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Great Canadian Gaming Announces Fourth Quarter and Annual 2018 Results

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Great Canadian Gaming Corporation announced its financial results for the three month period ended December 31, 2018 (the “fourth quarter”) and the twelve month period ended December 31, 2018 (“2018”, or “the full year”).

FOURTH QUARTER AND 2018 HIGHLIGHTS

  • Revenues of $342.0 million in the fourth quarter and $1,221.0 million in the full year, an increase of 126% and 99%, respectively, when compared to the same periods in the prior year.
  • Adjusted EBITDA(1) of $120.3 million in the fourth quarter and $474.4 million in the full year, an increase of 145% and 113%, respectively, when compared to the same periods in the prior year.
  • Shareholders’ net earnings of $27.4 million or $0.46 per common share in the fourth quarter, an increase of 112% and 119%, respectively, when compared to the same period in the prior year. Shareholders’ net earnings of $151.2 million or $2.49 per common share in the full year, an increase of 79% and 80%, respectively, when compared to the same period in the prior year.
  • During the fourth quarter of 2018, the Company purchased for cancellation 3,167,052 common shares at a weighted average price of $48.69 per share and further purchased 136,810 common shares subsequent to 2018 at a weighted average price of $48.49. The Company has purchased a total of 3,582,462 common shares under the current normal course issuer bid.
  • On October 15, 2018, Shorelines Casino Peterborough opened.
  • On December 11, 2018, the Company completed the redemption of the Senior Unsecured Notes using proceeds from the $350.0 million term loan facility under the Senior Secured Credit Facilities agreement and available cash reserves.
  • On December 19, 2018, Shorelines Slots at Kawartha Downs re-opened after temporarily closing on October 14, 2018.
  • On December 21, 2018, the Company introduced table games at Elements Casino Mohawk and Elements Casino Flamboro, marking the first time live dealer table games are available in the Halton Region and in the City of Hamilton where these facilities are located.
  • On January 23, 2019, Great Blue Heron Casino opened its new building addition to expand the gaming floor, which introduced over 200 new slot machines and a new food and beverage option.

“With a remarkable 2018 complete, Great Canadian remains focused on the continued execution of its operational and development plans for 2019 and beyond,” stated Rod Baker, the Company’s President and Chief Executive Officer. “We achieved several milestones this year including the acquisition and integration of the GTA and West GTA Gaming Bundles, the renovation and expansion of several gaming facilities, the introduction of live dealer table games for the first time in the Greater Toronto Area at Casino Woodbine, and completed corporate and project financings to support our plans to grow the business.”

Increases in revenues and Adjusted EBITDA during the fourth quarter and full year, when compared to the same periods in the prior year, reflect the contributions from the GTA Gaming Bundle and the West GTA Gaming Bundle acquisitions, which began operations under the management of Great Canadian on January 23, 2018 and May 1, 2018, respectively.

“We have begun our comprehensive development plans in the GTA and West GTA Gaming Bundles, with many of our gaming facilities commencing construction during 2018 and will continue into 2019 and 2020,” said Mr. Baker. “Development plans for these sites will expand gaming offerings and introduce an exciting mix of hospitality and entertainment features at the properties that will deliver exceptional guest experiences within our respective markets.”

“The opening of the new Shorelines Casino Peterborough marks the culmination of the Company’s significant capital investment requirements into the East Gaming Bundle, which is now expected to deliver significant free cash flow. We also worked diligently with OLG to resume operations at the Shorelines Slots at Kawartha Downs, allowing this gaming and horse racing facility to continue making meaningful economic contributions to the community it serves.”

“As we make progress on the development of our Ontario properties, we continue to explore opportunities to reinvest in our properties in B.C., Atlantic, and United States. In particular, we plan to make capital investments to enhance our B.C. properties in the next few years. We remain committed to finding opportunities to enhance guest experiences at all our properties,” added Mr. Baker.

“At the end of the fourth quarter, Great Canadian had a cash balance of $336.8 million, available capacity of $356.8 million on its Senior Secured Credit Facilities, available capacity of $918.0 million on OTG’s credit facilities, and $151.0 million on OGWGLP’s revolving credit facility. The comprehensive development plans for the Ontario gaming bundles will be supported by their respective non-recourse credit facilities, reinvested cash flows from operations, and any partner contributions required,” continued Mr. Baker.

“Great Canadian has made significant enhancements to its capital structure during the fourth quarter of 2018, resulting in long-term financial stability for the Company. We completed our corporate refinancing with the redemption of the Senior Unsecured Notes on December 11, 2018, which effectively reduced our borrowing costs. Furthermore, the new Senior Secured Credit Facilities provides the Company with the additional financial flexibility to invest in our businesses or to pursue other opportunities to enhance value. To date, we repurchased a total of 3,582,462 common shares under the current normal course issuer bid, which increased shareholder interest by 6.2%. Great Canadian continues to find opportunities to make meaningful investments that will drive its business forward and provide added value to our shareholders and guests,” concluded Mr. Baker.

