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Lottoland responds to Gambling Commission report
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Online betting operator makes head start on addressing calls for stronger partnerships to protect children with launch of its P.A.R.E.N.T initiative
Lottoland has responded to a Gambling Commission report claiming stronger partnerships are needed to protect children following the launch of its own education initiative.
The online betting giant’s P.A.R.E.N.T scheme is being introduced to support parents, educators and youth representatives across the board in mitigating the risks posed to young people gaming online.
A report from the Gambling Commission published today shows that close to a million youngsters have been exposed to gambling through ‘loot boxes’ in computer games or on smartphone apps, and claims the number of problem gamblers aged 11 to 16 has reached 55,000.
Nigel Birrell, CEO at Lottoland, said: “Lottoland already felt strongly that we could and should be doing more in the countries we operate in, even before this report, and its publication coinciding with the launch of our own partnership initiative supporting all those touched by the issues involved has given us more impetus than ever to push forward with our plans.”
In its latest report, the Gambling Commission called for regulators and businesses across industries to work together, and also highlighted the important influence parents can have on children’s gambling behaviour.
Lottoland’s P.A.R.E.N.T initiative focuses on six key behaviours essential for responsible gaming, and is designed to help all those involved in youth gaming ‘stay on their game’ following initial consultation with teachers, NGOs and other stakeholders.
These six key areas are:
P – Parent
A – Awareness
R – Responsibility
E – Environment
N – Nurture
T – Trust
Research conducted by the online betting giant also shows almost half the nation’s children aged 7-16 enjoy unlimited time online each day, and 1 in 5 have access to online games without any restrictions in place at all*.
Its P.A.R.E.N.T campaign otherwise comes after Lottoland researchers also found:
- Almost half the nation’s children enjoy unlimited time online each day – and 1 in 5 have access to online games without any restrictions in place at all.
- Children’s online gaming habits cost the average UK parent £31 in charges – a third of whom are unaware of the costs due to them until it is time to pay
- Almost one in five (18%) parents with children aged 7-16 in the UK do not know you can play games with other users live over the internet.
- More than a quarter of UK parents with children aged 16 or younger admit to knowing ‘none’, ‘very few’ or only ‘some’ of their online friends.
- Half of all UK youngsters spend up to four hours a day online in the school holidays – and almost twice the amount of time on average that they do in term time.
Mr Birrell said: “This latest report from the gambling regulator, as well as our own research, goes to show that the need to equip parents, teachers and others involved in the education of young people today with the awareness they need to successfully navigate today’s online gaming environment is more pressing than ever.”
“The scheme already been well received after focus group discussions held at the University of Gibraltar with various stakeholders led to the launch of P.A.R.E.N.T in conjunction with Gibraltar’s Department for Education,” Mr Birrell added.
“As such, P.A.R.E.N.T scheme training sessions are now being planned for delivery in conjunction with primary and secondary teachers across countries covered by the European Lotto Betting Association (ELBA), of which Lottoland is a founding member.”
“The time to come together and provide young people today with the resources they need to ensure they are ‘switched on’ enough to enjoy all that online gaming has to offer with the self-awareness required to stay safe and sound at all times is here.”
* The study was conducted by OnePoll between 19th and 28th of September, 2018 and polled 2000 parents of children aged 7-16. Participants were recruited online and were paid to participate.
About Lottoland
Lottoland has grown rapidly to become a world leader in online lotto. Innovation, coupled with the freedom to offer players a unique and enhanced lottery experience, has been key to the company’s success. In June 2018, Lottoland paid out €90 million to one lucky winner in Germany – this win has been confirmed by Guinness World Records as the Largest online gambling payout. This is also the biggest payout for Lottoland to date.
The Gibraltar-based business is active in 13 markets, has over 350 employees, and more than 8 million customers worldwide. Lottoland is licensed and regulated by the Government of Gibraltar, the UK Gambling Commission, the Republic of Ireland National Excise License Office, the Agenzia delle Dogane e dei Monopoli in Italy and the Northern Territory’s Racing Commission in Australia.
Source: Latest News on European Gaming Media Network
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SCOUT Gaming Group : Interim report Q3 2025
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Third quarter: July – September 2025
· Total revenues amounted to mSEK 9.6 (11.8), a decrease of 19%
· B2B revenues amounted to mSEK 7.7 (8.4), a decrease of 9%
· B2C revenues amounted to mSEK 1.6 (1.7), a decrease of 7%
· Other revenues amounted to mSEK 0.4 (1.8), a decrease of 80%
· Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
· EBITDA amounted to mSEK -3.9 (0.1)
· Net result amounted to mSEK -4.7 (-0.1)
· Earnings per share amounted to SEK -0.02 (0.00)
Interim period: January – September 2025
· Total revenues amounted to mSEK 33.8 (30.9), an increase of 10%
· B2B revenues amounted to mSEK 25.5 (23.2), an increase of 10%
· B2C revenues amounted to mSEK 4.9 (4.6), an increase of 6%
· Other revenues amounted to mSEK 3.5 (3.1), an increase of 12%
· Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
· EBITDA amounted to mSEK -5.1 (-3.6)
· Net result amounted to mSEK -7.4 (-5.0)
· Earnings per share amounted to SEK -0.03 (-0.02)
Events after quarter end:
No events after quarter end.
