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Global $12.754 Bn Casino Management Systems Markets, 2016-2021, 2021-2026F, 2031F
The “Casino Management Systems Global Market Report 2022, By Component, Application, End User” report has been added to ResearchAndMarkets’ offering.
The global casino management systems market is expected to grow from $5.71 billion in 2021 to $6.85 billion in 2022 at a compound annual growth rate (CAGR) of 20.1%. The market is expected to reach $12.74 billion in 2026 at a CAGR of 16.8%.
The casino management systems market consists of sales of casino management systems by entities (organizations, sole traders, and partnerships) that are used to assist in the ongoing management, monitoring, and operations of casino or gaming organizations. Casino management systems provide various club operations such as management systems, accounting and analytics tools, and security and surveillance systems. These technologies assist in keeping track of client and personnel activities across the gaming club floor, as well as maintaining a database for future use.
The main types of components in casino management systems are hardware and software. The software involves CRM software, casino player tracking software, PMS, and inventory management systems that are being used in casino games. The different applications include security and surveillance, analytics, accounting, and cash management, player tracking, property management, marketing and promotions, others and are implemented in small and medium casinos, large casinos.
North America was the largest region in the casino management systems market in 2020. Asia Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in this report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.
Increasing legalization and rising number of gaming establishments are expected to propel the growth of the casino management systems market. A gaming establishment refers to any gaming property such as a casino, hotel, or resort that includes various games or betting that require a legal license.
For instance, in July 2021, in Germany, a new interstate Treaty on Gambling (“ISTG 2021”) has come into action, which includes new licensing possibilities for sports betting, virtual slot machines, and online poker for private operators. In the USA, as of 2019, land-based commercial casinos are permitted in 18 states and six states have permitted riverboat casinos. Therefore, the increasing legalization and rising number of gaming establishments are driving the growth of the casino management systems market.
Product innovations are shaping the casino management systems market. Major companies operating in the casino management systems sector are focused on new product innovations to meet the consumer demand and strengthen their position. For instance, in January 2021, Cher-Ae Heights Casino, a US-based gaming company and Konami Gaming Inc., a US based manufacturer of casino management systems launched SYNKROS Casino Management System in Trinidad, California.
Konami’s Synkros is best known for its reliability, marketing tools, analytics tools, and robust data. It captures and compiles the data through all connected areas of the casino property and generates a 360-degree patron view. The SYNKROS Casino management system provides a unique mix of marketing solutions to Cher-Ae Heights Casino’s customers, including floor-wide bonusing activities, random drawings, personalised incentives, offers, and more.
In August 2021, Grover Gaming, Inc., a US-based developer of software and gaming systems acquired Digital Dynamics Software, Inc. for an undisclosed amount. Through this acquisition Grover Gaming will be able to enhance its gaming performance by integrating SAS-based digital gaming equipment and casino communications into its own software. Digital Dynamics Software is a US-based developer of SAS Gateway, GAP gaming protocol, SAS Engine, and the casino management system software.
Key Topics Covered:
1. Executive Summary
2. Casino Management Systems Market Characteristics
3. Casino Management Systems Market Trends And Strategies
4. Impact Of COVID-19 On Casino Management Systems
5. Casino Management Systems Market Size And Growth
5.1. Global Casino Management Systems Historic Market, 2016-2021, $ Billion
5.1.1. Drivers Of The Market
5.1.2. Restraints On The Market
5.2. Global Casino Management Systems Forecast Market, 2021-2026F, 2031F, $ Billion
5.2.1. Drivers Of The Market
5.2.2. Restraints On the Market
6. Casino Management Systems Market Segmentation
6.1. Global Casino Management Systems Market, Segmentation By Component, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
- Hardware
- Software
6.2. Global Casino Management Systems Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
- Security And Surveillance
- Analytics
- Accounting And Cash Management
- Player Tracking
- Property Management
- Marketing And Promotions
- Others
6.3. Global Casino Management Systems Market, Segmentation By End User, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
- Small And Medium Casinos
- Large Casinos
7. Casino Management Systems Market Regional And Country Analysis
7.1. Global Casino Management Systems Market, Split By Region, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
7.2. Global Casino Management Systems Market, Split By Country, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
Companies Mentioned
- Advansys Limited
- Agilysys Inc.
- Aristocrat Technologies Australia Pty Ltd.
- Avigilon
- Bally Technologies Inc.
- Casinfo LLC
- Cyrun
- Dallmeier
- Honeywell International Inc.
- International Game Technology PLC.
- Konami Gaming Inc.
- Scientific Games Corporation
- Next Level Security Systems Inc.
- Novomatic
- NtechLab
- Amatic Industries GmbH
- Playtech
- CasinoFlex Systems
- RNGplay
- Delta Casino Systems
- Ensico
- TableTrac Inc.
- Winsystems

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ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025
ReferOn, a next-gen affiliate management platform, has officially been nominated for the “Acquisition & Retention Partner (Supplier)” category at SBC Lisbon 2025, cementing its position as a key partner for operators and affiliate teams.
This shortlisting highlights the platform’s rapid growth in 2025 due to its developments that address real problems affiliate managers face, a passionate product-minded team, and ambitious plans to empower users in the affiliate marketing industry.
