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Global Gambling Market Report 2021-2025 Featuring International Games Technology Plc., Flutter Entertainment, Scientific Games Corporation and Galaxy Entertainment Group
The “Global Gambling Market: Size, Trends & Forecasts with Impact Analysis of COVID-19 (2021-2025 Edition)” report has been added to ResearchAndMarkets.com’s offering.
This report provides an in-depth analysis of the global gambling market followed by analysis of its segments in terms of value. The report also consists of analysis of gambling market by value in regions such as Americas and Europe. The gambling markets of Italy, UK and France have been analyzed under the Europe region.
Under competitive landscape, different players in the gambling market have been compared on the basis of revenue generated and market capitalization.
The report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the overall global gambling market has also been forecasted for the period 2021-2025 taking into consideration the previous growth patterns, the growth drivers and the current and future trends.
The market observed moderate impact due to COVID-19 pandemic. Although, the global gambling market is forecasted to showcase positive growth through the forecast period (2021-2025). The market growth is estimated to supported by various growth drivers such as increasing spending capability, legalization of gambling in countries such as US, rising penetration of smart devices, hike in internet penetration, and overall increase in global population especially within those lying in between the ages of 20-64 years.
The market is also confronted by some challenges such as the negative perceptions surrounding the gambling market and lack of internet connectivity in developing countries. Emergence of bitcoins, growing number of mergers and acquisitions (M&A), use of augmented reality to enhance gaming experience and cloud gaming are some of the major trends existing in the market.
International Games Technology Plc., Flutter Entertainment, Scientific Games Corporation and Galaxy Entertainment Group are some of the key players operating in the global gambling market whose company profiling has been done in the report. In this segment of the report, business overview, financial overview and the business strategies of the companies are provided.
Key Topics Covered:
1. Executive Summary
2. Introduction
2.1 Gambling Industry: An Overview
2.2 Regulations on Gambling: An Overview
2.3 Gambling Market Segments
2.3.1 On the Basis of Product Type
2.3.2 On the Basis of Platform Type
3. Global Market Sizing
3.1 Global Gambling Market: An Analysis
3.1.1 Global Gambling Market by Value
3.2 Global Gambling Market: Product Type Analysis
3.2.1 Global Gambling Market by Product Type (Casino, Lotteries, Gambling Machine, Betting and Others)
3.2.2 Global Casino Gambling Market by Value
3.2.3 Global Lotteries Gambling Market by Value
3.2.4 Global Gambling Machine Market by Value
3.2.5 Global Betting Market by Value
3.3 Global Gambling Market: Platform Type Analysis
3.3.1 Global Gambling Market by Platform Type (Landbased, Computer and Mobile)
3.3.2 Global Landbased Gambling Market by Value
3.3.3 Global Computer Gambling Market by Value
3.3.4 Global Mobile Gambling Market by Value
4. Regional Analysis
4.1 America Gambling Market: An Analysis
4.1.1 America Gambling Market by Value
4.2 America Gambling Market: Product Type Analysis
4.2.1 America Gambling Market by Product Type (Casino, Lotteries and Others)
4.2.2 America Casino Gambling Market by Value
4.2.3 America Lotteries Gambling Market by Value
4.3 America Gambling Market: Platform Type Analysis
4.4 Europe Gambling Market: An Analysis
4.5 Italy Gambling Market: An Analysis
4.6 UK Gambling Market: An Analysis
4.7 France Gambling Market: An Analysis
5. COVID-19
5.1 Impact of COVID-19
5.2 Response of Market Players after Spread of Pandemic
5.3 Regional Impact of COVID-19
6. Market Dynamics
6.1 Growth Drivers
6.1.1 Improving Spending Capability Globally
6.1.2 Legalization of Gambling
6.1.3 Budding Internet Penetration
6.1.4 Hiking Penetration of Smart Devices
6.1.5 Growing Global Population
6.2 Challenges
6.2.1 Lack of Internet Connectivity in Developing Countries
6.2.2 Negative Perceptions on Gambling
6.3 Market Trends
6.3.1 Potential of Augment Reality (AR) Technology in Online Gambling
6.3.2 Emergence of Bitcoin Gambling
6.3.3 Cloud Gaming
7. Competitive Landscape
7.1 Global Gambling Market Players: A Financial Comparison
8. Company Profiles
8.1 Business Overview
8.2 Financial Overview
8.3 Business Strategy
- International Games Technology Plc.
- Flutter Entertainment
- Scientific Games Corporation
- Galaxy Entertainment Group
Latest News
Meridianbet Doubles Down on Belgium: New Casino License Unlocks €455m Market Segment
Editor’s Take
Why this matters: This is a classic “Cross-Sell” play. Meridianbet has already spent seven years building a sports betting database in Belgium. By securing this B+ license, they can now monetize those same users with higher-margin casino products (slots, table games) without needing to acquire new traffic from scratch. With the Belgian casino sector growing at 20% year-over-year, this is a significant revenue unlock for the GMGI portfolio.
The Full Story
Meridianbet, the sports betting and gaming operator owned by Golden Matrix Group Inc. (NASDAQ: GMGI), has successfully expanded its regulatory footprint in Europe by securing a B+ online gaming license in Belgium.
The new license (B+ 4016) authorizes the company to launch a comprehensive online casino platform—featuring slots, table games, and automated live games—starting in January 2026. This move significantly broadens the operator’s capabilities in the country, complementing its existing sports betting operations which have been active in the Belgian market for seven years.
