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Study: Free online casino games linked with higher risks of gambling problems for young people
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Type “slots” into a search engine, and free online games and apps will appear, easily accessible on a phone or computer. A new CAMH study shows that free gambling-themed games may be a gateway to paid gambling for young people, and gameplay is linked with a higher risk of gambling problems among some adolescents.
While bricks-and-mortar casinos and legal gambling websites are off-limits to adolescents, free online games are open to anyone. Called social casino games, they let people try their hand at casino table games, slots, poker or bingo without betting real money. Like monetary gambling, people place bets in hopes of winning rewards, in this case, points or prizes within the game only. Because these games don’t involve betting or winning money, they’re not legally classified as gambling and remain unregulated.
“Adolescents’ participation in seemingly risk-free social casino games is a concern because we know that early exposure to gambling activities is a risk factor for developing gambling problems in the future,” says Dr. Tara Elton-Marshall, Scientist in CAMH’s Institute for Mental Health Policy Research.
In a new CAMH study published this month in BMC Public Health, 12 per cent of teens in three Canadian provinces said they had played social casino games in the past three months. The findings are from a survey of 10,035 students in grades 9 to 12 (ages 13 to 19) in Ontario, Saskatchewan and Newfoundland and Labrador. The survey asked about three game types: Internet poker, Internet slots and social casino games on Facebook.
The study also found that adolescents who participated in social casino games were significantly more likely to participate in monetary gambling, either online or land-based forms, compared with peers who did not play social casino games.
“While it’s not clear whether young people begin in social casino games and move to gambling for money, or if adolescents who are gambling for money also seek out these free games, there is evidence that social casino gaming may build excitement for gambling and encourage the transition into monetary gambling,” says Dr. Elton-Marshall, senior author of the study.
As well, 37 to 50 per cent of young people who gambled for money and played social casino games met criteria for low to moderate or high problem gambling. By contrast, roughly 10 per cent of teens who participated in monetary gambling but not in social casino games scored as having a degree of problem gambling.
Scores were calculated using a problem gambling scale created specifically for adolescents, with questions such as how often teens missed activities such as team sports or band due to gambling.
Dr. Elton-Marshall says that social casino games may have higher odds of winning than monetary gambling, giving young people the false impression that they are luckier or better at gambling.
“It’s important for young people, parents, teachers and others to be aware that these risks exist,” says Dr. Elton-Marshall.
The results are based on responses to the 2012-13 Youth Gambling Survey. “With the growing number of social casino games over the past five years, and high levels of screen time among young people, we believe our findings may under-represent social casino gaming by adolescents today,” says Dr. Livia Veselka, Postdoctoral Research Fellow at CAMH and lead author of the study.
The study also investigated characteristics of young people who play each game type. For example, males were significantly more likely than females to play Internet poker but only slightly more likely to play Internet slots or social casino games on Facebook. “Understanding who is more likely to play may help tailor interventions and awareness programs to prevent gambling problems,” says Dr. Veselka.
Related link:
Teens are gambling online at a significantly higher rate than previously reported, CAMH study finds
The Centre for Addiction and Mental Health (CAMH) is Canada’s largest mental health and addiction teaching hospital and a world leading research centre in this field. CAMH combines clinical care, research, education, policy development and health promotion to help transform the lives of people affected by mental illness and addiction. CAMH is fully affiliated with the University of Toronto, and is a Pan American Health Organization/World Health Organization Collaborating Centre. For more information, please visit camh.ca or follow @CAMHnews and @CAMHResearch on Twitter.
SOURCE Centre for Addiction and Mental Health
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Sportradar Launches Gen AI Audio Advertising for Sportsbook and Casino Operators
Sportradar announced the launch of generative AI (gen AI) audio, a new feature within its ad:s multi-channel marketing service. The tool leverages the power of gen AI integrated with Sportradar’s live data, to automate the creation of personalized, real-time audio adverts for sportsbook and casino operators across one of the fastest growing digital marketing channels globally.
