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NSoft – Casino: Visual development of online slots

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Online slots backstory

Slot games refer to virtual games that simulate the experience of slot machines. Slot machines have been popular for over a century, but slot games only showed up in the 80s. It wasn’t until the last decade that thematic, mobile, and digital slot games took off.

The slot game development consists of three elements:

  • Art & Design – designing the game, art style, unique symbols, and themes

  • Game mechanics – level design, bonus prizes, and user-friendly interface

  • Slot Machine software development – logic, game engine, and platform-specific solutions

In this article, we will be going over the visual development process of our slot games.

Stage 1: Analyse this, analyse that

Before we start working on a slot game, it’s crucial to analyse the game’s audience and find and research an interesting theme. For example, if we’re creating a theme for the Romanian market, we would research Romanian culture and history.

People are fascinated by history, and especially ancient civilisations, which had peculiar lifestyles, customs, and beliefs. Slot games with allusions to historical eras, people, and cultures easily capture people’s interest. Ancient Egypt and Pirates are very good examples of that. The same goes for themes centred around magic and spells or mythological creatures like fairies and mermaids. Historical and mythological themes for the slots also appeal to our creative team. They get our creative juices flowing, and we all know that THE CREATIVITY MUST FLOW.

We go into every project well prepared with all the tools we might need. Our creative team consists of 3D artists, animators, concept artists, and illustrators. The most common programs used by our team include Adobe Photoshop, Adobe AE, Substance painter, 3DS Max, and Maya.

Stage 2: Concept art

When we have found the ideal theme, our creative team must identify the overall artistic mood of the game. It can be realistic, stylised, or a combination of both. After that, our artists create concept art in different variations, as well as a mood board with several images that sets the tone and environment for the art.

Stage 3: Creation of 3D assets

The next stage is the creation of 3D assets based on the technical specifications of our slot game engine and approved designs and sketches.

Stage 4: Animations and VFX

The animation may apply to the reels and symbols, but it can also be used in the background for spin results, promotional videos, characters and other features. It’s usually a combination of 2D & 3D animations and VFX. This allows us to breathe life and additional appeal into the final product.

Stage 5: Final render

After finishing all the elements and assets, it’s time for the final rendering of a complete slot game. The game is then ready for the test in order to fix any errors and bugs that might hinder its functionality.

Online slot Pirate Chest – Final render for different channels and resolutions

Guardians of the Forest is a mythical-themed slot featuring fairies.

Temple of Horus proudly represents Egyptian Mythology-themed slots.

Final words

Slot game design evolved so much over the last couple of decades and will continue to do so in the future. Our goal is to do the same, so expect even more exciting and innovative slot games from us. Stay tuned! This is only the beginning.

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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GR8 Tech Rolls Out “Fancy Mode” Sportsbook UI

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GR8 Tech is enhancing sportsbook engagement with the new “Fancy Mode” feature—a UI upgrade that offers the look and feel of exchange betting while keeping operators’ revenue models intact

By introducing an exchange-inspired interface without modifying underlying bet calculation mechanics or risk models, GR8 Tech offers operators a powerful tool to expand their audience, differentiate their offerings, and ensure revenue stability during high-traffic events like IPL that starts this weekend.

“The exchange-style sportsbook UI gives operators a smart, low-risk way to appeal to exchange bettors without overhauling their platform,” said Denys Parkhomenko, CPO at GR8 Tech. “This is exactly the type of flexible, player-driven evolution we believe in—small but impactful changes that drive engagement and revenue.”

Key Functionalities of the Exchange-Style Sportsbook UI

Designed to expand audience reach while providing a frictionless betting experience, the feature introduces:

  • UI Toggle: Players can switch between “Fixed” and “Exchange” views, with a customizable default setting for new users. Preferences are saved locally for future visits.
  • Optimized Market & Odds Display: Odds automatically convert to a Back/Lay-style format, with distinct layouts to help exchange bettors navigate effortlessly.
  • Cricket-Specific Enhancements: Dedicated updates to Cricket event pages ensure players experience a more intuitive and familiar interface.
  • Refined User Experience: Adjusted CashOut, BetSlip, and BetHistory functionalities ensure smooth tracking and execution of bets.

“Operators need every advantage to capture and retain traffic during the world’s biggest sports tournaments. With the “Fancy Mode”, we provide a high-impact engagement tool that requires no operational risk but delivers significant player retention benefits,” added Parkhomenko.

