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Alfa Romeo and Jarno Opmeer lead F1 Esports Pro Series after races in Bahrain, Vietnam & China

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Alfa Romeo and Jarno Opmeer lead F1 Esports Pro Series after races in Bahrain, Vietnam & China
Alfa Romeo and Jarno Opmeer lead F1 Esports Pro Series after races in Bahrain, Vietnam & ChinaReading Time: 4 minutes

 

The first round of the F1 Esports Series presented by Aramco got underway with three thrilling races in Bahrain, Vietnam and China, as drivers set their sights on the huge $750,000 prize pot, in what is poised to be the biggest and best season yet.

Due to the COVID-19 pandemic drivers are racing remotely for the first time this year, but the popular live shows continue to be broadcast from the Gfinity Esports Arena in London, as we ensure fans don’t miss a moment of the action.

On Wednesday evening drivers took to the Bahrain International Circuit for the season opener, competing at the increased 35% race-length for the first time this year. Alfa Romeo dominated in the only ‘night race’ on the calendar, with Jarno Opmeer and Daniel Bereznay finishing P1 and P2 ahead of Red Bull’s Marcel Kiefer, who joined them on the podium for the first time this season.

Wednesday’s double-header continued with an F1 first as the drivers became the first to race competitively on the brand-new Hanoi Street Circuit in Vietnam, albeit on the F1 2020 official video game developed by Codemasters, rather than the real thing. The multiple long straights and sharp turns made for dramatic racing, which saw last year’s champion David Tonizza come out on top for Ferrari in a tense battle with Renault’s Nicolas Longuet for the win; Jarno Opmeer rounded off the top three.

This year’s first event ended in style with a third and final race in China on Thursday evening, as Jarno Opmeer raced home at the Shanghai International Circuit for his second win of the season. Marcel Kiefer and Daniel Bereznay finished P2 and P3 respectively to crown a successful first round.

This week’s results mean Jarno Opmeer leads the way in the driver standings, whilst Alfa Romeo top the team’s championship.

Attention now turns to the second event, on 4-5 November, as we get set to race for the first time at the Zandvoort Circuit and visit a fan favourite in Canada, the Circuit Gilles Villeneuve, before finishing at the Red Bull Ring in Austria, where this year’s revised F1 2020 schedule began with an entertaining double-header.

Following the first round of action, the overall standings are as follows:

 

DRIVER STANDINGS
Position Driver Team Points
1 Jarno Opmeer Alfa Romeo Racing ORLEN F1 Esports 65
2 Marcel Kiefer Red Bull Racing Esports 41
3 Daniel Bereznay Alfa Romeo Racing ORLEN F1 Esports 33
4 Nicolas Longuet Renault Vitality 28
5 Frederik Rasmussen Red Bull Racing Esports 28
6 David Tonizza FDA Hublot Esports 25
7 Joni Törmälä Scuderia AlphaTauri Esports 20
8 Brendon Leigh Mercedes-AMG Petronas Esports 18
9 Álvaro Carretón Williams Esports 14
10 Lucas Blakeley BWT Racing Point F1 Esports 9
11 Enzo Bonito FDA Hublot Esports 6
12 Daniel Moreno McLaren Shadow 6
13 Fabrizio Donoso Renault Vitality 5
14 Cedric Thomé Haas F1 Team Esports 4
15 Daniele Haddad BWT Racing Point F1 Esports 1
16 Bono Huis Mercedes-AMG Petronas Esports 0
17 Bardia Boroumand Mercedes-AMG Petronas Esports 0
18 Michael Romanidis Williams Esports 0
19 James Baldwin McLaren Shadow 0
20 Salih Saltunç Williams Esports 0
21 Manuel Biancolilla Scuderia AlphaTauri Esports 0
22 Simon Weigang Haas F1 Team Esports 0

 

TEAM STANDINGS
Position Team Points
1 Alfa Romeo Racing ORLEN F1 Esports 98
2 Red Bull Racing Esports 69
3 Renault Vitality 33
4 FDA Hublot Esports Team 31
5 Scuderia AlphaTauri Esports Team 20
6 Mercedes-AMG Petronas Esports Team 18
7 Team Williams Esports 14
8 BWT Racing Point F1 Esports 10
9 McLaren Shadow 6
10 Haas F1 Team Esports 4

 

The live show was streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast by international television partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands).

