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THIS gaming genre is gaining the most popularity in 2021!

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As the video game industry shows no signs of slowing down, there are limitless opportunities for the blending, or creation, of new genres each year. Among the multiple gaming genres available, some manage to remain popular, whereas others start to fade away.
Interested in this, TopRatedCasinos.ie wanted to discover which gaming genre has become the most popular in 2021. They did this by scraping Steam to find the 15 most popular games under each gaming genre. They then utilised the Twitch Tracker tool to analyse the peak Twitch concurrent viewers in April 2020 and April 2021 which allowed them to measure the percentage increase for each genre.
Key Points
- The Action RPG games genre shows the biggest increase in popularity in 2021.
- Real-Time Strategy games come second on the list, with 63,215 more Twitch viewers than April last year.
- Fighting & Martial Arts games are third with 383% more viewership.
- Remarkably, Grand Theft Auto V is the game with the biggest increase in popularity from 2020 with 883,000 more viewers this April.
Gaming genres with the biggest increase in popularity in 2021
|
Rank |
Gaming genre |
2020 peak April Twitch viewers |
2021 peak April Twitch viewers |
Difference in viewership |
Percentage increase (%) |
|
1 |
Action RPG |
36,896 |
336,983 |
+300,087 |
+813% |
|
2 |
Real-Time Strategy |
13,136 |
76,351 |
+63,215 |
+481% |
|
3 |
Fighting & Martial Arts |
53,006 |
255,760 |
+202,754 |
+383% |
|
4 |
Puzzle |
88,104 |
386,571 |
+298,467 |
+339% |
|
5 |
Platform & Runner |
136,551 |
596,298 |
+459,747 |
+337% |
|
6 |
Casual |
71,814 |
307,391 |
+235,577 |
+328% |
|
7 |
Life & Immersive |
52,368 |
193,171 |
+140,803 |
+269% |
|
8 |
Third-Person Shooter |
379,059 |
1,276,548 |
+897,489 |
+237% |
|
9 |
Team Sports |
21,198 |
62,697 |
+41,499 |
+196% |
|
10 |
Card & Board |
126,406 |
357,771 |
+231,365 |
+183% |
Topratedcasinos.ie can reveal that the gaming genre with the biggest increase in popularity in 2021 is Action RPG. Thanks to games such as Path of Exile and Grim Dawn, Action RPG games have seen peak viewers rise by 300,087 in April 2021 compared to last year.
Coming second on the list is Real-Time Strategy. Games such as Age of Empires II and Total War: WARHAMMER II belong to this genre, so there is no surprise it has received 63,215 more peak views since last April (+481%).
Coming in third is Fighting & Martial Arts games. The genre has seen a 383% increase in peak Twitch views compared to last year. It will likely remain popular for years to come due to classic games such as Mortal Kombat 11 and Brawlhalla.
Puzzle games come fourth, with a 339% increase in peak Twitch views compared to 2020. Thanks to games such as Portal 2 and Baba Is You, puzzle games have seen 298,467 more Twitch views in 2021 compared to last year.
Completing the top five, with a 337% increase in average Twitch peak viewers, is Platform & Runner games.
As well as finding the genres that have increased in popularity the most, TopRatedCasinos.ie can also reveal the games with the largest increase in popularity since April 2020.
Top 5 games with the increase in popularity:
- Grand Theft Auto V: + 883,000 average viewers
- Path of Exile: +292,100 average viewers
- The Jackbox Party Pack 7: +128,000 average viewers
- Mortal Kombat 11: +111,700 average viewers
- Apex Legends: +101,800 average viewers
Please see the full blog post for more information: https://www.topratedcasinos.ie/which-gaming-genre-is-gaining-the-most-popularity-in-2021
Latest News
BETBY EXPANDS E-SIM PORTFOLIO WITH TWO INDUSTRY-FIRST TITLES: eTABLE TENNIS and eFOOTVOLLEY
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BETBY, the leading sportsbook supplier, has expanded its proprietary esports feed, Betby.Games, with the launch of two brand-new e-sim titles: eTable Tennis and eFootVolley. Both releases mark a major milestone in BETBY’s commitment to delivering fair, authentic, and localised esports content that enhances 24/7 engagement for operators and players worldwide.
