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Interview with nanocosmos’ CEO Oliver Lietz: How 2022’s launches of B2B interactive live streaming accelerate the iGaming and betting market to serve increased demands for better user experience
Nanocosmos, well experienced provider of the interactive live streaming solution nanoStream Cloud for iGaming and betting platform operators, was awarded once again by the Streaming Media European Innovation Awards 2022. What is the secret?
It is a great honor to be awarded two yours in a row. Since we entered the market of interactive live streaming, we have helped to shape it. Yet our biggest secret still lies in our customer approach. We work closely with our clients to deliver a service they can rely on. Our 100% stability and 24/7 operations are key differentiators for the gaming industry.
With the a new upgrade of nanoStream Cloud that we launched this year we built on the integrated approach, but added new features for successful interactive live streaming. Our live streaming platform and API spans over a wide range of areas such as Adaptive and secure streaming, ultra-low latency to enable real-time interaction, advanced analytics, live metadata support, stream protection, 100% stability and reliability at a global scale.
What makes your streaming solution work particularly well for iGaming and betting platforms?
When it comes to live casinos and sports betting it is all about a seamless user experience. One of the major advantages that we are very proud of is that our platform is very robust and stable with 100% uptime, for all networks on a global scale. In addition you have adaptive streaming and the integrated approach – it is not about just doing one thing well, but about bringing all components under one roof. This is to make sure everything from ingest to playout, from support to player and analytics works well and supports the profitability of iGaming and betting platforms. It serves end-to-end observability and helps companies to make decisions that will shape profitability, experience and efficiency. nanoStream Cloud is all about 24/7/365 quality of service and quality of experience for the entertainment services of our clients.
With the return of in-person shows – what were the major milestones of this year’s launches that were shared and what are they aiming at?
At ICE 2022 we launched the new version of our nanoStream Player to achieve and maintain sub-second latency, yet stability for even bad networks on all devices, anywhere in the world. This fall at SBC Barcelona we show enhanced adaptive streaming service not only by making it much easier for customers to manage their live transcoded streams. In combination with the new player, nanoStream Cloud is now positioned to cover both as part of the standard package: Interactive live streaming with the possibility to achieve sub-second latency, including live transcoding and adaptive playback.
In addition nanoStream Cloud users can now ingest using the RTMP, SRT and WHIP protocols for WebRTC ingest for improving connectivity, especially for remote ingest locations and higher bitrates and customers can benefit from added misuse protection to secure their streamed content.
What innovation do you see ahead for the iGaming and betting industry?
There is a lot of room for innovation to be picked up by live gaming and betting operators, based on live video to share with their player audiences. Trends like „fast betting“ on sports create new ideas by operators for new types of games.
What core challenges do you help to solve for platform operators?
We have seen continuous growth in terms of the importance and the market of interactive live streaming. It is a great opportunity to engage anyone worldwide based on live video content. We at nanocosmos aim to empower our clients to deliver video-based games and bets to their viewers with a 360 degree angle, end-to-end.
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2025 VALORANT UK Circuit launches: dates, competitive formats and prize pool
- Official grassroots VALORANT competition for the UK confirmed to be returning in 2025.
- New divisional structure announced, and registrations now open for the first season.
- Winning team will claim a spot in the VALORANT Challengers NORTH//EAST Northern Qualifier.
After its successful launch season in 2024, VALORANT UK Circuit (VUKC), the official grassroots VALORANT competition in the UK, is returning in 2025 with a new season and enhanced competitive formats. The company running the tournament is NUEL, a UK esports event and community organiser owned by GGTech Entertainment.
VUKC is a place for up and coming teams to start their journey through the VALORANT esports ecosystem, and also for the VALORANT community to get together and play in an open and fun environment. In its inaugural season last year, VUKC had 68 teams and over 600 players participating.
For 2025, VUKC is launching a new divisional structure which will create continuity between seasons and give teams more opportunity for progression and development. The first season (details below) will run to a shorter format and act as a qualifying round, with divisions 1 and 2 being established in the second season later in the year.
Competition details
The first season of the new year is VUKC Winter 2025. It is 5 weeks long and teams must be majority composed of players from the United Kingdom. VUKC is open to players of all ranks. Registrations are now open, and will close on 4th February 23:59 GMT.
The competition will be mostly played on Wednesday evenings (19:00 GMT), and run from 5th February to 5th March.
The full tournament schedule is as follows:
- Wednesday 5th February, 19:00 – Swiss League
- Wednesday 12th February, 19:00 – Swiss League
- Wednesday 19th February, 19:00 – Swiss League
- Wednesday 26th February, 19:00 GMT, Playoffs
- Saturday 1st March, 12:00 GMT, Playoffs
- Wednesday 5th March, 19:00 GMT, Grand Final
The top team will not only take the lion’s share of a £1000 prize pool, but also be entered into the North Qualifier for VALORANT Challengers NORTH//EAST. The top 12 teams from this season will also be invited directly to Division 1 of the next season VUKC in 2025.
Players can sign up and find out more on the tournament page.
For questions and more information, join the VUKC Tournament Discord and ask in #vukc-support or message a member of the team.
The post 2025 VALORANT UK Circuit launches: dates, competitive formats and prize pool appeared first on European Gaming Industry News.
