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Spanish Operators Association Condemns New Gaming Ad Restrictions

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Spanish Operators Association Condemns New Gaming Ad Restrictions
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The Spanish government has introduced new measures on gaming advertising in the country, restricting digital and audio-visual commercial communications, bonuses and sponsorship agreements.

TV and radio advertising is limited between 1 am and 5 am, age restrictions must be used online and promotional bonuses are prohibited. Betting sponsorship agreements with operators and football teams have been vetoed, and existing arrangements may continue only until the end of the Spanish 2020/21 season.

The Spanish operators’ association Jdigital criticised the rules, suggesting that they will have the opposite effect and increase activity with the illegal market, saying that they will have “terrible consequences in terms of protecting vulnerable groups.”

“We do not believe there is a good or bad game, as the Government is proposing, but we defend that online gambling should be a responsible leisure option, as the sector has always defended and will defend,” Jdigital said.

“We consider the Royal Decree Project on Commercial Communications of Gambling Activities to be discriminatory, unfair and disproportionate, especially in a market where online gambling is a highly regulated legal activity and where the incidence rate of problematic gambling has remained stable at 0.3% of the population between 15 and 65 years of age since 2015, being one of the lowest in Europe,” Jdigital added.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Spanish Operators Association Condemns New Gaming Ad Restrictions

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Apparat Gaming regale players with an epic tale of might and magic in Dragonheart – The Nibelung Legends

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German developer’s new fantasy-themed slot sees the national hero from the Nibelungen saga clash with a fiery dragon in a rewarding Hold & Spin feature where legendary loot is up for grabs

Having previously plundered the pyramids of ancient Egypt and raced to riches on the autobahns of present-day Germany, this month popular software provider, Apparat Gaming, invites players to follow in the footsteps of the medieval dragonslayer Siegfried in his battle with the dragon Fafnir in Dragonheart – The Nibelung Legends.

Drawing its inspiration from the epic 13th century German poem, Nibelungenlied, this action-packed slot machine with 40-win lines takes players into the first chapter of the Nibelung saga, which is peppered with legendary gold treasures, tricky dwarven kings, a tarnhelm and a story of love, deception and bloody betrayal. After the first part of Apparat Gaming’s The Nibelung Legends centred on the Valkyries, in part 2 the main character of the Nibelung saga, hero Siegfried, and the dragon Fafnir clash dramatically across the reels in the game’s lucrative Hold & Spin bonus round.

A fan-favourite feature found in many other Apparat Gaming slots, the Hold & Spin bonus is triggered whenever three-coin symbols appear during the base game. Unlike other instances of the feature, however, the Hold & Spin game in Dragon Heart – The Nibelung Legends comes with its own unique twist as special Dragon and Hero symbols combine to create even richer rewards.

Dealing with the two characters in order, the Dragon ‘payer’ symbol will breathe life into the reels by adding its stated multiplier value to all coins that are currently in play, while the Hero ‘collector’ will courageously gather up the value of all coins and add them to its own multiplier. At the end of the bonus, the sum of all coins will be multiplied by the current bet and paid out as a prize, but if players successfully fill all 20-reel spaces with coins, they’ll win the 5,000x Grand Bonus instead!

Naturally, those not wishing to wait for the Hold & Spin bonus to trigger automatically from the base game will once again have the option to enter it directly by using the “Buy Feature” button, with this optional extra creating a medium-high volatility slot with maximum RTP potential of 96%.

Martin Frindt, Co-Founder and Chief Product Officer at Apparat Gaming, said: “In Dragon Heart – The Nibelung Legends, the courage of a hero collides with the might of a dragon to create a new multiplier twist on our beloved Hold & Spin feature that now has the power to award monumental wins of up to 5,000x! This huge payout potential combined with the game’s stunning visuals and fantasy theme mean it’s sure to be an epic addition at all casinos that host Apparat Gaming slots.”

The post Apparat Gaming regale players with an epic tale of might and magic in Dragonheart – The Nibelung Legends appeared first on European Gaming Industry News.

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Altenar makes Georgia debut with Ambassadoribet partnership

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Leading sportsbook enters key region thanks to strategic deal with major operator

Altenar, a leading sportsbook and iGaming software provider, has acquired its first customer in Georgia after securing an agreement to provide its industry-leading sportsbook to online operator, Ambassadoribet.

