Latest News
Speciale Invest Leads Investor Group to Raise an Undisclosed Seed Fund for the Tech-gaming Poker Startup Pocket52
Reading Time: 3 minutes
Bangalore-based start-up, an online poker platform Pocket52 , has taken a major step in evolving the Random Number Generator technology. iTech labs, a globally renowned third-party certification agency based out of Australia, has certified Pocket52 as a cryptographically secure RNG platform.
In Fact, Pocket52 is the first company to develop a cryptographically secure RNG, powered by Lava Lamps in India. They call it RNG+.
Speciale Invest led an investor group to raise an undisclosed seed fund for Pocket52. The group included marquee poker players like Abhigya Sagar, Pranjal Batra and a slew of astute entrepreneurs.
Pocket52 is boldly held together by Nitesh Salvi (CEO) along with other co-founders Saurav Suman(COO) (Co-Founder TimeMyTask now acquired), Debashish Bhattacharjee (CMO), and Satyam Verma(CTO).
Nitesh (Co-founder and CEO Pocket52) is an IIT Bombay graduate and a serial entrepreneur. His first venture Plancess was one of the top-ranked Ed-tech startups which were later acquired by the Career Point Group, Kota. Nitesh has been an ardent poker player from his IIT Bombay days. He mentions identifying major anomalies in his online poker experience over varied platforms.
A decade of unsatisfactory experiences inspired him to build a space of his own in the Online Poker Circuit. Nitesh along with the founding team aims to reconstruct the online poker experience with the help of Data & Machine Learning.
The Bangalore-based company expressed their intentions to infuse their funds in contriving an expanding consumer business. Pocket52 built their software from the scratch. The technology was built by India’s finest, led by the CTO of the company who is an avid poker player himself. Pocket52 has introduced many new features for a sophisticated gaming experience for their users.
The startup has absorbed a very dynamic and tech-savvy team which has built a whale of a product. This product holds the potential to attract a large user base and foster their sustenance. The CMO of the company with his extensive knowledge on the customer leads the planning of every reward feature and benefit. Each promotion is designed keeping in mind every type of potential poker player in India. This exhibits a tremendous level of faith in the start-up by their investors.
Arjun Rao, General Partner at Speciale Invest expresses, “We’re excited to support Pocket52 in their vision. Their vision is to bring technological innovations to the Indian online gaming sector. Of course, poker is their first game. They have a strong product differentiation around the game-play. Their integrity levels, fairness and high-quality player engagement, strengthen our confidence in them.”
Founder of Speciale Invest, Vishesh Ramrajan mentions, “The growth rate of the Indian online poker gaming industry is very high. It is a land of opportunities. Pocket52 has taken the technological lead in this space and we are happy to be a part of their growth journey.”
The RNG+ technology employed by Pocket52 is an additional security layer in their online card shuffle process. They drew this technological inspiration from some noteworthy companies like Cloudflare, a platform that acts as a medium to secure 10% of the entire World Wide Web.
Pocket52 has traced a roadmap for themselves. Their plan includes construction of personalized learning modules. This will equip the platform to impart personalized learning experience to the poker players. Machine learning will play a pivotal role in the design of these learning modules.
As per a study by KPMG & Google in India published in May 2017, the market value of Indian gaming Industry’s is about USD 300 Million. The estimated value of the online poker space in India is USD 7 billion. This value is combined with a base of more than 5 million poker players in India. This infers a massive market potential as companies like PokerStars India, Adda52, Spartan Poker, Pokerbaazi & 9Stacks are changing the face of online poker by promoting it as a game of skill.
About Pocket52
Pocket52 is a tech-savvy Poker platform, designed to create an excellent poker gaming experience and is equipped to nurture the dream of players who aspire to be professionals in poker. With a small team of dynamic people, we keep innovating to bring out the best in the players on the platform. We are always innovating to explore the untapped areas of online poker in India. So “BuildChurnWin” today at Pocket52.
