Connect with us
Atlaslive is a robust, scalable, and reliable igaming platform that supports the growth of our partners’ business by ensuring 99.9 percent uptime, one of the best in the industry.

Latest News

ESFI’s National Esports Championships 2022 to select Indian contingent for Asian Games

Published

on

Reading Time: 3 minutes

 

The much-awaited National Esports Championships 2022 (NESC ’22) is all set to kickstart as the Esports Federation of India (ESFI) will be selecting the Indian contingent for the upcoming 2022 Asian Games.

Under the ‘AESF Road to Asian Games’ program, the NESC ’22 will be conducted for five popular Esports titles—DOTA 2, Hearthstone, FIFA22, Street Fighter V, and League of Legends. More than 200 top esports athletes registered from all over India and the tournament will go on till April 24. Esports has been added as a medal sport at the 2022 Asian Games for the first time as the best performers of the NESC ’22 will get the opportunity to represent the country at the prestigious multi-nation event.

“The overwhelming response and the excitement we see among our esports players to be part of the Asian Games, gives us the confidence that they are aiming for something really big. They want to take national pride, give a tough challenge to the world and make the country proud. With their unmatched skills, Indian esports is expected to reach new heights. I wish the best for all the players for the upcoming tournament” said Mr Vinod Tiwari, President, Esports Federation of India & Director, Olympic Council of Asia – NOC & International Relations.

The NESC ’22 will be conducted online, owing to the Covid-19 pandemic, with the top athletes from across the country competing and showcasing their skills and strategies.

“We will now proceed with the tournaments witnessing 200 top esports athletes giving cut throat challenge in different categories to make it successfully to the Asian Games. It will be a gruelling event as the players will have to showcase their best strategy, skills and presence of mind, upon with the pressure to make the cut to be part of the Indian contingent for Asian Games. It will be an action packed and edge of the seat thrilling tournament for sure.” added Mr. Lokesh Suji, Director ESFI & VP-Asian Esports Federation.

DOTA 2 and League of Legends will see participation of 13 and four teams respectively with veteran athletes like Jeet Rajesh Kundra, Moin Ejaz and Samarth Trivedi will be seen competing. On the other hand, single-player titles Hearthstone, FIFA22, Street Fighter V has will witness participation of 13, 60 and 16 athletes respectively as top stars including Tirth Mehta (Hearthstone), Siddh Chandarana and Lokmanyu (FIFA22) and Aditya Verma (SFV) will look to seal themselves Asian Games berth.

“I am really excited for the NESC ’22. I know all of us have been practicing and preparing at our best, and I am sure that whoever goes on to represent India at the Asian Games will aim for a podium finish this time” said Tirth Mehta, who had clinched bronze medal at 2018 Asian Games, where Esports was played as a demonstration event.

“Its great opportunity provided by ESFI to all athletes to give their best and earn a chance to represent India at Asian Games 2022. Being a professional FIFA player myself, it’s my dream like many others to win medal for the country and I’m looking forward to NESC ’22,” added popular Fifa athlete Lokmanyu

Aditya Mehta aka TheDarklord from Street Fighter V expressed his excitement and said “This is the biggest and the most important qualifier in the history of the Indian Fighting Game Community for SFV, it’s about time to give it all! Shout out to ESFI for giving us this incredible opportunity”

ESFI continued its partnership with Artsmith- Concepts & Visions which will extend its support as the communication partner. The National Esports Championships will be streamed live from quarterfinal onwards on ESFI’s official YouTube as well as on the Facebook page.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement


MARE BALTICUM Gaming & TECH Summit 2024
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Latest News

Gaming Innovation Group – Mandatory notification of trade

Published

on

Reading Time: < 1 minute

 

Mikael Riese Harstad, Chairman of the Board and primary insider of Gaming Innovation Group Inc.

(GiG), has today transferred 864,403 shares in GiG to a life insurance policy with SEB Life International Assurance Company DAC with himself as the sole policy holder.

In addition, Helena Riese Harstad, a close associate of Mikael Riese Harstad, has today transferred 477,733 shares in GiG to a life insurance policy with SEB Life International Assurance Company DAC with herself as the sole policy holder.

After these transactions, Harstad and close associates owns no shares directly, but hold 1,342,136 shares through life insurance policies with SEB Life International Assurance Company DAC.

For further information, contact:
Tore Formo, Group CFO, [email protected] +47 916 68 678

This information is subject to the disclosure requirements pursuant to Section 5-12 of the Norwegian Securities Trading Act.

 

The post Gaming Innovation Group – Mandatory notification of trade appeared first on European Gaming Industry News.

Continue Reading

Latest News

Clarion Gaming and ExCeL London plan for the migration of iGB L!VE 2025 to the heart of igaming

Published

on

Reading Time: 2 minutes

 

Clarion Gaming is advancing preparations for the migration of iGB L!VE to London in July 2025 establishing a roadmap of activities in partnership with the senior team at ExCeL London which will host the leading global event.

The latest meeting between the two organisations featured:

  • iGB L!VE Portfolio Director Naomi Barton,
  • Clarion Gaming Managing Director Stuart Hunter,
  • Head of Operations Richard Logan and
  • Head of Marketing Jody Frost with the senior team from ExCeL led by the venue’s
  • Chief Commercial Officer Simon Mills.

Expanding on the meeting Naomi Barton said: “This was the second senior level planning meeting that we have held with our colleagues at ExCeL London in order to move the home of the igaming community to a city which is the heart of the igaming industry in a country which is igaming’s largest market.

