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Faraday Protocol releases (XBox/PC/Switch/PS5) review

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Publisher Deck 13, who last year released the globally acclaimed RPG blockbuster CrossCode, delivers another genre breakthrough with a redefined and enhanced first-person puzzler & explorer with a mysterious backdrop story to intrigue. Faraday Protocol is an experience that is not to be missed. – Out Now! PS/XB/NSW –  $24.99/€24.99/£20.99 – PC Steam – $19.99/€19.99/£15.99.

Emergence  / Evolution

After a low profile soft launch and focused feedback from the gaming community, a number of major updates have been initiated in Faraday Protocol. With its unique and challenging gameplay, which adds that extra spark to ensuring it shines brightly, this game reemerges  on Microsoft Xbox, Steam PC, Nintendo Switch and Sony PlayStation 4 /5 with a triumphant boost of creativity.

Setting New Boundaries

This beautifully crafted first person puzzle journey conjures up intrigue, mystery, and a number of unsettling moments as you experience the atmospheric delights as an interstellar archaeologist who researches the abandoned space station OPIS and its enigmatic governing A.I. IRIS. Developed by the talented Italian developers, Red Koi Box, utilizing the Unreal Engine 4, they have crafted and designed methods unique to this game genre.

Brainy Stuff

All of the mechanics rotate around the Bia-Tool, an original object capable of absorbing and re-distributing specific types of energy. The simple mechanics  evolve over time and allow for increasingly complex and mind-bending puzzles.

Breaking New Ground

“Faraday Protocol moves from the traditional ways and follows rules and uses mechanics never used before, and will challenge the grey matter of the player to lateral and logical thinking. The unique puzzle elements combined with the linear game and story progression make this game enjoyable for almost everyone.”, Giacomo Sala, Red Koi Box.

The Story Unfolds and Scene setting – The Challenge Set in a sterile and futuristic world, you are soon thrust into an organic forest-like environment after leaving your spacecraft. In this strange unnerving environment the player will see three Ziggurats (pyramid buildings) and will be led into one, where your intuitive powers of logic and expertise will start. The first building looks clean, sterile and in very good condition, with strong tones of black and gold. Here the player will learn the basic mechanics, and will experiment with them until he will reach the top of Ziqqurat One. Outside night has now come, and more, new mechanics will be introduced. The next building will be decaying, and will comprise a combination of all the player has previously learned. He will then face two other environments, with different tones and feels, which will bring him to the end of the game. Throughout the game, the storyline will progressively grow, as in the beginning it is limited to pre-recorded messages, it will unfold into full conversations with multiple choices.

Features – Outside the Box

  • Multiple Solutions to succeed.

  • Hidden Collectables – Deviously Hidden

  • Immersive Soundtrack

  • Puzzle your way through a number of “Escape Room”- like puzzle rooms

  • Absorb and redistribute energy using the Bia-Tool

  • Unravel the mysteries of the abandoned space station OPIS

  • A unique blend of retrofuturism

Faraday Protocol – Its Essence – is a first person puzzler that will test your wits and intelligence. Use the Bia-Tool, an ancient pistol-like relic of an alien civilization, to solve puzzles by bending energy and manipulating enigmatic machinery. Explore the mysterious and abandoned space station OPIS and unravel the mysteries of its governing A.I. IRIS, which slumbers deep at the core of the station.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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GAMING’S CHEATING CRISIS REVEALED IN FULL BY PLAYSAFE ID

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– 80% of gamers encounter cheating in online games –

– Over half of gamers (55%) have either reduced or stopped spending on in-game purchases because of cheating

Four out of five gamers have faced cheating in online play, exposing a crisis that threatens the integrity of the global games industry. That’s the headline finding from new research by PlaySafe ID, the platform dedicated to keeping cheaters, bots, and predators out of video games. Based on a survey of more than 2,000 gamers in the UK and USA, the results are detailed in Gaming’s Cheating Crisis Report, a landmark whitepaper revealing the scale, impact, and risks of unchecked cheating.

The effects of this on gamers, and therefore for game studios alike are stark. The data reveals severe implications for studio revenue with 55% of gamers admitting to having either reduced or stopped spending on in-game purchases because of cheating. A further 42% of gamers said that they have considered quitting a game entirely because of cheaters. These numbers make one thing clear, cheating isn’t just a player experience issue; it’s a direct threat to revenue. Studios can no longer afford to overlook it.

The data clearly shows that the vast majority of gamers are ready for change. With 83% saying they would be more likely to play a game that promotes itself as cheater-free, more than just an empty promise players are willing to take actionable steps if studios get on board with 73% comfortable verifying their identity to ensure a cheater free experience. This desire for accountability extends beyond a single title, as 79% believe cheating penalties should apply across multiple games.