For more information, please visit https://www.pocket52.com/ .
Source: Latest News on European Gaming Media Network
eSports
CS:GO Betting Gains Momentum in the iGaming Sector
The emergence of betting on CS:GO has transitioned from a niche market to a considerable portion of the iGaming market. This article looks at the reasons behind the growth, the most popular formats, trends, demographics, geography, and implications for the market. Based on estimates from Esports Insider, the betting market was valued at US$2.5 billion in 2024 and is expected to reach US$2.8 billion by the end of 2025, highlighting the growth of betting in competitive gaming.
The scope of wagering on competitive shooter titles like CS:GO has shifted from informal betting between individuals to sophisticated betting systems involving wagering virtual items, live match bets, and case opening.
The convergence of high-visibility esports, interactive and gambling mechanics, and real-world value gambling items has developed a strong sub-market in the iGaming market, examined in this article.
The Rise of CS:GO Gambling Across Platforms
As central hubs for wagering activities on CS:GO skins and other virtual items, leading CS2 gambling sites have become increasingly popular. Users deposit in-game assets, open cases, and bet on matches or games involving items. The business model is based on converting digital items into gambling entries and completing rapid, high-volume transactions.
For February 2025, a UK Gov.uk review reported 6.9 million unique visits to skins gambling sites worldwide, with 44.9 per cent of the audience in the 18 to 24 age bracket. Members of the 11 to 14 age group were more than twice as likely to participate in skins gambling as those aged 22 to 24.
For analysts, this is proof of the rapidly expanding gambling ecosystem centered on CS: GO and the increasing interest it is attracting from mainstream iGaming operators and affiliates.
The gambling and betting industry has also noted this expansion. Esports Insider place the 2024 esports-betting market at 2.5 billion USD, with projections for the end of 2025 sitting at 2.8 billion USD, confirming that the industry is moving from niche wagering into more mainstream betting.
How Player Engagement is Driving Industry Growth
Players are no longer limited to betting on the outcome of a game; they now participate in the more immersive experiences of skins and case openings and even event mini games. As of late, almost fifty per cent of bets placed on esports are in-play as the streams are ongoing.
The excitement in skin gambling is derived from the thrill of trying to acquire scarce game elements, where the high and the low are strikingly similar to casino games. The above-mentioned review from Gov.uk shows a disproportionate capture of the under-18 audience, where engagement is particularly high and entrenched in behaviours that are predicting gambling.
Participatory growth contributes to turnover, increased market share, and the capture of advertisers and affiliates. We are beginning to see affiliates take a more product-focused approach as high engagement and growth of user bases are influencing design.
Emerging Trends in Virtual Item Wagering
Several trends are changing the nature of gambling with virtual items. Analysts share that the first of such trends is the acceptance of skins and other game elements as a quasi-currency wherein the buying, selling, and wagering of such items have real-world gambling implications.
Hybrid formats other than traditional match betting continue to grow in popularity. These formats primarily rely on chance and are more akin to traditional casino games than sports betting and include case openings, coin flips, crash games, and jackpot games.
Per a regulatory review, the skins-gambling platforms are designed with weak age-gating and responsible gambling controls. These platforms are largely accessed by adolescents, and users exhibit behaviours that are consistent with traditional gambling.
Analysts suggest that operators on these platforms are adopting new trends which include mobile-first interface designs, live micro-betting, skin deposit methods, and cross-platform marketing. The use of these features suggests that betting on virtual items has become part of the mainstream wagering practices in the esports ecosystem.
Partnerships and Market Expansion in iGaming
Partnerships for market expansion between operators, esports organisations, streaming platforms, and item marketplaces are key developments in the gambling market.
Industry sources from the likes of SiegeGG and Bookmaker expert report that operators use strategic partnerships with content creators and esports teams to promote visibility for skin betting and wagering software. Operators are going beyond traditional sports betting and incorporating skin commerce, live-streaming, and cross-platform inventory management.
