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Post-Event: The Baltic and Scandinavian Gaming Summit and Awards (MARE BALTICUM) sets a precedent in the region

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The second edition of MARE BALTICUM Gaming Summit took place on the 9th of May in Vilnius and has set a precedent in the region, being confirmed as the only quality conference in the region that gathers a high number of delegates and provides quality content about the Baltic and Scandinavian region.

The 2019 edition of the conference gathered +100 industry stakeholders and managed to almost double the size of the inaugural event which was held in Riga in 2018.

With this occasion, we would like to thank the supporting sponsors of the unique boutique style conference and the praises go to:

The agenda of the conference included several panel discussions, an exclusive IMGL MasterClass, unique and informative keynote presentations, a fireside chat, several networking opportunities and last but not least the inaugural BSG Awards (Baltic and Scandinavian Gaming Awards) which rewarded the top 21 companies from the Baltic Sea region for their hard work.

Click to view slideshow.

The attending delegates had the unique opportunity to hear the recent updates and enjoy network sessions with some of the leading names of the industry. You can find the full list of speakers below at the end of the press release!

The audio recordings of the panel discussions and videos will are available for European Gaming PREMIUM Members.

“MARE BALTICUM Gaming Summit 2019 in Vilnius was a great opportunity for us to meet new friends and grow our family in the Baltic and Scandinavian region. We are so happy to see that the MARE BALTICUM series has been taken as a breath of fresh air by the industry and the 2019 edition consolidates our footprint in the region as a key event and source of information. We would also like to congratulate the winners of the inaugural BSG Awards and we will be back in 2020 with an even bigger and more interactive conference.” stated Zoltán Tűndik, Co-Founder, Co-Owner and Head of Business at European Gaming Media and Events.

You can view the full official image gallery on the following link:

https://www.flickr.com/photos/165468093@N04/albums/72157691440842943

BSG Awards 2019 – The Baltic and Scandinavian Gaming Awards

The inaugural Baltic and Scandinavian Gaming Awards (BSG Awards) was be held during the second edition of MARE BALTICUM Gaming Summit and rewarded the hard work of companies (gaming software suppliers, operators and service providers) that are active in the Baltic and Scandinavian region.

Click to view slideshow.

The official list of winners can be found below:

  • B2B Providers (Sports): Best eSports Service Provider in the Baltics 2019 – UltraPlay
  • B2B Providers (Sports): Best eSports Service Provider in the Nordics 2019 – Sportradar
  • B2B Providers (Sports): Best Fantasy Sports / Virtual Sports Provider in the Baltics 2019 – Golden Race
  • B2B Providers (Sports): Best Fantasy Sports / Virtual Sports Provider in the Nordics 2019 – NSoft
  • Casino Operators: Best Online Casino in the Baltics 2019 – Optibet
  • Casino Operators: Best Online Casino in the Nordics 2019 – Betsson
  • Sportsbetting Operators: Best Sports Betting Operator in the Baltics 2019 – Tonybet
  • Sportsbetting Operators: Best Sports Betting Operator in the Nordics 2019 – Bet365
  • B2B Providers (Sports): Rising Star in Baltic Sports Betting Technology 2019 – Inplaynet
  • B2B Providers (Sports): Best Sports Betting Innovation in the Baltics 2019 – BetConstruct
  • B2B Providers (Sports): Best Sports Betting Provider in the Baltics 2019 – SBTech
  • B2B Providers (Casino): Best Online Casino Provider in the Baltics 2019 – SoftGamings
  • B2B Providers (Casino): Best Online Casino Innovator in the Baltics 2019 – Tom Horn Gaming
  • B2B Providers (Casino): Rising Star in Baltic Online Casino Technology 2019 – Tom Horn Gaming
  • Connected Services – Payment Providers: Best Payment Service Provider in the Baltics 2019 – ConnectPay
  • B2B Providers (Sports): Rising Star in Nordic Sports Betting Technology 2019 – Altenar
  • B2B Providers (Sports): Best Sports Betting Innovation in the Nordics 2019 – BetConstruct
  • B2B Providers (Sports): Best Sports Betting Provider in the Nordics 2019 – SBTech
  • B2B Providers (Casino): Best Online Casino Provider in the Nordics 2019 – NetEnt
  • B2B Providers (Casino): Best Online Casino Innovator in the Nordics 2019 – Play’n GO
  • Connected Services – Payment Providers: Best Payment Service Provider in the Nordics 2019 – Trustly

Make sure to also subscribe to the social media channels of the conference for continuous updates regarding the 2020 event: FacebookTwitterLinkedInInstagram

The 2020 edition of MARE BALTICUM Gaming Summit will be held in one of the following two destinations, Tallinn (Estonia) or Copenhagen (Denmark), based on a final surveying and strategy setting.

