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Gaming Arts’ Keith Kruczynski Named to Emerging Leaders of Gaming “ELG 40 Under 40”
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Gaming Arts, LLC, (“Gaming Arts” or “the Company”) an end-to-end gaming technology provider, including electronic gaming machines, bingo, keno and interactive casino-wide promotions, today announced that Keith Kruczynski, Director of Game Development, has been named to the 2018-2019 class of Emerging Leaders of Gaming (“ELG”) and Global Gaming Business Magazine (“GGB”) ‘ELG 40 Under 40’. Kruczynski will accept the notable award this week during the Global Gaming Expo (“G2E”) at the Sands Expo Center in Las Vegas, Nevada.
The ‘ELG 40 Under 40’ awards, produced in conjunction with The Innovation Group (TIG), Emerging Leaders of Gaming (ELG) and Global Gaming Business magazine (GGB), recognizes professionals under the age of 40 who are making significant impacts in the gaming industry.
Gaming Arts’ President Mike Dreitzer said, “On behalf of Gaming Arts we’d like to congratulate Keith for this award. It’s very well deserved and we’re very proud of what he has accomplished. We look forward to great things from him in the days ahead.”
Gaming Arts’ CEO and founder David Colvin said, “Keith has done an incredible job advancing our EGM initiatives. He and his team follow the company’s mission to always think outside of the box, bringing truly innovative products to the gaming industry. All who know Gaming Arts understand that we are ‘compulsively creative’ in all we do, and Keith is no exception.”
Kruczynski joined Gaming Arts in January 2018 to oversee a team of developers in the design, creation, testing, and release of innovative and high performing slot, bingo, and casino games, many of which will be launched at G2E in Gaming Arts’ booth no. 4447.
Before joining Gaming Arts, Kruczynski was a Game Producer at International Game Technology (IGT), where he designed and managed the production of multiple games for the Evolve Studio.
Prior to IGT, Kruczynski served as Director, Game Development with Bally Technologies/Scientific Games where he oversaw four game-development studios; helped lead the transition of the Las Vegas game development team to Windows and Unity on the ArgOS platform; and managed relationships with third-party game development studios. He led studios responsible for creating games based on popular licensed consumer brands, working closely with brand licensing and third-party licensors to effectively launch these products to gaming operators and players.
During his twelve-year tenure with Bally Technologies/Scientific Games, Kruczynski also served as Game Producer and Software Engineer. He was nominated by his peers to participate in the company’s Excellence in Leadership program – an executive development initiative for aspiring leaders. Kruczynski was also recognized by Bally Technologies as Inventor of the Quarter for the 7 Reel Two-Way Frenzy patent and was named inventor or co-inventor on five Bally Technology patents.
Kruczynski holds a Bachelor of Science in computer science from Siena College in Loudonville, New York, with a certificate in Theatre.
About Gaming Arts:
Gaming Arts, LLC, a privately owned and operated business headquartered in Las Vegas, Nevada, is the world leader in bingo and keno games and technology and is now entering the electronic gaming machine market with some of the world’s most innovative slot games along with the world’s first casino-wide interactive promotional system. Gaming Arts holds gaming licenses in approximately 80 jurisdictions, including North America, Latin America, the Pacific Rim, and South Africa. To learn more, visit http://www.gamingarts.com or call 702.818.8943.
Source: Gaming Arts, LLC
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Game Sales for Good: Kalypso Media and Humble Bundle Partner to Raise Funds for Charity
$77,000 Raised: Supporting Oceana, One Tree Planted, and More
Publisher Kalypso Media proudly reports their initiative through partnership with Humble Bundle, raising $77,000 to support a wide variety of charities, including Oceana, One Tree Planted, Child’s Play, WWF, and Movember in 2024.
“We believe it is our responsibility at Kalypso Media to support global causes, and we are honoured to work alongside Humble Bundle to do so,” said Anika Thun, Managing Director of Kalypso Media. “Empowering gamers to enjoy our products while making a difference to meaningful causes, connects us to a larger purpose made possible through the joy of video games.”
“At Humble, we’ve always believed in the power of gaming to create positive change. Our partnership with Kalypso Media exemplifies our ongoing mission to support meaningful global causes and empower gamers to make a difference,” said Kamini Tiwari, VP of Social Impact at Humble.
Among the charities supported, there was a significant focus on environmental conservation, with Oceana and One Tree Planted. These charities focus on protecting and restoring some of our planet’s most vulnerable resources. Oceana focuses on ocean conservation and protection, including threats of overfishing, habitat destruction, oil and plastic pollution, and threatened species. One Tree Planted is dedicated to global reforestation, providing a simple way for anyone to become involved in nurturing the planet, protecting life, and inspiring hope through the power of trees.
Kalypso Media is dedicated to continuing its efforts to support global causes in 2025 and looks forward to providing ways for Kalypso Media gamers to become involved.
For more information on these charities, Humble Bundle and how you can personally support, please visit:
- Oceana – oceana.org/
- One Tree Planted – onetreeplanted.org/
- Humble Bundle – humblebundle.com/
The post Game Sales for Good: Kalypso Media and Humble Bundle Partner to Raise Funds for Charity appeared first on European Gaming Industry News.
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ZITRO SECURES THE PRESTIGIOUS EILERS & KREJCIK GAMING (EKG) AWARD FOR LATAM’S TOP-PERFORMING GAME OF THE YEAR
Zitro is proud to announce that Mighty Hammer Link Up has been honored with the Eilers & Krejcik Gaming (EKG) Award for the Top Performing Game in Latin America.
This prestigious accolade further solidifies Zitro’s leading position in the region, a fact underscored by the Eilers & Krejcik—Fantini report released this January, which ranked Zitro #1 with a performance index of 2.61x.
“We are absolutely delighted to receive this award. Mighty Hammer is undeniably a phenomenal success, captivating players across Latin America in both its LAP and WAP configurations,” stated Sebastián Salat, Zitro’s President-International. “This award is a testament to the hard work and dedication of our entire team and reinforces our unwavering commitment to developing innovative and engaging products for players throughout the region. We sincerely thank our Latin American clients for their continued support and unwavering trust in our offerings.”
Building on this momentum, Zitro will showcase its new CONCEPT cabinet line and exciting new games at the upcoming Zitro Experience Argentina on Tuesday, March 18th, during the same week of the SAGSE’25 trade show. We look forward to seeing you there!
The post ZITRO SECURES THE PRESTIGIOUS EILERS & KREJCIK GAMING (EKG) AWARD FOR LATAM’S TOP-PERFORMING GAME OF THE YEAR appeared first on European Gaming Industry News.
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