On the affiliate side, those who understand gamer behavior and the content distribution and inventory flow ecosystems will have better opportunities to capture and retain users.
Looking Ahead
With the recent expansion of CS:GO wagering, it has become a substantial sub-segment of the iGaming industry. Industry forecasts show revenue growth and greater engagement, indicating strong momentum.
However, the potential for success hinges on effective risk management, respect for the relevant regulation, and a command of the virtual item economy.
Analysts explain that operators need to find the balance between growth-led product design and the obligations of player protection, while affiliates need to master the skin wagering mechanics, cross-platform engagement patterns, and promotion accountability.
Investors will want to understand the market potential in the context of legal, operational, and demographic factors that will influence wagering activity.
Latest News
PH 3RD QUARTER GGR FLAT AT PHP94.51B AMID ONLINE GAMING REFORMS
Reading Time: 2 minutes
The Philippine gaming industry posted Php94.51 billion in gross gaming revenues (GGR) in the third quarter of 2025, a slight dip from the Php94.61 billion a year earlier as the industry adjusts to online reforms and tighter rules on digital payments.
The Philippine Amusement and Gaming Corporation (PAGCOR) said the Electronic Games (E-Games) segment remained the strongest performer, rising 17.4% to Php41.95 billion from Php35.71 billion year-on-year.
PAGCOR Chairman and CEO Alejandro H. Tengco noted, however, that the E-Games growth was mainly due to strong July 2025 numbers as revenues in August and September declined following the mandatory delinking of e-wallets from legitimate gaming platforms.
“The figures reflect an industry that is adjusting to necessary safeguards,” he said. “The delinking of e-wallets resulted in a short-term decline in activity toward the latter part of the quarter,” he said. “However, these measures are vital to protect players and ensure secure, transparent transactions.”
He also cautioned that while legitimate operators strictly comply with the new rules, illegal online gaming sites continue to expand aggressively, putting players at risk.
“These unauthorized platforms do not follow responsible gaming standards, do not pay taxes, and put players at risk of data theft and fraud,” Mr. Tengco said. “We urge the public to avoid illegal sites and to engage only with PAGCOR-licensed platforms.”
Outside of E-Games, all other gaming segments registered lower earnings during the third quarter.
PAGCOR-operated casinos recorded an 11.6% decline from Php3.64 billion to Php3.22 billion, while licensed casinos fell 10.2% from Php50.72 billion to Php45.56 billion. Bingo revenues likewise slid 16.2% from Php4.52 billion to Php3.79 billion.
In terms of GGR share, PAGCOR-operated gaming venues generated 3.4% of the GGR pie while licensed casinos brought in 48.2%. E-Games contributed 44.4% and bingo operations accounted for 4% of GGR during the quarter in review.
Despite the downward trend in some gaming segments and adjustments in the online digital payment ecosystem, Mr. Tengco expressed confidence that the industry would regain momentum as players adapt to new e-wallet protocols while authorities strengthen enforcement measures against illegal gambling portals.
The post PH 3RD QUARTER GGR FLAT AT PHP94.51B AMID ONLINE GAMING REFORMS appeared first on European Gaming Industry News.
Latest News
Kambi Group plc’s CEO Werner Becher acquires shares in Kambi
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Kambi today announces that CEO Werner Becher acquired 28,360 shares in Kambi on 7 November 2025.
Werner Becher has on 7 November 2025, through his associated company WBCH Invest Ltd, acquired 28,360 shares in Kambi. The average price for the transaction was SEK 114.24 and the total value was SEK 3,239,846.
Following the transaction, Werner Becher holds a total of 98,360 shares, equal to 0.33% of the total share capital, and 279,724 options in the company.
The transaction was reported to the Malta Financial Services Authority on 10 November.
The post Kambi Group plc’s CEO Werner Becher acquires shares in Kambi appeared first on European Gaming Industry News.
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