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AMATIC Industries Reports Excellent FER in Madrid, Presents Roulette Grand Jeu

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8-16 AMATIC Industries Reports Excellent FER in Madrid, Presents Roulette Grand JeuReading Time: 1 minute

 

AMATIC Industries, an integrated supplier of premium gaming products, in collaboration with Comatel, has reported an excellent Fería International del Juego (FER) show in Madrid.

There was plenty to see as Comatel secured a large stand to house the AMATIC solutions. AMATIC Industries presented the latest Roulette Grand Jeu with the stylish, brand new Corona II overhead design that incorporates a large screen that can be viewed from both sides. This is an excellent way to portray the GO FOR GOLD bonus game which has been created especially for the Spanish market. Another highlight at the FER was the introduction of a further bonus game called LET’S PARTY.

Leopold Öller, Director at AMATIC Industries, summed up the response from the FER, stating, “It was a great opportunity to see our valued customers in Spain. Thanks to our unique partnership with Comatel our games have become extremely popular throughout the country. We are always focusing on bringing new innovations to strengthen our position here. We were able to do this in all areas – with our Corona II on the Roulette Grand Jeu, our new Amarox C24 Nero and new games for our Multiliner as well as the focus on our Landscape solution. We were very pleased with the response.”

 


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: AMATIC Industries Reports Excellent FER in Madrid, Presents Roulette Grand Jeu

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading Bots

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unikrn-bots Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading BotsReading Time: 2 minutes

 

Algorithmic analysis, new blockchain-based tech applications and screen-analyzing technology bring streamer betting and 24/7/365 esports for fans around the world

 

Unikrn, a global leader at the intersection of blockchain, entertainment and wagering, has created a new technology moat offering instantly available betting experiences for esports and gaming fans.

Built on game analytics, new AI trading bots & screen-analyzing technology, streamer betting is a nonstop, fully automated future of casual wagering. Unikrn will also launch Unikrn Virtual, letting bettors pick from over half a million fresh esports rounds per year.

Together with Unikrn UMode, a player-vs-house skill betting platform for online gameplay, Unikrn is launching unprecedented accessibility for entertainment, skill-based and esports-based wagers every minute of every day.

Unikrn Virtual is a regulator-approved RNG game which uses an approved third-party to randomly generate a round of CS:GO from a curated pool of past professional matches, giving fans the thrill of betting on live esports match without delays or waits. A unique algorithm utilizing both archival and display techniques developed by Unikrn gives users access to key information about an upcoming round of CS:GO, then they may bet on the outcome.

Unikrn users can also exchange currencies, crypto or even digital items (called skins) into regulator-approved ERC20 betting tokens called UnikoinGold. Users can also deposit with traditional means such as credit card.

Eligible bettors can then use the groundbreaking new Unikrn Virtual to find an esports bet offered every minute, even when no events are live. Or they can bet on top streamers. Or they can even bet on themselves in a skill-based UMode proposition, which is even legally available in the United States.

In 2018, Unikrn became the first company to have live, IOM regulator-approved crypto wagering experiences, and as the company continues to expand uses, it projects a crypto resurgence as token value shifts from perception to function.

“Highly-regulated environments, including betting, are the perfect breeding pool for the normalization of mainstream blockchain,” said Andrew Vouris, Unikrn COO, “Using tools from blockchain has helped us develop a system years ahead of other operators, and we’re committed to taking the best ideas of crypto and giving them application.”

Now Unikrn users can parlay a professional esports match and their favorite Twitch streamers, even all in one multibet, and they can make deposits to a currency-agnostic blockchain-based system.

Last year, over 1000 millennia of viewer time were spent watching Twitch alone, making the process of setting odds both daunting and essential for the future of the wagering industry. Unikrn’s streamer betting will tap one of Earth’s most abundant sources of entertainment as an unending flood of engaging wagering content.

“Finding a zero-friction way to let fans engage is essential for the future of betting and crypto,” said Rahul Sood, Unikrn CEO, “You can bet on your own online matches, you can bet on your favorite streamers, or you can find 24/7 esports odds with Unikrn Virtual. This is a level of interactivity only dreamed of in the old world of sports and casino betting.”