Following a huge year for F1 Esports, which saw over 30 million people tune in to the Virtual Grand Prix Series, more people than ever want to get involved. The first qualifying event for the 2021 F1 Esports Series is now open until the end of October on F1 2020, the newly-released official videogame developed by Codemasters.  For more information visit www.f1esports.com.

Julian Tan, Head of Digital Business Initiatives & Esports at Formula 1 said:

“We’re thrilled to see the Pro Series back underway and to do it safely and remotely as the world continues to navigate the global pandemic. The first event has shown exhilarating racing with three fantastic races giving us five different podium finishers. We’re definitely in for a thrilling season with it all to play for as the F1 teams battle it out for our huge $750,000 prize pot. We can’t wait to see what the rest of the championship has in store for us!”

Frank Sagnier, CEO at Codemasters said:

“The F1 Esports Series presented by Aramco is back with the bang. We have our most competitive line-up to date, and the drivers didn’t disappoint for the opening series of races. Time will tell if a new rival will emerge to break the dominance we’ve seen from the likes of David Tonizza, Frede Rasmussen & Daniel Bereznay last year, or if Brendon Leigh can roar back and reclaim his crown. We’re off to an incredible start, and we can’t wait for the next round of races.”

John Clarke, CEO at Gfinity said:

“What a start to our biggest season so far, we’ve got a great new game, amazing drivers, thrilling racing, all delivered live and remotely. F1 is once again leading the way in delivering great entertainment for fans from around the world who love gaming and motorsport. Everyone involved has risen to the challenge of having the drivers spread across the globe. Get ready for the best season of racing yet.”

 

For more information on the F1 Esports Series presented by Aramco visit www.f1esports.com.

 


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Alfa Romeo and Jarno Opmeer lead F1 Esports Pro Series after races in Bahrain, Vietnam & China

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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SCOUT Gaming Group : Interim report Q3 2025

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Third quarter: July – September 2025
·  Total revenues amounted to mSEK 9.6 (11.8), a decrease of 19%
·  B2B revenues amounted to mSEK 7.7 (8.4), a decrease of 9%
·  B2C revenues amounted to mSEK 1.6 (1.7), a decrease of 7%
·  Other revenues amounted to mSEK 0.4 (1.8), a decrease of 80%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -3.9 (0.1)
·  Net result amounted to mSEK -4.7 (-0.1)
·  Earnings per share amounted to SEK -0.02 (0.00)

Interim period: January – September 2025
·  Total revenues amounted to mSEK 33.8 (30.9), an increase of 10%
·  B2B revenues amounted to mSEK 25.5 (23.2), an increase of 10%
·  B2C revenues amounted to mSEK 4.9 (4.6), an increase of 6%
·  Other revenues amounted to mSEK 3.5 (3.1), an increase of 12%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -5.1 (-3.6)
·  Net result amounted to mSEK -7.4 (-5.0)
·  Earnings per share amounted to SEK -0.03 (-0.02)

Events after quarter end:
No events after quarter end.

The post SCOUT Gaming Group : Interim report Q3 2025 appeared first on European Gaming Industry News.

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S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite

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Led by the seasoned IGL Pahadi, alongside Mr. Jay, Hasan, Adeeb, and Arman, the new S8UL Elite lineup is ready to make its mark and reign supreme in Free Fire MAX

S8UL, a global powerhouse in gaming and esports content, has officially announced the acquisition of Team Elite’s Free Fire MAX roster, forming its new team – S8UL Elite. This reflects the organization’s continued commitment to achieving excellence through championship-winning teams across multiple esports titles.

Spearheaded by in-game leader Lokesh Karakoti (Pahadi), S8UL Elite’s roster features some of the most prominent names in the Free Fire circuit, including Jayesh Yadav (Mr. Jay), Hasan Haider (Hasan), Adeeb Ansari (Adeeb), and Syed Arman Ali (Arman).

Naman Mathur aka Mortal, Co-founder of S8UL Esports said, “We are delighted to onboard some of the most promising players from the Free Fire MAX scene. Each of them brings a unique skill set and a deep understanding of the game, making this roster an exciting addition to our esports family. S8UL’s commitment has always been to compete at the highest level across every game we enter, and S8UL Elite marks an important step in that direction. We look forward to seeing the team make its mark in the upcoming tournaments.”

