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Gaming Arts President Mike Dreitzer Named to ’25 People to Watch’ in Gaming For 2019
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Gaming Arts, LLC, an end-to-end gaming technology provider of electronic gaming machines, bingo, keno and interactive casino-wide promotions, today announced that Mike Dreitzer, President, has been named as one of ’25 People to Watch’ by Global Gaming Business Magazine, a leading trade magazine in the gaming industry.
Entering its 17th year, the ’25 People to Watch’ list recognizes gaming executives, regulators and influencers worldwide whose past experiences have positioned them to make major impacts and contributions to the gaming industry in 2019 and beyond.
Gaming Arts CEO and founder David Colvin said, “We are very proud that Mike has been named as one of ’25 People to Watch’ by GGB Magazine. Since joining Gaming Arts, Mike has been instrumental in growing the company and expanding our product offerings. The future is very bright for Gaming Arts as we enter 2019 with great momentum in the marketplace. We look forward to the significant milestones that Mike will help us accomplish on many key fronts in the months ahead.”
Gaming Arts President Mike Dreitzer said, “I am delighted to have been named to this prestigious list. It has been a pleasure working with David and the entire team at Gaming Arts. Following a strong 2018 where we focused on developing and bringing new and innovative products to market, we expect great things for 2019.”
With nearly 20 years of gaming manufacturing, technology and regulation experience, Dreitzer was named President of Gaming Arts in February 2018 to lead the Company in its expansion efforts in the bingo, keno and slot sectors. Under his leadership, the Company has expanded considerably and opened a new technology and innovation campus in Las Vegas last year. Moreover, Dreitzer has helped assemble a team of veteran slot developers with more than 100 combined years of experience in the slot industry.
Prior to joining Gaming Arts, Dreitzer was President of North America for Australia-based Ainsworth Game Technology. Under his tenure, the company produced more than $80 million in annual revenue.
About Gaming Arts:
Gaming Arts, LLC, a privately owned and operated business headquartered in Las Vegas, Nevada, is the world leader in bingo and keno games and technology and is now entering the electronic gaming machine market with some of the world’s most innovative slot games along with the world’s first casino-wide interactive promotional system. Gaming Arts holds gaming licenses in approximately 80 jurisdictions, including North America, Latin America, the Pacific Rim, and South Africa. To learn more, visit http://www.gamingarts.com
Source: Gaming Arts, LLC
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Gaming Arts President Mike Dreitzer Named to ’25 People to Watch’ in Gaming For 2019

Latest News
Sportradar Reports Second Quarter Financial Results and Raises Full Year 2025 Outlook
Sportradar Group AG (NASDAQ: SRAD) (“Sportradar” or the “Company”), a leading global sports technology company focused on creating immersive experiences for sports fans and bettors, today announced financial results for its second quarter ended June 30, 2025.
Carsten Koerl, Chief Executive Officer of Sportradar, said: “Our second quarter results, including record quarterly revenue, expanding operating margins and significant cash flow reflect our sustained operating momentum and execution against our growth strategy. Our industry leading scale, including our premium content and product portfolio and leading technology and AI, is driving customer uptake and above market growth. The inherent leverage in our business, combined with our focus on efficiencies, is driving sustainable margin expansion and cash flow generation. Looking ahead, given our momentum we are raising our full year expectations and anticipate the acquisition of IMG ARENA will further expand our capabilities, creating even greater value for our clients, partners and shareholders.”
SECOND QUARTER AND YEAR TO DATE FINANCIAL RESULTS
Revenue
Three-Month Period Ended June 30, |
Six-Month Period Ended June 30, |
|||||||||||||||||
in € thousands (unaudited) | 2025 | 2024 | Change | % | 2025 | 2024 | Change | % | ||||||||||
Revenue by product | ||||||||||||||||||
Betting & Gaming Content | 199,579 | 180,980 | 18,599 | 10 | % | 393,386 | 352,568 | 40,818 | 12 | % | ||||||||
Managed Betting Services | 59,187 | 49,103 | 10,084 | 21 | % | 115,402 | 97,431 | 17,971 | 18 | % | ||||||||
Betting Technology & Solutions | 258,766 | 230,083 | 28,683 | 12 | % | 508,788 | 449,999 | 58,789 | 13 | % | ||||||||
Marketing & Media Services | 40,992 | 35,414 | 5,578 | 16 | % | 87,601 | 69,692 | 17,909 | 26 | % | ||||||||
Sports Performance | 12,222 | 9,892 | 2,330 | 24 | % | 23,633 | 19,198 | 4,435 | 23 | % | ||||||||
Integrity Services | 5,810 | 3,031 | 2,779 | 92 | % | 8,999 | 5,425 | 3,574 | 66 | % | ||||||||
Sports Content, Technology & Services | 59,024 | 48,337 | 10,687 | 22 | % | 120,233 | 94,315 | 25,918 | 27 | % | ||||||||
Total Revenue | 317,790 | 278,420 | 39,370 | 14 | % | 629,021 | 544,314 | 84,707 | 16 | % | ||||||||
Revenue by geography | ||||||||||||||||||
Rest of World | 229,823 | 210,865 | 18,958 | 9 | % | 454,953 | 411,197 | 43,756 | 11 | % | ||||||||
United States | 87,967 | 67,555 | 20,412 | 30 | % | 174,068 | 133,117 | 40,951 | 31 | % | ||||||||
Total Revenue | 317,790 | 278,420 | 629,021 | 544,314 | ||||||||||||||
1 Non-IFRS measure or Operating Metric. See the sections captioned “Non-IFRS Financial Measures and Operating Metric” and “IFRS to Non-IFRS reconciliations” for more details.
