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British Esports teams up with PC Specialist and Fierce PC to offer inclusive esports tournament exclusively for Alternative Provision Schools

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British Esports teams up with PC Specialist and Fierce PC to offer inclusive esports tournament exclusively for Alternative Provision SchoolsReading Time: 3 minutes

 

  • Eight institutions will take part from across the UK
  • PC Specialist and Fierce PC to lend systems to participating schools
  • Each school will receive free Rocket League game licenses, courtesy of Green Man Gaming

 

The British Esports Association, the not-for-profit body set up to promote grassroots esports, has announced new Rocket League Championships for Alternative Provision (AP) Schools.

This standalone esports tournament will get underway in the New Year and focus on Rocket League, with matches taking place weekly.

AP Schools provide a specialist education for young people who are unable to attend mainstream schools. The eight institutions taking part in the British Esports Championships for AP Schools represent a full range of provision for young people with additional needs. These include:

  • Social Emotional Mental Health (SEMH)
  • Special Education Need (SEND)
  • Speech Language Communication Needs (SLCN)
  • Autistic Spectrum (ASC)
  • Moderate Learning Difficulties (MLD)
  • Complex & Severe Needs
  • Emotional & Behavioural Needs (EBD)

The AP Schools Championships will run alongside Season 2 of the separate British Esports Championships, which is for secondary schools and further education colleges, and also includes Overwatch and League of Legends as well as Rocket League.

System builders PC Specialist and Fierce PC have kindly agreed to loan 12 PCs each, and digital download platform Green Man Gaming is supplying game keys, meaning the eight AP Schools taking part will each receive three systems and three Rocket League licenses at no cost. It is free for the AP Schools to take part.

Matches will take place during Wednesday lunchtimes and get underway on January 30th, concluding with the finals on March 27th. The tournament will have a break during the week beginning February 18th for half-term.

The AP schools finals will take place online and will be separate to the grand finals for secondary schools and further education colleges, which will take place at Insomnia Gaming Festival in April.

Participating AP Schools will receive a logistics and operations handbook and have the opportunity to receive custom esports jerseys for a discounted fee, courtesy of British Esports’ partnership with apparel company Raven.

The eight institutions taking part in the British Esports Championships for AP Schools are as follows:

  • Notton House School, Chippenham, Wiltshire
  • The Green Room, Windsor, Berkshire
  • The Gateway, Slough, Berkshire
  • Millside School, Slough, Berkshire
  • Glebe School, Bromley, Kent
  • Sheffield Inclusion Centre (SIC), Sheffield, Yorkshire
  • Nightingale Community Academy, Wandsworth, London
  • Orchard Hill College, Sutton, Surrey

Earlier this year, the British Esports Association held a pilot tournament in Pupil Referral Units (PRUs) across the UK. There were several positives including an improvement in the attendance and behaviour of pupils.

British Esports Association Head of Education, Tom Dore, commented: “I’m pleased to report we have some very excited AP schools and students on board. I am proud to say we are working with a wide range of AP schools who support a full spectrum of students with additional needs and look forward to bringing this esports tournament to them.”

Tim Brown, PC Specialist B2B Business Development Manager, commented: “PC Specialist is excited to be given the opportunity to work alongside the British Esports Association in its project to extend the esports Championships into Alternative Provision schools.

“It is encouraging to learn how participating in esports can be used to help improve both attendance and motivation of students when used as the reward for hitting specific targets as part of individual, personalised learning contracts. Hopefully projects such as this can be used to identify further links between esports and improved academic work, leading to increased participation from AP schools, and ultimately help them to further support students with additional needs.”

Morgan Ashurst, Fierce PC Senior Marketing Executive, added: “At Fierce PC we’re extremely passionate about esports. Every day esports becomes bigger and more influential, especially with young people, and the British Esport Championships is a great way to get young people with additional needs involved.

“We are proud to be a part of this venture and hope to provide the support that Alternative Provision schools deserve. They do a great job and we’re glad to help out giving those with additional needs the start in life they require to get them on the path to success.”

In its continued efforts to promote, improve and inspire, the British Esports Association has met with the Department for Education around this initiative, and will be providing it with evidence of impact after the project.

 

About the British Esports Association:
The  is a not-for-profit organisation established in 2016 to support and promote esports in the UK.

As a national body, its aims are to foster future British talent, increase the awareness of esports and provide expertise and advice. It’s focused on the grassroots level of esports and runs a national Championships in schools and colleges.

British Esports hopes to help educate the masses – including parents, teachers, media and government – around what esports is and its benefits. www.britishesports.org


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Introducing Prize Ladder from Northern Lights Gaming

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Studio’s latest classic slot delivers exhilarating bonus action against a glamorous TV gameshow backdrop, with cascading reels adding to the excitement 

Have you got what it takes to take on the Prize Ladder and come out on top? That’s the question players must answer before taking on the latest classic slot title from in-demand content house, Northern Lights Gaming.

Bright lights and big wins are the order of the day in Prize Ladder, a game-show style blockbuster that promises twists and turns from the very first game round to the last. 