The team is already working hard on our next events and we look forward to seeing you in Budapest at CEEGC & CEEG Awards and in Milan at European Gaming Congress!

Here are a few of the testimonials that have left by the attending delegates of the 2019 edition of MARE BALTICUM Gaming Summit:

Anastasios (Tassos) Panagiotaros (Sales Director at Golden Race – Virtual Sports & Betting Solutions):

“MARE BALTICUM Gaming Summit reconfirmed the Organizers’ efficacy, to bring together the region’s main stakeholders, for structured and multi-faceted interactive discussions. In parallel to the educational aspect, though, it offered the chance of personalized networking, in a relaxed and unpretentious way. I look already forward to the next edition!”

Ineta Mačinskienė (Head of Sales at ConnectPay):

“MBGS is focused on people looking for collaboration with well-known companies in the Gaming industry.”

Lyubomira Petrova (Chief Marketing Officer at UltraPlay):

“I had the pleasure to speak at Mare Balticum Gaming Summit and present why eSports is going to play a key role in the gambling industry in 2020 and beyond. Discussing what the future holds for the industry, we see the tremendous growth of eSports and its importance in terms of betting and player’s engagement.”

Margo Prylypska (Director of International Sales at Hyperion Tech):

“We would like to thank Zoltan and Betty for another great event! The organization was at a very high level, great timing and amazing people attending the event! It is definitely the best place to meet good old friends and partners, as well as find new ones and of course, get insights about things happening in the iGaming industry!”

Jaka Repanšek (Media and Gaming Expert):

“Great event. Great timing. Great location.”

Domenico Mazzola (Commercial Director at Altenar):

“MBGS was a pearl in the sea of so many conferences around the world. Such interesting panels! Zoltan and Betty did a great job inviting so many relevant people from the industry, regulators, and from governments putting all of them together to discuss regulations, exchanging ideas, and solutions on how different countries regulate the gambling sector. A must-attend event!”

Kristina Bučinskaitė (Customer Experience Manager at ConnectPay):

“Well organized, industry-focused event. It is a great opportunity to connect with potential clients, partners and create valuable business relationships. Looking forward to the next year!”

Agnė Galvelytė (Head of Legal and Compliance at Matching Visions):

“Great conference, bringing together regulators, legal specialists, and igaming business professionals. Perfect opportunity to catch up with the latest developments in the region and the industry.”

Dainis Niedra (Regional Director Baltics at Enlabs – Optibet):

“This is a very nice initiative to create and develop such kind of event in the Baltic countries.  By working together and establishing a strong base no matter is it compliance or marketing, we build the right environment for the future development of the business and society.
Baltics are small but at the same time are very different in many aspects. It’s becoming challenging to replicate the previous experience in the new markets and such events are here to help us. Organizational wise – on a very high level. It’s hard to say where did we benefit more – from the main event of from the networking parts.”

Sara Urbanovicova (Chief Commercial Officer at Tom Horn Gaming):

“This is a fantastic event and it is sure to establish itself as a must-attend conference in the diary for the online gaming community. Its Baltic and Scandinavian focus, with a careful selection of high-quality speakers on the panels, an amazing location, organizers’ dedication to creating a welcoming and friendly atmosphere, make it a one-of-a-kind event that proved to be really productive for us. We’re sure to return next year!”

Andrius Gabnys (founding attorney at Gabnys Law Firm, Ambassador of the MARE BALTICUM Gaming Summit):

“MBGS2 was literally a very pleasing event. Both content-wise and visually. It’s one of those examples when you can feel it goes smooth throughout the whole event, where the interest of the audience is not lost somewhere in the middle, and you don’t find yourself waiting for something else, other than what is happening on stage. It’s where the organizational talent of Zoltan and Betty really kicks in. This second edition proves that the idea of having the Baltics and Scandinavia in a single event is spot on. It was a pleasure to serve as an ambassador of this event and already looking forward to the third edition.”

