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Hong Kong’s Alphaslot Brings the Blockchain Revolution to Millions in Digital Entertainment Gaming
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The Global Digital Entertainment Summit 2018 (the “Summit”), jointly organised by China’s Sina Games and Macau’s MGS Entertainments Show, was successfully held in The Venetian Macao Resort Hotel from 13 to 15 November, with “New Era — Innovative Technology & Intellectual Entertainment” as its theme. The Summit invited Hong Kong’s Alphaslot and top Chinese technology companies such as Huawei, Sina, and NetEase. As Hong Kong’s sole representative, Alphaslot is taking its core blockchain technology to revolutionise the industry ecosystem of the popular tourism hotspots, which have over a hundred million people visiting annually, such as Macau, Singapore and Las Vegas, by bringing a brand new, professional and unique insight to the industry.
Headquartered in Hong Kong and the Greater Bay Area, Alphaslot‘s team comprises technology experts and university professors from both China and abroad, as well as the advisory team that includes entertainment gaming groups and investment funds from Europe and the US. Currently, the product development has successfully entered the testing stage. At the summit, Mr. Raymond Chan, CEO of Alphaslot, delivered a talk on “How can blockchain technology change the gaming world”, where he described the future development of the US$200 billion entertainment gaming business, and conducted a demonstration of the blockchain-based product.
The size of the global gaming market is expected to exceed US$130 billion in 2018, of which more than half comes from e-sports and social interaction games, representing a year-on-year growth of 25%. Gaming entertainment, also a sizeable entertainment industry, recorded a revenue of US$129 billion in 2016. With the ever-growing trend of globalisation in e-sports, it is expected that there will be an explosive growth in the number of gamers. With e-sports and gaming entertainment possessing similar stimulating and competitiveness, Alphaslot combines these two aspects in terms of gaming formats, players and marketing via blockchain in order to enhance the industry’s competitiveness.
At the Summit, Mr. Raymond Chan, CEO of Alphaslot, said, “The global gaming entertainment industry is set to climb to US$200 billion. New technologies such as 3D and VR are widely applied in the industry, but the market remains frustrated in its efforts to develop new clientele. The rise of blockchain technology, however, will break these hurdles and usher the global entertainment gaming industry into a new interactive era. Currently, communication difficulties among the interchain still persist in blockchain technology, plagued with issues such as slow transaction processing and low capacity. In addressing these issues, Alphaslot provides a brand-new solution while serving as the bridge that allows blockchain mutual support and transaction, effectively consolidating e-sports and all entertainment gaming venues, integrating the online virtual environment with the physical environment, creating a world of entertainment with 100 million participants annually.”
As for the company’s development strategy, digital assets are also an important aspect of Alphaslot’s development. Traditionally, digital assets are fully owned by game developers, but with blockchain technology, it is possible to truly achieve player ownership of in-game digital assets such as tools, gifts and avatars. In the future, the players may be able to take their e-pets to offline arenas and engage in competition with other players, or even integrating their collections of various assets earned in different arenas…such forms of O2O exchange is made possible on the Alphaslot blockchain entertainment platform.
About Alphaslot:
Alphaslot is a Hong Kong company focused on blockchain technology. Our management team has solid experience in gaming technology development, channel distribution and compliance assessment. Alphaslot achieves the application of the token economy with the use of blockchain, and will gradually expand to relevant businesses such as e-sports and the management and regulation of the digital asset market. Alphaslot has now obtained backing from several top funds, including Sora Ventures, and follows the footsteps of Japanese gaming giants Sega-Sammy and KONAMI as the third Asian technology company to join the U.S. GSA, as well as being the first blockchain technology company to be a member of GSA. In future, Alphaslot and GSA will work with government regulatory authorities, continuously driving the development of blockchain in the entertainment industry.
Company website: www.alphaslot.io
Source: Alphaslot
Source: Latest News on European Gaming Media Network

Latest News
SPAYZ.io expands payment network across Asia, Africa, and the Middle East
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SPAYZ.io, a global payment service provider has expanded its payment network to four new countries across Asia, Africa and the Middle East, with new payment integrations in Turkey, Egypt, South Africa, and Tanzania.
Merchants in Turkey can access Havale bank for pay-in and payout transactions. In Egypt and Tanzania, SPAYZ.io has introduced Mobile Money solutions, supporting the growing demand for mobile-first financial services. Finally, in South Africa, the company has rolled out EFT bank transfer capabilities, providing a reliable and widely adopted payment method for local and international merchants.