ReferOn challenges legacy platforms by creating a simple and accessible system built for modern needs and placing affiliate marketing at the forefront of growth strategy. Key features such as full-cycle automation, customisable dashboards and reports in pivot-style format, instant postbacks, and real-time data visibility reduce chaos and bring clarity to operations, ultimately boosting performance. Additionally, powerful tools like the Sub-Affiliate System, No Bundling Model, and dynamic variables provide managers with increased control.
Vlad Bondarenko, ReferOn’s Head of Product, commented on the nomination, “Acquisition and retention aren’t just buzzwords to keep affiliates happy. They’re real benchmarks that help our users drive growth and scale. The ReferOn team has proudly built a platform that gives affiliate managers real control, clarity, and speed over their operations to help achieve their
goals. This nomination reflects our efforts and how far we’ve come regarding pushing the industry forward and challenging the status quo.”
The nomination for the “Acquisition & Retention Partner (Supplier)” category bolsters ReferOn’s roadmap and growth trajectory. Going forward, the team will continue to invest in impactful product developments and customer-facing services to become the leading platform for affiliate managers.
Key ReferOn members will be in attendance at the SBC Lisbon Awards 2025 ceremony on September 18 for a night celebrating excellence and innovation.
The post ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025 appeared first on European Gaming Industry News.
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Here We Go… Betway Scores announces Fabrizio Romano as their first global ambassador
Betway Scores, the popular live sports scoring app, has today announced that renowned Italian football journalist Fabrizio Romano has become their first global ambassador.
Famous for his unmatched reliability in football transfer news and his signature phrase “Here We Go”, Romano has built a vast and loyal following across social media, becoming one of the most trusted sources in the sport. With over 100 million followers worldwide, his influence spans the entire football community—from fans to players, clubs, and agents.
In his new role, Romano will regularly provide exclusive updates and insights around the biggest football stories, bringing Betway Scores users closer to the action through his expert commentary. His content will be featured in the app as well as on Betway Scores’ official channels.
Commenting on his appointment, Fabrizio Romano said:
“I’m excited to be joining Betway Scores as a global ambassador. I look forward to sharing the latest football news and updates. I’m ready to bring interesting insights to Betway Scores users throughout the year.”
A Betway Scores spokesperson, added:
“We’re thrilled to welcome Fabrizio as our first-ever global ambassador. His reputation for accurate information from the football world is second to none. He’ll bring tremendous value to our users.”
Romano’s partnership, facilitated by the team at Double Tap, marks another step in Betway Scores’ commitment to delivering real-time, data-driven content that enhances the football fan experience.
The post Here We Go… Betway Scores announces Fabrizio Romano as their first global ambassador appeared first on European Gaming Industry News.
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From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party
Mumbai turned into a gamer’s paradise as Red Bull hosted the first-ever Red Bull AFK Party – a one-of-a-kind celebration that brought together gaming, music, and culture in a way India has never seen before. Described by many as the coolest party for gamers, the night united the country’s top gaming creators, esports stars, and fans for an immersive, high-energy experience done the Red Bull way.
The party welcomed people the Red Bull way, with a real static Formula 1 car right at the entrance. Inside, the venue transformed into a playground for gamers: an adrenaline-pumping RC Racing Track hosted by Ocean Sharma, Red Bull Athlete V3nom’s Reflex Challenge to test reaction speeds, Retro Arcade Section with a life-sized PAC-MAN and Tetris arcade, while the Console Gaming Zone buzzed with intense matches in EA FC 25 and Street Fighter.
As the night wore on, the gaming gave way to a packed dance floor with sets from OG Shez and DJ Kaartl.
V3nom on Red Bull’s Push for Gaming in India
The Red Bull AFK put Red Bull’s gaming athletes at the heart of the experience, showing the brand’s commitment to growing the ecosystem. As V3nom summed it up:
“Red Bull is getting into gaming full-on, hosting a lot of events and bringing together top creators and gaming athletes at gatherings like Red Bull AFK. It’s a huge and positive step for the community. I’m really happy to see it, and I hope events like this continue because we have so much more to do for gaming in India, ensuring future generations can make the most of the opportunities ahead.”
When asked about his favorite part of the party, V3nom added: “I think my V3nom Reaction Challenge, because it combines a bit of fitness with reaction time, and tests your reflexes — which are essential for gaming.”
From Mumbai to Dubai – The Tetris Challenge
One activation that had everyone talking was the Tetris challenge, inspired by Red Bull Tetris. Here, players could stack their way up the leaderboard for a chance to represent India at the Red Bull Tetris World Finals in Dubai later this year — bringing a global competitive pathway right to the AFK floor.
Jonathan’s Championship Moment
Another highlight was the Street Fighter x BC One Dance-Off, a crossover where gaming skill met dancing. Four creators — Jonathan, Ocean, Sharkshe, and V3nom — each teamed up with a professional dancer for a two-part battle.
After Sharkshe edged past Ocean and Jonathan toppled V3nom in the semis, the grand finale saw Jonathan dominate in Street Fighter before his dance partner delivered a flawless routine to seal the win.
The post From Street Fighter Glory to a Global Tetris Path: Inside the First-Ever Red Bull AFK Party appeared first on European Gaming Industry News.
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