Andrius Čepkus (Chief Business Development Officer at Ondato):

„The event was very well organized. Especially networking breaks and how participants were seated, which opened many new networking and business opportunities. The content was very up to date and valuable. Thanks again for the great experience!“

The lectures and industry insight during the conference were given by:

Lolita Sumskaite (Head of Unit at Ministry of Finance, Lithuania), Rūta Giedrienė (Gaming Control Authority, Lithuania), Kaido Ulejev (Managing Director Baltics at Betsson Group), Karolis Gogaitis (General Manager at CBet.lt), Zlatan Omerspahić (Data Protection and Compliance Lawyer at NSoft), Robert Toth (Key Account Manager at Global Bet), Lyubomira Petrova (Chief Marketing Officer at UltraPlay), Signe Birne (Lotteries and Gambling Supervisory Inspection of the Republic of Latvia), Taivo Põrk (Ministry of Finance, Estonia), Linda Reneslāce (Associate at law firm Sorainen), Viktorija Antanaviciute (Managing Director at TonyBet), Margo Prylypska (Director of International Sales, Hyperion), Eduard Rogov (CMO at Quints.io), Paul Plewman (COO at CurrencyTransfer.com), Dr. Simon Planzer (Partner at PLANZER LAW, Zurich), Birgitte Sand (Director of the Danish Gambling Authority), Morten Ronde (CEO at Danish Online Gambling Association and Managing Partner at Nordic Gambling), Sissel Weitzhandler (Group Compliance Manager at Play’n GO), Gustaf Hoffstedt (General Secretary at the Swedish Trade Association for Online Gambling), Rolf Sims (Public Affairs Manager for Kindred Group in Norway and Board Chairman of the newly formed Norwegian Trade Association for Online Gambling Companies), Alex Kornilov (CEO & Founder at BETEGY), Bogdan Coman (Executive Director at Rombet), Martin Arendts (Founder of ARENDTS ANWAELTE), Julia Kotanko (Associate with Dr. Christian Rapani).

Special gratitude is also extended to the panel moderators for keeping the discussions flowing and educative:

Andrius Gabnys (Founder at Gabnys Law Firm), Jaka Repanšek (Media and Gaming Expert), Tal Itzhak Ron (Chairman & CEO at Tal Ron, Drihem & Co., Law Firm), Pieter Remmers (CEO at Assissa), and last but not least, Dr. Joerg Hofmann (Partner, MELCHERS LAW).

For further inquiries about the 2020 edition of MARE BALTICUM Gaming Summit, speaking/attending/sponsoring options, make sure to send an e-mail to [email protected] or subscribe to the weekly newsletter on the following link.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Post-Event: The Baltic and Scandinavian Gaming Summit and Awards (MARE BALTICUM) sets a precedent in the region

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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POKERSTARS GALACTIC SERIES PAYS OUT MORE THAN €8 MILLION TO FRENCH, SPANISH AND PORTUGUESE PLAYERS

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Series and Main Event both exceed their guarantees

PokerStars’ has once again smashed expectations in Southern Europe, with the Galactic Series, one of its most popular series for players in France, Spain and Portugal, generating an €8 million prize pool, over €1 million above the guarantee. The prize pool was shared out across 261 events and more than 343,000 entries. The highlight of the series was the Main Event that paid out €365,025 to players across the three weeks.

GALACTIC STAR BATTLES FOR SILVER AND GOLD PRIZES

Throughout the series, players had the chance to get their hands on additional Silver and Gold Passes by opting-in to the Galactic Stars Battle. Players opted in for a PokerStars Ambassador, and all those who chose to support the leading Ambassador each week being entered into a freeroll to win a Silver Power Pass.

In Spain, captains ‘WilloelPillo’ and ‘and1ero’ saw a similar pattern. Willo was victorious in weeks one and three with 327,805 and 250,763 points respectively while Álex ‘and1ero’ Romero took the advantage in week two with 318,631 points and Esteban ‘estiwinho’ Pascual couldn’t reach the top spot in any week.