 

Source: Unikrn


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading Bots

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Latest NSW Gaming Machine Data Released

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NSW-gaming Latest NSW Gaming Machine Data ReleasedReading Time: 1 minute

 

Liquor & Gaming NSW has issued its latest gaming machine data updates as part of the NSW Government’s commitment to boost transparency on gambling activity in local communities.

The data reports can be viewed on our website and include:

  • Gaming machine numbers and net profit for each NSW local government area (LGA)
  • Net profit rankings for all NSW venues with gaming machines
  • Gaming machine tax paid to the NSW Government for each LGA.

The latest reports cover 1 June 2018 to 30 November 2018 for clubs and 1 July 2018 to 31 December 2018 for hotels. Due to seasonal factors, gaming machine profits are historically higher in the second half of each calendar year.

 

Compared to the previous six-month period:

  • The number of gaming machines in operation fell by 300 in clubs and by 3 in hotels.
  • The number of club gaming venues fell by 7, and the number of hotel gaming venues fell by 40.
  • Net profit rose by 4.1 per cent for clubs and 13.4 per cent for hotels.

 

 Compared to the same six-month period in 2017:

  • The number of gaming machines in operation fell by 565 in clubs and by 184 in hotels – an overall fall of 749.
  • The number of club gaming venues fell by 17, and the number of hotel gaming venues fell by 59.
  • Net profit increased by 0.5 per cent for clubs and 6.4 per cent for hotels.

 

For more information on gaming machine data, view our fact sheet.

 

MEDIA INQUIRIES: Eric Aubert (02) 9995 0794, 0438 207 294.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Latest NSW Gaming Machine Data Released

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WePlay! Tug of War: Dire list of participants and other details are revealed

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dire_team WePlay! Tug of War: Dire list of participants and other details are revealedReading Time: 2 minutes

 

The second Dota 2 WePlay! tournament of the Tug of War series called WePlay! Tug of War: Dire starts on May 28, 2019. Winners will get slots on the LAN-final at WePlay! Tug of War: Mad Moon with a total prize pool of $300,000.

 

Participants from America and Asia will be divided into two separate Single Elimination brackets within the new innovative format. Each bracket will get its own champion, and both winners will receive a slot on the LAN-final at WePlay! Tug of War: Mad Moon, where the teams will fight for a prize pool of $300,000. Eight teams will be directly invited for the first round of the coming standoff, while four more teams will bypass the early stage and start their tournament performance in the quarterfinals.

List of participants

The Americas

South America:

  1. Infamous (semifinals)
  2. paiN Gaming (semifinals)
  3. Gorillaz Pride
  4. SKOL
  5. Thunder Predator
  6. FreeStyle

North America:

    1. J.Storm (semifinals)
    2. Team Xolotl
    3. Vega Academy
    4. beastcoast
    5. Black Sheep

 

  • TBA*

 

SEA

Southeast Asia:

  1. Mineski (semifinals)
  2. Neon Esports
  3. Geek Fam
  4. EVOS Esports
  5. Bood ID
  6. TBA*

China:

  1. EHOME (semifinals)
  2. Royal Never Give Up (semifinals)
  3. Invictus Gaming
  4. Royal
  5. Team Serenity
  6. Newbee

Format and Prize Pool

All the matches, except from the final ones, will be played in a Best of 3 format. The winner of each bracket will be determined during the grand finals in the demanding Best of 5 format. Both champions of Tug of War: Dire will be granted with quotas for the anticipated LAN-finals WePlay! Tug of War: Mad Moon.

The size of the WePlay! Tug of War: Dire total prize pool will be $30,000. Vice champions will receive checks for $6,000. The teams that will take places between the third and fourth will be rewarded with $2,000. And players recognized as the strongest during the tournament will receive a nice bonus of $5,000 for the MVP title.

Most Valuable Players

MVPs will be determined in two phases:

1) The online audience will be able to vote via weplay.tv during the tournament days;

2) After each Super Final, a jury that consists of WePlay! talent crew will vote on the players, chosen by viewers.

* TBA – the team is to be announced later.

#WePlay #TugOfWar #WePlayDota2

 

Source: WePlay! Esports Press Office


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: WePlay! Tug of War: Dire list of participants and other details are revealed

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