Connect with us

Latest News

Mercedes takes the double in F1 New Balance Esports Pro Series

Published

on

Mercedes takes the double in F1 New Balance Esports Pro SeriesReading Time: 5 minutes

 

In a dramatic climax to the F1 New Balance Esports Pro Series, Brendon Leigh has secured yesterday night at the Gfinity Arena in London his second Drivers’ Championship title in a row after the 2017 success in Abu Dhabi. His clear dominance of the Series, combined with teammate Daniel Bereznay’s second place, also propelled Mercedes AMG Petronas Esports to victory in the Teams’ Championship.

 

Having dominated Formula 1 in both the real and virtual worlds, Mercedes had yet few more trophies to take home this season. Emulating Lewis Hamilton’s recent victory, Brendon Leigh also demonstrated he is a force to be reckoned with in the virtual world, having controlled much of the racing across the Series to secure his second title with one race to go.

On the Hockenheim circuit Salih Saltunc gave Sauber F1 Esports Team their first success in the Pro Series, with Leigh and Joni Tormala (Red Bull Racing Esports Team) respectively on the 2nd and 3rd steps of the podium. Singapore’s Marina Bay track saw another success for Leigh, who dominated the race, finishing with a 3.8s margin over Williams Esports’ Alvaro Carreton. Marcel Kiefer (Hype Energy eForce India) completed the podium. By the end of rounds seven and eight, Leigh was leading the driver standings with 171 points, followed by teammate Bereznay and Toro Rosso’s Frederik Rasmussen in third.

The Circuit of the Americas in Austin, USA was the stage for a penalty filled penultimate race. However, Leigh remained dominant from pole to finish, crossing the line comfortably in the lead to secure his second title. He was followed by teammate Bereznay to seal a one two for Mercedes, inching the team closer to the Teams’ title. Scuderia Toro Rosso Esports Team’s Patrick Holzmann rounded out the podium in third.

The final, adrenaline fuelled race of the Series took place at the Yas Marina Circuit in Abu Dhabi. With double points on offer and a cut of the $200,000 prize fund at stake, there was all to fight for in the Teams’ Championship. A dramatic penultimate lap saw a three-car battle between Leigh, Bereznay and Rasmussen emerge, which eventually resulted in Leigh being given a penalty for exceeding the track limits. McLaren Shadow’s Bono Huis used the battle to his advantage, catching up with the leading pack on the final lap. In a nail-biting finish to a hard-fought race Bereznay secured first place in the final race of the Series, followed by Huis and Rasmussen in third.

Asked about how he felt after securing the drivers’ title with a 50 point margin over the runner-up, Leigh said, “I can’t say where my head is at, I’m feeling very emotional. I just want to say thank you to Mercedes AMG Petronas Esports, we’ve put in hours of practice. I spent the last few laps enjoying it, you can never relax, but I was enjoying the moment.”

Christian Dixon of Mercedes AMG Petronas Esports added, “To win the first F1 Esports Teams’ Championship in our inaugural season is a great result for Mercedes – and it really shows how much work everyone put into this. Winning the team title by finishing one-two in the Drivers’ Championship is testimony to the outstanding skills of both Brendon, Dani and the whole team behind them. They’ve been super committed in the preparation, pushing each other to continuously raise the bar. It’s been really rewarding to watch the hard work from the entire team be converted into great results on track.”

The final Pro Series event was streamed live via Facebook and broadcast globally on selected TV networks. Viewing figures for the whole Series are expected to be strong, with the first live event accumulating 23m impressions and 3.2m views on social media, bringing the excitement and exhilaration of Formula 1 to a new generation of fans across the globe.

The F1 New Balance Esports Pro Series has brought together the most talented motorsport gamers in the world for the second year in a row. This year, the drivers had a once-in-a-lifetime opportunity to race with the backing of some of the most prestigious names in motor racing following an intensive selection process.

The Pro Series comprised of three live events held at London’s Gfinity Esports Arena, with drivers competing for the coveted prize fund of $200,000 – allocated to the teams based on their positions in the team standings.

