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Red Bull secure hat-trick of wins in F1 Esports Series Pro Championship Event 2, and go level with Mercedes in the title race

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The 2021 F1 Esports Series Pro Championship presented by Aramco continued with three more nail-biting races as drivers took on an iconic trio circuits, Silverstone, Monza and Spa, in Event 2, with Red Bull taking wins in the each of the three rounds. Jarno Opmeer and Lucas Blakeley continued their strong starts with more impressive displays, and lead the Drivers’ Championship with 101 and 87 points respectively. Meanwhile, in the Teams’ Championship, the picture reflects real life as Mercedes and Red Bull lead the way, both on 140 points, and are well placed to get the lion’s share of the $750,000 prize pot.

One of last year’s leading title contenders Frede Rasmussen, secured his first win of the season – a first for Red Bull this year – with a brilliant performance at Silverstone, where he also started on pole. Rasmussen had the lead for the majority of the race, but had to wrestle it back from Mercedes’ Dani Moreno, who took P1 with just a few laps remaining, before the Red Bull driver regained the position going into the final corners. Lucas Blakeley continued his brilliant start to the season for Aston Martin with another podium finish in P3, despite a timing error that suggested he had crossed the line in second place ahead of Moreno.

Wednesday’s action continued with another thrilling encounter at Monza, as Marcel Kiefer made it an even better day for Red Bull with his first win of the season, showing why he cannot be counted out of this year’s title race. Kiefer and Rasmussen looked set to deliver a valuable 1-2 finish, before Opmeer, who started on pole, jumped into P2 on the penultimate lap – and things got even worse for Rasmussen as he was spun by Ferrari’s David Tonizza going into the first corner of the final lap, and fell down the order. Blakeley secured another podium finish after benefitting from time penalties that were given to Moreno for leaving the track, who finished in P3, and Tonizza for his collision with Rasmussen.

Rasmussen made it three wins out of three for Red Bull in Event 2 with a dominant drive and a tyre strategy that worked to perfection for him as he was victorious in Spa. In very wet conditions, Rasmussen, Opmeer and Kiefer were among those that chose to start on intermediate tyres and hope that they would last to the end of the race, which they certainly did. It looked like a 1-2 was on the cards for Red Bull, with Kiefer sitting behind Rasmussen going into the final lap, before he was overtaken, first by Opmeer, who secured another big points haul in his title quest, and then Tonizza, with the two former world champions finishing P2 and P3 respectively.

Event 3 will see the drivers race for the first time ever on the Portimão circuit, before battling it out at Zandvoort and the Circuit of the Americas, in a trio of undoubtedly action-packed races on 24-25 November.

Following Event 2, the official standings are as follows:

Driver standings

 

Team standings

 

Drivers are continuing to race remotely from their homes or team facilities, as they did in the 2020 season, but the hugely popular competition continues to broadcast from the Gfinity Esports Arena in London. Following the same Event format as recent campaigns, teams battle it out on the official F1 2021 video game, developed by Codemasters, with the live shows are streamed online via official channels of Formula 1 on Facebook, YouTube, Twitch and Huya, as well as broadcast on television via select international broadcast partners.

F1 Esports events have achieved over 40 million views across TV and digital, in the last 18 months, and this popularity led to a record number of people attempting to be a part of this year’s Pro Exhibition, with almost half a million taking part in qualification. Qualification for next year’s competition is now open through a challenge in the official F1 2021 video game, with the first event live until 31st October. If you would like to find out more information on how to take part in the F1 Esports Series and for more information on the Pro Championship presented by Aramco, visit www.f1esports.com.

Full race results:

Round 4 – Silverstone

Round 5 – Monza

 

Round 6 – Spa

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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OddsMatrix announces record performance numbers during 2024/25 football season

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OddsMatrix, EveryMatrix’s tier-1 turnkey sportsbook platform and odds feed service, has revealed significant year-on-year growth across its football product during the 2024/25 season, headlined by a rise in player prop betting.

Inclusive of all domestic global club football, major continental championships and international competitions, OddsMatrix delivered an average 2024/25 margin of 11.8%, a sharp increase on 2023/24 performance.

Overall turnover grew 28% season-on-season with volume of football bets placed on the platform surging 34% from 241.5 million in 2023/24 to 324.1 million in 2024/25 as the supplier continued to expand its client network and benefit from existing customer growth.

Demonstrating that behaviours are changing within the football betting community, the steepest season-on-season growth came in player prop betting. Dominated by the Shots on Target and Player to be Booked markets, player prop turnover grew 72% compared to 2023/24 with revenues from the betting type increasing 84% among OddsMatrix’s growing, global client base.

Fuelled by OddsMatrix’s recent integration partnership with Kero Sports and further development of its own in-house prop pricing models, player prop betting growth was further pronounced during the Champions League with shots betting accelerating 158% season-on-season while wagering on assists increased 149% during the 2024/25 continental championship.

The OddsMatrix numbers also point to sustained momentum for the well-established Bet Builder product. Firmly established as a sportsbook essential, the product continues to grow, alongside the award-winning sportsbook revealing a 127% season-on-season rise in Bet Builder turnover – driven by deeper in-house pricing integration.

Last week OddsMatrix was crowned sports betting supplier and sportsbook platform supplier of the year at the EGR B2B Awards 2025, alongside EveryMatrix picking up three major honours including top prize Full service platform of the year.

Tor Skeie, CEO, OddsMatrix, said: “It’s been another memorable club football season, with standout moments from PSG, Liverpool and Napoli. At OddsMatrix, we’re proud to have achieved exceptional year-on-year growth across our core football product metrics. 