Set on a vibrant stage with dazzling neon lights and a booming announcer voice, this ANYWAYS Rolling Reels game pays both left-to-right and right-to-left. 

ANYWAYS Rolling Reels is triggered on any win and kick-starts a cascade where winning symbols are removed and new ones roll in, opening up chances for more consecutive wins.

The excitement builds with the Prize Ladder™ itself, which increases the value of winning symbols with every consecutive cascade in a single spin. And if a Padlock symbol lands on the final cascade, those juicy symbol values get locked in for the next spin.

This wouldn’t be a Northern Lights Gaming slot without a glitzy Free Spins bonus, which gets triggered when three or more Scatter symbols land. This gets the player eight Free Games with the Awards Cards held for the duration.

Then there’s the Super Spins, which are triggered when the player lands a full reel of the same symbol with Star overprints on reels one or five.

One whole reel of the same symbol also has a chance to trigger the Super Spins. The reels then spin in more of that symbol across the reels. Each position that is not held, spins, with either the triggering symbol, blank or Scatters.

Additional symbols and Scatters that land are held on the reels, and for each Super Spin, the Prize Ladder award rolls up one level.

Now for the Buy the Bonus options – players can Booster Buy, which increases the chance of triggering the Free Spins, Super Spins and the Padlock Bonus, or they can opt for the Bonus Buy to head straight to the Free Spins, Super Spins or Super Free Spins.

Chris Loftus CEO at Northern Lights Gaming, said: “Prize Ladder is a classic slot that plays more like a bonus-heavy video slot. It’s a game that’s all about the glitz and glamour, and climbing that ladder to unlock the game’s biggest bonuses and wins.

“The entire team has really pulled together for Prize Ladder, and the result is a visually striking slot with gameplay that gets pulses racing thanks to a smart combination of mechanics and bonuses, including some of our unique in-house features like Rolling Reels.

“Think your players are ready to take on the Prize Ladder? There’s only one way to find out.”

The post Introducing Prize Ladder from Northern Lights Gaming appeared first on European Gaming Industry News.

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Relum Appoints New Head of International Relations to Strengthen Global Presence

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Relum has welcomed a new Head of International Relations to guide its global strategy and strengthen the company’s international presence.

Relum, an advanced casino engine provider, is proud to announce the appointment of Anna Kiselova as its new Head of International Relations. With over five years of experience in the iGaming industry, including key leadership positions, Anna brings extensive expertise in building strategic partnerships and advancing global collaborations.

In her new role, Anna will focus on expanding Relum’s international presence, strengthening relationships with partners, and supporting the company’s growth strategy across multiple markets.

Anna Kiselova, the newly appointed Head of International Relations at Relum, commented: “I’m genuinely excited to join Relum and contribute to something that feels dynamic and full of possibility. In my new role, I want to focus on partnerships that go beyond transactions – relationships built on trust, openness, and shared goals. I believe that’s the foundation of meaningful, sustainable growth, and I look forward to seeing what we can achieve together.”

Edmond Ghulyan, Chief Executive Officer at Relum, added: “We are proud to welcome Anna Kiselova to our leadership team. Her appointment marks a significant step in Relum’s international growth journey. Anna’s strategic perspective and extensive industry experience will help us deepen partnerships, explore new opportunities, and strengthen Relum’s standing as a trusted global technology provider.”

This appointment underscores Relum’s commitment to expanding its international footprint and building a stronger, more connected network of partners through innovation and collaboration.

The post Relum Appoints New Head of International Relations to Strengthen Global Presence appeared first on European Gaming Industry News.

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EEGS Webinar on Engaging Gen Z – Insights from Ana D’Arrigo

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On October 15th, EEGS hosted a dynamic webinar titled “Winning over Gen Z: How to Engage the Next Generation of Players”, featuring renowned speaker Ana D’Arrigo. This session marked the first webinar since the summer break and was highly anticipated.

The webinar was a practical, experience-based discussion, enriched with real-world examples from leading companies. Ana shared valuable insights drawn from her personal experience, offering attendees actionable strategies to connect with the elusive Gen Z audience.

The session commenced with a thorough exploration of “Who are Gen Z?” – the first digital natives, highly tech-savvy, and increasingly challenging to target through traditional marketing. Ana highlighted that Gen Z-ers are distinct: they prioritize authenticity, lead with purpose, express themselves creatively, value transparency, are entrepreneurial, and driven by their values. Despite having short attention spans, they engage deeply when content resonates with them.

A key takeaway from the webinar was the shift needed in marketing approaches: “To win Gen Z, stop marketing to them – start creating with them,” a powerful insight echoed by ChatGPT and emphasized by Ana. Instead of mass marketing, personalized, authentic content that involves Gen Z in the creation process is essential.

Further, Ana discussed the future of marketing to Gen Z, emphasizing ongoing engagement and authenticity. She actively engaged with the audience, responding to intriguing questions and fostering a lively discussion.

If you’ve missed the session don’t worry! You can watch it on demand now HERE

The post EEGS Webinar on Engaging Gen Z – Insights from Ana D’Arrigo appeared first on European Gaming Industry News.

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