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Shoot for the stars: Gaming start-up celebrates 1st anniversary

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Gaming platform 3D Aim Trainer celebrated the first anniversary since its founding in June. The company, based in Dendermonde in East Flanders, Belgium, started as a passion project by competitive gamer Bernd Matthys and has since become a global success.
3D Aim Trainer is a training platform for gamers, designed to improve their first- and third-person shooting skills with a range of levels based on speed, accuracy and reactions.
The concept was originally conceived by Matthys in 2017 and a year ago, 3D Aim Trainer was officially founded. In just 12 months it has surpassed 5 million users in 190 countries and continues to go from strength to strength, with time spent in-game per user tripling up to April 2020.
It is this increase in time spent on the platform that pleases founders Bernd and Miquel Matthys and Robin Haegeman. For them, it suggests the platform is fulfilling its purpose of helping users become better gamers – with them investing more time in practising core gaming skills.
However, it’s not just user performance data the team focuses on when judging success. 3D Aim Trainer is endorsed by its users, including top esports competitors, teams and influencers. The mobile app versions of the platform even currently boast 4.5-star reviews on both the Google Play and Apple stores.
It’s this feedback the team at 3D Aim Trainer value the most – as active members of the gaming community themselves, delivering a product that improves the gaming experience for their peers brings them the greatest satisfaction.
Capping a successful first year for 3D Aim Trainer, the business has fittingly been announced as a finalist in Esports Insider’s ‘The Digital Clutch’ – a start-up pitching event, in which the winner secures sponsorship and mentoring from an esteemed team of industry experts.
The Belgian-based business is not sitting back on its success, though, with ambitious plans for the next 12 months. These include launching their aim training game on the Steam store – a move which would see platform exposed to its near 95 million active monthly users.
The 3D Aim Trainer team is also keen to offer academic training for its users, including an aim training course. For the founders, gaming is more than just a passion and they’re keen to share their knowledge and build on their platform offering to help esports competitors of the future.
3D Aim Trainer is also planning to host more gaming tournaments, keen to give back to the community and the next generation of gamers.
Reflecting on a successful debut year, Bernd Matthys, Co-founder at 3D Aim Trainer commented:
“I’m incredibly proud of what the team has achieved in its first year. When I began developing the training platform, it was to help me improve my aiming skills, as I felt there was not a sufficient product on the market. What began as a hobby has since turned into a global platform that has helped millions of likeminded gamers.
“We have big plans for our second year, including expanding our global reach and helping as many gamers as possible to improve their shooting skills and gain a competitive advantage.”
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Shoot for the stars: Gaming start-up celebrates 1st anniversary
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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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Partnership sees leading branded content and popular Jackpot Royale integrated into Delaware North’s Betly online casino in the Mountain State
White Hat Studios, the “House of Brands” provider to the United States iGaming market, has partnered with Delaware North to launch on its Betly mobile sportsbook and casino in West Virginia.
The leading provider aims to build its online casino offering with the addition of the industry’s top-performing games.
Betly players in West Virginia will now have access to White Hat Studios’ acclaimed portfolio of premium branded titles, including Ted, The Goonies, and the award-winning 7s Fire Blitz series.
Also included in the rollout are the popular Jackpot Royale and Jackpot Royale Express progressive jackpot networks, currently live across more than 40 titles, and the first Betly-branded iCasino game – Betly Player’s Choice Blackjack.
Designed to elevate player engagement and boost retention, the addition of these promotional tools adds another layer of excitement to the Betly casino offering.
White Hat Studios has made significant strides in its U.S. growth trajectory since launching in 2021, consistently delivering high-performing content across multiple states. West Virginia remains a key market for the provider, following its remarkable success in all seven regulated U.S. iGaming states.
The collaboration represents another major step in White Hat Studios’ expansion across regulated U.S. states and reinforces its reputation as a go-to content partner for forward-thinking operators.
Daniel Lechner, SVP Sales and Marketing at White Hat Studios, said: “We’re thrilled to be partnering with Delaware North on the Betly online casino app in West Virginia.
“This partnership reflects our ongoing commitment to delivering top-tier content quickly and seamlessly to operators across the U.S. With our portfolio of fan-favorite branded titles and innovative features like Jackpot Royale, we’re confident we’ll make an immediate impact for Betly and its players.”
Bob Akeret, General Manager for Betly, added: “We’re excited to welcome White Hat Studios onto our Betly platform in West Virginia. Their reputation for delivering engaging, high-quality games, especially branded content, makes them an ideal partner as we continue to elevate our casino experience.”
The post White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia appeared first on Gaming and Gambling Industry Newsroom.
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