Silver and Gold Passes can be redeemed as entries to a range of PokerStars Live events throughout the year, including marquee stops at the European Poker Tour (EPT) and the PokerStars Open, which debuted this year and have provided players across Europe with world class poker at accessible price points with lively, grassroots-style atmosphere and entertainment. Closing out the season, EPT Prague starts December 3 and runs until December 14, and will be followed by PokerStars Open Cannes on December 16. Players with Gold or Silver Passes can redeem them for entries at both of these events.

“Once again, we’ve seen players from all over France, Spain and Portugal come together to enjoy the Galactic Series”, said Sandro Forleo, Head of Poker Operations for Southern Europe and Italy at PokerStars. “Our Mega Mystery events, where bounties can be won as soon as late reg closes, proved especially popular and continued to offer something new and enjoyable to players at all experience levels.”

 

The post POKERSTARS GALACTIC SERIES PAYS OUT MORE THAN €8 MILLION TO FRENCH, SPANISH AND PORTUGUESE PLAYERS appeared first on European Gaming Industry News.

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The eSports World Tournament FIFAe World Cup 2025™ Kicks-Off in Riyadh, Saudi Arabia on December 10!

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Commemorating the start of the tournament, a new in-game update arrives and fans can take part in a campaign launching today in eFootball

Konami Digital Entertainment B.V. (Konami) announces the FIFAe World Cup 2025 featuring eFootball. Kicking off on December 10th in Riyadh, Saudi Arabia, the official eSports tournament is hosted by FIFA® for a live audience and live streamed worldwide. This year marks the second edition of the tournament where a record of 90 countries and regions participated in the preliminaries totalling 16.51 million participants.

eFootball official website: konami.com/efootball…

FIFAe World Cup 2025 is an official eSports world championship co-hosted by Konami Digital Entertainment Co., Ltd. and the Fédération Internationale de Football Association (FIFA®). This year 12 national representatives emerged victorious from regional qualifiers and will now compete in the console and mobile divisions for the tournament’s highest honours and be crowned champions.

For the console division, it will be held in a 2v2 format with players participating in teams of three whereas the mobile division will be a 1v1 format. Both divisions will feature players from 12 different countries where they compete through a group stage and knockout stage before battling it out in the finals.

To celebrate the start of the tournament, users can participate in an eFootball campaign and can obtain free special items. Logging in during the campaign period rewards users with different items.

Additionally, users also receive one player item each day from a curated special player list. Users can also take on a Squad Challenge Event where clearing challenges with specific rules will reward them with various items. The campaign period is from December 4th – December 18th.

Coinciding with this campaign, a new game update has been implemented to adjust game balance and adds various features and gameplay elements to enhance the experience. A new particular feature analyses in-game player tendencies and adds an “Advice” feature where players and coaches provide feedback in real-time that could serve as a catalyst for improvements in tactics.

Another feature is the “Analysis” which aggregates and analyses the results of each user’s last 10 PvP matches and visualises their playstyle via comparison graphs and data against opposition from Division 1 – Division 4 users.

Also being introduced to this update is Ronald Koeman receiving the “Link-up Play” feature. Ronald Koeman possesses the “Aggressive Centring A” Link-Up where the “Centrepiece” is in possession of the ball, the “Key Man” will actively make runs towards goal from crosses. Activating this Link-Up increases the accuracy for high and low crosses as well as direct shots from those passes from the “Centrepiece” to the “Key Man”. Legendary player items such as “Epic: David Beckham” and “Epic: Jan Koller” meet the activation conditions and are now available in-game from December 4th – December 11th.

Other features and improvements include:

  • “Auto Control” which allows the AI to take control when the user is not actively playing. • Adjustments in speed and acceleration for defenders by reducing the extreme disparities against speedy players.
  • Acceleration during latter periods of a match with decreased stamina has also been fine tuned to allow players with decreased stamina to maintain their reaction speed even with a reduced stamina.
  • Alterations to the “Defensive Awareness” parameter where defenders with high “Defensive Awareness” can now keep up with opponents more effectively even if their acceleration stat is lower.

Access the viewing page from ‘eFootball’ and watch the broadcasts for the Console Division and Mobile Division to earn up to 2,500eFootball points.

