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Veloce Racing first Extreme E team to sign up to United Nations Sports for Climate Action Framework


- Veloce continues to set pre-season pace in Extreme E through off-track initiatives
- UN Framework pledge underscores commitment to work towards climate neutrality
- Signing builds upon recent announcement regarding pre-season carbon measurement and offset
- The Number 5 racing team reveals the rationale behind its choice of car number
- Team aiming to harness sport’s unique power to spark wider societal change
Veloce Racing has become the first Extreme E team to sign up to the United Nations Framework Convention on Climate Change’s ‘Sports for Climate Action’ initiative. Building upon recent announcements, this latest commitment further underscores the squad’s determination to set the pace both on and off-track in the pioneering new electric racing series.
As a sport with a purpose, Extreme E is driven by the need to promote a sustainable low-carbon future – a vision similarly espoused by Veloce, which was founded last year as an expansion of the hugely successful Veloce Esports operation.
Through its participation in Extreme E, Veloce Racing is aiming to stimulate climate awareness and action amongst global citizens. The team intends to accomplish this by engaging actively in the climate neutrality journey, adopting responsibility for its own carbon footprint and incentivising action beyond sport to take meaningful and transformative steps towards a sustainable future for our planet.
In-line with the five core principles enshrined in the UNFCCC Sports for Climate Action Framework and the objectives of the Paris Agreement, Veloce will strive to:
Veloce will incorporate these five key principles into its strategies, policies and procedures both at and away from race events in 2021 and beyond. Dedicated to spearheading the progress towards mass EV adoption worldwide through its Extreme E participation and communications, the team will set an example and create compelling content with which to educate and engage audiences and promote changing behaviour towards issues of climate change.
What is often overlooked, and is one particularly unwelcome by-product of climate change, is increased gender inequality. Women are disproportionally affected by poverty, and of the estimated 26 million people displaced from their homes every year by climate-related disasters, 80% are women and girls. Alongside climate change, this is another key issue upon which Veloce Racing and Extreme E are aiming to shine a spotlight through their mutual endeavours.
Daniel Bailey, CEO and Co-Founder, Veloce Racing, said:
“We are immensely proud to be the first Extreme E team to join the UNFCCC’s Sports for Climate Action initiative. Like everybody, we have a responsibility for our climate footprint and steps such as this and our recent partnership with ALLCOT Group demonstrate our firm commitment to playing our part in keeping our planet safe and healthy for future generations.
“Our status as a professional international sports team in an exciting new global series equips us with a platform to be a leader in the battle against climate change. It was with the UN’s five principles in mind and Sustainable Development Goal Number 5 – gender equality – that we chose Number 5 for our racing team. Extreme E is a race we want to win, but the race against climate change is one we must win.”
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Veloce Racing first Extreme E team to sign up to United Nations Sports for Climate Action Framework

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Podium’s Racing Data to Power Dabble’s Social-led Betting Service in the UK
Podium, a leading global provider of trusted sports content and data solutions, is working with Dabble to help bring its socially driven betting experience to UK audiences.
Dabble combines traditional betting functionality with a social media-style interface to offer the next generation of racing fans a more interactive way to connect and share. The app-based platform is integrated with Betmakers technology, with all UK horse and greyhound racing data delivered by Podium.
Ian Houghton, Commercial Director at Podium says: “At Podium, we are always excited when we see innovation in the industry, so we are delighted to play a part of Dabble’s expansion into the UK market, particularly at a time when the racing industry needs to retain a younger audience. We look forward to exploring how Podium’s services can continue to support Dabble’s global ambitions.”
The collaboration, which has been in place since the summer, marks an evolution in how racing data is used and experienced, with Podium delivering UK racing content via Betmakers technology to help power Dabble’s social platform.
Tom Rundle, CEO of Dabble, says: “Dabble’s move into the UK is a natural fit. We’re a challenger brand with an exciting product that we built ourselves from scratch. We’re already seeing that resonate with the UK audience. Yes, you can get a bet on, but essentially, we are placing ourselves as being community driven. We’re creating a richer experience at every touch point.”