One of the country’s top players in Georgia’s hospitality industry, Ambassadori’s name is synonymous with luxury and entertainment. The Ambassadori Group owns and operates a VIP casino in their hotel in Tbilisi, with two new casinos rising in Batumi and Kachreti.

The group is not only building an impressive portfolio of land-based casinos but branching out into the iGaming landscape with the launch of its online casino, Ambassadoribet.com. The brand will now use Altenar’s omnichannel sportsbook solution both online and at its trio of land-based casinos.

The agreement showcases Altenar’s versatility in working with partners on a global scale, with the partnership representing a significant move for the supplier as it makes its first foray into the region.

Alejandro Cazorla, Sales Manager at Altenar, said: “I am excited to announce the launch of our cutting-edge sportsbook in Georgia, in partnership with Ambassadoribet, a renowned resort and casino group. This collaboration represents a considerable expansion of our footprint and underscores our commitment to providing top-tier sports betting experiences to new markets.

“With Ambassadoribet’s esteemed presence and our state-of-the-art platform, we are poised to offer Georgian sports enthusiasts unparalleled access to a wide range of betting opportunities. We look forward to a successful venture and to bringing the thrill of sports betting to Georgia.”

Giorgi Svanidze, CEO at Ambassadoribet, said: “We are delighted to have integrated Altenar’s sportsbook in time for a busy summer of sport, including the Euros. Altenar’s sportsbook solution offers everything we need to grow our brand and we look forward to a long-term partnership.”

The post Altenar makes Georgia debut with Ambassadoribet partnership appeared first on European Gaming Industry News.

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SuperGaming introduces 4v4 Team Deathmatch in Indus Battle Royale; game surpassed 11 million pre-registrations

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SuperGaming, India’s leading game developer based in Pune, has announced the launch of Team Deathmatch (TDM) mode for its upcoming homegrown game, Indus Battle Royale. This latest gameplay feature follows Indus’ recent feat of surpassing 11 million pre-registrations on the Google Play Store for Android.
The TDM mode introduces a 4v4 gameplay experience set in the brand-new map called Saaplok. Unlike the traditional battle royale format, TDM offers an adrenaline-pumping environment where players will respawn after getting eliminated, ensuring continuous action and engagement. The first squad to collectively reach 50 kills will be declared the winner.
Additionally, weapon sway, crosshair centering, and muzzle VFX have all been reworked for a more dynamic and immersive experience. To further enhance player satisfaction, achievements and kill confirmations have been visually revamped, while a brand-new UI widget called “ferrofluids” has been introduced. This innovative widget not only accurately conveys the direction, intensity, and count of weapon fire and self-inflicted damage, but also boasts a stylish design unlike anything seen in the genre.
Sharing his enthusiasm for the latest gameplay mode addition to Indus Battle Royale, Roby John, CEO and Co-Founder of SuperGaming stated“We are thrilled to introduce the Team Deathmatch mode in Indus Battle Royale. With TDM, players can expect a pulse-pounding experience that combines fast-paced action with strategic gameplay. The support from our community has fueled our development efforts, and we are confident that our players will embrace TDM and the new dimension that it brings to the game.”
Players can expect a complete audio overhaul, featuring dynamic voice lines, impactful interior reverb during combat, and a thrilling new endgame track complete with unique sound effects for victory and defeat. Weapon handling has also received a significant upgrade, with gun responsiveness now visible during sliding maneuvers and while firing.
To intensify combat, TDM will offer four pre-made weapon load-outs for players to choose from. Catering to various playstyles, these load-outs will prevent any single weapon or combination from becoming overpowered, bringing balance and a competitive edge to the gameplay.
The weapon load-outs for Indus Battle Royale TDM will be as follows:
  • ● A27 Locust (Assault Rifle) & Judgement (Handgun)
  • ● Devastator (Light Machine Gun) & R4-FTR (Handgun)
  • ● V – Fury (Submachine Gun) & Kismet CS10 (Shotgun)
  • ● Tempest CFA (Submachine Gun) & Vigil SR-14 (Semi-Automatic Sniper Rifle)
The addition of TDM will cater to both casual players seeking fast-paced action and competitive gamers looking for team-based challenges, or even for squads looking for a quick warm up prior to a battle royale match. It will not only diversify gameplay within the Indus universe but also broaden the game’s appeal to a wider gaming community eager for multiplayer modes.

The post SuperGaming introduces 4v4 Team Deathmatch in Indus Battle Royale; game surpassed 11 million pre-registrations appeared first on European Gaming Industry News.

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