The post SCOUT Gaming Group : Interim report Q3 2025 appeared first on European Gaming Industry News.
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S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite
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Led by the seasoned IGL Pahadi, alongside Mr. Jay, Hasan, Adeeb, and Arman, the new S8UL Elite lineup is ready to make its mark and reign supreme in Free Fire MAX
S8UL, a global powerhouse in gaming and esports content, has officially announced the acquisition of Team Elite’s Free Fire MAX roster, forming its new team – S8UL Elite. This reflects the organization’s continued commitment to achieving excellence through championship-winning teams across multiple esports titles.
Spearheaded by in-game leader Lokesh Karakoti (Pahadi), S8UL Elite’s roster features some of the most prominent names in the Free Fire circuit, including Jayesh Yadav (Mr. Jay), Hasan Haider (Hasan), Adeeb Ansari (Adeeb), and Syed Arman Ali (Arman).
Naman Mathur aka Mortal, Co-founder of S8UL Esports said, “We are delighted to onboard some of the most promising players from the Free Fire MAX scene. Each of them brings a unique skill set and a deep understanding of the game, making this roster an exciting addition to our esports family. S8UL’s commitment has always been to compete at the highest level across every game we enter, and S8UL Elite marks an important step in that direction. We look forward to seeing the team make its mark in the upcoming tournaments.”
As one of India’s most celebrated Free Fire MAX athletes and creators with over 1.63 million YouTube subscribers, IGL Pahadi has been a dominant force in the scene. The 22-year-old was a key part of Team Elite’s championship-winning run at the Free Fire India Championship 2021 Fall, where the team secured over INR 41.3 lakh in prize money. He also received the Best Sniper of the Year award from the game’s publisher, Garena, earlier this year. His teammate, Mr. Jay, who clinched the Rusher of the Year award at the same event, brings equal experience and firepower to the team, having represented top Indian lineups and led his side to victory at the Free Fire Tri Series 2021. Alongside Hasan, Adeeb, and Arman, the roster forms an explosive unit determined to make its mark in the Indian Free Fire MAX circuit.
“Joining S8UL is a dream come true. It’s the home of India’s biggest gaming icons and a brand that has redefined what it means to be a professional gamer and creator in this country. With S8UL’s support, our goal is to compete and perform at the highest level in upcoming tournaments, ” commented Lokesh Karakoti aka Pahadi, IGL of S8UL Elite.
Earlier this year, S8UL Esports created history by representing India at the Esports World Cup in Riyadh, which featured a record-breaking prize pool of over INR 600 crore. Alongside its competitive success, the organization continues to lead the gaming content revolution, earning four nominations at the Esports Awards 2025, where S8UL Esports, its Co-founder Animesh Agarwal, and creators Payal Dhare and Raj Varma have all been recognized for their contributions to the global gaming community.
With the addition of S8UL Elite, the organization reinforces its mission to empower Indian gamers and creators while setting new benchmarks in esports excellence. As S8UL continues to expand its footprint across multiple titles, it remains dedicated to shaping the future of Indian gaming and taking its success stories to the global stage.
The post S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite appeared first on European Gaming Industry News.
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GoldenRace announces three key enhancements to virtual betting retail platforms
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GoldenRace, leading provider of Virtual Sports and betting solutions, today announced the release of three significant platform enhancements: Rotating Display, Fast Ticket Checker and the Jackpot Viewer.
These updates are designed to optimise retail operations, improve player engagement, and provide greater operational flexibility for business partners.
The new Rotating Display feature allows operators to dynamically manage content across their retail screens. This enhancement moves beyond static displays by enabling the continuous cycling of selected GoldenRace V5 products, with Virtual Football currently integrated and additional games to follow soon.
- Optimised resource allocation: This functionality allows a single display unit to showcase multiple products, potentially reducing the necessity for additional hardware and complex installation setups.
- Increased visibility: By maintaining a fresh and dynamic content stream, the Rotating Display is intended to maximise player attention and encourage broader engagement with the product portfolio.
GoldenRace also introduces the Fast Ticket Checker, a self-service solution aimed at resolving in-store congestion and streamlining the ticket validation process.
- Operational efficiency: This feature empowers players to check the status of their betting slips instantly via their personal mobile devices by scanning a designated QR code and then the ticket barcode. This redirects validation traffic away from cashiers, allowing staff to concentrate on sales activities.
- Real-time status: Players receive immediate, server-verified updates on their ticket status, significantly reducing wait times and elevating the overall customer experience within the retail environment.
Last but not least, the enhanced Jackpot Viewer has been upgraded to offer superior flexibility in prize presentation, centralised management and increased display capacity.
- Maximum visibility: The update enables the simultaneous display of up to four different Jackpot prizes, ensuring greater exposure for top-tier rewards.
- Branding control: A new background colour configuration has been integrated into the back-office management system, allowing operators to seamlessly align the Jackpot Viewer’s aesthetics with their corporate branding.
- Simplified management: All configuration settings are now centralized within the back-office, simplifying the management process. The update also includes the addition of critical entity name information on the screen for player context and specialist URL parameter configurations for advanced customisation.
These three platform updates reflect GoldenRace’s commitment to delivering technologically advanced, high-performance solutions that simplify operations for betting businesses while enhancing the experience for the end-user.
The post GoldenRace announces three key enhancements to virtual betting retail platforms appeared first on European Gaming Industry News.
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