Great Canadian will host a conference call for investors and analysts today, March 5, 2019, at 2:00 PM Pacific Time in order to review the financial results for the quarter and year ended December 31, 2018. To participate in the conference call, please dial 416-764-8688, 778-383-7413, or toll free at 1-888-390-0546.  Questions will be reserved for analysts and institutional investors.  Interested parties may also access the call via the Investor Relations section of the Company’s website, www.gcgaming.com/financials.  Investors using the website should allow 15 minutes for the registration and installation of any necessary software.  A replay of the call will also be available at www.gcgaming.com/financials.

 

ABOUT GREAT CANADIAN GAMING CORPORATION:
Founded in 1982, Great Canadian Gaming Corporation is a BC based company that operates 28 gaming, entertainment and hospitality facilities in Ontario, British Columbia, New Brunswick, Nova Scotia, and Washington State. Fundamental to the company’s culture is its commitment to social responsibility. “PROUD of our people, our business, our community” is Great Canadian’s brand that unifies the company’s community, volunteering and social responsibility efforts. Under the PROUD program, Great Canadian annually invests over $2.5 million in our communities, and in 2017, over 1,900 charitable organizations were supported by Great Canadian. In each Canadian gaming jurisdiction, a significant portion of gross gaming revenue from gaming facilities is retained by our Crown partners on behalf of their provincial government for the purpose of supporting programs like healthcare, education and social services.

Please refer to the consolidated financial statements, management’s discussion and analysis, and annual information form at www.gcgaming.com (available on March 5, 2019) or www.sedar.com (available on March 6, 2019) for detailed financial information and analysis.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Great Canadian Gaming Announces Fourth Quarter and Annual 2018 Results

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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G2’s 10yr Anniversary Celebrations Continue with their First-Ever Anime Capsule Collaboration with Solo Leveling

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  • The limited-edition G2 x Solo Leveling capsule collection launches November 14, featuring streetwear pieces that capture the spirit of a generation raised on anime, gaming, and fashion, with quiet confidence stitched into every piece
  • The capsule marks G2’s first-ever anime collaboration and Solo Leveling’s debut entry into the world of esports
  • The collection will be available for purchase exclusively via G2’s shop front
  • Solo Leveling took the anime world by storm becoming the most-rated series ever on Crunchyroll

G2, one of the world’s leading entertainment and esports brands, is proud to unveil its first-ever anime collaboration with Solo Leveling, the globally acclaimed anime phenomenon, for the launch of a limited-edition capsule collection. With gaming and anime blurring the lines more than ever, this new collaboration unites the worlds of competitive gaming, anime and street fashion, and continues to disrupt the esports fashion space.

Inspired by Solo Leveling’s signature dark visuals and its powerful, underdog narrative, the collection channels the spirit of transformation that defines both the anime and G2’s competitive ethos. The design direction is deliberately dark and understated, with flashes of lightning and sparks that echo Solo Leveling hero Jin-Woo’s bursts of power as he levels up in the shadows of underground dungeons and daily grinds. Each item in the drop balances minimalist silhouettes and tonal palettes with refined visual cues – subtle details that speak volumes to those who IYKYK.

This collaboration is more than merchandise; it is a wearable narrative, tapping into the mindset of a generation raised on glow-ups, grind culture, and story-driven self-expression. Crafted for people who exist online and offline simultaneously, the G2 x Solo Leveling capsule fits seamlessly into the language of modern high-low streetwear, designed for everyday wear while remaining rooted in story and symbolism.

Solo Leveling has quickly become one of the most successful anime series of recent years. Since its premiere in early 2024, it has built a devoted global fanbase and earned nine awards at the 2025 Crunchyroll Anime Awards, including Anime of the Year. The series tells the story of Sung Jin-Woo, a once-weak hunter who rises in secret to become the most powerful player in a gamified world, a character arc that strongly aligns with G2’s own “zero to hero” journey. The first two seasons are available to stream exclusively on Crunchyroll.

The capsule collection is the latest in a line of exclusive drops from G2, following high-profile collaborations with Ralph Lauren, Warner Bro’s Batman, and iconic lifestyle brand Smiley. It’s another step forward in G2’s journey as a cultural leader, redefining what it means to be an esports organisation.

“We’ve wanted to release an anime collaboration for the longest time so we’re more than excited to kick off our first ever anime drop with Solo Leveling. It feels like the perfect fit for G2’s story – relentless, transformative, and built from the grind up.” says Sabrina Ratih, COO of G2 Esports. “This is more than a fashion drop, it’s a statement of where gaming, anime, and street culture are headed. We’re not just celebrating a shared story of power and perseverance, we’re inviting fans to wear that story, live it and own it. This collection continues our quest to reshape esports fashion and create subtle statement pieces that bridge the gap between fandom and lifestyle.”

Celebrating its 10th anniversary this year, the organisation continues to evolve from an elite competitive force into a global lifestyle brand. With over 40 million fans worldwide and entering into new ventures such as its own media house, 62, and a recent expansion into traditional sports via Gerard Piqué’s Kings League.

The G2 x Solo Leveling Capsule Collection will be available for purchase exclusively through G2’s online store g2esports.com from November 14.