“In the last 12 months, not only have we rolled out a new proprietary horse racing solution, we’ve worked hard to enhance our football product with broader event coverage, increased in-house pricing, extended market uptime, enriched content, faster settlement, and smarter risk management – demonstrating our continued commitment to strengthening the core of our sportsbook offering. 

“These enhancements were instrumental in securing turnkey sportsbook partnerships with several ambitious operators during the 2024/25 season and we look forward to building on this momentum with more innovative product developments lined up for the new 2025/26 campaign.” 

The post OddsMatrix announces record performance numbers during 2024/25 football season appeared first on European Gaming Industry News.

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QTech Games quick to integrate fresh-faced content from Kitsune Studios

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Emerging-markets leader expands its content offering with new games from emerging studio from Hacksaw’s OpenRGS production line

QTech Games, the leading game aggregator for emerging markets, has continued to build the strong momentum in its pipeline, thanks to its latest deal with rising-star supplier, Kitsune Studios, part of the bold OpenRGS studio initiative from Hacksaw Gaming.

Integrating content from such an innovative and well-credentialed studio, founded on Hacksaw’s heritage and expertise, adds yet more creative muscle to QTech Games’ burgeoning platform, which is taking the widest range of online games to emerging territories with established names, such as Playtech and Aviatrix, sitting alongside the industry’s most exciting up-and-coming providers.

The games made available to its partners via the deal include Kitsune’s foundational title, The Library, and its hotly anticipated latest release, Club Cabana.

Kitsune Studios’ designs are premised on play-now vertical screens for optimized gameplay on the go. And while its gaming suite neatly aligns with any device (smartphone, tablet and desktop) it remains mobile-first, a cornerstone of QTech’s proprietary technical platform, affording games providers and operators one of the fastest integration available. Through this aggregation-leading platform, which has sealed its definitive status as a global gaming one-stop shop, clients enjoy the best performance and customer support available, localised to every region across both developing and more mature markets.

The deal organically broadens Manchester-based Kitsune Studios’ international footprint, unlocking untapped jurisdictions for diversified growth from Asia to Africa and Eastern Europe to Latin America, where Kitsune Studios is looking to make a big impression over the coming 12 months.

Philip Doftvik, QTech Games’ CEO, said: “We’re committed to rolling out high-calibre content that drives revenue for our partners. And this deal with Kitsune Studios both extends our impressive sequential pipeline for 2025, and also demonstrates that our diverse portfolio draws from a deep well of established stars and emerging forces in slots provision. We can’t wait to watch how these games perform across a spread of new markets for Kitsune.”

Phillip Douglas, CEO & Founder of Kitsune Studios, added: “At Kitsune, we’re all about pushing what slot games can be — creating immersive experiences that feel fresh, bold, and full of personality. Partnering with QTech gives us an exciting opportunity to share that vision with new players in emerging markets.

“Their smart tech and distribution reach mean our games will land in front of the right audiences — and that’s huge for a growing studio like ours. We’re excited to see how players respond as we continue telling stories and breaking a few rules along the way.”

The post QTech Games quick to integrate fresh-faced content from Kitsune Studios appeared first on European Gaming Industry News.

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Stats Perform Named Live Streaming Supplier of the Year at EGR B2B Awards 2025

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Stats Perform has been named Live Streaming Supplier of the Year at the EGR B2B Awards 2025, in recognition of the strength, innovation, and global scale of its Bet LiveStreams platform for licensed sportsbook apps, websites and retail betting venues.

Bet LiveStreams, first launched as ‘Watch&Bet’ in 2005, now delivers more than 40,000 exclusive low-latency live events each year, across 15 sports. Football, the world’s largest betting sport, accounts for more than 15,000 matches, with rights including LaLiga, CONCACAF, English Football League and top domestic leagues and cups across Europe, South America, and APAC. Other sports include tennis, basketball, volleyball, darts, badminton, rugby and cricket.

Judges noted that Stats Perform’s Bet LiveStreams is unique because of its extensive year-long, round-the-clock coverage and high performance. In 2024, the platform securely delivered billions of live video sessions to hundreds of licensed global sportsbooks such as bet365, Betano, Superbet, Betfair, FanDuel and many more.

They also praised its interactive, built-for-betting features like betslip integration, instant highlights, and in-stream contextual stats (also known as Opta Interactive Overlays) that have made the watching and betting experience more engaging for bettors.

“Our focus with Bet LiveStreams has been to make live streams easy to watch and bettable, whoever is playing,” said Mike Perez, Chief Operating Officer at Stats Perform. “The features give bettors more entertainment from every stream, whether it’s a headline fixture like Tottenham v Liverpool in the Carabao Cup, or a six-goal thriller in South America that might otherwise have been overlooked. We’re delighted our efforts have been recognised with this award.”

The judging panel pointed to three standout recent Bet LiveStreams innovations:

  • Opta Interactive Overlays: Live game and player stats and odds available directly in-stream, with bets added to the slip in one click
  • Instant Highlights: Key moments can be replayed during the game to help bettors quickly catch up on relevant action, such as the moment their bet won, or see action they missed in other live games, with multi-game playlists across competitions
  • Live Match Gallery: Easier discovery of concurrent events, helping bettors follow more matches and sports at the same time

Adoption of these features has been fast and operators have reported a 7x increase in interactions per session, longer watch times and more in-play bets placed.

“This award is a reflection of how far streaming can go when it’s built for betting, not just viewing. We’re excited to continue to integrate our Opta data and AI into the experience to make the future of streaming on sportsbooks more engaging, intuitive and bettable,” added Perez.

The post Stats Perform Named Live Streaming Supplier of the Year at EGR B2B Awards 2025 appeared first on European Gaming Industry News.

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