Andrew Wailes, Founder and CEO of PlaySafe ID, commented: “I hate cheating in video games, it’s a serious issue that undermines player trust and directly impacts developer revenues. From looking at our data it’s clear that gamers agree and that they are not only aware of the problem, but they’re ready to be part of the solution. Gamers are ready, the responsibility to address cheating now falls squarely on studios and developers with robust, effective and most importantly transparent measures.”

Key findings of Gaming’s Cheating Crisis Report:

  • Cheating is a problem: 80% of gamers encounter it in online games. Only 20% of gamers have never come across a cheater.
  • The hidden cost: cheating has a direct financial impact on the games industry, as 55% of gamers have either reduced or stopped spending on in-game purchases because of it.
  • Retention risks: 42% of gamers have considered quitting a game entirely because of cheaters.
  • Solutions and accountability: 83% would be more likely to play a game that is credibly promoted as being cheat-free. The gaming community is highly receptive to identity verification: 71% would be comfortable verifying their identity with an accredited verification company.

Given the deeply ingrained nature of cheating and its negative effects on players, the PlaySafe ID whitepaper explores opportunities for developers and publishers to retain players and protect revenue, highlighting the potential for fairer gaming environments. The whitepaper outlines current trends in player sentiment towards anti-cheat measures, including identity verification and cross-game penalties, which can be utilised to unlock the potential of a more accountability led gaming ecosystem. Gaming’s Cheating Crisis Report is available to download here.

 

The post GAMING’S CHEATING CRISIS REVEALED IN FULL BY PLAYSAFE ID appeared first on European Gaming Industry News.

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Newzoo x Tebex Report: How Gamers Are Spending in 2025

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How players pay is changing, and so is how much they spend.

Tebex, the leading payments solution for gaming reaching $1Bn in processed payments, is launching the first industry-wide look at payment trends in EU and NA with Newzoo on Tuesday, August 12 at 09:00 AM CEST.

Unlocking Games Revenue: Player Behavior and Payment Trends in the West”

Key Findings:

  • NA is the top spending region globally:

    • NA average: $324.9 per payer

    • EU average: $125.4 per payer

  • Motivations for spending differ by region:

    • NA has a desire for expression:

      • 34% of players spend to unlock exclusive content and 29% to personalize characters

    • EU has a value-driven behavior:

      • 28% of players citing special offers or good prices as their top reason to spend.

  • EU: DLC, microtransactions, and subscriptions account for nearly 50% of PC game revenue (and 1/3 of console game revenue)

  • NA: leads in Buy Now, Pay Later adoption with $80 ATV, tied with Crypto.

  • In LATAM, Africa, and APAC: local wallets  are becoming the go-to payment method

 

The post Newzoo x Tebex Report: How Gamers Are Spending in 2025 appeared first on European Gaming Industry News.

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Nazara Doubles Q1FY26 Revenues to ₹498.8 Cr; EBITDA Up 90% to ₹47.4 Cr and PAT Increases by 118% to ₹51.3 Cr

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Board approves stock split and 1:1 bonus issue

Nazara Technologies Limited (“Nazara”) posted a sharp growth in Q1FY26 with revenues of ₹498.8 crore (+99% YoY) and EBITDA of ₹47.4 crore (+90% YoY). The core gaming business achieved a 24.4% EBITDA margin, reflecting strong execution of its IP-led gaming strategy.

PAT in Q1FY26 was ₹51.3 crores, marking a 118% YoY increase and underlining the company’s continued ability to generate sustainable profits even as it invests for growth.

Growth was led by strong performances from Fusebox, Animal Jam, and Curve Games, supported by the company’s Centers of Excellence in User Acquisition and Analytics. “We are seeing early results from our sharpened focus on IP-led gaming and are reinvesting this momentum into expanding our IP portfolio and strengthening UA to drive sustained growth. We have also strengthened our leadership team with recent appointments bringing deep expertise in gaming,” said Nitish Mittersain, Joint MD & CEONazara Technologies Ltd.

The board also approved Sub-division of equity shares and issue of Bonus Shares as follows:

  1. Sub-division of 1 (One) equity share of face value of Rs. 4/- (Rupees Four) each fully paid-up into 2 (Two) equity shares of face value of Rs. 2/- (Rupees Two) each fully paid-up; and
  2. Issue of bonus equity shares in the ratio of 1:1 i.e., 1 (One) bonus equity share of Rs. 2/- (Rupees Two) each for every 1 (One) equity share of Rs. 2/- (Rupees Two) each fully paid-up.

 

The post Nazara Doubles Q1FY26 Revenues to ₹498.8 Cr; EBITDA Up 90% to ₹47.4 Cr and PAT Increases by 118% to ₹51.3 Cr appeared first on European Gaming Industry News.

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