 

The post G2’s 10yr Anniversary Celebrations Continue with their First-Ever Anime Capsule Collaboration with Solo Leveling appeared first on European Gaming Industry News.

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Clever Advertising opens new Malta office, launches fully paid work experience programme for young local talent

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Clever Advertising, a performance marketing agency for tier one iGaming operators and Fintechs, has today officially launched its new strategic office in Malta, reinforcing the island’s growing reputation as a European hub for digital and technology-driven industries.

The new office, located over two floors at the Wembley Business Centre in Msida, will serve as the company’s main base outside Portugal. Its opening marks an important step in Clever Advertising’s global expansion and will bring new career opportunities to Malta’s digital sector.

From Portugal to the world

Founded in Porto, Portugal, in 2007, Clever Advertising has grown into a global leader in affiliate and performance marketing, specialising in the iGaming and Financial Services industries. The company helps international brands attract new customers through a mix of digital advertising, SEO, mobile campaigns, influencer partnerships, and other online marketing channels. Clever Advertising operates on a partnership model – investing its own resources upfront to acquire customers for its clients and earning revenue only when those campaigns succeed.

Silvio Schembri, Minister for Economy, Enterprise and Strategic Projects commented “Clever Advertising’s decision to expand in Malta is another proof of the confidence investors continue to place in our country. Their growth reflects the direction we are taking through Malta Vision 2050, strengthening high-value sectors and creating quality careers for our youths. I particularly welcome their commitment to developing local talent through the Clever Launchpad, which aligns perfectly with our efforts to equip our youths with valuable skills in this fast-evolving sector. As a government, we will keep fostering the right environment for innovative companies to grow.”

Ivan Filletti, CEO of Gaming Malta commented: “Today, we are not only celebrating the inauguration of new offices, but also the continued strengthening of Malta’s gaming ecosystem. We are delighted to welcome Clever Advertising — a company whose energy, values, and investment in both people and interactive entertainment align with the Malta Vision 2050 framework, our roadmap for sustainable growth and resilience.”

“This is an exciting milestone for Clever Advertising,” said Alberto Simões, Managing Director for Malta. “Malta was a natural strategic choice for us. The island offers a thriving talent pool, close proximity to key clients, and a solid regulatory environment in both the Gaming and Financial Services sectors – all of which make it one of the best places in Europe to grow a tech business.

“Our company operates on a true partnership model. We invest upfront to acquire new customers for our clients and share in the resulting revenue. This success-based structure means that when our clients grow, we grow. It’s a win–win model that will directly contribute to the Maltese economy, help generate sustainable jobs, and build long-term partnerships rather than short-term campaigns.

“We’re here to be part of Malta’s business community for the long term, not only as employers, but as partners helping to advance innovation and professional skills on the island.”

Creating jobs and developing skills

The company today also announced its intention to invest in local talent development through the Clever Launchpad,  a paid work experience initiative designed for Maltese youth who have recently finished school and are not yet in work or further education.

The programme offers hands-on experience, mentorship, and international exposure within the fast-growing digital sector. Participants will also have the opportunity to spend time at Clever Advertising’s headquarters in Porto. The scheme will be fully funded by Clever Advertising.

“We believe opportunity should be accessible to everyone,” added Simões. “The Clever Launchpad scheme tackles the misconception that digital jobs at international companies in Malta aren’t for the local residents. It’s designed to open doors for young people,  even those without a university degree, and give them the chance to build a global career from right here in Malta.”

 

The post Clever Advertising opens new Malta office, launches fully paid work experience programme for young local talent appeared first on European Gaming Industry News.

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Blacklyte Joins StarLadder Budapest Major 2025 as its Official Furniture Partner

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StarLadder is proud to welcome Blacklyte as the Official Furniture Partner of the StarLadder Budapest Major 2025, bringing premium-grade desks and chairs to support the world’s best Counter-Strike players during one of the biggest esports events of the year.

All player setups at the Major – including on-stage booths and backstage practice areas – will be equipped with Blacklyte’s high-performance gaming furniture, including the Blacklyte Athena Pro Gaming Chair and the Blacklyte Atlas Lite Standing Desk, designed specifically for professional esports environments.

“Comfort and stability are crucial in high-pressure matches,” said Alex Liu, Founder and CEO of Blacklyte. “We’re excited to support the players at StarLadder Budapest Major 2025 with gear that’s built for champions.

The partnership ensures that every pro player competing from December 11 to 14 will have the ergonomic support and functionality required to perform at their highest level — whether in practice or under the spotlight on stage.

“Blacklyte’s dedication to quality, design, and player comfort makes them the ideal partner for the Major,” said Viacheslav Shcherbakov, Head of Sales & Partnerships at StarLadder. “We’re proud to showcase their products on the biggest stage of the CS2 season.”

Fans attending the event will also be able to visit the Blacklyte PlayZone, where they can experience the same chairs and desks used by the pros, participate in giveaways, and take home exclusive merch.

For more information about Blacklyte and their activation at the event, follow us on social media or visit major.starladder.com 

 

The post Blacklyte Joins StarLadder Budapest Major 2025 as its Official Furniture Partner appeared first on European Gaming Industry News.

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