Day 1-3

  • Console / Mobile
  • Viewing Reward: 500 eFootball Points

Day 4 Final

  • Console:
  • Viewing Reward: 1,000 eFootball Points
  • Mobile:
  • Viewing Reward: 1,000 eFootball Points

 

The post The eSports World Tournament FIFAe World Cup 2025™ Kicks-Off in Riyadh, Saudi Arabia on December 10! appeared first on European Gaming Industry News.

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S8UL launches India’s first-ever FGC Talent Hunt Program to discover the next stars in Tekken 8 and Street Fighter 6

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A total of six players will be selected for the six-month program, running from January to June 2026, following the finals of the talent hunt

Selected athletes will receive professional coaching, fully funded participation in Tier-1 international tournaments, complete travel support, a monthly stipend, and integration into S8UL’s content ecosystem

Mumbai, December 4, 2025: S8UL, a global powerhouse in esports and gaming content, has announced a landmark initiative for India’s fighting game community (FGC) with the launch of a first-of-its-kind Talent Hunt Program for Tekken 8 and Street Fighter 6. Running from January to June 2026, the six-month program aims to identify and develop India’s next breakthrough fighting-game athletes through a structured, high-performance ecosystem and position the country prominently on the global FGC map.

Unlike traditional talent hunts, S8UL’s initiative is designed as a development pipeline, focusing on long-term athlete growth rather than one-off competition. From a wide pool of participants across the nation, a total of six players, including two for Tekken 8 and four for Street Fighter 6, will be scouted and selected solely based on their performance in the nationwide qualifiers and finals.

Selected players will receive one of the most comprehensive support structures ever provided in India’s competitive FGC space, including:

  • A dedicated professional coach for each game throughout the six-month program
  • Fully-funded participation in a minimum of three international Tier-1 tournaments
  • Comprehensive travel support covering flights, accommodation, meals, local transport, and tournament registration
  • A monthly stipend to ensure athletes can focus entirely on training and performance
  • Integration into S8UL’s industry-leading content ecosystem, offering visibility, narrative-building, and community reach to both the players and the fighting game titles

Speaking about the program, Animesh Agarwal, Co-founder and CEO, S8UL Esports, said, “India’s fighting game community has shown tremendous potential but players have rarely had access to a structured environment that supports long-term growth. Through this Talent Hunt Program, we want to change that by giving selected athletes professional coaching, international tournament experience, and the day-to-day support they need to improve. This is not just a short-term project for us—it’s the beginning of a sustained effort to help build a strong foundation for fighting games in India and give our players a fair chance to compete on the world stage”

S8UL today stands as the only Indian esports organization competing across nine leading titles, and it has begun establishing a strong foothold in fighting games as well. After becoming the first Indian team selected for the Esports World Cup’s Club Partner Program, S8UL competed in qualifiers for titles such as Fatal Fury and Tekken 8, underscoring its long-term commitment to the FGC ecosystem.

S8UL’s state-of-the-art gaming house is one of India’s most advanced training and content facilities built to global esports standards. The setup includes structured training schedules, dedicated practice zones, content studios, analytics support, and a high-performance environment that drives discipline and growth. For the FGC Talent Hunt athletes, this access will be transformative. They will train like professional competitors while also learning to build their personal brands through content, storytelling, and community engagement, preparing them to become both top-tier players and future esports personalities.

With fighting games gaining momentum worldwide through major events such as EVO, the Esports World Cup, and the Asian Games, S8UL’s initiative arrives at a crucial moment for the Indian esports ecosystem. The Talent Hunt Program is poised to play an important role in positioning India as a rising force in the global FGC landscape.

Players interested in participating can register here – start.gg/tournament/s8ul-gauntlet/details?utm_source=ig&utm_medium=social&utm_content=link_in_bio&fbclid=PAdGRleAOeRm5leHRuA2FlbQIxMQBzcnRjBmFwcF9pZA8xMjQwMjQ1NzQyODc0MTQAAacpQXYhiJrLqlKmzwd17yHb8kmDHaXK8HAYTh5ltYtSyZqF5OSnaP6oHxgrtw_aem_ps-_uz-8aMSR5Nqa3IgPjA

The post S8UL launches India’s first-ever FGC Talent Hunt Program to discover the next stars in Tekken 8 and Street Fighter 6 appeared first on European Gaming Industry News.

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