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6 Highest-Paying Esports Games Of 2020 So Far

Reading Time:  3 minutes
Despite the world grinding to a halt, esports continues to thrive.
In 2019, global revenue from esports topped $1billion and with the popularity of competitive increasing, gamers and sponsors continue to see the benefits.
But, what about during a pandemic?
Though many big tournaments have been cancelled, the gaming goes on at home and viewing figures are rising each month.
New research from esports betting company Unikrn has revealed the biggest esports of 2020 so far by prize money won**.
1. DOTA 2
Prize money (2020): $6,000,000
Tournaments: 54
Average prize: $111,111
Prize money (all-time): $224,300,000
The highest-paid game in esports continues to lead the way when it comes to prize money in 2020.
Last year, the game offloaded $52million in prize money with The International 2019 contributing to $34.3million of that.
Winning team OG picked up $15.6million between their five members, each taking home more than Tiger Woods at the 2019 Masters ($2.07million)
2. CS:GO
Prize money (2020): $4,900,000
Tournaments: 96
Average prize: $51,042
Prize money (all-time): $96,200,000
The most active game in 2020, CS:GO has had tournaments going out almost every week.
Since the start of the year, the average number of Twitch viewers watching streamers and matches has almost tripled from 45,000 viewers in January to 120,000 viewers in April.
3. Rainbow Six Siege
Prize money (2020): $4,000,000
Tournaments: 18
Average prize: $222,222
Prize money (all-time): $12,100,000
This year’s Six Invitational 2020 in February saw a $3million prize pot, higher than any previous year.
Despite being released in 2015, Rainbow Six Siege’s popularity continues to grow.
As of this month, the game has surpassed 60 millions players worldwide.
4. League of Legends
Prize money (2020): $2,900,000
Tournaments: 26
Average prize: $111,538
Prize money (all-time): $75,600,000
The real-time strategy game developed by Riot Games is the fourth highest-paying game in history with over $75million in prize money.
The publisher announced last month that it was having to cancel this year’s Mid-Season Invitational (MSI), the game’s second largest international annual event.
However, fans will be excited for the start of the LPL that begins this weekend.
5. Rocket League
Prize money (2020): $1,500,000
Tournaments: 17
Average prize: $88,235
Prize money (all-time): $8,900,000
Rocket League has recently stepped into the mainstream with the BBC broadcasting the European Spring Series last month.
Previously, Season 9 of the Rocket League Championship Series (RLCS) saw almost $1million paid out across the tournament from February to April.
6. PlayerUnknown’s Battlegrounds (PUBG)
Prize money (2020): $1,500,000
Tournaments: 21
Average prize: $71,429
Prize money (all-time): $22,000,000
Another esport that has had to cancel a big tournament. In PUBG’s case, the PGS 2020 in Berlin was set to go ahead in April.
The creators have since committed to hosting four events around the world in 2020 as long as it adheres to government advice.
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A spokesperson for Unikrn said: “Postponing The International 2020 was the responsible choice from Valve, and it is only making this event larger and more anticipated.
“In the first 24 hours, The International compendium earned $24,000,000 from fans supporting the event, putting it on pace to be the largest esports prize in history.
“This enthusiasm isn’t unique to DOTA 2. Esports are continuing to accelerate in popularity, especially during these unprecedented times.”
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** Statistics taken from www.esportsearnings.com (does not include charitable prize money, salaries, earning reductions)
HIGHEST-PAYING ESPORTS OF 2020 (BY PRIZE MONEY)
| 2020 prize money | No. of tournaments | Average prize money | |
| Game | |||
| DOTA2 | $6,000,000 | 54 | $111,111 | 
| CS:GO | $4,900,000 | 96 | $51,042 | 
| Rainbow Six: Siege | $4,000,000 | 18 | $222,222 | 
| League of Legends | $2,900,000 | 26 | $111,538 | 
| Rocket League | $1,500,000 | 17 | $88,235 | 
| PUBG | $1,500,000 | 21 | $71,429 | 
| Hearthstone | $1,200,000 | 8 | $150,000 | 
| Magic The Gathering | $1,100,000 | 1 | $1,100,000 | 
| Call of Duty: Modern Warfare | $1,100,000 | 19 | $57,895 | 
| Arena of Valor | $827,000 | 2 | $413,500 | 
HIGHEST-PAYING ESPORTS OF ALL-TIME (BY PRIZE MONEY)
| Total Prize Money | 2020 prize money | No. of tournaments | Average prize money | |
| Game | ||||
| DOTA2 | $224,300,000 | $6,000,000 | 54 | $111,111 | 
| CS:GO | $96,200,000 | $4,900,000 | 96 | $51,042 | 
| Fortnite | $85,300,000 | $600,000 | 3 | $200,000 | 
| League of Legends | $75,600,000 | $2,900,000 | 26 | $111,538 | 
| Starcraft | $32,800,000 | $500,000 | 46 | $10,870 | 
| PLAYERUNKNOWN | $22,000,000 | $1,500,000 | 21 | $71,429 | 
| Overwatch | $21,700,000 | $12,000 | 2 | $6,000 | 
| Hearthstone | $21,200,000 | $1,200,000 | 8 | $150,000 | 
| Heroes of Storm | $18,100,000 | $4,000 | 1 | $4,000 | 
| Arena of Valor | $14,600,000 | $827,000 | 2 | $413,500 | 
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: 6 Highest-Paying Esports Games Of 2020 So Far
																	
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ICONIC21 and NetBet Announce Strategic Live Casino Partnership
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ICONIC21, in-demand iGaming content supplier, has entered into a strategic partnership with global operator NetBet. The agreement will see a range of ICONIC21’s most successful live titles integrated into NetBet’s platform, strengthening its commitment to delivering a premium online gaming experience.
