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Ultimate Gamer Celebrates Gaming by Launching Worldwide Open the Most Accessible and Inclusive Esports Competition in the World

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Ultimate Gamer Celebrates Gaming by Launching Worldwide Open the Most Accessible and Inclusive Esports Competition in the World
Ultimate Gamer Celebrates Gaming by Launching Worldwide Open the Most Accessible and Inclusive Esports Competition in the WorldReading Time: 2 minutes

 

Ultimate Gamer, the world’s first and only multi-genre esports proving ground, today announced the launch of Ultimate Gamer Worldwide Open, a free global competition to find “Best Gamer on Earth®” which officially kicks off March 1, 2021. With over two million registered users, Ultimate Gamer is on a mission to build the world’s largest community of gamers while providing a fun environment to compete with friends and family, see where one ranks in the community, and try out a title outside of one’s regular gameplay.

On March 1st, the Ultimate Gamer Worldwide Open will begin bringing gamers from around the globe together to compete over the course of several months and culminates with the “Best Gamer on Earth®” final event in Fall of 2021. To win a share of the $1,000,000 cash prize purse, two hundred of the best gamers from the Ultimate Gamer Worldwide Open will have to compete in at least six different games across five genres that could include League of Legends, Rainbow Six Siege, Call Of Duty Warzone, Madden 21, Fortnite, NBA 2K21, VALORANT, Tekken, two yet to be announced titles, and one wildcard challenge. Each player’s ranking in each game will be added together and then divided by the total number of games to calculate the final score. All two hundred players will walk away with a portion of the prize pool, with the winner taking home $300,000 and the runner-up winning $150,000.

“At Ultimate Gamer, it’s our mission to give everyday gamers who are normally not supported a place to test their skills in a variety of titles, play against gamers from all over the world, and celebrate gaming on the largest scale possible. I’m proud to be building one of the world’s largest and most inclusive gaming communities, completely agnostic of whether you play on PC, console, or mobile, or whether you like sports, MOBA, Fighting, or FPS games. If you want to find like-minded people, or just want to play for the love of gaming, Ultimate Gamer is where you need to be,” commented Steve Suarez, Ultimate Gamer CEO.

Prior to the Ultimate Gamer Worldwide Open, all gamers will have the opportunity to compete in the Ultimate Gamer Champion Series. Starting February 20th, the first challenge will feature COD Warzone with master content creator, Hollywood TW joining the competition. For a $10 entry fee, registered players will compete for a $5K prize pool and the opportunity to get seeded into Phase II of the Worldwide competition to find the Best Gamer on Earth™. Registration will open soon. Please visit Ultimate Gamer’s website for more information on how to get involved.

To participate in the Ultimate Gamer Worldwide Open, gamers can sign up via the Ultimate Gamer Arena. The Arena provides an environment where players are able to train to become the “Best Gamer on Earth®”, compete daily for gear and thousands of dollars in prize money, and connect with a community of fellow gamers ahead of the Worldwide Open.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Ultimate Gamer Celebrates Gaming by Launching Worldwide Open the Most Accessible and Inclusive Esports Competition in the World

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Invitation to Kambi’s third quarter 2025 result presentation

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Kambi Group plc’s result for the third quarter 2025 will be announced on Wednesday 5 November at 7.45 CEST. Kambi invites analysts, investors, and media to a presentation of the report at 10.00 CEST.

The presentation will be held in English by Kambi’s CEO Werner Becher and CFO David Kenyon and can be accessed using the links below. After the presentation there will be the opportunity to ask questions.

Webcast: If you wish to participate via webcast please use the link below. Via the webcast you are able to ask written questions. :edge.media-server.com/mmc/p/qrrugvox

Teleconference: If you wish to participate via teleconference please register on the link below. After registration you will be provided phone numbers and a conference ID to access the conference. You can ask questions verbally via the teleconference.: register-conf.media-server.com/register/BI543b2e9c60b54630b42e7bd0c0751f6e

 

The post Invitation to Kambi’s third quarter 2025 result presentation appeared first on European Gaming Industry News.

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National Platform Expands Its International Network of Partners: Memorandum Signed with IBIA

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The National Platform of Sports Integrity of Ukraine and the International Betting Integrity Association (IBIA) have signed a memorandum of understanding.

IBIA is the is the leading global voice on integrity for the regulated betting industry. It brings together more than 90 sports betting operators and over 200 brands across six continents. IBIA’s global monitoring network tracks over USD 300 billion in betting activity annually, detecting suspicious patterns in real time.

The organisation works closely with major international sports institutions such as FIFA, UEFA and the IOC, as well as with national gambling regulators worldwide.

The signing of the Memorandum opens new opportunities for the National Platform in identifying and countering sports competition manipulation, in particular:

  • access to IBIA’s Monitoring and Alert Platform;
  • the ability to receive alerts on suspicious betting patterns related to matches involving Ukrainian teams or athletes; and
  • strengthened international cooperation on sports integrity.

The National Platform stated: “Cooperation with IBIA allows us to integrate into the global system for safeguarding sports integrity. For Ukraine, this represents a qualitatively new level of detection and prevention of competition manipulation. We gain access to advanced international response mechanisms and become part of the worldwide network fighting corruption in sport.

Khalid Ali, CEO of IBIA stated: “IBIA is delighted to be able to reach this important agreement with the Ukraine National Platform for combating competition manipulation. The move maintains our approach of widening our global integrity collaborations and partnerships and aligns with our Mission 2030 strategic objectives.

The post National Platform Expands Its International Network of Partners: Memorandum Signed with IBIA appeared first on European Gaming Industry News.

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Ygam achieve milestone of reaching 5 million young people

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Ygam has now surpassed the milestone of reaching an estimated five million children and young people across the UK through its portfolio of prevention programmes.

Founded in 2014, Ygam has now delivered its award-winning training and resources on gaming and gambling harms to over 32,000 delegates.

Ygam’s reach extends beyond the education sector, with training delivered to more than 5,500 professionals working across health and social care — including hospitals, health boards, GP surgeries, and community nursing settings. This work, aligned with a public health approach to preventing gambling harms, has directly contributed to the digital safeguarding of nearly half a million children and young people accessing health services.

With growing concerns from parents and carers about the role of gaming and gambling in the wider online safety conversation, Ygam has become a trusted and respected source of advice and guidance for families. The charity has delivered workshops to more than 4,500 parents and carers. 

Ygam is a national charity with a footprint across every region of England, Wales, Scotland, and Northern Ireland, and a presence in 64 of the UK’s 76 cities. 

Ygam’s work has also seen a significant increase in the longevity of its reach, with nearly 100,000 resource downloads of its award-winning resources, and at least 50% of educators implementing these materials into their lessons. 

Helen Martin, Interim CEO of Ygam, said: “This milestone is more than just a number – it’s a reflection of the positive impact we’re making in every corner of the UK. We’re incredibly proud of the growing community that shares our passion for safeguarding children’s wellbeing in an increasingly complex digital world, where gaming and gambling are more accessible than ever. From schools to sports clubs, parents to practitioners, and colleges to community centres, we’re raising awareness through the powerful tool of education. As we mark this extraordinary achievement, the demand for our resources has never been greater. We remain committed to expanding our reach and deepening our impact, ensuring that every child has the knowledge and confidence to navigate the risks of gaming and gambling harms.”

But there’s so much more to do – help us reach the next 5 million…

The post Ygam achieve milestone of reaching 5 million young people appeared first on European Gaming Industry News.

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