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Full team line-ups and event details announced for 2021 F1® Esports Series Pro Championship presented by Aramco

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Ahead of the highly anticipated 2021 F1® Esports Series Pro Championship presented by Aramco, which begins next month, the full driver line-ups and event details were announced in Wednesday’s Preview Show, as teams’ get set to battle it out once again for a piece of the huge $750,000 prize pot – one of the biggest in Esports.

F1® Esports Series’ flagship competition continues to exceed expectation and shatter records along the way with last year’s Pro Series, as it was then called, achieving 10.6m views across TV & digital, as well as a record 291m social impressions and 23.8m video views throughout the campaign. The ever-rising popularity of the competition was even more evident as nearly half a million people attempted to qualify for this year’s championship, an increase of 108% from 2020.

As per the 2020 competition, due to COVID-19 travel restrictions, drivers will continue to race from team factories or bespoke Esports facilities, or their own homes, whilst broadcasts will be filmed from the Gfinity Arena in London. Drivers will compete on the official F1® 2021 video game, developed by Codemasters and EA.

Aramco return as the presenting partner of the Pro Championship for a second year, and long-term partners DHL and Fanatec also continue to be a key part of the F1® Esports Series. Fanatec will supply hardware to all drivers for this year’s campaign, as it had done since 2018, while three new drivers will compete in the 2021 season after qualifying through the DHL Time-Trial qualification route, including prominent sim-racer Sebastian Job, who joins Alpha Tauri.

 

HUGE MOVES ACROSS THE GRID

Since last year’s Championship wrapped up in December, there have been a number of high-profile moves around the grid as two world champions switched allegiances in the off-season. Reigning champion Jarno Opmeer, who secured his first title with Alfa Romeo, has joined Mercedes, filling the spot left by Brendon Leigh. Two-time world champion Leigh, who has been recruited by the FDA, joins the only other drivers champion, David Tonizza.

Reigning teams’ champions Red Bull have retained duo Marcel Kiefer and Frederik Rasmussen, who will both be in contention for a shot at this year’s individual honour, whilst Opmeer’s teammate Dani Bereznay, who helped Alfa Romeo to a second-place finish in the teams’ championship has joined McLaren as they prepare for the new season with a completely new three-driver roster, with last year’s ‘Rookie of the Year’ Dani Moreno also heading to Mercedes.

There will be ten new drivers on this year’s driver line-up, with a third of the grid having been scouted through this year’s Pro Exhibition after qualifying via one of F1® Esports Series’ qualification routes.

Team

Number

Driver

Nationality

D.O.B

Alfa Romeo Racing ORLEN F1 Esports

30

Simon Weigang

German

28/10/1997

38

Filip Prešnajder

Slovakian

27/11/2002

73

Thijmen Schütte

Dutch

25/08/2004

Scuderia AlphaTauri Esports Team

51

Joni Törmälä

Finnish

15/08/1996

13

Sebastian Job

British

22/03/2000

28

Dario Iemmulo

Italian

28/01/2003

Alpine Esports Team

40

Nicolas Longuet

French

06/08/2002

8

Fabrizio Donoso

Chilean

19/06/1999

80

Patrik Sipos

Hungarian

30/04/2003

Aston Martin Cognizant Esports Team

88

Lucas Blakely

British

15/07/2001

92

Daniele Haddad

Italian

12/08/1992

79

Shanaka Clay

British

04/02/1999

FDA Esports Team

95

David Tonizza

Italian

14/01/2002

72

Brendon Leigh

British

07/08/1999

29

Domenico Lovece

Italian

29/06/2001

Uralkali Haas F1 Team Esports

2

Cedric Thomé

German

26/02/1998

15

Samuel Libeert

French

12/11/1992

48

Matthjs van Erven

Dutch

03/03/2003

McLaren Shadow

12

Daniel Bereznay

Hungarian

28/05/2000

20

Bardia Boroumand

Iranian

17/04/2003

52

Josh Idowu

British

10/02/2003

Mercedes-AMG Petronas Esports Team

34

Jarno Opmeer

Dutch

11/04/2000

26

Dani Moreno

Spanish

09/01/2001

94

Bono Huis

Dutch

04/12/1994

Red Bull Racing Esports

24

Marcel Kiefer

German

24/08/1998

19

Frederik Rasmussen

Danish

18/06/2000

59

Liam Parnell

German

05/09/2002

Williams Esports

21

Álvaro Carretón

Spanish

21/07/2001

53

Michael Romanidis

Greek

07/09/2003

23

Alessio Di Capua

Italian

10/04/2002

TWO CIRCUIT DEBUTS, AND OLD FAVOURITES RETURN

This year’s campaign, the fifth season of the competition, will begin on Wednesday 13 October with the first two races of Event 1, as drivers’ replicate the 2021 FIA Formula One World Championship by starting off at the Bahrain International Circuit. Whilst the real-world F1® drivers couldn’t travel to China this year, the Shanghai International Circuit will be brought to life virtually, before the always popular Red Bull Ring rounds off the season-opening Event on the following day.

