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Yggdrasil launches two new immersive Blackjack games

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New release Lucky Blackjack joins Sonya Blackjack in upgraded offering

 

Innovative gaming supplier, Yggdrasil, has enhanced its Blackjack offering with the twin releases of Lucky Blackjack and an updated version of Sonya Blackjack, which now includes side bets.

In the new, immersive, Irish-themed Lucky Blackjack, Lucky, an animated character, professionally deals the game. Lucky Blackjack brings with it two side bets of its own, Lucky Lucky™ and Lucky Ladies™, with high-quality 3D effects which lend a real-life quality to the game.

Both Lucky Blackjack and the new Sonya Blackjack players can enjoy multiplayer games, with up to three players able to sit at a single table for a truly interactive, shared casino experience.

Additionally, Lucky Blackjack and Sonya Blackjack also include new features such as pre-decision and swifter animations, which result in a faster gameplay. Yggdrasil has also added a new element with a Picture-in-Picture History feature, allowing players to relive their winning hands in full video detail.

Yggdrasil’s table games are built on its proprietary technology platform REDUX™, this combines the best aspects of both live and RNG casino, using motion-capture technology to model the movements of the dealer.

Marcus Honney, Head of Table Games, Yggdrasil, said: “The release of Lucky Blackjack and the new Sonya Blackjack features is really exciting for us as it marks the evolution of our interactive table game offering.”

“With multiplayer options, and an added layer of player engagement in the form of side bets, Lucky Blackjack, and the newly-upgraded Sonya Blackjack, are some of the most engaging, immersive table titles on the market today.”

 

About Yggdrasil:

Yggdrasil is a provider of superior online gaming solutions for igaming operators. The business was founded in 2013 and has since emerged as one of the industry’s most respected and acclaimed suppliers. Yggdrasil operates a highly scalable business model and covers three product verticals: Casino Slots, Table Games and Bingo, in addition to the business verticals: Yggdrasil White Label Studios, YGS Masters and Yggdrasil Dragons. Since its inception, Yggdrasil has embarked on a solid growth trajectory enabled by a strong corporate culture focused on innovation, creativity, quality and technology leadership. Yggdrasil is headquartered in Sweden and has offices in Malta (operational HQ), Poland and Gibraltar.

 


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Yggdrasil launches two new immersive Blackjack games

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Report affirms Ygam’s leading role in gambling harm prevention

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The latest Ygam impact report reiterates the integral role that the charity plays in preventing gaming and gambling harms among young people.

Between January 2024 to March 2025, Ygam trained nearly 10,000 delegates and reached and estimated 1.3 million children and young people across the UK – the highest reach figure since its inception in 2014. Recognised as the UK’s leading charity dedicated to prevention gambling harms among young people, Ygam has continued to set the standard in the sector.

The charity has significantly strengthened its focus on data, evaluation, and evidence-based practice, commissioning independent evaluations of four of its flagship programmes. These evaluations have generated robust insights into the long-term effectiveness of Ygam’s approach and are helping to shape the future of prevention education across the UK.

This report brings together a rich body of evidence, including independent evaluations, pre- and post-training feedback, and delegate testimonials – compiled to inform strategic direction and long-term effect.

Ygam’s growing prominence is reflected in its expanding reputation and influence across the youth sector. The charity continues to build strong partnerships with schools, universities, youth organisations, and community groups, ensuring its resources are embedded where they can make the greatest impact. Ygam is now working with esteemed brands including The Scouts, NSPCC, The Children’s Society, TSB Bank, Place2Be, and Barnardo’s.

The charity’s work has also been praised by Gambling Minister Baroness Twycross, who welcomed the publication of the report.

Parliamentary Under-Secretary of State at the Department for Culture, Media and Sport, Baroness Twycross, said:  “I welcome this report, which highlights Ygam’s vital role in educating more than one million young people on how to lead safer digital lives.

One of my key priorities as gambling minister is to strengthen protections around those most vulnerable to harmful gambling and I look forward to collaborating with Ygam in future as we continue to build a safer online space for young people.”

Helen Martin, Chief Operating Officer and Interim Chief Executive at Ygam, said: “I’m incredibly proud to present this impact report, which highlights Ygam’s leading role in the prevention field and our recognised expertise in safeguarding children and young people. Central to our success is a strong commitment to collaboration and the transformative power of partnership.

I’m delighted with the strides we’ve made in evaluating our work. While our reach figures are impressive, they represent just one facet of the significant impact we are achieving. By investing time and resources in rigorous evaluation, we ensure our programmes are not only evidence-based but also exemplify best-in-class standards and deliver lasting impact.

Our dedication to thorough evaluation, ongoing learning, and reflective practice empowers us to continually enhance our approach and meet the evolving needs of the communities we support. This commitment will continue to reinforce our position as trusted experts in the field.”