For NetBet, the collaboration marks a continuation of its long-standing strategy to enhance its live casino portfolio with innovative products from leading providers. For ICONIC21, the partnership reflects the company’s expanding footprint across regulated markets, where demand for engaging, technology-driven live casino experiences continues to rise.
ICONIC21 is known for its customer-centric approach, agility, and diverse product portfolio. The company offers everything from classic table games like Roulette, Blackjack and Baccarat to innovative formats such as the Gravity Series, unique titles with standout features, and engaging promotional tools. This broad mix positions ICONIC21 as a true 360-content partner for operators seeking performance, variety, and tailored solutions.
Alina Popa, Chief Commercial Officer at ICONIC21, commented: “Partnering with NetBet underscores the shared vision we both hold for quality and innovation in live entertainment. NetBet’s reach and reputation, combined with ICONIC21’s ability to deliver differentiated products at scale, creates a strong foundation for growth on both sides.”
Claudia Georgevici, PR Manager at NetBet, added: “This partnership with ICONIC21 elevates our live casino offering with content that is both innovative and player-centric. We are confident our customers will appreciate the quality and excitement these games bring to our portfolio.”
The post ICONIC21 and NetBet Announce Strategic Live Casino Partnership appeared first on European Gaming Industry News.
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Wazdan stars at prestigious EiGE Awards with Best Mobile Gaming Provider win
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Wazdan, the leading gain-focused developer, has been crowned the Best Mobile Gaming Provider at the 2025 EIGE Awards.
Making its debut at the InterContinental Warsaw, the EiGE awards highlights and celebrates the accomplishments of those who have continued to make significant contributions to European iGaming over the last 12 months.
Wazdan’s impressive victory highlights the success of its mobile-first philosophy. From intuitive design to player-centric features, each detail has been engineered for optimal performance across portable devices.
The supplier’s Extremely Light series has continued to perform strongly across over 30 regulated markets in which the company is live.
The collection, featuring standout titles such as 9 Coins, Burning Sun and Sizzling Eggs, comprises Wazdan’s most popular releases reimagined with streamlined graphics and animations, ensuring seamless performance and accessibility across all mobile devices.
While retaining original features such as Hold the Jackpot, Cash to Infinity and Chance Level, the Extremely Light portfolio boasts a 2.5x faster loading time, ensuring each game is environmentally sound and optimised for longer gameplay sessions.
Wazdan’s latest recognition underlines the developer’s commitment to delivering future-ready, mobile-first solutions that generate measurable results for operators and offer players unique, fully in-house developed gaming experiences.
Michal Imiolek, Chief Executive Officer at Wazdan, said: “We are honoured to be recognised as the Best Mobile Gaming Provider at the EiGE Awards. This achievement reflects our unwavering commitment to innovation and performance, ensuring every Wazdan experience is optimised for mobile play.
“As we continue to evolve our technology and product design, we remain focused on creating solutions that empower our partners and deliver exceptional experiences for players around the world.”
The post Wazdan stars at prestigious EiGE Awards with Best Mobile Gaming Provider win appeared first on European Gaming Industry News.
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Nolimit City delves back into the Mental series with its latest release, Disorder
Reading Time: 4 minutes
Witness the downfall of John, a man of order, a devoted father, a loyal husband and a pillar of routine. Nolimit City’s latest release, Disorder, unearths the twisted origin story of Mental and Mental II. This highly anticipated slot falls under the extreme themed category of Nolimit City slots such as Serial and Disturbed.
Fire Frames
The Smith household looks picture-perfect, but inside, it’s anything but. Disorder plays out on a 4-3-4-3-4-3 layout across 6 reels, with 3 locked Enhancer Cells placed at the bottom of reel 2, 4 and 6. In the real area, Fire Frames will appear randomly on the reels. Any symbol that lands in a Fire Frame will split into 2 symbols. Any regular paying symbol can be split into a max of 16. If a Bonus Symbol lands within the Fire Frame, it upgrades to a Super Bonus Symbol.
