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Fort Mason Games Ushers in a New Era of Truly Social Mobile Games
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The Mobile Game Company’s first release, Confetti Casino, Offers A Way for Players to De-stress With A Variety of Fun Slot Games
Today marks the launch of Fort Mason Games, a new, social mobile game company focused on creating games that are artificial intelligence-based, social, and designed to help players relax and de-stress. The company’s debut mobile app is Confetti Casino, a Vegas-style slots game.
Boasting dazzling graphics and a party vibe, Confetti Casino is the only slots app that allows players to play in portrait or landscape, and includes a variety of fun slots themes for players to escape into, including: Tumbling Tikis, 88 Riches, and Miami Millionaire, as well as offering classic single line slot machines with bars and lucky 777s. Confetti Casino includes a breakthrough social network that makes it easy for players to make new friends and further their social connections via sending and receiving cute HeartGrams that deliver in-game rewards.
“At Fort Mason Games, we want to create games that provide entertainment, excitement, and an opportunity to relax,” says, Founder and CEO, Kate Gorman. “Confetti Casino, our first release in our portfolio of upcoming games, is designed to be the ‘me time’ retreat we all need at the end of a long day of work, while also forging new connections and friendships through those we interact with in the game.”
Prior to founding Fort Mason Games, Kate worked for Zynga, becoming the company’s youngest Director of Product at age 25. There, Kate grew Zynga’s slots category from $0 to $300 million in revenue. With Fort Mason Games, Kate isn’t only determined to build a new billion dollar business in mobile entertainment, but to help reclaim an industry dominated by men.
“It’s no secret the gaming industry has fallen short when it comes to fostering gender diversity,” says Kate. “Building mobile games that appeal to everyone with a focus on women opens up an immense market that other companies have long failed to cater to and capitalize on.”
Aiming to create communities through games people love, Fort Mason Games is planning to release an array of other social games in the near future. To help her build this, Kate has brought on Susan Doherty as Fort Mason Games’ CMO. Susan is a 0-to-$400 million results-oriented marketing executive with 15+ years experience leading consumer marketing brands.
With over 2.5 billion players, the need to establish a socially-driven mobile gaming ecosystem has become even more pressing Of those 2.5 billion-plus players, a Google study revealed 65% of women in the US ages 10-65 play mobile games. Now, Fort Mason Games launched and is at the forefront of both of trends.
ABOUT FORT MASON GAMES:
Fort Mason Games is a new social mobile game company focused on helping players de-stress and relax. Led by CEO Kate Gorman, formerly Zynga’s youngest Director of Product, Fort Mason Games is leading the industry by designing games that appeal to everyone, but with a special focus on meeting the needs of female players. Fort Mason Games’ debut game, Confetti Casino, features an assortment of slots themes and an in-game social network, allowing players to bring the excitement of Vegas with them wherever they go.
Source: Latest News on European Gaming Media Network
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Volcanic thrills await in SlotMatrix’s Tiki Baka Boom Boom release
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The post Volcanic thrills await in SlotMatrix’s Tiki Baka Boom Boom release appeared first on European Gaming Industry News.
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ANESAR Holds its 43rd Ordinary General Assembly
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The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.
Following the institutional opening by Javier Calderón, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.
Next, José Vall presented the president’s report, in which he emphasised that, although political decisions are often difficult to understand, “our duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.” In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.
For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.
During the Assembly, the “Key Data and Sector Dynamics” were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is €16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of €260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.
The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, Raúl Rubio and Antonio Fornés also offered their perspectives on current issues affecting the sector. Finally, Ramón Cubián, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia Martín Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.
The post ANESAR Holds its 43rd Ordinary General Assembly appeared first on European Gaming Industry News.
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CreedRoomz Launches New Game Show: Mr. First Live
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CreedRoomz, a leading provider of live casino content, has officially launched its new game show, Mr. First Live. This thrilling, fast-paced bouncing ball game show takes place in a vibrant, adventure-themed studio, blending the excitement of gumball machines with an innovative, endless-runner-style bonus game.
In the main game, players match numbers on up to eight game cards, which are randomly enhanced to one of three types: Normal, Safe or Risk. Players can also choose from three bonus ticket levels Sprint, Trailblaze and Marathon, each offering a different path to the bonus round and a bigger potential win. What truly sets this game apart is its unique bonus round, where players are launched into an exhilarating, interactive adventure, collecting coins to boost their prize with up to a 10,000x multiplier.
This launch is a significant milestone that validates the provider’s strategy to create a new generation of game shows. Mr. First Live is designed to not only captivate players but also serve as a powerful new tool for the partners to drive acquisition and retention in a competitive market.
The post CreedRoomz Launches New Game Show: Mr. First Live appeared first on European Gaming Industry News.
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