketing, and branding strategies. Participants can gain actionable insights and learn from successful case studies, making the event both exciting and informative.
About Kristina Jakovleva: Expertise & Plans
Starting her career in education at Liverpool John Moores University, Kristina has been in the iGaming market for years, working as a customer support specialist, affiliate manager, and ultimately as a Business Development Manager at SEOBROTHERS.
Years of experience and a focus on growth enabled Kristina to understand which approach best suited the company quickly, and she successfully implemented strategic partnerships and business growth initiatives to benefit from industry-specific networking.
Expectations & Final Thoughts
Attendees can enjoy iGB London 2025 on 2–3 July 2025 at ExCeL London, and an exclusive AI Concierge service will be available to cover basic questions about the event. Nick Hill, Executive Director at Premier Hill, says that ‘it represents the entire industry, and it is a must-attend show.’
It’s an excellent opportunity for the Slotsjudge team to gain performance-driven insights and plan future growth over the next 12 to 24 months, while other participants can learn from Kristina Jakovleva’s work, reinforcing Slotsjudge’s ongoing commitment to innovation and the overall growth of the iGaming industry.
The post Kristina Jakovleva Represents Slotsjudge at iGB London 2025 appeared first on European Gaming Industry News.
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Solitics launches In-Game Pulse for personalised in-play betting offers
Solitics has launched In-Game Pulse, a powerful tool that allows operators to turn real-time sports moments into high-impact engagement with bettors.
With In-Game Pulse, operators can respond to goals, plays and key events with personalised in-play betting offers, delivered to players when their attention peaks, not after.
It’s powered by Solitic’s new Follow Engine, which tracks what each bettor is interested in and then automatically delivers tailored campaigns based on those interests.
This means marketers build just one journey, rather than separate ones for each possibility.
In-Game Pulse works by connecting an operator’s user data with a live sports feed, then the Follow Engine adapts a single flow to match each user’s interests in real time.
Marketers can then trigger journeys based on the most important moments in a game – a goal, red card – as and when they happen, meaning they are no longer limited to just user behaviour.
The best part is that each campaign is tailored to the individual bettor, and based on the teams, athletes and events they care about.
This makes In-Game Pulse the perfect solution for personalised in-play betting engagement.
This is an example of how it works.
A team scores a goal.
All users with that team in their favourites list get notified instantly.
The messaging is kept really simple:
“Big Moment! Your team just scored. Want to double down on the momentum?”.
The great thing about In-Game Pulse is that it’s not a workaround or a third-party add-on; instead, it sits within Solitics’ engagement flows.
This means operators and their marketing teams can deliver hyper-personalised campaigns at peak interest, with the speed and control that Solitics has built its reputation on.
Guy Shemer, VP Product at Solitics, said: “In-Game Pulse will change the game for how marketers engage players with in-play betting communications and offers.
“In the past, they have had to map out multiple journeys, and this has created a tremendous amount of work, let alone the challenge of pushing communications at the right time.
“In-Game Pulse does all the heavy lifting here, allowing marketers to engage players in the moment and when their attention peaks, not after.
“In short, it allows operators to go beyond their own data and react instantly to live sports moments – moments that can drive betting activity.”
The post Solitics launches In-Game Pulse for personalised in-play betting offers appeared first on European Gaming Industry News.
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