The UK is Dabble’s third international market, following rapid growth after launching in its native Australia.
The post Podium’s Racing Data to Power Dabble’s Social-led Betting Service in the UK appeared first on European Gaming Industry News.
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Football Stats Startup Challenges Multi-Million Company With Free Publication Of Blueprints
A little company from Poland does something very odd for the competitive market — and thinks that one man’s dream can ignite a revolution in how we treat amateur football.
Prawn, the fresh startup from Eastern Europe with the international team, has announced its first hardware solution for recording football matches. But it is not on the shelf of the local store and does not pop out on the web page as an annoying ad. The users can literally obtain blueprints free of charge and craft it themselves.
Such an unusual decision is aimed at challenging the market that has been ignored and omitted by the big sports tech companies for years or even decades. Amateur football is miles and generations behind the professionals in the way players can assess their performance and improve — that is what Prawn dared to change.
They have already entered the market with the PrawnApp[a] that provides analytics for amateurs who record their match performance and upload the video. Powered by an AI, this system gives some key figures — goals, passes, dribbling attempts etc. — and, which is important, some tips for improvement. The service can be also used as a platform for creating highlights thanks to its ability to combine footage from different angles. The app is easy to try: each user is granted one month free of charge.
In this field Prawn faces some obvious competition. Other companies have released their own vision of prone holders for recording matches which is not much of a difference in functionality to what the Polish startup gives away for free on their Instagram page for following and tagging a friend. But there is a difference — the price tag.
Prawn developers, passionate football players and fans themselves, know exactly what the amateur footballers want — affordable tech for capturing their games and great service for analytics and improvement. That is exactly what PRAWNER[b] (that is how the phone holder is labeled) and PrawnApp are about.
The company has already proven that its ideas resonate with the players and sports industry: the initiative to create a global map of available pitches was mentioned 152 times in U.S., European and even Indian media, and their web page was visited by thousands of people within a couple of weeks. The Polish startup promotes its vision with a simple principle: those who love football and want to be better at it should not pay more, but play more.
The post Football Stats Startup Challenges Multi-Million Company With Free Publication Of Blueprints appeared first on European Gaming Industry News.
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Endorphina Goes Viral With Baywatch-inspired SBC Lisbon Posters
The leading slot game provider, Endorphina, continues to make waves in the iGaming industry, announcing its presence at the highly anticipated SBC Lisbon with a big splash. From September 16-18, Endorphina’s stand, number B590, will bring the ultimate beach escape at the Feira Internacional de Lisboa & Meo Arena.
To further tease its presence at the upcoming beach-themed booth at SBC Summit Lisbon, Endorphina created a campaign inspired by the popular TV show Baywatch. The company organized a special photoshoot with its employees dressed as lifeguards patrolling the beaches of Lisbon. In addition, Endorphina designed special posters that play with the aesthetics of 80s and 90s posters and VHS tapes.
This announcement from Endorphina immediately captured the attention of the iGaming world, with the posts receiving 5x more engagement than usual on LinkedIn. The photoshoot featured employees from various departments, including Kirill Miroshnichenko, CCO; Irina Veselkova, Marketing Strategy Coordinator; Dejan Vranjanin, Head of Account Development; Mihail Cojocaru, Team Lead Client Success Management; Marie Eliseeva, Account Manager; and Svetlana MD Masud, Partnership Manager.
This campaign teases Endorphina’s booth at SBC Summit Lisbon, which will be themed to bring the ultimate beach paradise straight to Portugal. The company promises unique activities and a memorable experience for visitors, inviting them to visit booth B590, meet the Endorphina team, and immerse themselves in the beach-themed atmosphere.
The post Endorphina Goes Viral With Baywatch-inspired SBC Lisbon Posters appeared first on European Gaming Industry News.
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