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iGP’s iGaming Deck now live with Upgaming
Solutions provider enhances offering with iGP’s aggregator
iGP, the platform and aggregator provider, has significantly boosted the reach of its iGaming Deck aggregator product after launching with Upgaming.
The strategic collaboration will see Upgaming incorporate iGP’s full content portfolio of more than 10,000 titles including slots, table games, and live casino options into its offering.
In addition, iGaming Deck’s enhanced promotional tools and its detailed reporting functionality means operators have more control of how they deliver promotions and bring the action to life for their players.
Upgaming’s popular range of mini games including Dino and Aero will also be added to iGaming Deck’s content library and will now be available to iGP’s partner operators across its entire network.
Since its launch in September 2023, iGaming Deck has become a key product within iGP’s offering and cemented its status as the fastest aggregation product in the industry, delivering its range of content in four weeks.
After a successful 2024, iGP has continued to gain momentum as a premier supplier in iGaming. Adding to its impressive portfolio with its crypto solution which is now live with three operators and the launch of its brand new retail solution to deliver true omnichannel experiences to its partners, the provider is well-placed to deliver engagement for its partners.
Jovana Popovic Canaki, CEO at iGP, said: “Our aggregator continues to gather momentum as we enhance our partnerships thanks to its high performance, rapid speed to market and wide array of content. “Adding Upgaming’s popular range of mini games into our offering further diversifies our content portfolio which I am sure will resonate with our partners and their players.”
George Davlianidze, Commercial Director at Upgaming, commented: “Partnering with iGP opens exciting new opportunities. By integrating our award-winning mini games into iGP’s iGaming Deck, we are reaching a broader audience and delivering unmatched entertainment to players worldwide. “At the same time, incorporating iGP’s extensive library into our portfolio allows us to offer operators a more diverse and dynamic gaming experience.”
The post iGP’s iGaming Deck now live with Upgaming appeared first on European Gaming Industry News.
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CS2 ANALYST ‘PIMP’ JOINS TEAM VITALITY AS AMBASSADOR
Team Vitality is delighted to announce the arrival of Jacob “Pimp” Winneche, renowned Counter-Strike analyst and former professional player, as an official Ambassador for the club. The announcement comes ahead of the prestigious Intel Extreme Masters (IEM) Katowice tournament, which begins later this month.
Alongside Pimp, famed casting duo Thomas “Laink” Iturralde and Damien “Terracid” Laguionie, will also become part of the organisation for IEM Katowice 2025. The pair will co-cast all Team Vitality matches on their Twitch channel, WankilStudio, offering French fans exclusive insights and coverage throughout the tournament.
PIMP, THE NEW FACE OF TEAM VITALITY
Danish esports royalty Jacob “Pimp” Winneche has officially joined the Hive as an Ambassador. A former professional Counter-Strike player and now renowned analyst and content creator, Pimp has established himself as one of the most respected figures on the international esports scene.
With years of experience underneath his belt, alongside his ability to share his in-game expertise, Pimp has become a key personality in the CS2 space. His strategic expertise will strengthen the club’s international profile while inspiring the next generation of players and fans alike.
As an Ambassador, he will have three main responsibilities:
- Increasing Team Vitality’s international visibility
- Creating exclusive content for social media and the club’s partners
- Providing strategic insights and expert commentary during tournaments
With an impressive following of over 500,000 on Twitch and 332,000 on TikTok, Pimp is a key figure who will amplify Team Vitality’s presence on the world stage.
“I’m extremely excited to join the Team Vitality family as a Brand Ambassador. I keep esports, sports and health close to my heart, and I’ll fight for them for years to come. Doing so under the Team Vitality umbrella is a perfect fit for me.” commented Jacob “Pimp” Winneche.
LAINK & TERRACID, THE DUO WITH A PASSION FOR COUNTER-STRIKE
Alongside Pimp, Team Vitality is also thrilled to welcome the iconic French duo Laink & Terracid to co-cast IEM Katowice 2025. With over 2.6 million subscribers on YouTube and 1.3 million followers on Twitch, the pair are key figures in the French gaming scene. Their offbeat humour and unique style have attracted a large community in France.
For the prestigious tournament, Laink & Terracid will co-cast Team Vitality matches on their Twitch channel, WankilStudio. With this being their first collaboration with an esports club, they aim to make CS2 more accessible to French fans through their fresh approach to co-casting.
With their passion for CS2 and their ability to bring communities together, Laink & Terracid promise to transform IEM Katowice into an unforgettable viewing experience.
“We first met on Counter-Strike: Source, and we’ve been playing together for over 20 years – it’s by far the game we’ve played the most throughout our careers. For years we’ve dreamed of commentating on professional matches, and it’s an honour to finally achieve this dream with an organisation as prestigious as Team Vitality.” said Damien ‘Terracid’ Laguionie.
“I’ve been closely following Team Vitality’s CS matches for several years, and now I hope to spread the word about the club to as many people as possible!” added Thomas ‘Laink’ Iturralde.
More information: More from Team Vitality on vitality.gg/en/news/
The post CS2 ANALYST ‘PIMP’ JOINS TEAM VITALITY AS AMBASSADOR appeared first on European Gaming Industry News.
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