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Caesars Entertainment in line to get Japanese IR license

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Japanese lawmakers have made the first step in allowing casinos in the country. They passed the Basic Bill on Gambling Addiction Counter Measures and the Integrated Resort Implementation Bill (IRIB). This could pave the way to the opening of casino resorts in three locations, most likely Osaka, Hokkaido, Wakayama and Nagasaki.

The primary beneficiary of the developments is likely to be Caesars Entertainment, who have already had participated in negotiations with lawmakers and community leaders in the country. In fact, the US company has been chasing this for over fifteen years.

Jan Jones, EVP for public policy and corporate responsibility at Caesars Entertainment, has welcomed the gathering pace of the new legislative framework being established in Japan. “Assuming the legislation passes the upper house, we think the first licenses might be awarded late in 2020, with first resorts opening in 2025,” Jones explained in an interview at the end of June 2018.

It is certainly been a long road leading up to the first key legislature changes that came in December 2016, which officially made gambling legal in Japan, although when it comes to bricks and mortar casinos, the country’s parliament was still a long way from implementing the legal framework to regulate the industry. Meanwhile, the doors opened for citizens to legally explore their gambling options via the internet for the first time, as operators such as William Hill online casino in Japan offered localised language support to meet the demands of a growing client base.

However, with much still in the air and with many grey areas still to account for with land-based casinos, the importance of establishing the appropriate legal infrastructure has been of paramount importance to the Japanese Parliament. This finally came when the Basic Bill on Gambling Addiction Counter Measures was introduced in June 2018, which lays the foundations on which the remaining legislature can be built upon and which also passed comfortably in parliament, with 183 voting in favour and just 46 against.

The IR Bill is therefore fully expected to pass through parliament with very little opposition, before the final session on July 22 at the National Diet Building in Tokyo. Given the huge success of integrated resorts and casino complexes in other popular Asian destinations, such as Macau, Singapore and the Philippines, there has been a growing appreciation that such resort destinations could bring not only significant overseas investment to the country, but also provide a massive boost to the tourist industry.

Gambling was actually made illegal in 1907 by Japan’s criminal code. However, there have been exclusions in place for state lotteries and scratch cards, along with soccer totes, horse racing, powerboat racing and motorsports. Pachinko parlours were also considered a “game” rather than “gambling” as such, given that the mechanical slots-like game does not pay out cash prizes. Instead, tokens are awarded that can be redeemed for goods or items at stores, which are nominally separate to the parlours. Nevertheless, this new legislature will also potentially change the face of pachinko in Japan and how the parlours can operate in the future.

Source: micetimes.asia

Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Government of Tamil Nadu’s Chennai Esports Global Championship (CEGC) Announces International Counter-Strike 2 and National BGMI Tournaments

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Chennai, India – October 2025: Sports Development Authority of Tamil Nadu’s flagship esports initiative, the Chennai Esports Global Championship (CEGC), has announced two major tournaments featuring Counter-Strike 2 (CS2) and Battlegrounds Mobile India (BGMI) in collaboration with Skyesports. Both will take place at the Jawaharlal Nehru Indoor Stadium this November, marking one of the most ambitious esports celebrations ever hosted in India.

The CEGC – Counter-Strike 2 will be held from November 7 to G, bringing together top teams from India, Southeast Asia, and Europe to compete for a USD 50,000 prize pool. This prestigious tournament will be part of the Valve Regional Standings, making it one of the key events to watch and positioning Chennai as a rising destination for global esports. Registrations are open across all three regions, with the top two teams from each qualifier advancing to the Chennai Playoffs.

The CEGC – BGMI tournament will follow from November 14 to 16, featuring India’s leading mobile esports teams competing for national glory and share of the INR 50,00,000 prize pool. Details about the tournament format, prize pool, and invited teams will be revealed soon.

The Opening Ceremony on November 7 will bring together global stakeholders, government representatives, and esports leaders to inaugurate the championship. This moment will mark the beginning of a new chapter in India’s esports journey, establishing Chennai as a hub that connects local talent with global opportunity.CEGC isn’t a one-time tournament; it’s the foundation for India’s long-term global esports expansion. It blends community, culture, and competition to build sustainability rather than short-lived spectacle. An official initiative by the Government of Tamil Nadu, envisioned by the Hon’ble Deputy Chief Minister of Tamil Nadu, it represents a historic milestone as the first Indian state government-backed international esports championship.

Dr Atulya Misra IAS, Additional Chief Secretary, Youth Welfare and Sports Development Department, said “Tamil Nadu is proud to pioneer the convergence of technology and sport. Having successfully incorporated esports into the Chief Minister’s Trophy, we are now ready to showcase our state’s prowess on the world stage. This landmark initiative is aligned with the vision of the Hon’ble Deputy Chief Minister, Thiru. Udhayanidhi Stalin, to promote emerging and futuristic sports disciplines and empower the state’s massive youth demographic.”

