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Online gambling revenue benchmark analyses Q2/2019
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Better Collective leads revenue growth in Q2/2019
The Online Gambling Quarterly regularly provides various in-depth analyses of key financial figures of iGaming companies. In this article the analysts share some revenue growth benchmarks of the recent quarter. In Q2/2019 Better Collective led revenue YoY-growth (compared to the previous year) with an increase of +64% (YoY); the average YoY-growth in the quarter of all online gambling companies analysed was +5%. Regarding the QoQ-growth (compared to the previous quarter Q1/2019) best practice growth was achieved by the Churchill Downs (+51%), PPB/Flutter (+18%), and Zeal/Tipp24 (+12%)
Every quarter the researchers of the Online Gambling Quarterly have a look at the revenue figures of various iGaming companies ranging from operators and IT/service providers to affiliate companies and even cumulated figures of entire markets (e.g., France, Denmark, …). In most cases the figures used are net revenues; however, in a few cases net revenues were not reported, and therefore the analysts took gross revenues or turnover instead.
Total revenue growth analyses (YoY) – for more data click here
The Online Gambling Quarterly analyses the total revenue figure across all segments and the revenue development for each vertical. For the Q2/2019 development of the total revenue the researchers provide following insights:
• On average, total revenues (all verticals, …) grew in Q2/2019 by +5% (YoY)
• Best practice growth (YoY) was achieved by Better Collective with +64%.Better Collective is a leading affiliate in the online gambling market. The Q2/2019 revenue grew by 64% to EUR 15.8 million (Q2/2018 = EUR 9.6 million) – organic revenue growth was 18%. The growth was supported by a strong increase of new customers in recent quarters, where the main driver is the increase in underlying sports betting volume. Q2/2019 EBIT before special items increased by 64% to EUR 5.5 million (Q2/2018: 3.4 million). In H1/2019, revenue grew by 79% to EUR 30.7 million – organic revenue growth was 28%.
• Lowest/negative growth – At the bottom of the ranking we find Nektan, Global Gaming, and Ahaworld. (see full ranking here).
Total revenue growth analyses (QoQ) – for more data click here
In many cases the YoY growth rates are exceptionally high due to acquisitions made in a previous quarter – an effect that carries through for consecutive quarters after the acquisition. Therefore, several leading companies in the YoY growth benchmarking have those top positions more or less due to acquisitions made within the 12 months before the analysis. The researchers at Online Gambling Quarterly have therefore decided to also analyse quarter-on-quarter growth (QoQ) benchmarks as well. Those growth rates might be impacted by seasonal effects (e.g., football season vs. no football season) and other changes, but these figures can provide a quick, current overview of the most recent growth dynamics while excluding effects of acquisitions in previous quarters.
• Average growth – On average, revenues changed in Q2/2019 (compared to the previous quarter Q1/2019 – QoQ) by +1%.
• Best practice growth (QoQ) – Best practice growth (QoQ) were achieved by Churchill Downs (+51%), PB/Flutter (+18%), and Zeal/Tipp24 (+12%)
Betting revenue growth analyses (YoY)
The Online Gambling Quarterly also analysed the development of the betting revenues (mostly net revenues) in the recent quarter with the following insights:
• Average growth – On average, betting revenues grew in Q2/2019 (compared to a year earlier) by +8% (YoY).
• Top growth rate – Best practice growth was achieved by Stars Group with +182% (YoY) – excluded in average figure.
• Lowest/negative growth – At the bottom of the ranking we find Bet-at-home (see full ranking here).
For more financial analyses (e.g., casino revenue growth, …) have a look at the full report here.