Looking to Q4 2025, SPAYZ.io will be launching services in the United Arab Emirates and Singapore. In the UAE, merchants will soon be able to utilize bank transfer options for both pay-in and payout transactions, supporting the region’s dynamic and digitally driven economy. In Singapore, SPAYZ.io will offer PayNow for pay-ins and bank transfers for payouts, aligning with the country’s advanced financial infrastructure and consumer preferences for fast, secure digital payments.
SPAYZ.io will be exhibiting at SIGMA Rome to discuss its current and future payment solutions, including these new launches, as it plans for a host of new announcements in the coming months. Partners, merchants, and industry leaders can visit Booth 6007 at Fiera di Roma from 3rd to 6th November 2025, to find out more and discuss opportunities for collaboration.
Tatjana Meluskane, Chief Commercial Officer, commented: “We’re not just watching the rise of digital payments in Africa, we’re proudly helping to shape it. These are still cash driven economies, where the potential of digitalisation and online payments has not been realised.
“At SPAYZ.io, our mission is to bridge that gap with infrastructure that’s not only fast and secure, but trusted. What we’re seeing now is a tipping point – mobile-first ecosystems, agent networks, and real-time bank rails are converging to redefine the payments sector. We look forward to discussing with our partners at SIGMA Rome.”
You can schedule meetings with SPAYZ.io at SIGMA Rome by emailing [email protected].
The post SPAYZ.io expands payment network across Asia, Africa, and the Middle East appeared first on European Gaming Industry News.
Latest News
Final Sixteen teams confirmed for the BLAST Rainbow Six Munich Major
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Sixteen Teams Locked In for the BLAST Rainbow Six Munich Major
8–16 November 2025 | BMW Park Arena, Munich
The countdown to the BLAST Rainbow Six Munich Major is officially on as the 16 qualifying teams from around the world have been confirmed and are set to battle it out from 8–16 November 2025.
The Major marks the final stop of the 2025 season before the Six Invitational in February next year and will see the world’s best Rainbow Six Siege teams compete for championship glory, crucial Global Standings points and a share of the $750,000 prize pool.
The action kicks off 8–13 November behind closed doors, before culminating in front of a live audience at BMW Park Arena from 14–16 November, as fans bring the noise for three days of top-tier Rainbow Six esports.
The 16 teams competing in Munich:
- Team Secret
- Team Falcons
- Team BDS
- G2 Esports
- FaZe Clan
- FURIA Esports
- Ninjas in Pyjamas
- w7m Esports
- Spacestation Gaming
- Shopify Rebellion
- M80
- Wildcard
- Dplus
- CAG Osaka
- Weibo Gaming
- Enterprise Esports
With high stakes, fierce rivalries and the final Major title of the year on the line, all eyes turn to Munich as the stage is set for an unforgettable week of competition.
Limited tickets are still available – eventim.de/en/event/blast-r6-major-munich-2025-bmw-park-20359451/?srsltid=AfmBOopQhyzSgQxb_US-Zn88vxsiuTymssx09erEQ1eVWWymEFEnisHf
Fans can grab tickets to experience the electric atmosphere live at BMW Park Arena, watch the world’s top teams battle it out for the final Major crown of 2025, and celebrate the very best of global Siege esports.
The post Final Sixteen teams confirmed for the BLAST Rainbow Six Munich Major appeared first on European Gaming Industry News.
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Cubeia expands Originals Studio with Turbo Crash launch
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Cubeia, a Sweden-based iGaming software solutions provider, has unveiled the latest addition to its Originals Studio, Turbo Crash – a fast-paced, adrenaline-fuelled game designed to test players’ instincts.
Turbo Crash challenges players to make the ultimate risk-versus-reward decisions in search of astronomical returns. Players place their bets and watch the multiplier soar higher and higher – but timing is everything. It’s possible to cash out at any moment with a single click and every round can be verified for total transparency and trust thanks to its Provably Fair design.
Turbo Crash continues Cubeia’s Originals Studio mission to create operator-first, fully brandable games inspired by its Operator-Up philosophy – built from the ground up around what operators and their players need.
Cubeia’s investment in gamification and community-driven features is reflected in its latest release with challenges, achievements, and duels all available to bring players closer together.
A very successful first year for Cubeia Originals has validated this approach, and with Turbo Crash, the company is setting the pace for what an Originals experience can become as it scales the portfolio further.
Cubeia’s Head of Sales, Caroline Björkman, said: “Launching Turbo Crash as we approach our first anniversary is the perfect way to celebrate how well Originals Studio has established itself in the market. In less than a year, we’ve launched ten distinctive titles – from Mines and Crash to Turbo Crash – and built a portfolio that operators can rely on and players genuinely enjoy.”
The post Cubeia expands Originals Studio with Turbo Crash launch appeared first on European Gaming Industry News.
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