Available now for Cricket single bets, the “Fancy Mode” can be enabled by operators as a default view or offered as a toggle-on feature within Cricket event pages. Contact GR8 Tech today to unlock a more flexible, high-performance Sportsbook experience—with a touch of fancy.

The post GR8 Tech Rolls Out “Fancy Mode” Sportsbook UI appeared first on European Gaming Industry News.

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Rocket League Championship Series Announces Progressive Insurance® as Presenting Sponsor for Entire 2025 Season

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BLAST, an esports entertainment company, has announced an expanded sponsorship with Progressive Insurance, making it the Presenting Sponsor for the entire Rocket League Championship Series (RLCS) 2025 season.

Following its successful sponsorship of the Rocket League World Championship in Fort Worth, Texas, last year, Progressive is deepening its investment in Esports by extending its presence across all Rocket League Championship Series (RLCS) events in 2025, including Qualifiers, RLCS Majors, and the Rocket League World Championship.

Progressive is the second largest personal auto insurer in the United States, a leading seller of commercial auto, motorcycle, and boat insurance, and one of the country’s top 15 homeowners insurance carriers. 

The sponsorship will see Progressive featured both digitally and physically across the RLCS 2025 season and includes logo placement on the Rocket League ball in RLCS broadcasts, branded broadcast content and a number of in and out of game logo integrations. 

The RLCS is the official competitive league for Rocket League Esports, which features the world’s best teams and players competing across the year for a place in the much-anticipated arena events – fans can look forward to events such as the RLCS Major in Birmingham, UK and Raleigh Majors and the Rocket League World Championship in Lyon, France.  

Progressive first sponsored Rocket League Esports last September for the Rocket League World Championship in Fort Worth, Texas, USA, where Team BDS claimed the lion’s share of the $1,165,500 total prize pool and coveted world title. 

Alexander Lewin, SVP of Commercial Revenues for BLAST, said: “The expansion of our sponsorship with Progressive highlights the growing global reach of Rocket League Esports, along with its brilliant passionate fanbase and the exciting arena events on offer across the year. We are looking forward to further integrating Progressive into the Rocket League esports ecosystem in 2025.” 

Sean Freeman, Media Business Leader at Progressive, said: “We’re excited to help bring a fun and competitive Rocket League Championship Series season to the Esports community in 2025. We look forward to connecting with the passionate fans of Rocket League both in-game and in the arena all season long through this expanded sponsorship.” 

The post Rocket League Championship Series Announces Progressive Insurance® as Presenting Sponsor for Entire 2025 Season appeared first on European Gaming Industry News.

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THE OPEN CALL FOR THE ULTIMATE INDIEMASH GAME CONTEST IS OFFICIALLY OPEN

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What is the Ultimate IndieMash Game Contest?

The Ultimate IndieMash is a contest for unique playful makers of the world, to present their work to an international audience. Hosted live from Bristol, UK and Enschede, NL, and streamed all over the world, the participants get three minutes each to show their game, interactive project, immersive installation or playful performance, through an online video connection. So you don’t have to travel to participate!

The evening is for them to share their concepts and gain new fans, and at the end of the program, the viewers and a jury of professionals will vote for their favourite project. Besides receiving the Sickest Trophy, the winner of the Ultimate IndieMash will also get a spot at the Overkill Festival 2025!

What are we looking for?

Not only are we looking for the most original, extravagant and alternative playful concepts, the Ultimate IndieMash is also a celebration of diversity within the indie-game community. We strongly encourage applications from candidates who are likely to be underrepresented in the gaming world. From coding mothers to queer visual artists and indigenous storytellers, everyone is invited to show their unique project and creations to our audience online!

How will the evening look? 

The Ultimate IndieMash is a two-hour online program, filled with music, playful interactions and of course the gamemakers and their projects! In the first hour, the participants show their work in a 3 minute presentation, that can be as playful as you want! They will get a chance to answer some questions from the audience as well, to explain their projects as well as possible! In the second hour, the participants together with the audience will play some exciting games in which the audience creates prompts, drawings and more for the participants to be creative with! After that, the audience ánd the jury will vote for their favourite project, and at the end of the show the winner will be announced!

When is this all happening? 

The application-deadline for the participants is the 30st of March. Afterwards, the Sickhouse team will make a selection of 10 participants to present their projects! These makers will be announced on the 16th of April, and the show itself will take place on the 24th of May!

The post THE OPEN CALL FOR THE ULTIMATE INDIEMASH GAME CONTEST IS OFFICIALLY OPEN appeared first on European Gaming Industry News.

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