Targeting the Largest Market Segment The strategic rationale behind the license is clear: Casino is now the dominant force in Belgian gambling. According to the Belgian Gaming Commission, the online casino vertical generated €455 million in Gross Gaming Revenue (GGR) in 2023, representing a 20.2% year-over-year increase.
By entering this vertical, Meridianbet gains access to the largest and fastest-growing segment of a market that generated a total of €944.6 million last year.
Tech-First Entry Meridianbet plans to deploy its proprietary AI Casino Recommender technology for the Belgian launch. This system analyzes player behavior and preferences in real-time to deliver personalized game suggestions, a crucial differentiator in a highly concentrated market where just ten operators account for 94% of all online wagers.
Regulatory Context Belgium is known for having one of Europe’s strictest regulatory frameworks, characterized by rigorous compliance standards and player protection protocols. Securing this license validates Meridianbet’s operational standards and deepens its foothold in a “mature” market that is notoriously difficult for new entrants to penetrate.
The post Meridianbet Doubles Down on Belgium: New Casino License Unlocks €455m Market Segment appeared first on Gaming and Gambling Industry Newsroom.
Latest News
LinkDataMedia Drops ‘Startup’ Look with Major 5th Anniversary Rebrand
Editor’s Take
Why this matters: In the iGaming affiliate space, the five-year mark is a critical survival threshold. Many media startups fade away before reaching it. LinkDataMedia’s decision to rebrand now is a classic “graduation” signal. By shedding their startup skin for a more corporate, “blue-chip” aesthetic (the stability-focused blue triangle), they are telling operators and partners that they are no longer just an affiliate project, but a stable infrastructure partner ready for larger commercial deals.
The Full Story
LinkDataMedia, the parent company behind the popular affiliate portal Gamblers Connect, has announced a comprehensive corporate rebrand to coincide with its fifth anniversary.
The overhaul includes a completely refreshed brand identity, a redesigned logo, and a fully revamped website, all of which are now live. The move is described by the company not as a mere cosmetic update, but as a strategic pivot designed to distance the business from its “startup roots” and reflect its current status as an established player in the competitive iGaming media landscape.
Visualizing Maturity The new visual language features a modernized blue triangular logo, a shape chosen to represent “stability and forward momentum.” The digital user experience has also been streamlined, offering partners a cleaner interface that aligns better with the company’s matured operational capabilities.
Management Commentary Gjorgje Ristikj, Founder and CEO of LinkDataMedia, commented on the significance of hitting the half-decade milestone in such a volatile industry:
“Surviving the first five years in business takes more than luck. It takes belief, resilience, and the right people around you. This milestone, and the rebrand, reflect exactly that.”
Implementation The new branding has already been deployed across the main corporate website and is currently being rolled out across LinkDataMedia’s social media channels and internal communication platforms. As the company enters its sixth year, the refreshed identity aims to set the stage for a new phase of expansion and innovation.
The post LinkDataMedia Drops ‘Startup’ Look with Major 5th Anniversary Rebrand appeared first on Gaming and Gambling Industry Newsroom.
Latest News
Win Systems to Debut New ‘Gold Club Colors’ and WIGOS Upgrades at ICE Barcelona
Editor’s Take
Why this matters: As ICE makes its historic move to Barcelona, established tech providers like Win Systems are under pressure to bring their “A-game” to the larger venue. The focus here isn’t just on cabinets; it’s the ecosystem. By highlighting WIGOS (their CMS) alongside WIN PAY, Win Systems is positioning itself as an infrastructure partner, not just a hardware supplier. The debut of the Gold Club Colors roulette specifically targets the growing demand for visually customizable electronic table games (ETGs).
The Full Story
Win Systems, the global provider of technology for the gaming and entertainment industry, has confirmed its product roadmap for ICE Barcelona 2026, the sector’s most significant international event taking place from January 19 to 21.
Exhibiting at Stand 3M30 at the Fira Barcelona Gran Via, the company will leverage the new venue to showcase a broad portfolio designed to cover the entire casino floor—from management systems to the gaming floor itself.
Systems and Fintech At the core of the showcase is WIGOS, the company’s flagship Casino Management System (CMS). WIGOS is widely recognized for connecting thousands of machines across multiple countries, and the Barcelona display will focus on advanced tools that streamline daily operations and optimize player retention.
Complementing the CMS, Win Systems will present WIN PAY, its secure transaction platform. As cashless and seamless payment solutions become standard requirements for operators, WIN PAY offers the necessary efficiency and security controls for modern gaming environments.
Hardware: Roulette and Slots On the hardware side, Win Systems is refreshing its electronic table game offering with the new Gold Club Colors electronic roulette. The Gold Club line has long been a staple in the company’s portfolio, known for its compact footprint and reliability; the “Colors” iteration promises to maximize visual impact on the floor.
Alongside the roulette, the company will display its latest slot hardware, including the Sublime and Rhapsody cabinets. These units are designed to house the company’s extensive game library, which has been adapted to suit diverse market profiles from Europe to Latin America.
Strategic Goals Win Systems aims to use the three-day event to reinforce its 30-year legacy in the industry. The company described its participation as a commitment to “continuous innovation,” inviting operators and regulators to explore how their integrated solutions can improve in-room performance.
The post Win Systems to Debut New ‘Gold Club Colors’ and WIGOS Upgrades at ICE Barcelona appeared first on Gaming and Gambling Industry Newsroom.
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