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”In an increasingly digitised world, engaging customers with action-packed content and a tailored user experience has never been more important.”

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Vermantia Q&A w/ European Gaming: “In an increasingly digitised world, engaging customers with action-packed content and a tailored user experience has never been more important.”Reading Time: 4 minutes

 

With the industry’s leading supplier of bespoke data and picture content set to close 2019 on a record-breaking high, we caught up with Business Development Director Peter Woodfine to talk success, innovation and their plans for 2020.

Can you tell us a bit about Vermantia and what you do?

Vermantia is a one-stop-shop for retail and online, whether that be for bespoke data and picture content, or our next-generation delivery solutions and self-service betting ecosystem.

We understand that all operators and their customers are different and require a bespoke approach tailored to their individual locality and culture, and we do exactly that. As one of the industry’s largest broadcasters, we broadcast thousands of live events each year, complemented by a comprehensive portfolio of virtual games. All of that content is available 24/7, allowing us to provide operators in any corner of the world with the thrill of racing and sports. We deliver regardless of time zone, offering the very latest in technology to power the betting experience.

Your European operations have gone from strength-to-strength in recent years, what would you say have been the keys to your success?

In an increasingly digitised world, engaging customers with action-packed content and a tailored user experience has never been more important. We strive to offer our operator partners, such as OPAP, Lottomatica and Eurobet, a future-proofed betting environment, ensuring they attract the latest generation of tech savvy customers as well as retain their existing base.

While Europe in general is a mature market, and quick to adopt new industry trends, we are also mindful to ensure variations between countries are taken into account. Betting content needs to be round the clock, suitable for any location and customisable for any regional market. In total, we now broadcast more than 90,000 premium live racing and 35,000 live sporting events annually to meet demand, as well as an ever-widening range of virtual and next generation games. Gathered on our unique CONNECT platform and distributed via our ultra-low latency streaming or through satellite broadcasting, we’re able to harness the latest in technology and deliver a bespoke service to everyone we work with.

A particularly good example of this has been our recent work in Italy. With the Palinsesto Complementare offering international horse racing content for the first time, our recent deals with major Italian operators will see the adoption of our A-TV horse racing channel, making us the first supplier in Italy to offer top quality international live horse racing from some of the best tracks in the world.

Do European markets require a bespoke approach? How do you aim to deliver tailor-made products with clients so diversely spread across different verticals and different countries?

We take pride in listening to what our operator partners require and adapting accordingly. There is no one size fits all and it is important to be flexible. What may work in one region, may not work in another. A fully localised approach to regional challenges is essential, giving access to the best of both content and technology.

For instance, an operator in Romania is going to have different requirements and infrastructure to a brand servicing the UK. As a result, we offer either satellite broadcast or streaming to deliver our top-quality content.

We also provide our services in a user-friendly way wherever operators and their customers find themselves, ensuring a bespoke presentation for each. The principle reason we do this is to give operators choice. We appreciate there are local requirements in every territory, and we make sure operators can access a specific content mix that suits their needs. With bet markets, scheduling and their entire layout adapted to their own customers in any format required, we’ve got every base covered.

Looking ahead to 2020 – where does Vermantia aim to be this time next year?

Our aim is to continue cementing our position as the industry’s leading supplier of bespoke data and picture content as well as the industry’s largest broadcaster of bespoke betting channels.

We’ll be rolling out a host of next generation retail solutions to help operators cater for an increasingly tech-savvy generation of customers who demand a better in-shop betting experience. As part of our vision for retail, our latest FLAVOR suite of terminals offers a first-hand look into this futuristic, land-based environment. Bundled with our premium content as well as the latest in cashless and mobile payment options, they represent the final piece of our end-to-end retail solution. Enabling us to blend the speed and efficiency of futuristic devices with the thrill of top-quality betting content in a cashless betting environment, 2020 will no doubt prove to be a very exciting year.

A lot has been said recently about the future of the European retail scene – how do you think the betting experience will evolve over the coming years? What do you think will change?

While retail has been for too long the poor relation of online when it comes to innovation, I believe it has an exciting future in Europe. For the first time in the industry, advances in tech now mean that we can provide our partners with a genuine digitised retail experience.

We’ve already noticed a significant transformation in customer expectations, and this will no doubt grow over the coming years. Action-packed, fast paced content married with quality data and the next generation of self-service betting solutions will have a major say in how this is shaped. This is already playing out in real time: from content to technology, our operator partners are drawing in a far broader customer base to betting shops than ever before.

