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Virtual Gaming, Is It Gaining Traction In America And Canada? A Hot Discussion At Sports Betting And Casino Summit North America

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Covid-19 has driven American gamblers online and as LAS VEGAS is slowly awakening from its pandemic-induced slumber, we are just at the beginning to see how these gamblers are choosing online over land-based.
Photos from the casinos that welcomed visitors for the first time in nearly three months showed gaming tables surrounded by guests, some wearing masks.
Their thirst for a gamble is understandable. In quarantine, American high-rollers have struggled to find substitutes for the real thing. Whereas, say, British gamblers have been able to bet legally online under lockdown, Americans face a patchwork of state laws that give limited options for lawful remote betting.
An informative data report titled Virtual Sports Betting Market was published by The Research Insights and takes a closer look at the different aspects of the businesses, that are responsible for fuelling the growth of the companies.
Virtual Sports is a selection of scheduled fixed odds games (events) that use a random number generator (RNG) to decide the outcome. All customers view the same schedules and the same outcomes.
Market predictions for possible growth opportunities have been mentioned clearly. This report is a detailed description of the Virtual Sports Betting Market sector which presents a blend of research expertise and business strategies. It also projects market trends along with the increasing scope for the individual sector.
For a strong and stable business outlook, different parameters have been analyzed across the global Virtual Sports Betting Market regions such as North America, Latin America, Asia-pacific, Europe, and India.
Facts and figures about various financial terms have been researched by considering several key points such as prices, market shares, and profit margin. It examines the different modules for evaluation of the risks and threats.
It studies different models that address the challenges faced by several industries as well as stakeholders. This Virtual Sports Betting Market is classified on the basis of demand-supply chain analysis, which accounts for the requirements of the products or services.
Most of the top industry companies from North America have confirmed their interest to join the Sports Betting & Casino Summit North America (Virtual Conference), which will open its virtual doors between 23-24 June and will feature a special panel discussion dedicated for Virtual Sports Betting.
The “VIRTUAL GAMING, IS IT GAINING TRACTION IN AMERICA AND CANADA?” panel discussion will be joined by some of the top names in virtual gaming, among which you will find Araksi Sargsyan (Head Of Business Development at DS Virtual Gaming), Martin Wachter (CEO at Golden Race), Lazar Miučin (VP of Strategic Partnerships at NSoft) and John Gordon (CEO & Co-Founder of Incentive Games).
The discussion will be moderated by Jaka Repanšek (Media and TECH Law Expert)
Araksi Sargsyan – Head of Business Development at DS Virtual Gaming
In 2013, Araksi Sargsyan took her first steps in the online gaming segment as a Customer Service Representative at BetConstruct. She was quickly promoted to Account Manager, where she was in charge of developing B2B projects around the world. Subsequently, she left B2B to develop a B2C project in Kazakhstan. Then she worked as Business Development Manager for Latin America at Digitain. With an active and entrepreneurial spirit and a visionary approach, Araksi is now the Head of Business Development at DS Virtual Gaming, a leading brand in the virtual betting domain.
Martin Wachter – CEO and Founder at Golden Race
Martin Wachter is the CEO and Founder of Golden Race and for over 15 years, has spread innovative, tailored solutions and virtual sports worldwide. He is specialized in all the areas of the company, taking special delight in being part of marketing strategy, product management, and development.
Lazar Miučin – VP of Strategic Partnerships at NSoft
I have been working within the industry for 11 years already. I have started from being System Administrator and went through all high-level positions during my gambling & casinos career. During my career, I was mostly responsible for operations and product development with extreme passion, drive, and vision that I have for igaming industry. On top of all, I am a mobile-oriented and addicted person.
Experienced Managing Director with a demonstrated history of working within the gambling industry. Skilled in negotiation, strong operations professional and results-focused executive. During my 11 years of experience in a number of senior positions. These positions were covering areas such as Business Development, Operations, and Development from B2C and B2B levels.
iGaming industry is with one word just life, way to live. It is super dynamic, fast, and technology-oriented. In this industry there are no boundaries, it is full of networking and it is multicultural which allows you to gain a different perspective offering valuable insights, so you can adjust your product and company while you are entering specific markets.
John Gordon – CEO & Co-Founder of Incentive Games
John Gordon is the CEO of Incentive Games, an Edinburgh-based provider of both Free-To-Play and Pay-To-Play games. John has spoken and paneled at conferences such as ‘Betting on Sports’ and ‘Betting on Football’ as well as various events across Asia as a specialist in Gamification. Often invited for his expertise in streamlining the process of customer acquisition, retention and monetization as well as discussing effective methods of tapping into the Millennial market of generations Y and Z.
Do not miss this unique opportunity to attend a virtual conference that gathers all North American gaming industry experts for 2 days of discussions and networking. Register your seat now!
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Virtual Gaming, Is It Gaining Traction In America And Canada? A Hot Discussion At Sports Betting And Casino Summit North America
Latest News
Finland’s Gambling Reform Is Official – What Happens Next?
The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.
With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.
The Confirmed Timeline
With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.
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Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.
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2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.
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January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.
Entering the Finnish Market with Nordic Legal
Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.
Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.
Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.
Our Approach We focus on smart compliance:
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Reusing documentation where regulations overlap.
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Anticipating regulatory questions before they are asked.
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Aligning requirements for technical standards and responsible gambling.
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Engaging constructively with the Finnish authority to ensure a smooth process.
The Finnish Licence Application Package
To support your entry, we offer a comprehensive package designed to handle the heavy lifting:
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Translation of all required documents.
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Guidance and completion of complex application forms.
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Full project management from start to submission.
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Direct communication with the Finnish regulator on your behalf.
Next Steps
The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.
The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.
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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
Latest News
Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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