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Pragmatic Play agrees ComeOn deal

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Pragmatic Play, one of the leading software providers for video slots and live casino, has penned an agreement with leading operator, ComeOn.

The partnership will give the operator’s players access to the entirety of Pragmatic Play’s renowned portfolio, such as recent releases Da Vinci’s Treasure and Peking Luck, as well as the ever-popular Wolf Gold.

Melissa Summerfield, Chief Commercial Officer at Pragmatic Play, said: “Our commercial reach is continuing to go from strength to strength, and we are proud to bring our titles to ComeOn’s customers for the first time.

“They have been a pleasure to work with, and we look forward to a mutually beneficial relationship with one of iGaming’s foremost operators.”

Lahcene Merzoug, CEO at ComeOn, said: “Pragmatic Play’s games stand out, built on tightly designed maths models and an approach to design that serves a well-rounded gameplay experience.

“We always look to bring our players the latest and greatest iGaming content, and integrating Pragmatic Play’s titles is a major step in our aim to deliver an unrivalled online casino experience.”

The new deal continues a period of rapid expansion for Pragmatic Play, which has seen the supplier partner with a host of major operators across regulated markets, including Rank Group and Casumo.

After recently acquiring Extreme Live Gaming, Pragmatic Play has also entered into the live casino vertical to further enhance their expanding product portfolio of video slots, scratchcards and bingo.

 

About Pragmatic Play:

Pragmatic Play is a leading multi-product content provider to the iGaming industry, offering innovative, regulated and mobile-focused gaming products. Our passion for premium entertainment is unrivalled.

We strive to create the most engaging, evocative experiences for all our customers across a range of verticals, including slots, live casino, bingo and other games. Pragmatic Play’s Games Library contains unique in-house content consisting of over 100 proven slot games, supporting 26 languages and all major currencies. We employ our extensive expertise to ensure that each high-quality game developed in our studios represents our mantra of innovation and dedication.

For more information please visit http://pragmaticplay.com/


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players

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The AskGamblers Casino Complaint Service is a vital wheel in the mechanism of AskGamblers, and lately, that wheel has been spinning faster than ever. After reaching the $70 million milestone only a few months ago, the service has now gone above and beyond once again.

At AskGamblers, every complaint is handled with care and persistence to ensure fair treatment for players facing issues with online casinos. The most recent case involved a user who had difficulties withdrawing their winnings from Jackbit Casino. The amount in question was significant – $3,311,000.

After the AGCCS team reached out to the casino, the issue was resolved in less than two weeks, and the player successfully received their funds.

Since its launch in 2009, AGCCS has now returned over $80 million to players across the globe.

Dijana Radunović, General Manager at AskGamblers, said: “Every time our complaint team reaches a new milestone, I’m reminded of how much passion and effort they put into helping players. We’re proud of them and the impact they’re making – it’s a reminder that fairness in gaming really matters.”

The post AskGamblers Casino Complaint Service Surpasses $80 Million Returned to Players appeared first on European Gaming Industry News.

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UK Gambling Commission Concludes Four-part Series on Illegal Online Gambling

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The UK Gambling Commission has published the fourth and final report in its series exploring the complex and evolving issue of illegal online gambling.

The series — launched earlier this year — set out to improve understanding of consumer engagement with illegal online gambling, the risks it poses and the actions being taken to disrupt it.

Over the past months, the Commission has published three reports examining:

Part 1: Consumer awareness, drivers and motivations

Part 2: Consumer engagement and trends

Part 3: Disruption of illegal online gambling

This report — “Estimating the size of the illegal online gambling market” — explores the challenges of quantifying an activity that is, by its nature, hidden.

Understanding the challenge

The report highlights that while measuring the scale of the illegal online gambling market is essential for effective enforcement and policy-making, doing so presents significant methodological challenges. Reliable data is limited, and assumptions are often required to fill gaps — meaning that confidence in any single estimate is inherently constrained.

The Commission draws parallels with other areas of illicit activity, such as the trade in illegal tobacco, where government departments face similar difficulties estimating financial impact.

Building on progress

Although no single estimate of market size has been published, the Commission’s work to date has built a stronger evidence base and clearer understanding of both consumer behaviour and illegal operator tactics.

The series has found that:

• consumer motivations to use illegal sites are varied — there is no single driver of engagement

• some consumers are unaware that they are gambling illegally, highlighting the need for greater public awareness

• not all activity in the illegal market represents a direct loss to the regulated sector, as some consumers are self-excluded or otherwise unable to gamble legally

• there is currently no evidence of sustained growth in engagement with illegal websites where data has been collected

• a range of disruption and enforcement tactics are being deployed, supported by cross-industry and international collaboration.

A shared responsibility

The Commission emphasises that tackling illegal gambling requires a coordinated response. Efforts to measure, monitor and disrupt the illegal market will depend on continued collaboration across government, industry, digital platforms and financial services.

Chief Executive, Andrew Rhodes said: “Illegal online gambling remains a serious threat to consumers and to the integrity of the regulated market.

“While measuring the full scale of the problem is complex, our understanding is growing — and so too is our ability to disrupt illegal operators.

“Our independent research has strengthened the evidence base, improved transparency, and underlined that progress depends on a collective effort across sectors.”

Next steps

Although this marks the end of the current series, the Commission will continue its programme of research, data collection and enforcement activity.

The post UK Gambling Commission Concludes Four-part Series on Illegal Online Gambling appeared first on European Gaming Industry News.

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NuxGame Wins in Two Categories at EiGE Awards 2025

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NuxGame has earned two respected titles at the 2025 European iGaming Excellence (EiGE) Awards:

• Best Innovation in iGaming Technology

• Best Marketing Campaign: “DONUT MISS OUT”

These awards, presented at the European Gaming Congress in Warsaw, recognise teams that achieve strong results and help create the future of iGaming.

“Best Innovation in iGaming Technology” Award

This award celebrates products that meaningfully improve how operators launch, personalise and scale. It reflects the company’s ability to simplify iGaming operations through one online casino API, fast launch times, powerful analytics and tools that effectively boost player engagement.

What Made “DONUT MISS OUT” the Best Marketing Campaign

The “DONUT MISS OUT” campaign brought a friendly brand experience to iGB L!VE London and supported clear sales objectives, leading to high engagement and relevant business leads.

The post NuxGame Wins in Two Categories at EiGE Awards 2025 appeared first on European Gaming Industry News.

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