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Insights on the Online Gambling Global Market to 2030 – Identify Growth Segments for Investment

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The “Online Gambling Global Market Opportunities and Strategies to 2030: COVID-19 Growth and Change” report has been added to ResearchAndMarkets.com’s offering.

This report provides strategists, marketers and senior management with the critical information they need to assess the global online gambling market.

The global online gambling market reached a value of nearly $58,960 million in 2019, having increased at a compound annual growth rate (CAGR) of 9.9% since 2015. The market is expected to grow from $58,960 million in 2019 to $92,860 million in 2023 at a rate of 12.0%. The market is expected to grow from $92,860 million in 2023 to $113,120 million in 2025 at a CAGR of 10.4%. The market is expected to grow and reach $185,740 billion in 2030 with a CAGR of 10.4%.

Reasons to Purchase

  • Outperform competitors using accurate up to date demand-side dynamics information.
  • Understand how the market is being affected by the coronavirus and how it is likely to emerge and grow as the impact of the virus abates.
  • Identify growth segments for investment.
  • Facilitate decision making on the basis of historic and forecast data and the drivers and restraints on the market.
  • Create regional and country strategies on the basis of local data and analysis.
  • Stay abreast of the latest customer and market research findings
  • Benchmark performance against key competitors.
  • Develop strategies based on likely future developments.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Gain a global perspective on the development of the market.

The report covers the following chapters

  • Executive Summary – The executive summary section of the report gives a brief overview and summary of the report
  • Report Structure – This section gives the structure of the report and the information covered in the various sections.
  • Introduction – The introduction section of the report gives brief introduction about segmentation by geography, segmentation by game type, and by device.
  • Market Characteristics – The market characteristics section of the report defines and explains the online gambling market. This chapter also defines and describes goods and related services covered in the report.
  • Trends and Strategies – This chapter describes the major trends shaping the global online gambling market. This section highlights likely future developments in the market and suggests approaches companies can take to exploit these opportunities.
  • COVID Impact Analysis – This section provides an insight on how the pandemic is impacting the online gambling market.
  • Global Market Size and Growth – This section contains the global historic (2015-2019) and forecast (2019-2023), (2023-2025), and (2025-2030) market values, and drivers and restraints that support and control the growth of the market in the historic and forecast periods.
  • Regional Analysis – This section contains the historic (2015-2019) and forecast (2019-2023), (2023-2025), and (2025-2030) market values and growth and market share comparison by region.
  • Segmentation – This section contains the market values (2015-2030) and analysis for different segments.
  • Regional Market Size and Growth – This section contains the region’s market size (2019), historic (2015-2019) and forecast (2019-2023), (2023-2025), and (2025-2030) market values, and growth and market share comparison of countries within the region. This report includes information on all the regions Asia-Pacific, South America, Middle East and Africa and major countries within each region. The market overview sections of the report describe the current size of the market, background information, government initiatives, regulations, regulatory bodies, associations, corporate tax structure, investments, and major companies.
  • Competitive Landscape – This section covers details on the competitive landscape of the global online gambling market, estimated market shares and company profiles for the leading players.
  • Key Mergers and Acquisitions – This chapter gives the information on recent mergers and acquisitions in the market covered in the report. This section gives key financial details of mergers and acquisitions which have shaped the market in recent years.
  • Market Opportunities and Strategies – This section includes market opportunities and strategies based on findings of the research. This section also gives information on growth opportunities across countries, segments and strategies to be followed in those markets. It gives an understanding of where there is significant business to be gained by competitors in the next five years.
  • Conclusions and Recommendations – This section includes conclusions and recommendations based on findings of the research. This section also gives recommendations for online gambling companies in terms of product/service offerings, geographic expansion, marketing strategies and target groups.
  • Appendix – This section includes details on the NAICS codes covered, abbreviations and currencies codes used in this report.

Growth in the historic period resulted from growing adoption of smartphones with improved internet accessibility, rise in disposable incomes and growth of the experience economy. This growth was restricted by stringent regulations, and growing privacy concerns.

Going forward, increasing involvement during the COVID-19 pandemic, technically advanced platforms, changing consumer gambling habits and legalization of gambling are expected to drive the market. Global recession, stringent government regulations on gambling, regulatory restrictions to curb gambling addiction and demographic changes are major factors that could hinder the growth of the online gambling market in the future.