Meghanatha Reddy IAS, Member Secretary of the Sports Development Authority of Tamil Nadu (SDAT), added, “Tamil Nadu is proud to champion this new era of esports in India. The Chennai Esports Global Championship reffects our vision to make the state a global esports destination while creating opportunities for young players, creators, and professionals. Beyond competition, it will strengthen industries like broadcasting, production, and content creation, generating jobs and fostering growth for our creative economy.”

Shiva Nandy, Founder and CEO of Skyesports, said, “The Chennai Esports Global Championship is more than an event. It is India’s declaration that we are ready to build, host, and sustain a global esports ecosystem rooted in local talent and creativity. With the support of SDAT, we aim to make Chennai a bridge between Indian esports and the global scene, much like how Saudi Arabia’s Esports World Cup became a worldwide hub for the industry.”

By combining competition, culture, and tourism, the CEGC will deliver a festival-like experience that celebrates both gaming and Tamil Nadu’s heritage, while positioning India within the global esports landscape.

According to IMARC Group, the global esports market was valued at USD 2.08 billion in 2024 and is projected to grow to USD 10.06 billion by 2033, at a CAGR of 17.05 percent. The Asia-Pacific region currently leads the industry, accounting for over 30 percent of global market share. Within this, India continues to rise as one of the fastest-growing gaming markets, with over 453 million gamers in 2023, expected to surpass 730 million by 2028.

 

The post Government of Tamil Nadu’s Chennai Esports Global Championship (CEGC) Announces International Counter-Strike 2 and National BGMI Tournaments appeared first on European Gaming Industry News.

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SimplePlay has launched a new Table Game: Vietnamese Fish Prawn Crab!

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Symbols rolled; glitters with gold

SimplePlay has launched a new Table Game: “Vietnamese Fish Prawn Crab”!

“Vietnamese Fish Prawn Crab” is an easy-to-learn and super fun dice game. It is a widely played game in Vietnam, especially during Lunar New Year when family and friends meet! Everyone wants to win a round of Fish Prawn Crab during the New Year as it signifies good luck and fortune in the year ahead!

In “Vietnamese Fish Prawn Crab”, instead of numbers, symbols are used on the six faces of the die, namely Stag, Cabalash, Rooster, Fish, Crab, and Prawn. Players predict the roll of three dice and bet on symbols or combinations. There are specific doubles where players bet on the combinations of any two symbols. There are also triples – both specific and any – for players to bet on having the same symbol on three dice and win a huge payout!

Game Code Game Type Client Type Release Date
EG-VFPC-LOBBY Table Games HTML5 Web and Mobile Web 9 October 2025
Download (Password : simpleplay) Game Artwork Product Sheet
SimplePlay offers a great variety of slot games for your selection. Please feel free to contact us at [email protected]. Stay tuned with us for more hot new products!

The post SimplePlay has launched a new Table Game: Vietnamese Fish Prawn Crab! appeared first on European Gaming Industry News.

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Tekken 8 Superstar Jeondding Renews Contact with Team Vitality till 2030

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Today, Team Vitality are proud to announce the contract renewal of South Korean Tekken 8 superstar Jeon “Jeondding” Sang-hyun, who will continue with the organisation through to 2030.

The renewal follows Jeondding’s standout performance at the 2025 Esports World Cup, where he secured an impressive 4th-place finish. This defining moment not only solidified his reputation on the global stage but also reaffirmed his status as one of the most respected and admired competitors in the fighting game community.

“Securing such a long-term commitment in esports is something truly special, and it speaks volumes about the absolute trust we have in Jeondding, both as a player and as a person. His attitude, dedication, and the way he embodies the DNA of Team Vitality make this partnership feel natural and inspiring. We’re thrilled to continue building this journey together and excited to see all the milestones he will achieve with us in the years ahead,” said Danny Engels, Corporate Director of Global Operations at Team Vitality.

The contract renewal reflects Jeondding’s unmatched talent, dedication, and passion for the game as well as Team Vitality’s commitment to nurturing talent and strengthening its footprint in the fighting game scene.

As Jeondding’s legacy continues to grow, fans can look forward to seeing him in action at the upcoming EVO Nice in France, taking place from October 10-12. Competing on home soil always holds special significance, while the ultimate goal is to become the best club in the world, every event in France carries added meaning.

The post Tekken 8 Superstar Jeondding Renews Contact with Team Vitality till 2030 appeared first on European Gaming Industry News.

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