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Study: Free online casino games linked with higher risks of gambling problems for young people

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Type “slots” into a search engine, and free online games and apps will appear, easily accessible on a phone or computer. A new CAMH study shows that free gambling-themed games may be a gateway to paid gambling for young people, and gameplay is linked with a higher risk of gambling problems among some adolescents.

While bricks-and-mortar casinos and legal gambling websites are off-limits to adolescents, free online games are open to anyone. Called social casino games, they let people try their hand at casino table games, slots, poker or bingo without betting real money. Like monetary gambling, people place bets in hopes of winning rewards, in this case, points or prizes within the game only. Because these games don’t involve betting or winning money, they’re not legally classified as gambling and remain unregulated.

“Adolescents’ participation in seemingly risk-free social casino games is a concern because we know that early exposure to gambling activities is a risk factor for developing gambling problems in the future,” says Dr. Tara Elton-Marshall, Scientist in CAMH’s Institute for Mental Health Policy Research.

In a new CAMH study published this month in BMC Public Health, 12 per cent of teens in three Canadian provinces said they had played social casino games in the past three months. The findings are from a survey of 10,035 students in grades 9 to 12 (ages 13 to 19) in OntarioSaskatchewan and Newfoundland and Labrador. The survey asked about three game types: Internet poker, Internet slots and social casino games on Facebook.

The study also found that adolescents who participated in social casino games were significantly more likely to participate in monetary gambling, either online or land-based forms, compared with peers who did not play social casino games.

“While it’s not clear whether young people begin in social casino games and move to gambling for money, or if adolescents who are gambling for money also seek out these free games, there is evidence that social casino gaming may build excitement for gambling and encourage the transition into monetary gambling,” says Dr. Elton-Marshall, senior author of the study.

As well, 37 to 50 per cent of young people who gambled for money and played social casino games met criteria for low to moderate or high problem gambling. By contrast, roughly 10 per cent of teens who participated in monetary gambling but not in social casino games scored as having a degree of problem gambling.

Scores were calculated using a problem gambling scale created specifically for adolescents, with questions such as how often teens missed activities such as team sports or band due to gambling.

Dr. Elton-Marshall says that social casino games may have higher odds of winning than monetary gambling, giving young people the false impression that they are luckier or better at gambling.

“It’s important for young people, parents, teachers and others to be aware that these risks exist,” says Dr. Elton-Marshall.

The results are based on responses to the 2012-13 Youth Gambling Survey. “With the growing number of social casino games over the past five years, and high levels of screen time among young people, we believe our findings may under-represent social casino gaming by adolescents today,” says Dr. Livia Veselka, Postdoctoral Research Fellow at CAMH and lead author of the study.

The study also investigated characteristics of young people who play each game type. For example, males were significantly more likely than females to play Internet poker but only slightly more likely to play Internet slots or social casino games on Facebook. “Understanding who is more likely to play may help tailor interventions and awareness programs to prevent gambling problems,” says Dr. Veselka.

Related link:
Teens are gambling online at a significantly higher rate than previously reported, CAMH study finds

The Centre for Addiction and Mental Health (CAMH) is Canada’s largest mental health and addiction teaching hospital and a world leading research centre in this field. CAMH combines clinical care, research, education, policy development and health promotion to help transform the lives of people affected by mental illness and addiction. CAMH is fully affiliated with the University of Toronto, and is a Pan American Health Organization/World Health Organization Collaborating Centre. For more information, please visit camh.ca or follow @CAMHnews and @CAMHResearch on Twitter.

SOURCE Centre for Addiction and Mental Health


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George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Lottomatica Group FY 2024 financials and 2025 guidance

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Game Sales for Good: Kalypso Media and Humble Bundle Partner to Raise Funds for Charity

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$77,000 Raised: Supporting Oceana, One Tree Planted, and More

Publisher Kalypso Media proudly reports their initiative through partnership with Humble Bundle, raising $77,000 to support a wide variety of charities, including Oceana, One Tree Planted, Child’s Play, WWF, and Movember in 2024.

“We believe it is our responsibility at Kalypso Media to support global causes, and we are honoured to work alongside Humble Bundle to do so,” said Anika Thun, Managing Director of Kalypso Media. “Empowering gamers to enjoy our products while making a difference to meaningful causes, connects us to a larger purpose made possible through the joy of video games.”

“At Humble, we’ve always believed in the power of gaming to create positive change. Our partnership with Kalypso Media exemplifies our ongoing mission to support meaningful global causes and empower gamers to make a difference,” said Kamini Tiwari, VP of Social Impact at Humble.

Among the charities supported, there was a significant focus on environmental conservation, with Oceana and One Tree Planted. These charities focus on protecting and restoring some of our planet’s most vulnerable resources. Oceana focuses on ocean conservation and protection, including threats of overfishing, habitat destruction, oil and plastic pollution, and threatened species. One Tree Planted is dedicated to global reforestation, providing a simple way for anyone to become involved in nurturing the planet, protecting life, and inspiring hope through the power of trees.

Kalypso Media is dedicated to continuing its efforts to support global causes in 2025 and looks forward to providing ways for Kalypso Media gamers to become involved.

For more information on these charities, Humble Bundle and how you can personally support, please visit:

  • Oceana – oceana.org/
  • One Tree Planted – onetreeplanted.org/
  • Humble Bundle – humblebundle.com/

 

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ZITRO SECURES THE PRESTIGIOUS EILERS & KREJCIK GAMING (EKG) AWARD FOR LATAM’S TOP-PERFORMING GAME OF THE YEAR

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Zitro is proud to announce that Mighty Hammer Link Up has been honored with the Eilers & Krejcik Gaming (EKG) Award for the Top Performing Game in Latin America.

This prestigious accolade further solidifies Zitro’s leading position in the region, a fact underscored by the Eilers & Krejcik—Fantini report released this January, which ranked Zitro #1 with a performance index of 2.61x.

“We are absolutely delighted to receive this award. Mighty Hammer is undeniably a phenomenal success, captivating players across Latin America in both its LAP and WAP configurations,” stated Sebastián Salat, Zitro’s President-International. “This award is a testament to the hard work and dedication of our entire team and reinforces our unwavering commitment to developing innovative and engaging products for players throughout the region. We sincerely thank our Latin American clients for their continued support and unwavering trust in our offerings.”

Building on this momentum, Zitro will showcase its new CONCEPT cabinet line and exciting new games at the upcoming Zitro Experience Argentina on Tuesday, March 18th, during the same week of the SAGSE’25 trade show. We look forward to seeing you there!

 

The post ZITRO SECURES THE PRESTIGIOUS EILERS & KREJCIK GAMING (EKG) AWARD FOR LATAM’S TOP-PERFORMING GAME OF THE YEAR appeared first on European Gaming Industry News.

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