As one of India’s most celebrated Free Fire MAX athletes and creators with over 1.63 million YouTube subscribers, IGL Pahadi has been a dominant force in the scene. The 22-year-old was a key part of Team Elite’s championship-winning run at the Free Fire India Championship 2021 Fall, where the team secured over INR 41.3 lakh in prize money. He also received the Best Sniper of the Year award from the game’s publisher, Garena, earlier this year. His teammate, Mr. Jay, who clinched the Rusher of the Year award at the same event, brings equal experience and firepower to the team, having represented top Indian lineups and led his side to victory at the Free Fire Tri Series 2021. Alongside Hasan, Adeeb, and Arman, the roster forms an explosive unit determined to make its mark in the Indian Free Fire MAX circuit.

“Joining S8UL is a dream come true. It’s the home of India’s biggest gaming icons and a brand that has redefined what it means to be a professional gamer and creator in this country. With S8UL’s support, our goal is to compete and perform at the highest level in upcoming tournaments, ” commented Lokesh Karakoti aka Pahadi, IGL of S8UL Elite.

Earlier this year, S8UL Esports created history by representing India at the Esports World Cup in Riyadh, which featured a record-breaking prize pool of over INR 600 crore. Alongside its competitive success, the organization continues to lead the gaming content revolution, earning four nominations at the Esports Awards 2025, where S8UL Esports, its Co-founder Animesh Agarwal, and creators Payal Dhare and Raj Varma have all been recognized for their contributions to the global gaming community.

With the addition of S8UL Elite, the organization reinforces its mission to empower Indian gamers and creators while setting new benchmarks in esports excellence. As S8UL continues to expand its footprint across multiple titles, it remains dedicated to shaping the future of Indian gaming and taking its success stories to the global stage.

 

The post S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite appeared first on European Gaming Industry News.

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GoldenRace announces three key enhancements to virtual betting retail platforms

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GoldenRace, leading provider of Virtual Sports and betting solutions, today announced the release of three significant platform enhancements: Rotating Display, Fast Ticket Checker and the Jackpot Viewer.

These updates are designed to optimise retail operations, improve player engagement, and provide greater operational flexibility for business partners.

The new Rotating Display feature allows operators to dynamically manage content across their retail screens. This enhancement moves beyond static displays by enabling the continuous cycling of selected GoldenRace V5 products, with Virtual Football currently integrated and additional games to follow soon.

  • Optimised resource allocation: This functionality allows a single display unit to showcase multiple products, potentially reducing the necessity for additional hardware and complex installation setups.
  • Increased visibility: By maintaining a fresh and dynamic content stream, the Rotating Display is intended to maximise player attention and encourage broader engagement with the product portfolio.

GoldenRace also introduces the Fast Ticket Checker, a self-service solution aimed at resolving in-store congestion and streamlining the ticket validation process.

  • Operational efficiency: This feature empowers players to check the status of their betting slips instantly via their personal mobile devices by scanning a designated QR code and then the ticket barcode. This redirects validation traffic away from cashiers, allowing staff to concentrate on sales activities.
  • Real-time status: Players receive immediate, server-verified updates on their ticket status, significantly reducing wait times and elevating the overall customer experience within the retail environment.

Last but not least, the enhanced Jackpot Viewer has been upgraded to offer superior flexibility in prize presentation, centralised management and increased display capacity.

  • Maximum visibility: The update enables the simultaneous display of up to four different Jackpot prizes, ensuring greater exposure for top-tier rewards.
  • Branding control: A new background colour configuration has been integrated into the back-office management system, allowing operators to seamlessly align the Jackpot Viewer’s aesthetics with their corporate branding.
  • Simplified management: All configuration settings are now centralized within the back-office, simplifying the management process. The update also includes the addition of critical entity name information on the screen for player context and specialist URL parameter configurations for advanced customisation.

These three platform updates reflect GoldenRace’s commitment to delivering technologically advanced, high-performance solutions that simplify operations for betting businesses while enhancing the experience for the end-user.

 

The post GoldenRace announces three key enhancements to virtual betting retail platforms appeared first on European Gaming Industry News.

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