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University of Bristol’s Personal Finance Research Centre and GambleAware partnership
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With around one million people in the UK suffering the negative consequences of gambling, some banks have introduced spending controls or ‘gambling blocks’ to help their customers. But do these measures work and what more can be done?
A research partnership between the University of Bristol’s Personal Finance Research Centre (PFRC) and GambleAware will examine how financial services organisations can best help people who experience, or are at risk of, gambling-related harm.
Researchers will engage with people affected by problem gambling, those working in the gambling and financial industries – including high-street banks, lenders and debt collection agencies – as well as treatment and support organisations, to explore a range of ways to mitigate the financial losses and other harms inflicted by risky gambling behaviour.
The three-year programme will address growing concerns around the severe financial and social consequences of gambling.
It comes as several UK banks – most notably Barclays, Monzo and Starling – have introduced ‘gambling blocks’. Once turned on by customers, these essentially prevent spending on a bank card at gambling outlets, both online and in-person.
The first six-months of the programme will investigate the effectiveness of gambling blocks and how their potential could be maximised. As the programme evolves, other topics might include practical guidance for financial services firms about how best to support customers affected by gambling; identifying effective financial self-help for gamblers, such as apps, budget planners or money guidance; and the feasibility of a ‘single gateway’ for credit self-exclusion.
Professor Sharon Collard, from the PFRC at the University of Bristol, is leading the programme and said: “We know that people in recovery from problem gambling already use informal workarounds to prevent themselves from spending money on gambling, such as forfeiting their card to a third party or scratching off the card security number.
“The new solutions from banks, however, allow customers to do this more formally – and, possibly, more successfully. But at present there is limited evidence about the effectiveness of such spending controls, nor about the characteristics of those who use them.
“We also don’t know much about the unintended consequences of these spending blockers. For example, whether it leads to customers withdrawing more money as cash and gambling with that.
“We’re looking forward to working with a wide range of stakeholders – especially those with lived experience of problem gambling – to come up with some real tangible solutions to benefit everyone.”
Dr Jane Rigbye is the Director of Education at GambleAware and said: “We want to prevent people from getting into problems with their gambling and we welcome the proactive steps that some banks have taken to protect their customers. People must be able to gamble in a safe environment, so we are pleased to be commissioning this project to determine how financial organisations can best protect people from gambling harm.”
Around seven in ten people seeking help for gambling problems report that they are in debt, with a third of these owing £10,000 or more.
Between 2007 and 2014 there were an average of 500 bankruptcies per year known to be linked to gambling – although the true figure could be much higher because people may not disclose that their bankruptcy is related to gambling.
Owen Baily, Peer Support Worker at London’s National Problem Gambling Clinic, has overcome a serious gambling problem and said: “I’m really glad that this new programme will explore and identify ways financial services organisations can help to reduce gambling-related harms.
“I know from my personal first-hand experience through having overcome a serious gambling problem, and knowing many others that have, that dealing with gambling debt and creditors proves very challenging.
“Financial services organisations – when it comes to this very specific customer vulnerability – can collaboratively play a big role in preventing the escalation of a problem and also aid in the recovery process, improving overall wellbeing, minimising chances of relapse and aiding the recovery process sooner.”
Christopher Woolard, executive director of strategy and competition at the Financial Conduct Authority, said: “We welcome this new research, which aims to support initiatives to protect vulnerable consumers from harm. We look forward to the outcomes with interest.”
Also welcoming the new partnership, Dr Henrietta Bowden-Jones OBE, Consultant Psychiatrist in Addictions and Director of the National Problem Gambling Clinic in London, said: “The financial services sector can play an important role in helping create a safer environment for people with gambling problems, for example by making it easier for individuals to limit their gambling spend.”
Get involved in the research
In order to build the evidence-base, researchers will be working closely throughout the programme with financial services firms – but, more importantly, the research will place people with lived experience of problem gambling at its centre, as well as those with expertise in the treatment and support of recovering gamblers.
If you’re interested in being part of the research programme, or if you simply want to be kept updated, you can join our money and gambling network by filling out this short form.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: University of Bristol’s Personal Finance Research Centre and GambleAware partnership
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The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
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The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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Partnership sees leading branded content and popular Jackpot Royale integrated into Delaware North’s Betly online casino in the Mountain State
White Hat Studios, the “House of Brands” provider to the United States iGaming market, has partnered with Delaware North to launch on its Betly mobile sportsbook and casino in West Virginia.
The leading provider aims to build its online casino offering with the addition of the industry’s top-performing games.
Betly players in West Virginia will now have access to White Hat Studios’ acclaimed portfolio of premium branded titles, including Ted, The Goonies, and the award-winning 7s Fire Blitz series.
Also included in the rollout are the popular Jackpot Royale and Jackpot Royale Express progressive jackpot networks, currently live across more than 40 titles, and the first Betly-branded iCasino game – Betly Player’s Choice Blackjack.
Designed to elevate player engagement and boost retention, the addition of these promotional tools adds another layer of excitement to the Betly casino offering.
White Hat Studios has made significant strides in its U.S. growth trajectory since launching in 2021, consistently delivering high-performing content across multiple states. West Virginia remains a key market for the provider, following its remarkable success in all seven regulated U.S. iGaming states.
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Daniel Lechner, SVP Sales and Marketing at White Hat Studios, said: “We’re thrilled to be partnering with Delaware North on the Betly online casino app in West Virginia.
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Bob Akeret, General Manager for Betly, added: “We’re excited to welcome White Hat Studios onto our Betly platform in West Virginia. Their reputation for delivering engaging, high-quality games, especially branded content, makes them an ideal partner as we continue to elevate our casino experience.”
The post White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia appeared first on Gaming and Gambling Industry Newsroom.
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