Representing a world-first for the industry, the eTableTennis title, entitled TTX CUP, introduces a completely new vertical to esports betting, with an authentic, fully fair, and transparent experience. The game features realistic physics, true-to-life gameplay, and zero-second betting delay, offering instant bet placement for one of the fastest-paced sports.
Each match follows the classic table tennis format of five sets to 11 points, with over 20 betting markets and high betting limits comparable to elite-level competitions such as the Champions League. Launched initially with two tournaments, TTX CUP delivers more than 1,500 matches per month, running 24/7 with no streaming delay, ensuring full transparency and player trust.
Aligned with the WTT Finals Hong Kong, one of the sport’s premier real-world events, the release allows operators to engage users during off-hours through a seamless, always-on e-sim.
BETBY’s second new title, eFootVolley, further strengthens its “go-local” approach by focusing on Brazil’s fast-growing futevôlei scene, one of the country’s most culturally resonant sports. The game replicates the official Liga Nacional de Futevôlei, following a five-set format (up to 11 points) and an average match duration of around 20 minutes, with 20+ available betting markets.
Launching in sync with the final stage of the real-world Liga Nacional de Futevôlei, eFootVolley provides an ultra-localised, 24/7 betting experience, reflecting BETBY’s strategy of blending authenticity with constant engagement. Following the success of eVaquejada, this release reinforces the company’s dedication to creating content that speaks directly to local audiences and their sporting passions.
Kirill Nekrasov, Head of Sportsbook Product at BETBY, commented: “With TTX CUP and eFootVolley, we’re breaking new ground in esports simulations. TTX CUP sets a new benchmark for integrity and realism in table tennis betting, while eFootVolley demonstrates our ongoing commitment to localised, culturally relevant content. Both titles reflect the Betby.Games vision to provide operators with high-frequency, fair, and engaging titles.”
The Betby.Games portfolio now features 25 proprietary titles, covering 80+ tournaments and over 400,000 monthly matches across multiple sports.
The post BETBY EXPANDS E-SIM PORTFOLIO WITH TWO INDUSTRY-FIRST TITLES: eTABLE TENNIS and eFOOTVOLLEY appeared first on European Gaming Industry News.
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Continent 8 promotes David Brace to Executive Team
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Continent 8 Technologies, a leading provider of cutting-edge managed IT solutions designed for the global iGaming and online sports betting industry, announces the promotion of David Brace to its executive leadership team.
In his new role, Brace will serve as practice lead for AWS solutions, spearheading the company’s continued expansion and innovation within the Amazon Web Services (AWS) ecosystem.
The news follows Continent 8’s selection as an official AWS Solution Provider under the Solution Provider Program (SPP). This has enabled Continent 8 to augment its AWS portfolio, including Managed AWS Workloads, Managed Hybrid Network and AWS Cloud Migration.
Michael Tobin, CEO and Founder at Continent 8 Technologies, said: “Over the past eight years at Continent 8, David has consistently demonstrated a deep and nuanced understanding of technology, infrastructure, and the regulatory landscape – both on industry panels and directly with our customers. His expertise is widely respected, and this promotion is a well-earned recognition of his contributions.
“David’s elevation to the executive team comes at a pivotal moment for our business, as we sharpen our strategic focus on cloud innovation. He is the ideal leader to drive our AWS practice forward, bringing vision, experience, and a customer-first mindset. With continued investment in this area, we’re committed to delivering AWS solutions that are secure, scalable, and tailored to the unique demands of the iGaming sector.”