Key to this is our ability to produce and deliver live sports and racing channels tailored to suit each locality, ensuring increased player engagement. Alongside, we’re able to transform their approach to the customer experience, enabling our partners to take full control of their live betting offering thanks to our latest in content management and production technology.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: ”In an increasingly digitised world, engaging customers with action-packed content and a tailored user experience has never been more important.”

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Clarion Gaming film Virtual Tour showing scale of opportunity for ICE and iGB Affiliate exhibitors in Barcelona

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Ahead of January 2025’s relocation to Barcelona, ICE and iGB Affiliate exhibitors can share Clarion Gaming’s ‘Vision of the possible’ courtesy of a specially commissioned virtual tour and exhibitor orientation video which can be viewed at: youtube.com

The 10-minute exhibitor film which is narrated by Clarion Gaming Managing Director Stuart Hunter takes viewers on a tour of the venue beginning with an introduction to Fira Gran Via’s integrated metro station which is located between the El Prat international airport (12km) and the historic city centre (3km) and has the capacity to take huge volumes of attendees directly to the heart of the spacious dedicated registration area at the south entrance.

Viewers are then taken on a journey along the elevated arterial walkway which provides a unique bird’s eye view of the 120,000 sqm exhibition space before accessing the contemporary designed meeting areas and plentiful break-out spaces requested by exhibitors, on to the ultra-modern and scalable conference facilities and the venue’s three ‘Sky Gardens’ which facilitate the delivery of a memorable indoor/outdoor festival experience.

The video also explains the new visitor-friendly show floor which has been designed to easily identify the gaming verticals of interest and in the process ease navigation through the five halls that the 2025 editions of ICE and iGB Affiliate will occupy.

Introducing the video Stuart Hunter said: “This is the latest in a series of orientation initiatives which we started in October 2023. This video which is aimed at ICE and iGB Affiliate exhibitors, partners and sponsors  will be followed by a dedicated visitor tour to help prepare for this exciting new chapter.

“As a team we could not be more excited about the opportunities offered by our new home at Gran Via and new host city of Barcelona: the film sets-out the size of the opportunity that we have as an industry and shares a compelling vision of what’s possible.”

ICE/iGBA 2025 will use circa 120,000 gross sqm of The Gran Via (ICE 2024 utilised 100,000 gross sqm in London) across Halls 1 (iGB Affiliate) and 2-5 (ICE). An additional 160,000 sqm has been reserved exclusively for ICE/iGBA across the five-year tenancy. The Convention Centre which is located in Hall 8 comprises a modular and versatile space with seating for between 3,000 and 12,000 people.

 

 

The post Clarion Gaming film Virtual Tour showing scale of opportunity for ICE and iGB Affiliate exhibitors in Barcelona appeared first on European Gaming Industry News.

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José Garcia promoted to General Manager for Innovative Technology Spain

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The Spanish branch of Innovative Technology (ITL) have announced that a long-standing member of the team has been promoted to General Manager. José (Pepe) García Escudero previously held the role of Business Development Manager for the region. 

ITL Spain has had an office in Barcelona since 1996, headed up by Sales Director Mustapha Hadj-Ahmed. They provide both cash validation equipment and biometric technology to various market sectors including, gaming, amusement, kiosk and retail.

Commenting on José’s promotion Mustapha said, “I would like to congratulate José (known to most of his customers as Pepe!) on this well-deserved achievement. I have worked with him since he joined the company seven and half years ago and he is hard working, a real team player and has an excellent eye for spotting new opportunities. José will be responsible for overall operations as well as continuing his business development tasks. I am sure he will excel in his new role and I am confident he will lead our talented team to new heights! I look forward to exciting and prosperous times ahead.”

Pepe added, “I am so pleased to be given this fantastic opportunity and to play a more operational and managerial role in the business. Each member of the team here in Spain are a key part of our success, and the reason we are known for being a leading provider of cash handling equipment. I am excited to get started and see the business grow even further as we continue to serve our valued customers and develop our technology to response to the changing needs of the market.”

Concluding Mustapha said, “José will be heading up the team at the FIJMA show in Madrid on 7th – 9th May 2024 on stand A49, so if you are attending the show come and say hello!”

 

The post José Garcia promoted to General Manager for Innovative Technology Spain appeared first on European Gaming Industry News.