Revenue
Total revenue for the second quarter was €318 million, up €39 million, or 14% year-over-year, driven by 12% growth in Betting Technology & Solutions and 22% growth in Sports Content, Technology & Services.
Betting Technology & Solutions revenues of €259 million were up 12% year-over-year primarily driven by a 10% increase in Betting & Gaming Content due to both existing and new customer uptake of our products, as well as strong U.S. market growth. Managed Betting Services revenues of €59 million were up 21% driven by strong growth in Managed Trading Services from increased turnover and higher trading margins.
Sports Content, Technology & Services revenues of €59 million increased 22% year-over-year primarily driven by 16% growth in Marketing & Media Services, due to increased spending from technology and media companies and from contributions related to our expanded affiliate marketing capabilities. Integrity Services revenues nearly doubled in the quarter driven by uptake of products and services from league partners, and Sports Performance revenues increased 24% largely due to increased pricing.
The Company generated strong revenue growth globally with the United States up 30% and Rest of World up 9%. As a percentage of total Company revenues, United States revenue represented 28% of total Company revenue in the second quarter as compared to 24% in the prior year quarter, due to continued market growth and customer uptake of our premium content and solutions.
Customer Net Retention Rate of 117% further demonstrates our ability to cross sell and up sell to our clients, as well as the market growth in the United States.
Profit for the period
Profit for the period was €49 million, up €51 million, compared to a loss of €2 million in the same quarter a year ago, driven by strong operating results and a foreign currency gain of €54 million, as compared to a €8 million loss last year, due to unrealized currency fluctuations mainly associated with the U.S. dollar-denominated sport rights. These increases were partially offset by higher income tax expense of €12 million as compared to €1 million last year due to higher pre-tax income.
Adjusted EBITDA
Second quarter Adjusted EBITDA was €64 million, up €15 million, or 31% compared to €49 million in the same quarter a year ago. The increase was largely driven by the 14% revenue growth, partially offset by increased sport rights costs primarily related to the continued success of the ATP partnership deal and our renewed partnership with Major League Baseball, as well as increased adjusted personnel expenses1 to support growth initiatives and higher adjusted purchased services1 driven by investments in developing our product portfolio.
Business Highlights
- Strengthened partnership with German Bundesliga to further entertain the league’s more than one billion global fans. Bundesliga will leverage Sportradar’s cutting edge innovations and suite of immersive products including player markets, 4Sight streaming and live match tracker, enhancing the in-game experience.
- Expanded our soccer offering with exclusive global betting rights, including live data, live odds and media content, to all 63 matches of the FIFA Club World Cup. Also safeguarded the tournament with our AI-driven Universal Fraud Detection System.
- Sportradar won two honors at the SBC Americas Awards, winning for Best Sports Data Product for 4Sight streaming and Best Live Betting & Gaming Product for emBET, with each product cited for its innovative use of AI to deepen fan engagement.
Balance Sheet and Liquidity
The Company’s cash and cash equivalents were €312 million as of June 30, 2025, as compared with €348 million as of December 31, 2024. Higher net cash generated from operating activities of €200 million due to strong operating performance was offset by higher net cash used in investing activities of €118 million primarily from payments related to sport rights licenses, and from higher net cash used in financing activities of €93 million. Financing activities included $65.5 million in share repurchases related to the secondary offering and a €10 million payment related to the acquisition of the remaining non-controlling interest in a subsidiary. Free cash flow for the six-months ended June 30, 2025 was €84 million, an increase of €25 million from €59 million in the same period a year ago.
Including an undrawn credit facility, the Company had total liquidity of €532 million at June 30, 2025, as compared to €568 as of December 31, 2024, and no debt outstanding.
2025 Annual Financial Outlook
Sportradar is increasing its fiscal 2025 outlook as follows:
- Revenue of at least €1,278 million, representing year-on-year growth of at least 16%
- Adjusted EBITDA of at least €284 million, representing year-on-year growth of at least 28%
- Adjusted EBITDA margin expansion of at least 210 basis points
- Free cash flow conversion1 rate still expected to be above the 2024 level of 53%
The 2025 guidance reflects the anticipated impact of foreign currency fluctuations but does not include any impact from the pending acquisition of IMG ARENA given the uncertainty around the timing of close. Guidance will be updated to incorporate the anticipated uplift resulting from this acquisition following the closing of the transaction.