Key findings of the Impact Report 2024/2025:

  • 1,324,416 estimated young people reach through delegates trained.
  • 9,448 delegates trained in positions of care and influence over young people, including 3,762 teachers and youth workers.
  • 1 million social media impressions, marking 322% increase from 2023.
  • 97% of delegates would recommend Ygam training to a colleague.
  • 97% of delegates felt better equipped to identify and respond to gambling harms following Ygam training.
  • 50% of teachers and youth workers said they had implemented the Ygam materials in their classroom within 12 months of completing the training.
  • 2,134 volunteer leaders were reached through the Scout Association partnership, safeguarding an estimated 45,000 children and young people.
  • 50 universities visited across the UK.
  • 115,000 estimated university students reach.

This report reinforces the charity’s commitment to independent evaluation, learning, and reflection, which helps to continuously strengthen their our own portfolio and harm prevention efforts across the wider sector.

You can read Ygam’s full Impact Report 2024-5 here.

 

The post Report affirms Ygam’s leading role in gambling harm prevention appeared first on European Gaming Industry News.

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Groove to Showcase Innovative iGaming Solutions at iGB L!VE 2025

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Groove Technologies, a leading platform and game aggregator in the iGaming industry, will be exhibiting at iGB L!VE 2025 on July 2 and 3 at London’s ExCeL. The company will present its enterprise-grade platform, featuring a portfolio of 15,000+ games from over 150 top-tier providers, alongside its latest player engagement and analytics tools.
Giusy Campo, Groove’s newly appointed Business Development Director, will lead the company’s presence at the event, focusing on forging strategic partnerships and exploring new market opportunities.

“iGB L!VE represents a pivotal moment for the industry,” said Yahale Meltzer, Co-Founder and COO of Groove Technologies. “We’re bringing our most advanced platform yet with technology designed to simplify operations while delivering exceptional player experiences. This is where the future of iGaming takes shape.”

Groove’s modular platform combines seamless integration capabilities with real-time analytics, providing operators with the tools to enhance player engagement and drive growth. The company’s infrastructure is built for high-performance scalability, ensuring reliability for partners worldwide.

Rachel Tourgeman, Head of Partnerships, added: “With Groove’s technology and entertainment ecosystem, our partners can anticipate player needs and adapt quickly to an evolving market. True progress comes from meaningful partnerships.”
Groove’s presence at the event will showcase how operators can leverage its technology to reduce time-to-market, optimise player acquisition, and maximise revenue. The company will also host exclusive meetings to discuss custom integration solutions for operators targeting emerging and mature iGaming markets.
“Our goal is to help operators stay ahead of industry trends,” concluded new Business Development Director Giusy Campo, “I’m looking forward to connecting with industry leaders in London and exploring how we can collaborate to push boundaries in iGaming.”

The post Groove to Showcase Innovative iGaming Solutions at iGB L!VE 2025 appeared first on European Gaming Industry News.

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Midnite named principal partner of Sheffield United

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  • Midnite to be Blades’ front-of-shirt sponsor for 2025-26 season
  • Lucky season ticket holders will get VIP seat upgrade for every match thanks to Midnite
  • Midnite is among UK’s fastest-growing sportsbooks. 

Midnite, one of the UK’s fastest-growing online sportsbooks, has been named as the principal partner of Sheffield United for the 2025-26 season.

Midnite’s logo will be on the front of Blades shirts for the men’s and women’s adult first teams, training kits and adult replica shirts. It will also be displayed around Bramall Lane, on home match team sheets, the matchday programme and across the club’s social media channels.

The partnership also launches Midnite Premium Seat Upgrade. This will see two lucky season ticket holders drawn at random before each men’s home league game to enjoy a premium match experience in the prestigious Tony Currie Suite.

Midnite and Sheffield United will also collaborate to bring Blades fans closer to their club with a series of unique moments and unprecedented opportunities throughout the season.

Midnite was the official betting partner of the 2025 World Snooker Championship, held at the Crucible in Sheffield earlier this year.

Jonathan Shaw, Vice President of Growth at Midnite, said: “It’s a privilege for Midnite to become principal partner of Sheffield United for the coming season. The club has a proud history and a strong connection with its supporters and we’re committed to helping make this a memorable season for Blades fans.

“This partnership continues our efforts to grow Midnite as a challenger brand in the UK market, as we look to build our presence and offer a genuine alternative to the established tier-one operators. We’re looking forward to working with the club and its supporters throughout the season.”

Paul Fielder Head of Commercial for Sheffield United Football Club said: “We’re pleased to welcome Midnite as our principal partner for the 2025-26 season. They’ve shown a clear commitment to working with the club and its supporters and we’ve been impressed by their thoughtful and collaborative approach.

“We look forward to developing the partnership over the season and providing Blades fans with some memorable moments along the way.”

Midnite and Sheffield United’s partnership will operate in accordance with the Gambling Commission’s codes of practice.

The post Midnite named principal partner of Sheffield United appeared first on European Gaming Industry News.

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