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AT&T Signs Up As The First U.S. Carrier To Launch The World’s Best Gaming Phone, Razer Phone 2

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AT&T Signs Up As The First U.S. Carrier To Launch The World's Best Gaming Phone, Razer Phone 2Reading Time: 5 minutes

 

Razer™, the leading global lifestyle brand for gamers, and AT&T are pleased to announce the AT&T variant of Razer Phone 2 will be sold on the AT&T website and at select AT&T retail stores throughout the USA.

AT&T will be the first US carrier for Razer Phone 2, marking the first major carrier agreement for Razer since entering the U.S. mobile market in 2017.

Michael Breslin, Razer Mobile’s Global Head of Sales & Marketing, said: “We at Razer are honored to begin a strategic collaboration with AT&T to grow the mobile esports and gaming market with the flagship power of the Razer Phone 2.”

Distribution at select exclusive AT&T retail and mobile stores commences on November 16, with initial rollout through West Coast AT&T stores equipped with unique Razer displays. Razer Phone 2 will also be available online at att.com. On AT&T NEXT, the Razer Phone 2 is $26.67 a month over 30 months. (Terms and conditions apply. Interested parties may go to att.com/razerphone2 for details.)

Razer Phone 2 can support AT&T DirecTV streaming with extraordinary performance, featuring high dynamic range (HDR) technology and the industry’s fastest refresh rate, and Dolby® enhanced sound.

GAME ON, TOGETHER

The Razer and AT&T collaboration brings together two industry leaders in gaming and mobility to accelerate the growth of mobile gaming in the United States. The mutual focus is on creating great experiences for mobile gamers by promoting mobile esports successes, integrating home Internet and network capabilities for high-performance gaming, and educating the gaming community about developments in the mobile gaming industry.

Razer and AT&T will co-host events at AT&T retail locations, inviting customers to experience their favorite games on Razer Phone 2.

The first event is slated for November 16 at the AT&T Seattle Lounge and includes a “How to be a Pro Gamer” panel featuring world-class esports competitors and gaming industry luminaries.

RAZER PHONE 2

The Razer Phone 2 is the very definition of flagship performance and true mobile gaming.

It boasts the only true 120 Hz display, resulting in silky-smooth action without any lag or stuttering. Combining the 5.7″ display’s 120Hz framerates with a 50 percent brighter screen than the one in the first Razer Phone, the Razer Phone 2 continues to take the lead in mobile gaming.

The first Razer Phone made history by being able to churn out audio at record levels without distortion. The Razer Phone 2 is even louder and clearer than before, thanks to upgraded hardware and Dolby Atmos.

The Razer Phone 2 offers up to 30 percent more performance than its predecessor, thanks to the combination of the latest components and thermal cooling solutions. The Qualcomm 845 Snapdragon chipset and Adreno 630 graphics processing unit (GPU) blaze through the most demanding apps, their performance enhanced by the Razer vapor chamber cooling system which provides industry-leading thermal cooling.

The Razer Phone 2 improves its imaging capabilities with a new rear dual-camera setup that offers a 12 MP wide-angle lens with optical image stabilization (OIS) and a 12 MP telephoto lens with 2x zoom. Be it fast action or low-light scenes, the Sony IMX sensors are tuned to capture low-noise images with a wide gamut of colors. On the front, the 8 MP camera supports video streaming at full HD resolution, a boon for all live-streaming professionals.

The Razer Phone 2 is now powered by Razer Chroma, the world’s most popular RGB lighting system for gamers. The rear of the phone features the Razer triple-headed snake logo that glows in 16.8 million colors to provide app notifications (such as Facebook comments or WhatsApp messages). Razer Chroma also allows you to customize lighting effects such as Static, Spectrum Cycling and Breathing.

The Razer Phone 2 packs a 4,000 mAH capacity battery for all-day gaming and entertainment needs, and Razer continues to improve battery efficiency.  Wireless charging is now enabled on the Razer Phone 2 with its new glass back. Razer has announced a new wireless charger featuring Chroma.