David Brace, Chief Alliance & Partnership Officer, AWS, at Continent 8 Technologies, added: “I’m honoured to join the executive team and lead our AWS practice. The iGaming industry is evolving rapidly, and cloud adoption is central to that transformation. Our goal is to simplify the journey for our customers – whether they’re launching in new markets, navigating regulatory frameworks, or scaling their operations globally. With AWS and Continent 8’s combined capabilities, we’re uniquely positioned to deliver.”
Continent 8 has vast experience in delivering AWS solutions to the industry. The company has already delivered 90% of AWS Outposts in the industry to major brands in the regulated betting and gaming market, including FanDuel, Fanatics Betting & Gaming, and Hard Rock Digital.
Meet David Brace and members of Continent 8’s AWS practice at AWS re:Invent 2025, 1-5 December in Las Vegas.
The post Continent 8 promotes David Brace to Executive Team appeared first on European Gaming Industry News.
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Zero horsepower, maximum chances to win: Allwyn and the McLaren F1 Team launch world’s first Scratch Car
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Introducing the world’s first race car designed to be scratched! Allwyn, the lottery-led entertainment company, has teamed up with the McLaren F1 Team to create the one-of-a-kind ‘Scratch Car’ to celebrate this weekend’s Grand Prix and inspire people everywhere to take a chance.
The life-sized model of an F1 car was unveiled by McLaren F1 Team driver Oscar Piastri at the LINQ Promenade on the Las Vegas Strip. The Scratch Car invites fans to scratch the surface of one of 970 panels to win exclusive McLaren F1 Team experiences and prizes.
The car designer swapped a spanner for a pair of scissors to build the engineering masterpiece. Designed and hand-built with meticulous precision by paper artist and motorsport enthusiast Florian Weber, better known as Paperlegend, the car is made up of 970 individual scratchable panels, each printed in the McLaren F1 Team’s iconic papaya orange. Taking weeks to build, the unique installation will be open for racing fans to visit and scratch at the LINQ promenade in Las Vegas over two days, from its launch on Tuesday 18th November through Wednesday 19th November.
Fans who can’t make it to Las Vegas can join in via an online Scratch Car experience, allowing people to virtually scratch their own digital McLaren F1 car for the chance to win. The hero prize promises one lucky online winner a once-in-a-lifetime opportunity to visit the McLaren Technology Centre in Woking, UK – and not only meet a McLaren F1 Team driver, but have their own race suit signed by them.
Pavel Turek, Chief Officer Global Partnerships at Allwyn, said: “Being an Official Partner of the McLaren F1 Team enables us to bring the entertainment and excitement of the sport to even more people. Our Scratch Car is just one of the ways we are helping fans across the world get closer to the F1 action, with the chance to win once-in-a-lifetime McLaren F1 Team prizes and experiences. We believe that taking a chance gives you one, and this world-first installation celebrates that spirit in a fun, creative way.”
Florian Weber (AKA Paperlegend), the artist and designer behind the Scratch Car, said: “F1 drivers have to be incredibly precise but also willing to take chances and that’s what makes the Scratch Car such a perfect embodiment of the feeling of winning. It’s a piece of art that celebrates both precision and the thrill of taking a chance.”
Louise McEwen, Chief Marketing Officer at McLaren Racing, said: “At McLaren Racing, we are continually exploring new and unexpected ways of connecting with our fans in a fun and engaging way, and that’s what our Scratch Car activation with Allwyn does. We can’t wait for people to see it come to life, whether that’s on the ground in Las Vegas or online.”
Fans can visit the Scratch Car from Tuesday 18th until Wednesday 19th November at the LINQ Promenade, just moments from the racing track, or scratch a digital version online at Allwyn Global’s Instagram page until Tuesday 25th November.
The post Zero horsepower, maximum chances to win: Allwyn and the McLaren F1 Team launch world’s first Scratch Car appeared first on European Gaming Industry News.
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