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Team ATK Oshun excels at 2024 Online Championships held on 13 April 2024

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Mind Sports South Africa’s (MSSA) 2024 Online Championships held on 13 April 2024 showed sterling results.
The championship was yet another chance for many esports athletes to qualify for MSSA’s National Team Trials to be held on 25 May 2024 at which the team will be selected to officially represent South Africa at the African Qualifiers which lead up to IESF’s 16th World Esports Championships to be held in Riyadh, Saudi Arabia in October and November 2024..

All Registered Players who have finished in the top three places, or the top 20% – whichever is greater, are entitled to enter trials.

However, it must be remembered that all players must have a valid passport to participate in the National Team Trials.

It was indeed exciting to watch just how much all the female teams have improved.

Team ATK Oshun (ATK Club Sport) being a female team astounded all with their skill and sportsmanship. The team demolished all ATK Club Sport opposition to ultimately won the premier event overall and qualify for the National Team trials to be held on 25 May 2025.

IESF’s 15th World Championships will be played to the following titles:

  • Counter-Strike 2
  • Counter-Strike 2 – Female division
  • DotA 2
  • eFootball
  • Mobile Legends, Bang Bang
  • Mobile Legends, Bang Bang – Female division
  • PUBGM

The high standard of play saw 37 Registered Players from six provinces being awarded Provincial Colours. Only Limpopo, Free State, and Northern Cape did not have Registered Players who did not earn provincial colours.

Title Name of player/team Club Provincial Colours awarded
Clash Royale – Premier Johan Coetzee Middies Mpumalanga
Clash Royale – High School Aryan Maharaj PR0NHS
Counter Strike: 2 ATK Oshun
Kaylee Ludick ATK Club Sport Gauteng
Jessica Eleez Greeff ATK Club Sport Gauteng
Christin Brazier ATK Club Sport Gauteng
Megan van der Westhuizen ATK Club Sport Gauteng
Kayhla Rose Calder ATK Club Sport Gauteng
DotA – Premier ZAG DOTA 1
Suhail Khan ZAG Academy Gauteng
Travis John Waters ZAG Academy Western Cape
Mark Kilian Lehle ZAG Academy Gauteng
Mohammad Dhooma ZAG Academy Eastern Cape
Nicholas Dammert ZAG Academy Gauteng
eFootball – Premier Aslam Parker PES Society Gauteng
FIFA 24 – High School Daiyaan Hendricks PES Society Western Cape
Mobile Legends – Premier
Mavericks
Matthew Tatalias Mavericks Gauteng
Damian Bransby Mavericks Western Cape
Preshan Pillay Mavericks Gauteng
Mohammad Azhar Ansari Mavericks KwaZulu Natal
Taygan Gabriel Mavericks KwaZulu Natal
Luke Green Mavericks Western Cape
Mobile Legends – Premier – Female
AHG
Je’nielle Cavanagh PES Society Western Cape
Inez Pringle PES Society Western Cape
Salma Parker PES Society Western Cape
Ra’isha Prout PES Society Western Cape
Fatimah Prout PES Society Western Cape
Mia Anthony PES Society Western Cape
PUBGM
Team uEnvy
Richard Henry ZAG Academy Eastern Cape
La-eeq Arendse ZAG Academy Western Cape
Kyle Dudley ZAG Academy Western Cape
Clayton Leak ZAG Academy Western Cape
Rocket League – Premier – 1 v 1 – Premier Nathan Strange Hoërskool Klerksdorp
Rocket League – Premier – 1 v 1 – High School Luther Peens Hoërskool Klerksdorp
Street Fightter V – Premier Marnus van der Merwe Hoërskool Klerksdorp North West
Tekken 8 Stasch Cloeta Team PlayBell Western Cape
Valorant – Premier
TuksValorant
Tapiwanashe Keith Matema TuksEsports Gauteng
Kyle Halvorsen TuksEsports Gauteng
Jaden Connor Swarts TuksEsports Gauteng
Ronald James Tyler Wheeldon TuksEsports Gauteng
Alejandro Luca Sartini-Kruger TuksEsports Gauteng
Armand Pierre van der Colf TuksEsports Gauteng
Sportsmanship Award Je’nielle Cavanagh PES Society

The post Team ATK Oshun excels at 2024 Online Championships held on 13 April 2024 appeared first on European Gaming Industry News.

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