Enhancer Cells
The house has some hidden secrets in the form of Enhancer Cells. They can be activated depends on the number of Fire Frames that land:
● Reel 2 Enhancer – Activates when 4 Fire Frames appear.
● Reel 2 & 4 Enhancers – Activates when 7 Fire Frames appear.
● Reel 2, 4 & 6 Enhancers – Activates when 9 Fire Frames appear.
Once the reel 6 Enhancer Cell is activated, every 2 additional Fire Frames reactivate all Enhancer Cells.
Each Enhancer Cell may reveal the following symbols:
● Molotov – Randomly selects a regular paying symbol, splits it and all its instances. Regular paying symbols can be split into a max of 16. It also converts itself into the selected symbol.
● Delusion – Randomly selects a regular paying symbol, transforms it and all its instances into the highest paying symbol present on the reels. It also converts itself into the selected symbol.
● Paranoia Multiplier – Adds a random multiplier between 1x and 999x to the win multiplier. The Multiplier applies to all wins until the end of the round. It also converts itself into a Wild Symbol.
● Nuclear Wild – Transforms all regular paying symbols on its reel into Wild Symbols. It also converts itself into a Wild Symbol.
● xBomb® – Removes all Regular paying symbols not part of a winning combination. If any instance of a winning symbol also exists on a non winning position, it will not be removed. xBomb® also converts itself to a Wild Symbol and increases the win multiplier by 1.
● Family Symbol – One of the 5 Family Symbols appears.
Features are triggered left to right except xBomb®, which triggers last.
Bonus Mode
John’s house was built with “extra rooms.” Unfortunately, they’re not for guests but for Bonus Modes. The number of spins awarded in the Bonus Modes depends on the number of symbols that trigger it. Each Bonus Symbol awards +2 Spins. Each Super Bonus Symbol awards + 3 Spins. This applies both in the spin that triggers bonus mode and during bonus mode itself. During the bonus mode, Fire Frames are more likely to appear than in the base game. Multipliers awarded in base game will not be carried over to bonus mode.
Obsessive Compulsive Spins
The first sign that John was losing his mind was the onset Obsessive Compulsive Disorder. Landing 3 Bonus Symbols including at most 1 Super Bonus Symbol in the base game triggers 6+ Obsessive Compulsive Spins. Landing 2 or 3 Super Bonus Symbols during Obsessive Compulsive spins will upgrade the spins to Antisocial Personality Spins, whereas landing 4 Super Bonus Symbols will upgrade the spins to Severe Dissociative Identity spins. The win multiplier and Fire Frames reset after each spin.
Antisocial Personality Spins
The second sign was the fact that John started isolating himself, going straight to the basement every time he got home from work. Landing 3 Bonus Symbols including at most 2 Super Bonus Symbols in the base game triggers 8+ Antisocial Spins. Landing 2 Super Bonus Symbols during Antisocial Personality Spins will upgrade the spins to Severe Dissociative Spins. The win multiplier count will not reset during the Antisocial Personality Spins.
Severe Dissociative Identity Spins
The final stage of John’s transition was that he detached from reality and allowed his intrusive thoughts to take over. Landing 4 Super Bonus Symbols in the base game triggers 12+ Severe Dissociative Identity Spins. Fire Frames remain sticky on their positions and the win multiplier count will not reset during the Severe Dissociative Identity Spins.
Extra Spin
Extra Spin is back! When Antisocial Personality Spins or Severe Dissociative Identity Spins are triggered, players might get the opportunity to purchase an additional spin at the end of the round. The additional spin will keep the win multiplier and Fire Frames (if sticky) of the previous spin. The cost of the spin will be calculated based on the win multiplier and Fire Frames. If the cost of the Extra Spin is less than or equal to the total win, then the Extra Spin opportunity will be presented.
Nolimit Boosters
The rest of the Smith family are going to find out who John really is, especially with these Nolimit Boosters:
– Bonus Booster – More likely to activate a Bonus Mode.
– Fire Booster – Increased chance of landing more Fire Frames compared to the base game and more likely to activate a Bonus Mode.
– Enhancer Booster – Guaranteed 9 Fire Frames and more Fire Frames may appear in upcoming spins and more likely to activate a Bonus Mode.
A tale of a beautiful family that gets torn apart by the father completely losing his mind. Disorder has a maximum payout of 23,500x the base bet. Disorder is rated as “Extremely Volatile” delivering the thrilling high-stakes gameplay that Nolimit City fans know and love.
Per Lindheimer, Head of Product at Nolimit City, said: “If Mental was the aftermath, Disorder is the breaking point. We wanted to show the moment when everything snapped. We wanted to keep the story as cohesive as possible leaving room for people to make their own assumptions. John takes us through the different secret levels of his suburban home during the free spins. It’s not the family reunion anyone wants to attend”
‘Disorder’ will be available to all Nolimit City partners on November 4th, 2025.
The post Nolimit City delves back into the Mental series with its latest release, Disorder appeared first on European Gaming Industry News.
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