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Future Anthem Accelerates Expansion with Board Appointment and Chief Product Officer
Future Anthem, the pioneering AI and data science powerhouse, has continued its expansion plans with the double hire of Julie Haddon and Ian Tibot.
Haddon joins Future Anthem as a non-executive member of the Board of Directors, bringing substantial experience having worked in top-level management at a host of world-renowned US companies.
She most recently served as Senior Vice President, Global Brand and Consumer Marketing at the National Football League (NFL). In addition to her five years at the NFL, Haddon has held high-level positions and consulting stints at PayPal, Twitter, eBay, DreamWorks, SoFi and Zynga.
Haddon strengthens the Future Anthem board that includes founder and CEO Leigh Nissim and non-executive Oliver Hansard, former Dunnhumby and Liberty Global executive.
“This is an exciting time to be part of a fast-growing AI and data business,” said Haddon. “Future Anthem is built on firm foundations with a standout executive team and is on an impressive growth trajectory having eclipsed many business milestones. I look forward to helping Leigh and the team double down on that rapid progress to help Future Anthem scale as it enters North America”
Also joining Future Anthem is Ian Tibot, who moves into the role of Chief Product Officer. He arrives with notable pedigree, having built a strong reputation at William Hill, where he spent nine years.
At William Hill Tibot was responsible for the bookmaker’s sportsbook platform as Head of Product and previously international product development for gaming and sports, working across multiple regulated markets, leading over 100 team members in three European locations.
“The combination of Future Anthem’s achievements to date, alongside its vision and future ambitions made it an easy decision to join,” said Tibot. “Future Anthem’s must-have, market-leading solutions will allow us to shake up the sports vertical and capitalise on the success in gaming.”
Future Anthem CEO Nissim said: “Bringing Julie and Ian into the business is a real statement of intent. They are transformational appointments that will enhance our ways of working and are key to realising our expansion plans following our recent investment.
“Julie’s invaluable Brand and Marketing leadership experience at blue-chip international technology, media and sports organisations will significantly accelerate our roll-out in North America and we now a have a fantastic, well-balanced board with hugely relevant knowledge in a number of key areas.
“Ian’s background fuels our momentum in sports betting – with his addition allowing Future Anthem to lead the charge in personalisation in this area, as we make additional R&D investment to capitalise on the opportunity in sport.
“We continue to proactively identify and bring in the best talent across the business. We have several hires planned, including a General Manager, Americas, and multiple roles in our product team. Meanwhile, our rolling intern programme goes from strength to strength.”
The appointments come just weeks after Future Anthem closed a Series A round of financing led by Bettor Capital. The funding allows the company to build continued momentum across existing products and customers, establish a US-based headquarters, and build a local team of sales, product, data, and delivery specialists to service the rapidly expanding North and Latin American markets.
The funding will also allow Future Anthem to significantly scale its machine learning models and AI products, expand its leadership position in online casino, and expand further into sports betting and other verticals.

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IGT Launches New Multi-level Progressive Game, Treasure Box Link
International Game Technology PLC (IGT) has launched its new multi-level progressive (MLP) game, Treasure Box Link, specifically designed for Spain’s Amusement with Prize (AWP) salones sector. Treasure Box Link is the third release in IGT’s high-performing Salones Espana portfolio.
“Introducing another strong MLP game in Spain’s salones sector reflects IGT’s commitment to building our footprint in the region and delivering research-backed games that meet localized player preferences and drive results for our customers. We are confident that our highly entertaining Treasure Box Link game will boost our continued momentum in Spain’s AWP market and enhance gaming floors,” said David Flinn, IGT SVP, Canada, EMEA and LATAM Gaming Sales.
Treasure Box Link offers four compelling base game themes: Mistress of Egypt, Griffin’s Throne, Samurai and King of Olympus. It features proven mechanics, free games, expanding wilds and a popular lock and respin bonus, which can lead to one of four progressive jackpot prizes. To further diversify the offering, operators can combine Treasure Box Link in the same bank of cabinets with IGT’s Magic Fortune Link and Diamond Mania games.