The online gambling market is segmented by game type into betting, casino, lottery, poker, online bingo and others. The betting was the largest segment of the online gambling market by game type, accounting for 47.0% of the total market in 2019. Going forward, lottery segment is expected to be the fastest growing segment in the online gambling market, at a CAGR of 16.4%.

The online gambling market is also segmented by device into desktop, mobile and other devices. The desktop was the largest segment of the online gambling market by device, accounting for 57.6% of the total market in 2019. Going forward, the mobile segment is expected to be the fastest growing segment in the online gambling market, at a CAGR of 13.3%.

Asia Pacific was the largest region in the global online gambling market, accounting for 31.7% of the total in 2019. It was followed by the Western Europe, North America and then the other regions. Going forward, the fastest-growing regions in the online gambling market will be Eastern Europe and Asia Pacific, where growth will be at CAGRs of 16.3% and 12.5% respectively. These will be followed by Western Europe and Africa, where the markets are expected to register CAGRs of 9.3% and 9.3% respectively.

The online gambling market is fragmented, with a large number of small players in the market. The top ten competitors in the market made up to 26.1% of the total market in 2019. Major players in the market include bet365 Group Ltd., GVC Holdings PLC, The Stars Group Inc., Flutter Entertainment plc and Kindred Group plc.

The top opportunities in the online gambling market segmented by game type will arise in the betting segment, which will gain $ 14,786.0 million of global annual sales by 2023. The top opportunities in the online gambling market segmented by device will arise in the mobile segment, which will gain $ 16,721.3 million of global annual sales by 2023. The online gambling market size will gain the most in the China at $3,997.1 million. Market-trend-based strategies for the online gambling market includes investing in AI technology, integrating cryptocurrency as a payment mode, investing in AR and VR technology, building mobile apps, sponsoring sports events with large viewership and providing free access to games with certain main features in paid versions to attract a greater number of users. Player-adopted strategies in the online gambling market include investing in expanding operations through innovative product launches, and in acquisitions and mergers to strengthen their service offerings.

For more information about this report visit https://www.researchandmarkets.com/r/mzq59g

Source: GlobeNewsWire


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Insights on the Online Gambling Global Market to 2030 – Identify Growth Segments for Investment

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Kambi Group plc repurchase of shares during 27 December 2024 – 7 January 2025

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Kambi Group plc (“Kambi”) has during the period 27 December 2024 to 7 January 2025 (the “Buyback Period”) repurchased a total of 50,000 ordinary shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).

The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.

During the Buyback Period, Kambi repurchased a total of 50,000 ordinary shares at a volume-weighted average price of 103.38 SEK. From the beginning of the Programme, which started on 6 November 2024, until and including 7 January 2025, Kambi has repurchased a total of 394,000 ordinary shares at a volume-weighted average price of 104.74 SEK per share.

All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 7 January 2025, Kambi’s holding of its own shares amounted to 394,000 and the total number of issued shares in Kambi is 29,903,619 ordinary shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary shares, up to a maximum amount of €12.0 million.

The post Kambi Group plc repurchase of shares during 27 December 2024 – 7 January 2025 appeared first on European Gaming Industry News.

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GAMSTOP Announces Record Registration Numbers as It Introduces New 5-Year Auto-Renewal Exclusion Option

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GAMSTOP, the national self-exclusion scheme for online gambling, has announced record registration numbers for the start of the year.

In the biggest daily figures since its inception in 2018, GAMSTOP saw 415 people signing up on January 1st, followed by 413 new registrants on January 2nd and 396 on the 6th – the 3 highest daily registration figures since May 2023.

In a continued effort to support vulnerable consumers, GAMSTOP has introduced a new ‘5 years with auto-renewal’ option, for vulnerable consumers looking to extend their exclusion from gambling websites and apps. The new 5 -year auto-renewal exclusion was developed in direct response to feedback from users.

More than half a million people have signed up for GAMSTOP’s services in the years following its launch, with many expressing a desire for longer-term exclusion options. Independent evaluation of the service by Ipsos found that some users are nervous about what happens when they come to the end of their exclusion period and others would have opted for a “lifetime” ban if it had been available.