While most of the chosen venues remain the same as last year, including Zandvoort where F1® returned earlier this month, there are three new tracks for drivers to get to grips with this season. The ‘rollercoaster’ in Portimão makes its debut in the Pro Championships, as does Imola, whilst the Circuit of the Americas returns to the calendar. As has been the case for the past two campaigns, the season finale will see competitors battle it out at Interlagos.

Event #

Date

Round #

Circuit

Event 1

13-14 October

Round 1

Sakhir, Bahrain

Round 2

Shanghai, China

Round 3

Spielberg, Austria

Event 2

27-28 October

Round 4

Silverstone, Great Britain

Round 5

Monza, Italy

Round 6

Spa, Belgium

Event 3

24-25 November

Round 7

Portimão, Portugal

Round 8

Zandvoort, Netherlands

Round 9

Austin, USA

Event 4

15-16 December

Round 10

Imola, Italy

Round 11

Mexico City, Mexico

Round 12

Interlagos, Brazil

 

EIGHT LIVE SHOWS ACROSS THE SEASON

F1® Esports fans will be happy to hear that following the increased coverage of last year’s Pro Series, the format will remain the same for 2021, where there will be live racing on Wednesday and Thursday of each Event week, as well as livestreamed qualifying sessions on both days. The Pro Championship will be broadcast on the official F1® social channels (Facebook, YouTube, Twitch and Huya), as well as select TV broadcast partners.

Ben Pincus, Director of Commercial Partnerships at Formula 1®, said:

“There’s huge excitement building ahead of the new season of the F1 Esports Series Pro Championship, and we can’t wait to get started, and with so many big moves around the grid, this year’s title really is anyone’s for the taking! As always, we want to thank our partners Aramco, DHL and Fanatec for their continued support which enables us to bring elite sim-racing to fans around the world.”

Paul Jeal, F1 Senior Franchise Director at Codemasters, said:

“The 2021 F1 Esports Series Pro Championship promises to be the most exciting and unpredictable season to date. There have been some exciting driver moves with former double F1 Esports Champion Brendon Leigh joining another ex-champion David Tonizza at Ferrari, and our current F1 Esports Champion Jarno Opmeer moving to Mercedes. We also welcome new exciting talent from the Challengers, and it will be fascinating to see how Alessio Di Capua and Josh Idowu compete on the biggest stage. On behalf of the F1 team at Codemasters and all our players worldwide, good luck to the 2021 drivers. Let the racing begin.”

John Clarke, CEO at Gfinity, said:

“Anticipation is building for the new season of the F1 Esports Series Pro Championship presented by Aramco. It has become a must watch competition for both existing, and an ever-growing army of new, virtual racing fans. The bar is raised each year with new talent emerging and spectacular racing. The Gfinity production team will also be raising the bar with more storytelling and high-octane coverage of the races. It’s time to sit back and enjoy the show!”

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Allwyn announces €2.15bn syndicated credit facility and refinancing of existing syndicated credit facility

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Allwyn International AG announced that it has entered into a new €2.15 billion Senior Facilities Agreement with a syndicate of international banks.

Lenders under the Senior Facilities Agreement have committed to provide funding to Allwyn in an aggregate amount of €2.15 billion, comprised of €400 million of amortising term loans, €900 million of bullet term loans, a €350 million multi-currency revolving credit facility and a €500 million delayed drawdown term loan. All the facilities have a five-year maturity. Allwyn will use the proceeds to refinance its existing €1.7 billion syndicated bank facility (of which, €1.2 billion is currently drawn), to support its growth plans, and for general corporate purposes.

The margin on key facilities is 150 bps lower than the margin on the refinanced facility.

The liabilities under the Senior Facilities Agreement will rank pari passu with the existing debt of Allwyn International AG and Allwyn Entertainment Financing (UK) plc, under the existing intercreditor agreement.

Kenneth Morton, Allwyn CFO, commented: “I’m delighted with the level of interest that the transaction received, with the majority of existing banks upsizing their commitments and a further increase in the number of banks in our banking group.

This syndication reflects the strength of our credit and confidence in our strategy.

Our broad and diversified access to capital markets continues to allow us to achieve highly attractive pricing and terms across instruments and currencies.