If you prefer plugging in a USB-C cable, Qualcomm QuickCharge 4+ allows users to charge the phone from a flat battery to 50 percent charge within just 30 minutes.

The Razer Phone 2 has also been tested for IP67 resistance to dust and water.

As the pioneer in PC esports and now mobile esports, Razer continues to work with the largest number of game publishers in the industry to bring about the best gaming experiences.

The Razer Phone 2 has been optimized for today’s hottest mobile titles like “PlayerUnknown Battlegrounds Mobile (PUBG Mobile),” “Rival Crimson x Chaos,” “Marvel Future Fight,” “Guns of Boom,” “RuneScape” and more.

The Razer Phone 2 is the only phone officially certified by Netflix for HDR (high dynamic range) video content and Dolby Surround 5.1 audio content.

Included with the phone are Razer Cortex and Razer Theme Store apps. Razer Cortex will help users organize their games on their phone as well as recommend the latest games optimized for 120 Hz gaming. It will also optimize the Razer Phone 2’s performance for different games, either with easy presets or manual settings.

The Razer Theme Store on the Razer Phone 2 offers exclusive themes and wallpapers featuring today’s top gaming titles. Today gamers can already enjoy themes featuring “Vainglory,” “Arena of Valor,” “Tekken,” “Guns of Boom,” “Gear Club” and “Titan Assault,” and you can soon download “PUBG Mobile” themes.

RAZER PHONE 2 TECHNICAL SPECIFICATIONS

A full list of Razer Phone 2 features and technical specifications is available at https://www.razer.com/mobile/razer-phone-2.

SAFE HARBOR

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Razer Inc.’s expectations, plans, intentions or strategies regarding the future, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Razer Inc.’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include the factors identified in the risk factors sections of Razer Inc.’s most recent annual report. The forward-looking statements in this release are based upon information available to Razer Inc. as of the date of this release, and Razer Inc. does not assume any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Razer Inc. and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

 

ABOUT RAZER:

For more information about Razer, interested parties may go to www.razer.com/about-razer.

© 2018 Razer Inc.  All rights reserved. Razer™, the triple-headed snake trademark, and For Gamers. By Gamers.™ and other marks are trademarks or service marks of Razer (Asia-Pacific) Pte. Ltd. All other marks contained herein are the property of their respective owners.

 

ABOUT AT&T:

AT&T Inc. (NYSE:T) helps millions around the globe connect with leading entertainment, business, mobile and high speed internet services. We have the nation’s largest and most reliable network** and the best global coverage of any U.S. wireless provider. We’re one of the world’s largest providers of pay TV. We have TV customers in the U.S. and 11 Latin American countries. Nearly 3.5 million companies, from small to large businesses around the globe, turn to AT&T for our highly secure smart solutions.

AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc. Additional information about AT&T products and services is available at about.att.com. Follow our news on Twitter at @ATT, on Facebook at facebook.com/att and on YouTube at youtube.com/att.

© 2018 AT&T Intellectual Property. All rights reserved. AT&T, the Globe logo and other marks are trademarks and service marks of AT&T Intellectual Property and/or AT&T affiliated companies. All other marks contained herein are the property of their respective owners.

 

Source: Razer

 


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Finland’s Gambling Reform Is Official – What Happens Next?

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The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.

With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.

The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.

  • Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.

  • 2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.

  • January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.

Entering the Finnish Market with Nordic Legal

Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.

Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.

Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.

Our Approach We focus on smart compliance:

  • Reusing documentation where regulations overlap.

  • Anticipating regulatory questions before they are asked.

  • Aligning requirements for technical standards and responsible gambling.

  • Engaging constructively with the Finnish authority to ensure a smooth process.

The Finnish Licence Application Package

To support your entry, we offer a comprehensive package designed to handle the heavy lifting:

  • Translation of all required documents.

  • Guidance and completion of complex application forms.

  • Full project management from start to submission.

  • Direct communication with the Finnish regulator on your behalf.

Next Steps

The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.

The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.

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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

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Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

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