About MECN / Online Gambling Quarterly
MECN is a network of experts on issues concerning the media and entertainment industry. Together they provide in-depth knowledge, analysis, and advice to global clients. The Online Gambling Quarterly is a new kind of report for the online gambling industry. It focuses on data analyses, benchmark figures, “hard” numbers, …
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Online gambling revenue benchmark analyses Q2/2019
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BETBY EXPANDS E-SIM PORTFOLIO WITH TWO INDUSTRY-FIRST TITLES: eTABLE TENNIS and eFOOTVOLLEY
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BETBY, the leading sportsbook supplier, has expanded its proprietary esports feed, Betby.Games, with the launch of two brand-new e-sim titles: eTable Tennis and eFootVolley. Both releases mark a major milestone in BETBY’s commitment to delivering fair, authentic, and localised esports content that enhances 24/7 engagement for operators and players worldwide.
Representing a world-first for the industry, the eTableTennis title, entitled TTX CUP, introduces a completely new vertical to esports betting, with an authentic, fully fair, and transparent experience. The game features realistic physics, true-to-life gameplay, and zero-second betting delay, offering instant bet placement for one of the fastest-paced sports.
Each match follows the classic table tennis format of five sets to 11 points, with over 20 betting markets and high betting limits comparable to elite-level competitions such as the Champions League. Launched initially with two tournaments, TTX CUP delivers more than 1,500 matches per month, running 24/7 with no streaming delay, ensuring full transparency and player trust.
Aligned with the WTT Finals Hong Kong, one of the sport’s premier real-world events, the release allows operators to engage users during off-hours through a seamless, always-on e-sim.
BETBY’s second new title, eFootVolley, further strengthens its “go-local” approach by focusing on Brazil’s fast-growing futevôlei scene, one of the country’s most culturally resonant sports. The game replicates the official Liga Nacional de Futevôlei, following a five-set format (up to 11 points) and an average match duration of around 20 minutes, with 20+ available betting markets.
Launching in sync with the final stage of the real-world Liga Nacional de Futevôlei, eFootVolley provides an ultra-localised, 24/7 betting experience, reflecting BETBY’s strategy of blending authenticity with constant engagement. Following the success of eVaquejada, this release reinforces the company’s dedication to creating content that speaks directly to local audiences and their sporting passions.
Kirill Nekrasov, Head of Sportsbook Product at BETBY, commented: “With TTX CUP and eFootVolley, we’re breaking new ground in esports simulations. TTX CUP sets a new benchmark for integrity and realism in table tennis betting, while eFootVolley demonstrates our ongoing commitment to localised, culturally relevant content. Both titles reflect the Betby.Games vision to provide operators with high-frequency, fair, and engaging titles.”
The Betby.Games portfolio now features 25 proprietary titles, covering 80+ tournaments and over 400,000 monthly matches across multiple sports.
The post BETBY EXPANDS E-SIM PORTFOLIO WITH TWO INDUSTRY-FIRST TITLES: eTABLE TENNIS and eFOOTVOLLEY appeared first on European Gaming Industry News.
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Continent 8 promotes David Brace to Executive Team
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Continent 8 Technologies, a leading provider of cutting-edge managed IT solutions designed for the global iGaming and online sports betting industry, announces the promotion of David Brace to its executive leadership team.
In his new role, Brace will serve as practice lead for AWS solutions, spearheading the company’s continued expansion and innovation within the Amazon Web Services (AWS) ecosystem.
The news follows Continent 8’s selection as an official AWS Solution Provider under the Solution Provider Program (SPP). This has enabled Continent 8 to augment its AWS portfolio, including Managed AWS Workloads, Managed Hybrid Network and AWS Cloud Migration.
Michael Tobin, CEO and Founder at Continent 8 Technologies, said: “Over the past eight years at Continent 8, David has consistently demonstrated a deep and nuanced understanding of technology, infrastructure, and the regulatory landscape – both on industry panels and directly with our customers. His expertise is widely respected, and this promotion is a well-earned recognition of his contributions.
“David’s elevation to the executive team comes at a pivotal moment for our business, as we sharpen our strategic focus on cloud innovation. He is the ideal leader to drive our AWS practice forward, bringing vision, experience, and a customer-first mindset. With continued investment in this area, we’re committed to delivering AWS solutions that are secure, scalable, and tailored to the unique demands of the iGaming sector.”