Treasure Box Link is available on IGT’s BINTIA 27-inch multi-game cabinet, which offers dual HD monitors and merchandising options for casino-like styling. It features an ergonomic design, programmable LED lighting, vivid high-resolution graphics, an immersive sound system and can be configured with the Ticket-In/Ticket-Out (TITO) function.
IGT’s Salones Espana portfolio is exclusively distributed in partnership with Orenes Grupo, Spain’s salones sector market leader in operations and gaming machine distribution. Since entering Spain’s salones sector in 2022, IGT has deployed more than 2000 units in the region.
The post IGT Launches New Multi-level Progressive Game, Treasure Box Link appeared first on European Gaming Industry News.
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Amusnet Releases Sparta Legend Video Slot
Amusnet has released Sparta Legend, a thrilling new video slot that transports players to the heart of Ancient Greece, where fearless warriors fight for fortune and honour. Packed with action and bold gameplay, this release is set to captivate players with its immersive theme, stunning visuals and rewarding mechanics.
Featuring a dynamic 5×3 reel setup with 20 fixed paylines, Sparta Legend offers an exhilarating gaming experience where every spin feels like taking part in ancient history. Players can embrace the Spartan spirit as they face high volatility gameplay, and the opportunity for powerful wins for those who dare to enter the arena.
One of the standout features of Sparta Legend is the Buy Bonus, allowing players to instantly trigger Free Spins and dive straight into the action. This feature-packed adventure, combined with a visually stunning ancient Greek setting, makes the game an instant standout in any operator’s portfolio.
With its compelling theme, bold mechanics and rewarding gameplay, Sparta Legend is a must-have for operators looking to engage players who seek high-stakes excitement. The game is now available, ready to deliver an unforgettable gaming experience worthy of true warriors.
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The post Amusnet Releases Sparta Legend Video Slot appeared first on European Gaming Industry News.
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Esports World Cup Foundation Announces 40 Clubs Selected for its $20M Club Partner Programme
The Esports World Cup Foundation (EWCF) announced the top 40 esports Clubs that have been accepted into the EWCF Club Partner Programme, an industry-leading initiative designed to promote the sustainable growth of esports organidations. The $20 million programme offers participating Clubs up to $1 million in funding to expand their brand and grow their global audience through innovative content and marketing campaigns leading up to and throughout the Esports World Cup 2025.
Since 2023, the EWCF has supported esports Clubs with a carefully aligned funding model that contributes to the Club Partner Programme members’ financial stability and brand growth. To achieve this, the 2025 Programme will focus on fueling global fan growth across all borders and games through impactful storytelling and creative campaigns.
Leveraging EWCF support, the 40 Partner Clubs, reaching over 300 million fans, will drive global growth by creating compelling experiences and content that deepen their connection with fans worldwide, including behind-the-scenes production, player documentaries and live fan experiences that excite their communities. The 2025 programme offers modular funding for campaigns that engage fans, tell EWC-related stories and enable Club-driven innovation.
“The EWCF Club Partner Program is a cornerstone of our mission to build a sustainable future for esports Clubs worldwide while creating opportunities for organizations from some of the world’s fastest-growing markets. This year’s 40 partnered Clubs represent a diverse and dynamic cross-section of global esports, spanning legacy organizations, rising stars and global powerhouses that collectively define the rich history and the rapidly evolving future of the industry. By investing in their growth, the program will enable Clubs to expand their audience and reach, strengthen their brands, and gain greater visibility through fan-first content, shaping the future of esports as a global sport and mainstream entertainment,” said Faisal Bin Homran, Chief Product Officer at the Esports World Cup Foundation.
