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British Esports Association Enters into Partnership with College of Esports

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British Esports Association has announced an exclusive Higher Education (HE) university-level partnership with the College of Esports.

The College of Esports is a world first university-level institution dedicated solely for university degrees in the business of esports.

The university degree portfolio will include Foundation, Undergraduate and Postgraduate levels and will be delivered at the College of Esports campus at the iconic Velodrome, Queen Elizabeth Olympic Park in London, with students starting in September/October 2022 for the start of the academic year 2022/2023.

For transparency, the British Esports Association has helped produce part of the degree and provided College of Esports with some guidance, but will not be teaching the courses.

Each university-level programme will focus on the global billion-dollar business of esports.

The student experience will centre on traditional academic subjects taught through the lens of an industry that many are so passionate about, supported by their unique TRI-Curriculum. This consists of the main degree courses plus two additional curricula to make students World-Ready, providing higher contact hours and a holistic 360 teaching approach.

This approach will ensure an exciting, cutting edge teaching model which fully prepares each student for a career within esports and other sectors.

The College of Esports is a boutique university-level institution, with student places to be limited, ensuring each student receives the maximum benefit from their studies and wider experiences.

All university-level provision has been designed in partnership with the British Esports Association to ensure that each programme is industry-ready, with input from the wider esports sector. A College Advisory Board populated by leading figures will provide guidance to the college and will be announced in due-course.

Each course will provide best-in-class academic teaching combined with leading knowledge and input from the esports sector, to provide students with long-term value, career flexibility and a holistic understanding of international business at both macro and micro levels.

It will cover the business of international esports, IP rights, management of players and talent, event management, sponsorship, logistics, marketing, business and more.

As well as training people to go into the industry, the College of Esports will also offer a business incubation unit to help students grow their ideas into their own businesses.

The British Esports Association will provide unique industry expertise, as well as enriching the learning materials of the degree content, in order to ensure relevance to the student and sector as a whole.

The British Esports Association also has a separate exclusive Further Education partnership with Pearson to offer Esports BTEC qualifications of which students can then progress smoothly from these BTEC courses onto the BEA accredited courses at the College of Esports.

The College of Esports facilities based within the Velodrome, home to many international sporting triumphs, will include new purpose-built classrooms, eateries, a library, social areas as well as state-of-the-art gaming spaces for students.

Professor Philip Wilson, founder and Chair of the College of Esports, stated: “We are delighted to have entered into this long-term exclusive higher education partnership. The knowledge, experience and expertise of the British Esports Association is a central pillar of our approach to ensure that the College of Esports is at the cutting edge of the industry for our students.”

“Our partnership will create the UK hub of esports business and provide additional legacy to the 2012 Olympic and Paralympic Games, as well as job creation and community support in the boroughs that we engage.”

British Esports Association chair Andy Payne OBE commented: “We’re delighted to have signed this exclusive university-level partnership with the College of Esports to help deliver esports business degrees and ensure a bright future for our exciting industry. Esports not only offers many exciting career opportunities, it also gives people essential transferable skills that can be applied to many other roles and industries.”

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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EGT Digital to reveal a captivating product display at FIJMA 2024

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After a series of numerous exhibitions that passed with great success, now EGT Digital is ready to fascinate the visitors of FIJMA as well. The iGaming provider will participate in the show together with EGT and both companies will present their novelties on stand C17-C19.

At visitors’ disposal will be the well-known instant games of EGT Digital, as well as its wide range of slot solutions, currently containing the jackpots Bell Link, Clover Chance, High Cash and Single Progressive Jackpot and more than 100 titles, which will demonstrate why they are players’ preferred choice in over 50 markets worldwide.

Among the main highlights in the casino portfolio will be the brand-new football game Burning Goals, part of the Clover Chance jackpot. On the eve of the European Championship, EGT Digital will give football lovers the opportunity to feel the atmosphere of a real match with just a click on their screen. The gaming thrill will reach new heights with the double chance feature, which provides players with even more opportunities of bringing home one of the big prizes.

EGT Digital’s in-house developed all-in-one betting platform X-Nave will also be on display to show how it can provide operators with a complete solution, through which they can build and maintain a successful iGaming business.

It includes 4 main modules: Sport product, Casino aggregator, CRM Engine and Payment Gateway. Each of them can be both part of the turnkey product or operate independently, as they allow integration with developments of third-party providers.

Tsvetomira Drumeva, Head of Sales at EGT Digital, commented: “Our games have already made their debut in Spain and we are delighted that their performance has been very good so far. FIJMA as one of the most authoritative exhibitions for Spain and the region will give us the opportunity to meet with many of the local operators and present to them our products in person. This will certainly increase our popularity and help us to close many more deals.”

The post EGT Digital to reveal a captivating product display at FIJMA 2024 appeared first on European Gaming Industry News.

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Esports media platform TalkEsport raises $1 million in pre-series A funding round

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TalkEsport, India’s leading esports media platform, announced today the successful closure of its pre-series A funding round, securing a significant investment of $1 million from Saswat Ventures. The substantial investment underscores TalkEsport’s robust growth trajectory and reaffirms its position as a pioneering force in the esports industry.