“The roadmap is being created in order to anticipate industry needs, address pain points and to exceed the expectations of customers. The migration of what is already a top performing Tier One igaming event is set against the backdrop of iGB L!VE’s 5-year growth plan which is focused on delivering 35,000 visitors and over 550 exhibitors and sponsors by 2029.

“Our vision is to harness the tremendous momentum created by the iGB L!VE brand and to take the event to a whole new level in a new venue, and a new exceptionally well-connected global home in the city of London.

“ExCeL London has a fantastic track record of helping events to fulfil their potential, and all of the building blocks are in place for iGB L!VE and its customers to accelerate their businesses to new heights in London.

She added: “Placing our customers at the heart of everything that we do is central plank to the iGB L!VE growth strategy, and the roadmap for 2025 is underpinned by a clear customer-focused programme that will ensure maximum cost-effectiveness as well as global growth for all of our stakeholders.

“We will be using July’s edition of iGB L!VE not only to reflect and celebrate our time in Amsterdam and say thank you to our fantastic partners for many years RAI Amsterdam, but also enable our vendors and customers to secure their presence at ExCeL London in 2025.”

 

The post Clarion Gaming and ExCeL London plan for the migration of iGB L!VE 2025 to the heart of igaming appeared first on European Gaming Industry News.

Continue Reading

Latest News

Paf’s results for 2023

Published

on

Reading Time: 3 minutes

The Nordic gaming company Paf’s annual report for 2023 shows that it has been a good year which means a good sum of Paf funds for society. Paf’s published customer segments show more sustainable revenue in the past year. The Paf board gets a new member.

The Paf Group’s revenue for 2023 increased from €165.7 million to €177.1 million, an increase of 7%. The growth in revenue results in an increase in profit from €44.8 million to €55.1 million, which is a record for Paf.

“We can be happy and proud with the past year. We have gained a larger customer base and the number of active customers has increased by 27%, which explains some of it, but we are also well aware that the temporarily low gaming taxes in Finland have helped the result,” says Christer Fahlstedt, CEO.

Paf’s result is the best result in Paf’s 57-year history and an increase of 23% compared to the previous year. However, gaming taxes in a number of countries will be increased in 2024, which will create different conditions going forward. In Finland, the temporary reduction of the lottery tax has increased from 5% to 12%, in Sweden the gambling tax will increase from 18% to 22%, in Estonia from 5% to 6% and in Latvia from 10% to 12%.

“The trend of increasing gaming taxes will continue, and we expect to see more much-needed demands for increased responsible gaming measures. The changes will result in reduced profitability and many operators will find it more difficult. But Paf is well prepared for the times ahead,” says Christer Fahlstedt.

31.4 million euros in Paf funds
The annual distribution of Paf funds will be €31.4 million. Paf funds are used for the benefit of society, including a number of third sector organisations that work to promote society in social activities, culture, youth work, sports, environmental activities and more.

“It’s undeniably great that Paf is achieving a great result, allowing us to distribute a total of €31.4 million in the form of Paf funds. The employees have done a phenomenal job over the past year, and the Board would like to thank all Paf employees who have made this possible,” says Jan-Mikael von Schantz, Chairman of the Paf Board.

Sustainable entertainment
In 2023, Paf chose to invest heavily in responsible gaming, and the loss limit for all customers was lowered to EUR 17,500 per year. In addition, in spring 2023, Paf introduced a specific loss limit for young players aged 18–19, €1,800 per year. In spring 2024, Paf chose to lower the loss limit for young people aged 20–24. Young people of that age already had a lower loss limit at Paf but it was further reduced from €10,000 to €8,000 per year.

“This is an important continuation of the direction we are striving to take at Paf for our responsible gaming. Now young customers can only gamble with us for sums that are at more sustainable levels and within the framework of the customer segment we have defined ourselves as the green segment,” says Christer Fahlstedt.

Paf’s customer segments 2017–2023
The published table shows the development of gaming in different customer segments from 2017 until 2023. The red segment for customers who have lost more than €30,000 in one year is at zero in recent years, as Paf’s loss limits stop large losses. The white segment shows the number of players who ended the year in profit.

“It is encouraging to see that we have once again increased the green revenues with more sustainable revenues by a full 7.6%. It is possible to change an outdated business model in the industry and we will continue our strive to be a gaming company that provides sustainable entertainment in everyday life,” says Christer Fahlstedt.

The figures for Paf’s customer segments have been reviewed by auditors as part of the audit of the financial statements.

“Our published and open customer segments show what our investments in responsible gaming measures have achieved over the years. The publication gives credibility to our efforts at a level that no other gaming company has been able to show,” says Christer Fahlstedt.

Daniela Forsgård new on the board
Paf gets a new board member when Daniela Forsgård takes a seat on the board. At the same time, Birgitta Eriksson is stepping down after many years on Paf’s board.

“I really want to thank Birgitta for the solid contribution she has made to Paf’s Board over the years.”

“Daniela Forsgård’s merit-based knowledge of finance, combined with the international experience she possesses, will fit in well with the Board. In addition, Daniela has personal experience of Paf as she previously worked at Paf,” says Jan-Mikael von Schantz.

The Paf Board now consists of Chairman Jan-Mikael von Schantz, Board members Gunnar Westerlund, Denise Johansson, Roger Nordlund and Daniela Forsgård.

The post Paf’s results for 2023 appeared first on European Gaming Industry News.

Continue Reading

Trending

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.