David Brace, Chief Alliance & Partnership Officer, AWS, at Continent 8 Technologies, added: “I’m honoured to join the executive team and lead our AWS practice. The iGaming industry is evolving rapidly, and cloud adoption is central to that transformation. Our goal is to simplify the journey for our customers – whether they’re launching in new markets, navigating regulatory frameworks, or scaling their operations globally. With AWS and Continent 8’s combined capabilities, we’re uniquely positioned to deliver.”
Continent 8 has vast experience in delivering AWS solutions to the industry. The company has already delivered 90% of AWS Outposts in the industry to major brands in the regulated betting and gaming market, including FanDuel, Fanatics Betting & Gaming, and Hard Rock Digital.
Meet David Brace and members of Continent 8’s AWS practice at AWS re:Invent 2025, 1-5 December in Las Vegas.
The post Continent 8 promotes David Brace to Executive Team appeared first on European Gaming Industry News.
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Zero horsepower, maximum chances to win: Allwyn and the McLaren F1 Team launch world’s first Scratch Car
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Introducing the world’s first race car designed to be scratched! Allwyn, the lottery-led entertainment company, has teamed up with the McLaren F1 Team to create the one-of-a-kind ‘Scratch Car’ to celebrate this weekend’s Grand Prix and inspire people everywhere to take a chance.
The life-sized model of an F1 car was unveiled by McLaren F1 Team driver Oscar Piastri at the LINQ Promenade on the Las Vegas Strip. The Scratch Car invites fans to scratch the surface of one of 970 panels to win exclusive McLaren F1 Team experiences and prizes.
The car designer swapped a spanner for a pair of scissors to build the engineering masterpiece. Designed and hand-built with meticulous precision by paper artist and motorsport enthusiast Florian Weber, better known as Paperlegend, the car is made up of 970 individual scratchable panels, each printed in the McLaren F1 Team’s iconic papaya orange. Taking weeks to build, the unique installation will be open for racing fans to visit and scratch at the LINQ promenade in Las Vegas over two days, from its launch on Tuesday 18th November through Wednesday 19th November.
Fans who can’t make it to Las Vegas can join in via an online Scratch Car experience, allowing people to virtually scratch their own digital McLaren F1 car for the chance to win. The hero prize promises one lucky online winner a once-in-a-lifetime opportunity to visit the McLaren Technology Centre in Woking, UK – and not only meet a McLaren F1 Team driver, but have their own race suit signed by them.
Pavel Turek, Chief Officer Global Partnerships at Allwyn, said: “Being an Official Partner of the McLaren F1 Team enables us to bring the entertainment and excitement of the sport to even more people. Our Scratch Car is just one of the ways we are helping fans across the world get closer to the F1 action, with the chance to win once-in-a-lifetime McLaren F1 Team prizes and experiences. We believe that taking a chance gives you one, and this world-first installation celebrates that spirit in a fun, creative way.”
Florian Weber (AKA Paperlegend), the artist and designer behind the Scratch Car, said: “F1 drivers have to be incredibly precise but also willing to take chances and that’s what makes the Scratch Car such a perfect embodiment of the feeling of winning. It’s a piece of art that celebrates both precision and the thrill of taking a chance.”
Louise McEwen, Chief Marketing Officer at McLaren Racing, said: “At McLaren Racing, we are continually exploring new and unexpected ways of connecting with our fans in a fun and engaging way, and that’s what our Scratch Car activation with Allwyn does. We can’t wait for people to see it come to life, whether that’s on the ground in Las Vegas or online.”
Fans can visit the Scratch Car from Tuesday 18th until Wednesday 19th November at the LINQ Promenade, just moments from the racing track, or scratch a digital version online at Allwyn Global’s Instagram page until Tuesday 25th November.
The post Zero horsepower, maximum chances to win: Allwyn and the McLaren F1 Team launch world’s first Scratch Car appeared first on European Gaming Industry News.
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