The Pro Series is the exciting finale of the award-winning F1 New Balance Esports Series, which saw 66,000 players compete over four online qualifying rounds earlier in the year to secure a coveted place in the inaugural F1 Esports Pro Draft in July. At which they completed 1.1 million laps in F1 2017, the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP™ on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC. The Pro Series is the first time that the competing drivers have raced on F1 2018, which was released on 24th August 2018.

DRIVER STANDINGS

  1. BRENDON LEIGH Mercedes AMG Petronas Esports 216
  2. DANIEL BEREZNAY Mercedes AMG Petronas Esports 166
  3. FREDERIK RASMUSSEN Scuderia Toro Rosso Esports Team 127
  4. SALIH SALTUNC Sauber F1 Esports Team 83
  5. MARCEL KIEFER Hype Energy eForce India 65

TEAM STANDINGS

  1. Mercedes AMG-Petronas Esports 382
  2. Scuderia Toro Rosso Esports Team 210
  3. Sauber F1 Esports Team 119
  4. McLaren Shadow 101
  5. Hype Energy eForce India 99

Julian Tan, Head of Growth & F1 Esports at Formula 1 said: “Over 66,000 players competed in this year’s F1 New Balance Esports Series, and tonight’s final saw the best of the very best race as part of their real F1 teams. We’d like to congratulate Brendon Leigh and Mercedes on their championship titles, and all the teams and drivers for making this such an exciting Series. By its very nature esports delivers thrilling racing, thanks to the equalised cars and the willingness of drivers to take risks – but, the skill and talent demonstrated has also been incredible. Hours of dedicated practice by the drivers and the investment in training made by the Formula 1 teams has fuelled some extremely exciting on-track drama. Millions of fans around the world have watched the white-knuckle ride that was this year’s Series unfold, bringing the exhilaration of Formula 1 to a new generation of fans across the globe.”

Paul Jeal, F1 Franchise Director at Codemasters said: “The F1 Esports Series 2018 has been a huge success. A breath-taking spectacle of racing and a fantastic showcase for our F1 2018 game. It was great to see several different winners over the course of the season, from several different teams – helped by the drivers racing with equal car performance. Ultimately though, as in the real world of F1, it’s a huge congratulations to Mercedes for winning the first ever F1 Esports Teams Championship in comprehensive fashion, and to both of their drivers Brendon Leigh and Daniel Bereznay. Special congratulations go out to Brendon, who is now an F1 Esports Double Champion, with some fantastic drives and hugely consistent performances throughout. We cannot wait for the next Series to begin.”

Mark Brittain, Chief Commercial Officer at Gfinity said: “The 2018 F1 New Balance Esports Series saved the best to last and delivered an adrenaline-fueled experience that had everyone at the Gfinity Arena and the millions watching around the world out of their seats. As the real and digital sporting landscapes continue to converge, the final weekend demonstrated perfectly the opportunities that exist to sports rights holders and brands wishing to enter the exciting esports sector. The younger generation has truly embraced the F1 Esports Series and the competition is creating the F1 fan of the future.”

The F1 New Balance Esports Series is operated in partnership with Codemasters, the developer and publisher of the official Formula 1 video game franchise and Gfinity, one of the world’s leading esports companies. New Balance was recently named the title sponsor of the competition, joining the established sponsors DHL and Fanatec.

For more information on the F1 New Balance Esports Series visit www.f1esports.com


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Latest News

Finland’s Gambling Reform Is Official – What Happens Next?

Published

on

The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.

With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.

The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.

  • Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.

  • 2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.

  • January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.

Entering the Finnish Market with Nordic Legal

Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.

Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.

Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.

Our Approach We focus on smart compliance:

  • Reusing documentation where regulations overlap.

  • Anticipating regulatory questions before they are asked.

  • Aligning requirements for technical standards and responsible gambling.

  • Engaging constructively with the Finnish authority to ensure a smooth process.

The Finnish Licence Application Package

To support your entry, we offer a comprehensive package designed to handle the heavy lifting:

  • Translation of all required documents.

  • Guidance and completion of complex application forms.

  • Full project management from start to submission.

  • Direct communication with the Finnish regulator on your behalf.

Next Steps

The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.

The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.

Continue Reading

Latest News

GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

Published

on

Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

Continue Reading

Latest News

Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

Published

on

Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.