Currently, at the end of a consumer’s self-exclusion period, the exclusion remains active for up to a further seven years unless they contact GAMSTOP to ask for it to be removed.

Under the new option, consumers who select 5-years with auto-renewal will have their exclusion automatically renewed for an additional 5-year period once the initial term expires. This cycle will continue, providing an ongoing safeguard against gambling participation unless the consumer actively chooses to opt-out of the auto-renewal feature.

For consumers who have opted in to receive emails, GAMSTOP will also begin sending email reminders to those with 5-year exclusions (with or without auto-renewal) every 15 months, helping them stay informed about their upcoming expiration and renewal dates.

The 5-year auto-renewal exclusion option is now available alongside GAMSTOP’s existing 6-month, 1-year, and 5-year exclusion periods. Consumers with a current 5- year exclusion will be able to upgrade it by turning on auto-renewal within their account.

Gamstop Group CEO, Fiona Palmer said:

“We have come a very long way since our launch in April 2018, but our journey doesn’t stop there.

Our goal is to provide consumers with tools and options that empower them to take control of their gambling activity. As such, we’re consistently listening to feedback and evaluating the effectiveness of our service.

Consumers wanted longer exclusion periods and we listened. The introduction of the 5-year auto-renewal exclusion is an important step in ensuring consumers peace of mind when using our service and helping vulnerable consumers take a sustained break from their gambling.”

The post GAMSTOP Announces Record Registration Numbers as It Introduces New 5-Year Auto-Renewal Exclusion Option appeared first on European Gaming Industry News.

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Rapidly expanding content provider launches Plinko 2, the latest in the extremely popular Plinko series

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Popular iGaming content provider BGaming is set to excite fans again with the launch of the long-awaited Plinko 2. The game is the latest sequel to the hugely popular Plinko title, which hit virtual shelves in 2019 and has been a mammoth hit for the company, spawning several successful spin-offs.

Like its predecessor, Plinko 2 adopts a classic pachinko setup. Players drop a ball from the top of a pegged pyramid, watching in excitement as it bounces down to land in one of several portals at the bottom, each displaying multiplier prizes. This seamless blend of simple gameplay mechanics and unpredictable, highly rewarding outcomes has solidified the Plinko series as one of the most exciting on the market.

Plinko 2 revitalises the timeless charm of Pachinko, utilising state-of-the-art graphics and customisable gameplay features to provide players with a unique experience. The game boasts a vibrant, engaging interface and uses crisp animations to bring the action to life.

Adding a fresh twist to the traditional format, Plinko 2 allows players to modify their gameplay experience. Players are encouraged to embrace their individuality and enjoy Plinko on their terms, with two game versions available.

If they want to keep things basic, they can enjoy the classic Plinko game in its purest form, but if they want to add extra spice to the action, they can play the enhanced version with the option to activate three new features. Whichever option they choose, they have the chance to land a maximum win of up to 10,000x their stake.

Each of the three bonuses is available for purchase. The multiplier feature will add stretch lines to the game, applying multipliers if the ball moves through them. Not only that, but players are free to move these multipliers to their preferred spot on the playing field. The Multiplier Ball Chance could see balls with a 2x or 4x multiplier loaded, and the Respin Chance feature will add portals that can activate a free spin.

This flexibility extends beyond the bonus features. The game allows players to adjust the number of active lines and risk levels. Anywhere between eight and sixteen lines can be active, while the risk level can be set at low, normal, or high, allowing players to adopt their own strategies when playing the game.

Plinko 2 tops all of this off with a captivating maths model, with the RTP sitting at an impressive 99%, making it an excellent selection for players looking to land big wins.

Julia Aliakseyeva, Chief Product Officer at BGaming, said: “After the overwhelming success of Plinko, we decided to get Plinko 2 into development as soon as our roadmap allowed.

We’ve taken the core elements that made the original a success and enhanced them with innovative features, giving players a unique game that they are free to tailor to their preferences.

When creating Plinko 2, we wanted to emphasize flexibility and customization; by giving players the chance to play the basic version of the game and the enhanced one, we are offering the best of both worlds.”

The post Rapidly expanding content provider launches Plinko 2, the latest in the extremely popular Plinko series appeared first on European Gaming Industry News.

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