Latest News
New Research Says VR Consumer Content Revenue Will Exceed $7 Billion in 2025


A new report from Juniper Research has found that consumer virtual reality content will bring over $7 billion in revenue in 2025, an increase of over 160% on the $3 billion it is expected to generate in 2020. The primary driver for consumer content in this space will be console gamers, which will account for 41% of revenue generated in 2025.
The new research, Virtual Reality Markets: Platform Trends, Market Analysis & Forecasts 2020-2025, expects console content revenue to be buoyed by a presence from larger developers that are often absent in most other VR platforms. The report also notes that standalone VR will be the fastest-growing user base in the next five years; taking over from smartphone-based VR, which will stall, following the exit of Google and Samsung from the market last year. Juniper Research expects mobile VR to decline over the next five years, with only 1.2 million headsets in use by 2025.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: New Research Says VR Consumer Content Revenue Will Exceed Billion in 2025

Latest News
Unearth ancient treasures in Relax Gaming hit Bill & Coin 2: Mummy Mischief
Relax Gaming, the iGaming aggregator and supplier of unique content, is bringing back its favourite double act in Bill & Coin 2: Mummy Mischief, an Ancient Egyptian adventure packed with new features, huge win potential, and a dash of mischievous charm.
Players will join Bill & Coin as they search for the treasures of the pharaohs, with the chance to win up to 15,000x their bet. Classic gameplay elements from the original Bill & Coin return, enhanced with exciting new features such as big coin wins and a wild feature present by the new loveable Dicey dog character.
The action is centred around three unique bonus features, Sticky Coins, Multiplier Ladder, and the Book Bonus, alongside an all-new Super Bonus that combines every feature into one epic, chaotic, high-potential experience.
Landing three Bonus symbols triggers the Bonus Pick, allowing players to choose their preferred feature. The Super Bonus is activated when one of those symbols is a Super Bonus icon, bringing together sticky coins, multiplier boosts, expanding book symbols.
Bill & Coin 2 Mummy Mischief offers a balanced mix of frequent wins and big payout potential and is set to be a worthy contender for Relax Gaming’s biggest release of the Year.
Tony O’Mahony, Chief Product Officer at Relax Gaming, said: “Bill & Coin has always been a fan favourite, so we knew their return had to be bigger, bolder, and packed with more features than ever before.
“Bill & Coin 2: Mummy Mischief blends classic gameplay with fresh mechanics like the Super Bonus to create a thrilling and highly rewarding slot experience. We are confident it will be one of our standout releases this year.”
The post Unearth ancient treasures in Relax Gaming hit Bill & Coin 2: Mummy Mischief appeared first on European Gaming Industry News.
Latest News
XGENIA Launches World’s First AI-Native iGaming Development
XGENIA, the AI development powerhouse redefining how apps, games, and interactive experiences are built, announced the launch of XGENIA Labs, the world’s first AI-native incubator program for emerging game studios and AI-powered startups, with sponsor applications now open.
Powered by the unique AI technology, integrated iGaming loop mechanics, and node-based tools of the XGENIA platform, XGENIA Labs gives startups the foundation to build, test, and scale AI-powered games and applications faster than ever before.
Why It Matters for Sponsors
XGENIA Labs is designed not just for startups, but for strategic partners and sponsors looking to shape the future of AI-native development in iGaming.
Sponsors benefit from:
- 🎯 Early access to high-potential teams and deal flow
- 🎮 Influence over the next wave of AI-powered game development
- 💡 Brand visibility across program events, Demo Day, and media
- 📈 Preferential investment rights and equity opportunities
Industry Leadership & Mentorship
The program will be curated by Ali Storm, SiGMA World Event Manager, Co-Founder of Fight Talk, and a respected networking expert in iGaming and interactive entertainment. Storm is supported by a growing network of mentors, advisors, and facilitators across AI, gaming, and investment, who will guide each cohort through development, scaling, and fundraising.
“As Program Director, my goal is simple,” said Storm. “By combining XGENIA’s cutting-edge tools with mentorship and capital access, we’re creating the perfect launchpad for the next generation of AI-native studios.”
Strengthened Commercial Team
The launch of XGENIA Labs comes as XGENIA strengthens its leadership with the appointment of Monika Flores Martin as Chief Sales Officer, reinforcing its commitment to commercial growth and strategic partnerships.
Call for Entries
Recruitment for the first XGENIA Labs cohort begins in September, running October–January and culminating in Demo Day at ICE Barcelona, January 2026.
Sponsors, startups, and investors can learn more at https://xgenia.ai/labs.
The post XGENIA Launches World’s First AI-Native iGaming Development appeared first on European Gaming Industry News.
Latest News
BETBY EXPANDS NFL OFFERING AHEAD OF NEW SEASON
BETBY, a premium sportsbook provider, is set to kick off the new NFL season with a major expansion of its American football betting portfolio, introducing a significantly broader range of player prop markets as well as the highly anticipated launch of microbetting options.
With official NFL data rights powering its sportsbook, BETBY has enhanced its player props coverage to go beyond traditional totals, now offering markets such as anytime, first, next, and last touchdown scorers. This expansion allows bettors to engage with individual performances in more dynamic ways across every game moment.
Complementing the props update, BETBY is also introducing microbetting markets tailored to NFL gameplay, including team to score first/next drive, next drive outcome, drive to score, and drive to touchdown. These fast-paced markets bring a new layer of interactivity for users, enabling real-time engagement with every possession.
The release is strategically aligned with the start of the new NFL season, ensuring that BETBY’s operator partners and their audiences can access these innovations from day one.
Commenting on the launch, Kirill Nekrasov, Head of Sportsbook Product at BETBY, said: “The NFL is one of the most followed and engaging sports competitions in the world, and we are thrilled to expand our coverage with official data-driven markets. By introducing a wider range of player props alongside microbetting opportunities, we are giving our partners the tools to deliver a far more immersive experience to their users throughout the entire season.”
These additions underscore BETBY’s commitment to innovation and player engagement, solidifying its position as a leading sportsbook provider that continuously adapts its portfolio to the evolving demands of operators and bettors alike.
The post BETBY EXPANDS NFL OFFERING AHEAD OF NEW SEASON appeared first on European Gaming Industry News.
-
Latest News3 months ago
HIPTHER Movement Launched: Fitness Community & Summer Run-Off Challenge Powered by GameOn
-
Latest News3 months ago
New Resort & Casino Selects IvedaAI for Intelligent Video Surveillance Ahead of Grand Opening
-
Latest News2 months ago
Brand-new projects debuting at iGB L!VE: Casino&You and Win&You Partners!
-
Latest News4 weeks ago
Light & Wonder to Participate in the 2025 Australasian Gaming Expo
-
Latest News3 weeks ago
ReferOn Shortlisted for Acquisition & Retention Partner of the Year at SBC Lisbon 2025
-
Latest News3 months ago
Meridianbet Seals Sponsorship Deal with Aquatic Sports Association of Malta (ASA)
-
Latest News4 weeks ago
Gavin Hamilton Joins Sports & Wellbeing Analytics as Chairman to Accelerate Global Expansion
-
Latest News2 months ago
2025 PUBG MOBILE WORLD CUP KICKS OFF WITH GROUP DRAW AHEAD OF ESPORTS WORLD CUP
You must be logged in to post a comment Login