Ad:s gen AI audio provides operators with a ready-to-use audio marketing solution, allowing them to generate creative content during key sporting and gaming moments to efficiently scale advertising efforts into podcast streaming services and internet radio networks. Sportradar’s industry-leading technology automatically creates customised and dynamic adverts – featuring live-data to update odds, jackpots, and upcoming events— to increase brand awareness, uplift purchase intent and increase the likelihood of customer acquisition.
AI-generated audio adverts are the latest addition to Sportradar’s comprehensive, industry-leading, end-to-end marketing services, driving brand awareness, acquisition and retention across channels including programmatic display, video, audio, digital-out-of-home (DOOH), paid social media, paid search, sponsorships and affiliate marketing.
Niki Beier, SVP Marketing Services, said: “Sports fans and bettors are increasingly consuming audio content, with listenership increasing by over 1000% in the past seven years1. To deliver maximum marketing efficiency, we’re providing a sophisticated yet simple-to-use solution to sportsbook and casino operators. Through our gen AI technology, we’re making it easy for clients to integrate audio adverts into their acquisition and branding campaigns, to reach more customers with real-time relevant audio messages, without the need for creative teams or a high production budget.”
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CMA: Spreadex required to sell Sporting Index
An independent CMA panel has decided Spreadex should sell Sporting Index after finding the deal harmed competition for licensed online sports spread betting services.
The Competition and Markets Authority (CMA) has accepted the proposed sale of Sporting Index, to address the competition concerns it had found in the licensed online sports spread betting market, with some modifications and enhancements.
Last year, Spreadex acquired the ‘business-to-consumer’ business of Sporting Index from Sporting Group Holding Limited (Sporting Group). Spreadex and Sporting Index both provide sports fixed odds betting and sports spread betting services to customers based in the UK.
Sports spread betting involves customers betting on a range of outcomes of sporting events rather than the standard ‘win or lose’ outcomes offered by fixed-odds betting. In spread betting, the closer a customer’s bet is to an outcome, the more money they stand to win, and the further away from the outcome they are, the more they stand to lose. This means that, in contrast to fixed odds betting, customers’ wins and losses could be far higher than the amount they bet.
After conducting an in-depth Phase 2 investigation into the deal, the CMA’s independent panel has concluded the deal created a monopoly in the UK licensed online sports spread betting market, eliminating competition in that market. The panel concluded that the merger could lead to a worse user experience, a more limited range of products and/or higher prices for consumers in the UK.
The panel has concluded that, with some modifications and enhancements, the sale remedy proposed by Spreadex is sufficient to remedy the competition concerns and restore competition in this market that is lost as a result of the deal.
The CMA now has 12 weeks to either accept Final Undertakings from Spreadex, or to make a Final Order requiring Spreadex, to sell Sporting Index to a suitable CMA-approved buyer.
Richard Feasey, the chair of the independent panel reviewing the merger, said:
“This deal eliminates competition in the supply of licensed online sports spread betting services in the UK.
Sports spread betting – like any other market – needs competition to drive good customer experience, maintain choice and keep prices competitive. To achieve this, we have decided that Spreadex should sell Sporting Index, so that customers can choose between two firms for the best user experience and prices, rather than having to use only one. “
Further details are available on the SpreadEx / Sporting Index case page.
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New Slot Game Launch – Lucky Clover from PopOK Gaming!
PopOK Gaming has officially released its latest slot game, Lucky Clover! This vibrant new game features colorful graphics and engaging symbols, inviting players to spin the reels in pursuit of luck and treasure.
Lucky Clover offers thrilling opportunities for exciting wins at every turn, making it an entertaining experience for both seasoned players and newcomers alike. With its charming design and dynamic gameplay, players will find themselves coming back for more.
Try your luck with Lucky Clover today and see if fortune is on your side!
The post New Slot Game Launch – Lucky Clover from PopOK Gaming! appeared first on European Gaming Industry News.
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