Following the successful repricing of our USD Term Loan B and debut EUR Term Loan B issuance earlier this year, this transaction is another step forward in our proactive management of our capital structure, reducing our interest costs and further extending our maturity profile.“

The post Allwyn announces €2.15bn syndicated credit facility and refinancing of existing syndicated credit facility appeared first on European Gaming Industry News.

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Spinomenal releases Demi Gods VI Hold & Hit

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Leading iGaming content provider Spinomenal has rolled out the latest addition to its iconic Demi Gods Series: Demi Gods VI Hold & Hit.

In this new release, players are transported to a mystical realm surrounded by ominous mountains and swirling mists. The adventure unfolds within a 5×3 reel frame, where electric anticipation crackles around each spin. Atlas, Selene, Helios, and Hera are once again the main protagonists on a mission through ancient Greece in the hunt for glory. A pulsating soundtrack helps create an electric atmosphere on the reels.

Three or four Wild symbols only pay out when followed by Free Spins or a Bonus symbol. A divine shield represents the Wild symbol which counts for any symbol except for Free Spins and Bonus symbols. Three Scatter Free Spins symbols trigger the Free Spins game. During the base game, Scatter Free Spins symbols can only be found on reels 1, 3, and 5. Three Scattered symbols will reward players three Free Spins and multiply the total bet by three.

Once Free Spins are underway, any symbol can become a Colossus symbol (3×3), expanding over the centre of the slot across reels 2 to 4. Any Scattered symbol (Bonus or Free Spins) will only land as a Colossus symbol and initiate the feature. A Free Spins colossus symbol will provide players with three extra Free Spins and pay x3 the total bet.

The Hold & Hit adds another dynamic element to the game. A minimum of six Scatter bonus symbols will initiate the Bonus game, where the symbols that triggered the feature remain in place. Players start with three spins and once the empty spots are filled or when the spin counter hits zero, the game will end.

Every spin has the potential to fill the final empty slots and give players prizes ranging from x1 – x10 multiplier of the total bet. The Mini Jackpot – pays x25 total bet, Major Jackpot – pays x50 total bet and the Mega Jackpot – pays x250 total bet. The spin counter will reset with a win and players who manage to cover all 15 spots will unwrap the Grand Jackpot and a prize of x5000 the total bet.

Spinomenal CO-CEO, Omer Henya commented: “Demi Gods VI: Hold & Hit lifts our legendary series to new heights with its dynamic features and compelling gameplay. Introducing the Hold & Hit feature makes this a game worthy of the gods — and our players.”

The post Spinomenal releases Demi Gods VI Hold & Hit appeared first on European Gaming Industry News.

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The anatomy of a high-performing iGaming platform: a guide from Slotegrator

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Slotegrator, a gambling solutions provider and game aggregator, has released new downloadable material about the key components of a successful online casino platform. The guide includes practical checklists to help beginners set up platforms from scratch and experts enhance their projects.

In the iGaming industry, a project’s long-term success depends on the power and versatility of its platform. But that platform can’t be based on any old software; just like how you can’t have a car without four wheels and an engine, there are vital components to an online casino platform.

So what are they?

Let’s start with first impressions. The frontend is the “face” of a platform. Almost 75% of players judge a gambling website based on its appearance, and 88% of users won’t return after a negative experience.

Key frontend elements include:

  • Branding (visitors should understand the idea from the first glance)
  • Navigation (everything should be simple and easy to find)
  • Transparency (players must have easy access to relevant information)
  • Localization (adoption of language, currency and cultural norms).

If the frontend is the face, the backend is the brain. It should contain all the tools for successful online casino management. A quality backend should give the operator total, real-time monitoring and control over every aspect of a business — payment processing, regulatory compliance, game statistics, player data, retention strategies, analytics, compliance, player support, and everything else.

New operators often find themselves trying to choose whether to build such a platform in-house or to outsource the job. Slotegrator’s report carefully weighs the pros and cons of each option and reaches a clear conclusion: in-house development might save a little money in the short term, but it’ll cost much more in the long run.

“We created this guide to help operators to understand what truly belongs in a successful iGaming platform. An engaging frontend and a powerful backend are essential tools for attracting and retaining players. The guide is a valuable resource for evaluating a platform’s strengths and weaknesses and building a clear promotion strategy”, says Svetlana Kirichenko, Head of Marketing at Slotegrator.

Slotegrator’s guide also includes several key checklists:

  1. Essential frontend functions
  2. Key backend features
  3. Necessary modules for platform architecture (featuring a real example of Slotegrator’s turnkey online casino platform.

Download the guide via the link.

ABOUT THE COMPANY

Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.

The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.

The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.

Slotegrator also provides consulting services in gambling license acquisition and business incorporation.

The post The anatomy of a high-performing iGaming platform: a guide from Slotegrator appeared first on European Gaming Industry News.

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