With this year’s focus on high-growth regions, the 2025 EWCF Club Partner Programme represents a truly global roster, including six Clubs from China, alongside additions from rapidly expanding markets like Japan, India and LATAM. The full lineup of Clubs, in alphabetic order: 100 Thieves, All Gamers, Bilibili Gaming, Cloud9, Edward Gaming, EVOS, FaZe Clan, Fnatic, FURIA, G2 Esports, Gaimin Gladiators, Gen.G, Gentle Mates, HEROIC, JD Gaming, Karmine Corp., Movistar KOI, LEVIATAN, LOUD, MOUZ, NAVI, NIP.eStar, ONIC, POWR, REJECT, S8UL, Sentinels, T1, Team BDS, Team Falcons, Team Liquid, Team RRQ, Team Secret, Team Spirit, Team Vitality, Twisted Minds, Virtus.pro, Weibo Gaming, Wolves Esports, ZETA DIVISION.
The 2025 Club Programme applications in China were supported by Tencent E-Sports, who have facilitated the process for 20 Clubs that have applied. Six Clubs were selected, including All Gamers, Bilibili Gaming, Edward Gaming, JD Gaming, Weibo Gaming and Wolves Esports—China’s most dominant teams, engaging over 125 million Chinese fans through gaming, entertainment and lifestyle content. Additionally, eStar, as part of NIP, has also been added to the lineup, further serving the expansion of the Club Partner Programme in China and activating Chinese fans.
All Clubs were selected through a rigorous evaluation process that reviewed nearly 200 applications. This included assessing their competitive track record in the Club Championship in 2024, their potential across multiple games, social media presence, fan engagement and their strategic plans for activating their global esports audience. Eight Clubs received direct invitations based on their EWC 2024 Club Championship ranking, while the remaining spots were allocated through an open application process. Nineteen Clubs joined for the first time, and 21 returned from the inaugural year.
“Esports is evolving faster than ever, and the EWCF Club Partner Program is driving that evolution by giving Clubs the tools to grow, engage fans, and compete at the highest level. EWC 2024 was a defining moment for us—winning points in five games, two podium finishes, and securing a top-four finish at the Club Championship. The scale and energy of the event proved just how influential esports has become. We’re proud to be part of the program again, fueled by the enthusiasm of French fans who continue to support and inspire us as we look to elevate our game, win as many tournaments as possible, and carry Team Vitality’s colours high on the biggest stage in esports,” said Fabien “Neo” Devide, Chairman and co-founder of Team Vitality.
“As one of the fastest growing esports organizations in North America, we are delighted to join the EWCF Club Partner Program. Continuing the momentum of our success in 2024, including a major win in VALORANT and significant growth across our social channels reaching millions of fans in North America and beyond, the addition of VALORANT to the Esports World Cup is the perfect time for us to become an official partner and deliver new and exciting content to an even wider audience,” said Rob Moore, CEO of Sentinels.
“Since Day One, All Gamers has chased esports glory—pushing non-stop for over 20 years. With years of hard work from our teams, we’ve scored big wins in top games and trained legends in the scene. Competing at the 2024 EWC against the world’s best, that fire burns bright. Now joining EWCF’s Club Partner Program, here’s our hope: When fans worldwide see Chinese esports through AG, they won’t just recall epic comebacks, but our crew’s unstoppable spirit—cutting through challenges like a blade. That combination of grit and grace—that’s China’s gift to the global esports race,” said Le Kedeng, Chairman of All Gamers.
Membership in the EWCF Club Partner Programme is subject to annual renewal in line with the Programme’s requirements, reflecting the dynamic nature of the esports industry. A Club’s participation in the programme does not guarantee a spot at the Esports World Cup 2025. All Clubs are required to qualify through official qualification pathways to earn their spot in each game’s EWC tournament.
The post Esports World Cup Foundation Announces 40 Clubs Selected for its $20M Club Partner Programme appeared first on European Gaming Industry News.
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