Founded in 2011, TalkEsport was set up with a vision to bring timely news and updates to gaming communities worldwide. As India’s oldest esports media platform, the company now caters to millions of gamers worldwide through its website and social media channels. TalkEsport plans to utilize the investment to scale up its core website while launching a highly interactive application for its audience and setting up a state-of-the-art production studio in Mumbai. Through it, the company will be launching exclusive content IPs focused on gaming and esports.

“We are delighted to welcome Saswat Ventures as our strategic partner,” exclaimed Deepak Ojha, Founder and CEO of TalkEsport. “Their belief in our vision and commitment to the esports ecosystem align seamlessly with our mission to redefine gaming experiences globally. With this investment, we will be scaling up our newsroom to cater to gaming communities worldwide while launching new content IPs targeted towards Indian and international audiences.”

Saswat Ventures, a family fund set up by Mr. BL Sharma, Principal, shares a vision of catapulting TalkEsport into a global phenomenon. Mr. Sharma has businesses across the country and expressed his confidence in TalkEsport’s potential to revolutionize esports media and connect with a vast audience of passionate gamers worldwide, “We believe in TalkEsport’s potential to become a global platform for esports enthusiasts worldwide.”

Trilochan Sharma, a seasoned expert in compliance matters, joins TalkEsport’s board as the Director of Compliance. His wealth of experience will ensure adherence to regulatory standards and bolster the company’s governance framework.

In addition to this pivotal investment, TalkEsport is proud to announce key developments that highlight its commitment to innovation and growth:

Production Studio in Mumbai

TalkEsport is excited to unveil its state-of-the-art production studio in Mumbai. This cutting-edge facility will serve as the epicenter for creating high-quality esports content, launching content IPs, live broadcasts, interviews, and immersive gaming experiences.

Pranav Nalawade, the Editor-in-chief of TalkEsport, said, “Our new era of esports coverage will begin not only with TalkEsport’s revolutionary approach in publishing news and covering esports events but also high-quality esports content courtesy of our new production studio. As one of the oldest esports media platforms, we have built an audience that relies on us for our history of trustworthy and reliable news. Now, we want to double up on this audience, reforming the way content around esports is consumed in India and abroad through podcasts, media, short-form content, and analytical stories – both in the form of video and text.”

Upcoming Mobile App Launch

Furthermore, TalkEsport is gearing up for the launch of its mobile application soon. This innovative app promises to redefine how gamers access news, engage with esports communities, and participate in live tournaments, all from the convenience of their mobile devices.

“Proceeds of the $1 million will be utilized in creating a robust team of gaming enthusiasts and expanding our global reach,” added Deepak. “This investment not only propels TalkEsport’s growth initiatives but also fuels our mission to provide unparalleled experiences for esports enthusiasts worldwide.”

Through its application, esports viewers will be able to get live coverage of esports tournaments, scores, and interviews. Additionally, they will be able to participate in community tournaments, thus providing an end-to-end immersive experience from the convenience of their mobile devices.

The media company continues to lead the charge in transforming the esports landscape, fostering community engagement, and pushing the boundaries of gaming innovation. The company’s dedication to excellence, coupled with strategic partnerships and visionary leadership, sets the stage for an exciting chapter in esports media.

The post Esports media platform TalkEsport raises $1 million in pre-series A funding round appeared first on European Gaming Industry News.

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Push Gaming releases a sugary sequel in Retro Sweets

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B2B gaming supplier Push Gaming returns to the nostalgic aesthetic of one of 2023’s biggest hits with its latest sequel, Retro Sweets.

Building from the success of Retro Tapes, the slot is again played across a 6×9 matrix but this time swaps audio cassettes with various tasty treats and instant win coins to represent its symbols in this cluster pay outing.

Wild candies make it easier to create winning clusters and also bring the game’s intuitive use of multipliers into play. For each successive win that a wild is a part of, its multiplier increases by 1x while multiplier symbols further increase win potential and provide a progression loop.

Elevating the gameplay further, Retro Sweets introduces the Instant Prize Multiplier which gives regular Instant Prize symbols the potential to form crazy winning clusters.

The now synonymous Cluster Links mechanic also benefits from the sweet collector feature, an augmented version of Retro Tapes’ Magnet mechanic, which gathers all non-clustered coins, symbols and wilds into the same part of the gameboard.

Providing increased player personalisation and amplified replayability, the Push Bet feature allows players to have one or two guaranteed wild candy symbols land on each spin with three needed to enter the bonus round.

Not only does this make entry to the bonus easier, but raises the potential of landing a greater number of wilds – more wilds mean more spins, opportunities to form connecting coins clusters and more maximum wins – continuing the Retro franchise’s synonymity with big prizes.

Retro Sweets blends nostalgic iconography and sound design with innovative mechanics that made the original title a multi-award winner. It follows other notable hits from the studio, including DJ Cat, Samuari’s Katana and Wild Swarm 2.

Senior Game Producer, Ihor Lozinskiy at Push Gaming, said: “Retro Sweets is a mouth-watering, mechanically rich title that amplifies the use of multipliers and offers more ways to win big. The evolved features are set to engage players and allow them to enjoy the slot in a variety of ways, tailored to their play style.

“We’re excited to be expanding upon the success of Retro Tapes and returning to the Cluster Link mechanic for one of our sweetest releases of the year.”

The post Push Gaming releases a sugary sequel in Retro Sweets appeared first on European Gaming Industry News.

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