Share Repurchase Plan
In March 2024, the Board of Directors approved a $200 million share repurchase plan. As of June 30, 2025 the Company has repurchased 4.8 million shares under the plan for a total of $86 million, including 3.0 million shares in conjunction with the secondary offering completed in April 2025.
Conference Call and Webcast Information
Sportradar will host a conference call to discuss the second quarter results today, August 5, 2025 at 8:30 a.m. Eastern Time. Those wishing to participate via webcast should access the earnings call through Sportradar’s Investor Relations website. An archived webcast with the accompanying slides will be available at the Company’s Investor Relations website for one year after the conclusion of the live event.
The post Sportradar Reports Second Quarter Financial Results and Raises Full Year 2025 Outlook appeared first on European Gaming Industry News.
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GR8 Tech Appoints Sarkis Basmajian to Lead MENA Regional Growth
GR8 Tech is accelerating its presence in the MENA region with a focused growth strategy and the strategic appointment of Sarkis Basmajian as Regional Sales Director.
As one of the fastest-growing iGaming regions, MENA presents immense potential, especially where demand for agile, tailored platforms quickly overtakes legacy solutions. With its Heavyweight tech and deep geo-specific expertise, GR8 Tech is ideally positioned to lead this evolution.
With nearly a decade of experience leading sales and key account operations in iGaming, Sarkis brings deep regional insight and proven commercial leadership across Tier-2 markets. He will spearhead GR8 Tech’s growth by forging strong partnerships and delivering locally relevant, high-impact solutions from day one.
“What excites me most about joining GR8 Tech is the clarity of vision. We’re building the infrastructure for the next era of iGaming. MENA is evolving fast, and operators here need more than localization. They need strategy, speed, and serious tech muscle. That’s exactly what we’re bringing to the table,” said Sarkis Basmajian.
GR8 Tech’s platform is already renowned for its geo-specific presets, from language and currency to payment integrations and performance optimizations, that adapt perfectly to diverse markets. Whether optimizing for low-bandwidth Africa or football-passionate Latin America, GR8 Tech’s sportsbook DNA and flexibility make it a natural fit for MENA’s market.
“Our goal is simple: expand smart, launch fast, and deliver Heavyweight performance wherever we go,” said Yevhen Krazahan, CSO at GR8 Tech. “With Sarkis leading our regional efforts, we’re set to unlock our platform’s massive potential across the Middle East and North Africa.”
The strategic hire marks the next milestone in GR8 Tech’s mission to power iGaming growth across various markets with Heavyweight infrastructure, local-first execution, and proven regional expertise.
The post GR8 Tech Appoints Sarkis Basmajian to Lead MENA Regional Growth appeared first on European Gaming Industry News.
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KONAMI eFootball™ Announces Star-Studded India Campaign Featuring KL Rahul, Sunil Chhetri, and Ahan Shetty
Konami Digital Entertainment, B.V (KONAMI) today announced an electrifying new eFootball™ campaign for its Indian audience, running from August to October 2025 and culminating in a special Meet & Greet event in Mumbai this December. The high-energy initiative celebrates India’s Independence Day and Diwali, featuring tournaments, exclusive content drops, and rewards, alongside appearances from top Indian sports and cultural icons.
The campaign will include two major tournaments – The Independence Day Cup and The Diwali Cup – offering fans the chance to engage with a stellar lineup including cricket star KL Rahul, football icon Sunil Chhetri, content creator Focused Indian, rising cricket talent Nitish Kumar Reddy, and actor Ahan Shetty.
In a first-of-its-kind creative collaboration, KONAMI has also partnered with renowned visual artist and illustrator Santanu Hazarika for an Independence Day surprise for all the eFootball™ fans.
Speaking on the development, KONAMI’s eFootball™ General Producer Junichi Taya said, “India continues to be one of the most exciting gaming communities for us globally, and this campaign is our way of celebrating and voicing that energy — through festivals, football, and fandom. Our commitment to our Indian community is paramount to us. Through a host of partnerships, we are leveraging some of the biggest names in Indian sport and culture with activations aimed at celebrating “INDIA’’. As the industry continues to grow in India, we are seeking to lead the way forward through eFootball™.”
The eFootball™ India Discord server will serve as the central hub for all campaign activities. From UGC challenges and quizzes, to scrims, and tournaments, winners will receive cash prizes and exciting rewards. Critically, the top performers in scrims and tournaments, along with the most active member on the Discord server, will also earn an exclusive invitation to the highly anticipated Meet & Greet event in Mumbai.
The post KONAMI eFootball™ Announces Star-Studded India Campaign Featuring KL Rahul, Sunil Chhetri, and Ahan Shetty appeared first on European Gaming Industry News.
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